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abnormal_joe

 

Posted

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Originally Posted by Orion_Star_EU View Post
Nope, 20. Someone asked Ransim if it was a typo, but it wasn't.
I'd be the asker. Woohoo! That's me. Totally not afraid to admit that I'm totally clueless!

Wait...that didn't come out right...


AE Arcs: #10482 N00b Rescue Duty, #164100 The Four Treasures of the Tuatha De Dannan

 

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Originally Posted by EvilGeko View Post
Sounds like Issue 19 is like Issue 15 and will go directly to Open Beta.
This is my speculation as well. When the Alpha Slot was pulled, one of the things Posi (I think) said was that they might release it as a mini-issue or something. So I'm guessing that I19 is now the Alpha Slot, the content connected to it, and whatever else is ready for release (tip missions, fitness, etc).

And I'm also guessing that what was planned for I19 has been moved back to I20. If that's the case, then it's good for several reasons. Like, we get I19 earlier than we probably would've before and this would give the devs more time to get the next Incarnate phase ready.

But that's just my speculation.


 

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Originally Posted by TamakiRevolution View Post
I do like how I've been the only person to think this is a bad idea/hate that i19 is pretty much being skipped. Yet the party pack had like 16 pages of lolz in half a day. This just seems like a bad direction for the game :\ I'll wait it out, but a group of my friends and I have been saying for a long time that i19 is the game's last chance for us.
Right on! If the devs don't give me what I want, I quit!


And my thoughts on all the news? I like it. I like it a lot. Of course not everything is going to work out perfectly, but I think I'll enjoy the new content/changes.


 

Posted

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Originally Posted by EvilGeko View Post
The game is too easy, but it's not too easy because Stamina will become inherent.
This. Sure inherent fitness will make it somewhat easier for some. But I bet most of the players getting knocked around in Praetoria will continue to get knocked around.

IMO this game does not take much skill at all. What separates the 'average' player from the 'elite' player is knowledge. A monkey can stand next to a boss or in the middle of a mob and click some buttons to defeat them. That isn't hard. Where the 'better' players have an advantage is knowing how best to slot their characters to maximize their strengths and what enemies and how many they can handle and how to take advantage of the AI.


 

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Originally Posted by Goliath Bird Eater View Post
I'm trying to see if Ransim mistyped. If the I20 CB does start next week, then either I19 won't have a CB phase, or it's been going on this whole time without an announcement.
Quote:
Originally Posted by Zortel View Post
Here's what I'm thinking.

Issue 19 Beta will take place on the EU and US Training ROom (Test) servers.

Issue 20 requires a signed NDA form for the closed beta. So that I think would narrow it down to the US side. The US side have a beta server that was used for Going Rogue. Now, it requiring a signed NDA form tells me it's going to be pretty big, and here's me looking at that first digit in the issue number. Issue 20.

Yeah. That's what I'm thinking. v2, baby.
Exactly. More than likely, the server assets from GR closed beta will be used for I20 closed beta, and I19 may just go straight to open beta on the Training Room.


 

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Originally Posted by Haggard4Life View Post
This is my speculation as well. When the Alpha Slot was pulled, one of the things Posi (I think) said was that they might release it as a mini-issue or something. So I'm guessing that I19 is now the Alpha Slot, the content connected to it, and whatever else is ready for release (tip missions, fitness, etc).

And I'm also guessing that what was planned for I19 has been moved back to I20. If that's the case, then it's good for several reasons. Like, we get I19 earlier than we probably would've before and this would give the devs more time to get the next Incarnate phase ready.

But that's just my speculation.
Yeah, I think that's true. Issue 19 is probably no longer "Incarnates" but now the re-imagined Alpha Slot tease. If Issue 20 will be in Closed beta so soon, then I don't think it matters much if Issue 19 is so small.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Fitness being made inherent is certainly interesting.

Although I'm not looking forward to the respec I'll need to make on my Stalker. At the same time this will be really nice for Stalkers as it will help to open up Stalker Builds.


 

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Originally Posted by EvilGeko View Post
Actually, you're both doing that.
Right, except he can still use the difficulty slider to make the game as hard as he wants (and frankly I think he's exaggerating that +4/x8 is too easy for him, or he's outright trolling). It doesn't work as well in the opposite direction.

To be honest though, I am hoping that this won't be enforced for every existing build. Although it would certainly help some of my characters by freeing up a couple slots, I think most of them would probably end up taking Fitness anyway just for a lack of anything else to take. The only benefit I'm seeing here is not having to sit around and wait for endurance to recover (or use Rest if it happens to be up) at low levels. if you define "too easy" as "less tedious" then yeah I guess that would make things too easy.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

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Originally Posted by Terminal Velocity View Post
If this is the new Appex outfit, I already hate it.


EDIT: No offense to the devs, but you should probably have contest for designing heroes/villains.
I felt this way too, but if Apex is in the RWZ, he may likely be working for Vanguard, hence the Vanguard Armor update to his costume.


 

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Originally Posted by hemmingway3 View Post
Right on! If the devs don't give me what I want, I quit!
I love everything the devs give me! Thank you sir, may I have another!

Sorry but I've been waiting a long time for the stuff I "want". I understand the hate for people who don't love everything the devs do, but some of us are sick of waiting for basic things. We're also tired of them catering to people who will praise them for any move they make.


<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]

 

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Originally Posted by Obsidius View Post
I felt this way too, but if Apex is in the RWZ, he may likely be working for Vanguard, hence the Vanguard Armor update to his costume.
Even if he is, I'd NEVER use a full set of anything. For signature characters, that is.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

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Originally Posted by Mirai View Post
I hope that there's more mission content related to the Alpha Slot then just the TF. I'd rather not have the only incarnate missions being stuff I can't reasonably do (being teaming impaired).
I just hope that whatever solo option they decide for the Incarnate stuff is meaningful and reasonably challenging. I think this system will be a big failure if it is like during GR beta and amounted to no more than minion farming.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Originally Posted by EvilGeko View Post
Actually, you're both doing that. While I don't agree with them, it's perfectly acceptable feedback to state that you don't wish for the fitness pool to be inherent. Many people over the years have argued against making the Fitness Pool inherent.

And the reason that PC Guy states is true. This will open up some builds. What he ignores is that I greatly doubt that we will be offered more slots to go along with the three extra powers we can take. That's going to make building more thoughtful, not less. More fun IMO, too because you're going to have to do a fair bit of the "min" work in Min/Maxing.
perhaps but this will be on a build to build basis. i think for a few people it would open up to take powers for proc slotting (the first thing that comes to mind is geting concealment for another 10-20 free rech from lotg proc slotting). I think that this will make most builds easier than it will make them harder *just* because of slot management. I don't know though, as much as im trying not to "tell people who to play" (which i didn't think i was, just stating that the game is very *very* easy) I really don't like this change. yes, endurance management was annoying but atleast it was a hurdle that needed to be dealt with, either via build or insp managment or whatever and added some small challenge to playing a character.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

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Originally Posted by Mirai View Post
I hope that there's more mission content related to the Alpha Slot then just the TF. I'd rather not have the only incarnate missions being stuff I can't reasonably do (being teaming impaired).
This.

I'm on the fence about the Fitness Pool. Guess it'll stop all the complaints.

Well, some of them anyway.

Well, until everyone finds something else to complain about.


 

Posted

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Originally Posted by ransim View Post
Issue 19 will have a normal beta after issue 20. Issue 20 includes a lot a of new systems that will require more beta time. Also sorry for typos on my phone.
I see.... interesting. And no problem, at least we got the info


[CENTER]Euro side: [B]@Orion Star[/B] & [B]@Orions Star[/B][/CENTER]

 

Posted

Quote:
Originally Posted by EvilGeko View Post
I just hope that whatever solo option they decide for the Incarnate stuff is meaningful and reasonably challenging. I think this system will be a big failure if it is like during GR beta and amounted to no more than minion farming.
I agree. On the other hand, a worst case scenario for me would be if they required the TF to get the slot. I'd take the system they had before rather than that. Some meaningful soloable content to get into the background would be great.

(I doubt you'd need to do the TF to get the slot, because I suspect the difficulty in the TF will be ramped up a little to take the slot into account.)


 

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Originally Posted by TamakiRevolution View Post
I love everything the devs give me! Thank you sir, may I have another!

Sorry but I've been waiting a long time for the stuff I "want". I understand the hate for people who don't love everything the devs do, but some of us are sick of waiting for basic things. We're also tired of them catering to people who will praise them for any move they make.
There's also nothing at all wrong with ceasing to pay for a service that you no longer think is worth it. /ragequit may be mock-worthy, but quitting because you're bored is perfectly reasonable. We have no obligation to stay subscribed.

That said, Praetoria will keep me entertained for at least a couple years, at the pace I play. So from my perspective, they can take their time. But I understand many players urgently want end game content.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

Posted

To be honest I don't like the idea of Fitness being inherit but I have no argument against it with weight. I'm just really hoping I can still slot it the way I like on those supers that I have that already take it.


 

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Originally Posted by james_joyce View Post
There's also nothing at all wrong with ceasing to pay for a service that you no longer think is worth it. /ragequit may be mock-worthy, but quitting because you're bored is perfectly reasonable. We have no obligation to stay subscribed.
So I woke up angry at something, so I should just quit? I've gotten past my dev anger issues before :P i13-now. I do like to vent though, and pushing me out the door isn't best for the game.

Sorry, your post wasn't that harsh, but I'm used to seeing people say "get out" when others don't like something.

psst- :P I also believe there should be a few complaints in all the dev love. It helps to balance it out.


<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]

 

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Originally Posted by TamakiRevolution View Post
So I woke up angry at something, so I should just quit? I've gotten past my dev anger issues before :P i13-now. I do like to vent though, and pushing me out the door isn't best for the game.

Sorry, your post wasn't that harsh, but I'm used to seeing people say "get out" when others don't like something.

psst- :P I also believe there should be a few complaints in all the dev love. It helps to balance it out.
I agree, yet again. There is too much happy going around. Let's make some angry.


 

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Originally Posted by PC_guy View Post
this game is already very easy on 4/8. making stamina inehernt makes it much easier and takes away alot of what was fun/challenging about making builds.
Sorry, cannot agree. My lowbie Tanks and Brutes having to stop and rest after every group of NPCs is not fun to me and never has been fun. Often I stop, pull up the internet and do a bit of surfing as they slooooooooooooooooooowly recharge. Check back in: nope, only halfway recharged *brings Explorer back up...* What a blast! Now that I call challenging!

My one concern is what are they going to take away from us in the name of "balance," over this fix. It'll be something big and unpleasant, I'd bet.


 

Posted

The more I think about this, I'm leaning towards the Fitness Inherents being slottable. Why? The Performance Shifter Proc IO. Castle has stated a few times in the past that this IO was designed specifically for Stamina- I really doubt that they would invalidate that popular IO as well as the Miracle, Numina, and Regen Tissue Procs.
(OR at the very least, give each power the default slot only- that would create some interesting build choices...)

As for this being a mini issue AND some people already.. well.. whining about it- welcome to the real world. GR was a HUGE Undertaking on the programming side and the Incarnate System looks just as manpower/resource intensive. Rather then give us nothing till the I system is ready, they are giving us what they have and throwing in some goodies to make up for it. (I wouldn't be surprised if the Fitness idea started as "if this is what we have ready we better give em something quick& easy & what they've asked for"). You must have missed the comment about more Tip missions. If they keep up the level of writing present in the Existing Tip missions- I'll be quite happy.

Not Every release can be a blockbuster, nor can player desires and wants be EASILY translated into content. But I have YET to see a issue release where the devs didn't listen and at least attempt to give as much as they resonably can to playerbase wants.




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

After thinking about it for a bit, I'm totally in favor of making fitness inherent. Let's face it: it was the one power pool you *always* took. In fact, up until the martial arts booster and ninja run, almost all of my builds just took one "travel" pool and the fitness pool. With the need to pick up fitness out of the way, I think we'll see a lot more variety in builds. I think we'll actually see more players dip into the lesser used pools like Fighting, Concealment and Medicine. We may even get a few people experimenting with--Dare I say it? Dare I? I dare!--Presence. OK, maybe that last one is crazy talk.


AE Arcs: #10482 N00b Rescue Duty, #164100 The Four Treasures of the Tuatha De Dannan

 

Posted

Quote:
Originally Posted by ransim View Post
Issue 19 will have a normal beta after issue 20. Issue 20 includes a lot a of new systems that will require more beta time. Also sorry for typos on my phone.
I am still a bit confused.


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