TamakiRevolution

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  1. *cough*Hyperspace Cannon*cough*

    And yeah, trials get bad when everyone brings their 50+0 at the same time :P
  2. I used to drunk post, but then I took an arrow in the knee >.>
  3. These are the facts.... of life...

  4. Quote:
    Originally Posted by M_I_Abrahms View Post
    That's the second time in as many days that I've seen that reference. I'm guessing it's something from Skyrim, am I right?
    Yep :P
  5. I used to think trials were hard, but then I took an arrow in the knee.
  6. Probably not the best names, but just freed up:

    Ace
    Datura
    Head Games
    No U
    Soiled
  7. Rebecca Black - Friday.

    What? She's my hero >:O


  8. Thanx XD and happy late bday Miki!
  9. Quote:
    Originally Posted by LISAR View Post
    Man I'm gonna miss the wiki.
    The Wiki is gone? I just skimmed this thread, but I'll be sure to spread the word :\
  10. Quote:
    Originally Posted by DreadShinobi View Post
    Recall Friend to teleport all the people who took teleport as a travel power but can't run to the end of the mission because they don't have a form of stealth or can't keep up cause teleport is horribly slow inside indoor missions?
    That, and for recall/veng lol.
  11. Quote:
    Originally Posted by Schismatrix View Post
    i think about .05% of my alts use SS+CJ. Far more use teleport.
    Not a fan of TP, but a few of my corrs take SS+CJ+Recall friend.
  12. Quote:
    Originally Posted by Scarlet Shocker View Post
    you get one power for free that you can slot any way you like. Any power you choose to take because you've gotten a free power can be slotted however you like. It gives you more choice. You CAN slot that
    It seems this thread should have been titled "Travel Powers should be Inherent, and here's why" :P
  13. Quote:
    Originally Posted by DreadShinobi View Post
    SS is the fastest travel power (the difference between 92 mph and 82 mph is big, let alone moving even slower by not taking SS), and CJ gives much needed maneuverability. This isn't just limited to PvP and if you don't know this you really aren't standing in a good position to be talking about how travel powers are redundant and might as well be inherent because of inferior (with the exception of raptor packs which are more than enough for any time you need to get more vertical) temp powers available
    This. 100% of my PvE toons take SS+CJ, plus for pvp it's SS+SJ.

    Also I'm already hurting for slots, I really don't want more things to become inherent just so I can choose 1 slotted throw away powers.
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    It's not good enough because there isn't anything concrete, unless you want to specifically read promises where none have been made.
    Quote:
    Originally Posted by Second Measure View Post
    We will have concrete news about the Incarnate Solo Path at the Player Summit.

    Boom.
    Sounds like they have some concrete info :P
  15. TamakiRevolution

    New Thread

    Quote:
    Originally Posted by Baba_Kanoosh View Post
    Umm you did...just post in these threads. I don't think anyone plays their toons anymore. We just keep our accounts active for the threads of lolz.
    Way to rain on his parade >:O

  16. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Thread reading fail. No more 15 emps.
    They probably should just delete this thread, lol.
  17. Got mine yesterday or today, also got my 4 year one a day or two early. All square up to this point.
  18. This is why they should go back to closed betas.

    I still love Keyes and I can see it being ran more often with the changes, even though I think they dumbed it down too much. I also must be one of the only people who tends to run the trials for the random roll at the end, with the emp just being a bonus. I usually only use emps to email threads to new 50s.

    I don't agree with there being an emp cost for the expanded incarnate powers, but I also seriously doubt 15 emps is a number that will ever go live.
  19. I've never had a problem with blasters, of course I didn't start playing them until a few years after I started. I'd still rather solo one over a troller any day (pre 32).

    My first hero ever was an Ill/Storm Controller and it turned me off of blue ATs for over a year :P
  20. MMs and Trollers are also the more difficult AT's. I still refuse to solo on a low level troller.

    (MMs are easy to solo with, just not the best starting toon for a new player)