Confessions


Aggelakis

 

Posted

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Originally Posted by Arcanaville View Post
I believe it was revealed back when the I9 Hami was being tested that the intended way to bring down Hamidon was the "triangle" method. The attackers were supposed to clear the mitos and then position themselves at one corner of a triangle that contained Hamidon at the center with the vertices at maximum range for the players. The players were supposed to range-attack Hami until Hami spawned mitos on their position. They were supposed to race to the second vertex when that happened (trying to minimize deaths) and continue the fight from there. After the second respawn they were supposed to move to the third vertex and finish off Hamidon. If the triangle was configured correctly the players would be in range of Hamidon at all three vertices while the "bloomed" mitos would be just out of range at the earlier firing points.

That the devs thought this was a viable strategy for a playerbase not accustomed to raiding still amazes me. Our playerbase had a better chance of joining Cirque du Soleil than executing that strategy.
That the devs thought this was a viable strategy for a game that had two entire archetypes designed around fighting at melee range makes me wonder what role they envisioned for Tankers and Scrappers.
1) Go sit somewhere out of the way until the other ATs defeat Hamidon?
2) Take Medicine and Leadership (at a time before multiple builds for a character existed) and just sit around using them on those doing the real work?
3) Melee ATs? We have those?


Dr. Todt's theme.
i make stuff...

 

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I look enough like Matt "Positron" Miller to be his Sadam Hussein style security double.


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Posted

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Originally Posted by Pitho View Post
Well, it does tell you what the recharge of a power will be after slotting a recharge enhancement now. And I think recharge/interrupt/end reduction are the only really confusing enhancements, beyond the concept of ED itself (which can be summed up as "don't slot more than 3 SOs or something). Everything else is just a straight % modification, like 33% more damage, or hitting 33% more often. But really, being able to use 3 recharge reductions to make a power recharge instantly would have been overpowered.
Slotting a 33% damage enhancement doesn't actually make you hit 33% harder, always. Saying 33% harder always means if you are hitting for 100 now, and you slot that, you will be hitting for 133. That's what the words mean.

But players know that's not really true, that enhancement is actually 33 percentage points more damage and translate appropriately - and yet how many years of explaining what "base damage" did we have before that question dropped to being asked less than once per day?

The problem is that its an easier leap to say that the percent is a percent of some base value, but with tohit and defense the base value itself is expressed as a percentage, and that's where percents of percents tends to confuse people more who do not handle calculations on a regular basis.


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Posted

Quote:
Originally Posted by Arcanaville View Post
I believe it was revealed back when the I9 Hami was being tested that the intended way to bring down Hamidon was the "triangle" method. The attackers were supposed to clear the mitos and then position themselves at one corner of a triangle that contained Hamidon at the center with the vertices at maximum range for the players. The players were supposed to range-attack Hami until Hami spawned mitos on their position. They were supposed to race to the second vertex when that happened (trying to minimize deaths) and continue the fight from there. After the second respawn they were supposed to move to the third vertex and finish off Hamidon. If the triangle was configured correctly the players would be in range of Hamidon at all three vertices while the "bloomed" mitos would be just out of range at the earlier firing points.

That the devs thought this was a viable strategy for a playerbase not accustomed to raiding still amazes me. Our playerbase had a better chance of joining Cirque du Soleil than executing that strategy.
Truth be told, no one had any idea how to make a raid, so we just decided to make something REALLY hard (figuring the players always outperform expectations). After we made it, the question became "Is it theoretically possible?". Thats when when came up with the triangle idea. It was even worse than what Arcana said because I think you needed to be slotted for max range, but the math did work out. Anyways once we concluded it was theoretically possible, that was good enough. I don't think we ever expected people to actually do it that way. (I didn't, at least)


 

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I have pohsyb on my xbox live friends list

Still not sure how to pronounce it though...


 

Posted

Quote:
Originally Posted by Arcanaville View Post
Also, another confession. I was slowly buying up Centrioles at basically nothing and stuffing them into extra storage in adjunct bases, because I figured one day we'd be able to use converters on HOs.

Eventually, I would have suggested it to the devs if they didn't do it on their own.
Yeah I did this as soon as Converters were announced. Two bins of the damned things and they're damned near useless outside of some Dom and Blaster builds.


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Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

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Quote:
Originally Posted by American_Knight View Post
In game stuff:
I routinely absorb alpha's on pretty much any character I have when the tanks are too slow or want to herd EVERY SINGLE MOB. Once they see my trick arror defender or traps corr taking over the role they think only they have a right to have, they usually whine and rage quit - much to the gratitude of the rest of the team who likes the faster pace I create.

Good times. I will surely miss this game.
This is a rule in the RdlV SG, aggro is a race, not a right, everyone is a tank, just make sure you can handle it. No we will not make sure you have the buffs to handle the job, yes we will buff you with what we have.


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Also, another confession. I was slowly buying up Centrioles at basically nothing and stuffing them into extra storage in adjunct bases, because I figured one day we'd be able to use converters on HOs.

Eventually, I would have suggested it to the devs if they didn't do it on their own.
I would have liked for Catalysts to be usable on HOs. If you played a lot of incarnate content, you could easily have more Catalysts than you could need for ATOs. Being able to use Catalysts on HOs, maybe to buff them up to the old enhancement value might have created some interesting new options. While ED would keep Catalysed HOs from being too crazy powerful.


I'm a published amateur comic book author: www.ericjohnsoncomics.com
******MA Arcs****
Arc 5909: "Amazon-Avatars"
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I wrote a guide for Spine/Dark Armor forever ago when I first learned how to make it into a ridiculous killing machine that could survive better than most scraps. I ran 12 toggles but managed to not have end problems while still getting damage, acc and tohit all near cap. Often I could separate from my 8 man group in a mission and clear entire floors faster than the other 7 could together (even before incarnates). Multiple friends of mine rolled their own Spine/DAs after playing with me. I always intended to eventually update my Spine/DA guide to include updated builds and whatnot.

My confession is that I'm pretty sure I never did because I didn't want to share.


Liberty
My 50s:
Hero: Armor Assassin (scrapper), Cross Dresser (scrapper), Surly Seaman (blaster), Defensive End (Tank), Rad Rhino (Cont)
Villain: Beast Infection (Corr), Sweet Zombie Jesus (MM), Milk Weasel (Stalker), Orgullo (MM), Agent Eris (Crab)

 

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Originally Posted by GlassGoblin View Post
I developed a thick skin about min/maxers from GMing Champions back when it was first released. I made those bas-- players pay for every sleazy disadvantage they took. They rued the day they thought five DNPCs and a vulnerability to wood were workable.

Oh, and I have always thought ED was a good idea. I don't have an opinion about the PVP changes, as I don't have a dog in that fight. So to speak.
I was smarter than that, I spent my points very wisely, never took a disadvantage, kept a very open mind in what my powers could and couldn't do. Mind you this is in Mutants and Masterminds. Auto-hit telekinesis where I could move where the game ended, the moon, telekinesis force bubble that filtered out everything of my choice. So my GM threw invisible enemies at me. First round, of combat.

Me: Okay...what's the ground like?

GM: Huh? The ground?

Me: Yes, what is the ground composed of.

GM: Well you're outside, dirt, soil, rocks, the standard.

Me: Okay, I'm going to do a massive upheaval of the earth in a 30' radius around me leaving a platform that is 3' wide.

GM: ...I hate you...

The following rounds got worse. He asked me to never make a character like that again. I took him up on it, as that character was mostly to see what I could do with it. The best part was that another one of our players could make himself into the Juggernaut. Fastball Special? We had Operation Meteor. *chucks him into the atmosphere then guide him to the proper target as he fell down* Okay, villain base is gone. Who is up for beers? Actually the entire hero group was pretty nuts. The first villain we fight we scared him into joining our group because we were crazier than he was. We forced a hero name on him and he "joined".


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

Posted

Quote:
Originally Posted by Profit View Post
I have pohsyb on my xbox live friends list

Still not sure how to pronounce it though...
Ecks-Bocks La-eve.


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Posted

All of my characters are tanks. Even my empath. If it takes you more than 20 seconds to decide how to tackle a group, I'll go ahead and decide for you. That's what purples are for. It used to drive me nuts when I started playing. The tank would pull up to the next group and spend two minutes describing in agonizing detail how we should proceed. Here's how we proceed. We jump in and things die. Next!

I used to stand off in Siren's Call when dueling was popular and dimension shift whoever was losing the duel or heal them. Or gank one or the other of them. Or teleport foe as high as I could reach with three range SO's. *sigh* Those were fun filled, nerd rage ridden days.

I didn't do either of these things to be a jerk,I just have a low tolerance for idling around waiting for someone to figure out which end is up and for folks that think that a PvP zone is for anything else.


Tech Support Rule #1 - They will lie to you. Usually intentionally.

 

Posted

Quote:
Originally Posted by pohsyb2 View Post
Truth be told, no one had any idea how to make a raid, so we just decided to make something REALLY hard (figuring the players always outperform expectations). After we made it, the question became "Is it theoretically possible?". Thats when when came up with the triangle idea. It was even worse than what Arcana said because I think you needed to be slotted for max range, but the math did work out. Anyways once we concluded it was theoretically possible, that was good enough. I don't think we ever expected people to actually do it that way. (I didn't, at least)
My calculations at the time suggested that 24 Rad defenders range-slotted could do it with stacked AM, EF, and a good ranged attack chain. But they would need to carefully coordinate healing to stay alive long enough to do it.


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Posted

Quote:
Originally Posted by Psylenz View Post
The only semi-clever thing I did was to cure the Lost boss at the end of the SSA 1.1. It was really funny though.

haha that's awesome!


Leader of The LEGION/Fallen LEGION on the Liberty server!
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Posted

Quote:
Originally Posted by pohsyb2 View Post
Truth be told, no one had any idea how to make a raid, so we just decided to make something REALLY hard (figuring the players always outperform expectations). After we made it, the question became "Is it theoretically possible?". Thats when when came up with the triangle idea. It was even worse than what Arcana said because I think you needed to be slotted for max range, but the math did work out. Anyways once we concluded it was theoretically possible, that was good enough. I don't think we ever expected people to actually do it that way. (I didn't, at least)
pohsyb, you know I love you and I love this game, but...
*rolls up newspaper into a suitable instrument for thwapping*


My characters at Virtueverse
Faces of the City

 

Posted

Quote:
Originally Posted by Bohmfalk View Post
With the exception of the last 1 or 2 gained in the past year while I was inactive, I've used EVERY SINGLE respec available to my main, Topher Wade. That's after 7 years of vetspecs, freespecs given a few times a year, (maybe minus a few freespecs that didn't stack), respec trial respecs, and any other way I may have gotten one.
I still have almost all of the old free respecs that we were given as veterans, and even some bonus ones handed out before that, on almost all of my characters who were around at those times. Some characters probably have upwards of 15 remaining.

Along those same lines, I also have characters who still have near 30 free tailor tokens, along with all of the discount tokens we also got.


WinXPPro @ GF7800 @ SBLive! @ Copperhead @ Cable
Who am I? Check here.

 

Posted

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Originally Posted by WHTJunior View Post
Along those same lines, I also have characters who still have near 30 free tailor tokens, along with all of the discount tokens we also got.
Is that it? I have 92 free tailor sessions on one character....


 

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Originally Posted by Gangrel_EU View Post
Is that it? I have 92 free tailor sessions on one character....
Hah. Every time I get a free tailor session I think, "Well, I'll just throw this in the pile with all the others."


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Posted

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Originally Posted by Mr_Morbid View Post
Hah. Every time I get a free tailor session I think, "Well, I'll just throw this in the pile with all the others."
Same here, although i am tempted to go and get my old hami outfit made up again (green and purple stripes, with a bullseye on the chest)


 

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I'm a (very nice looking) dude, not female.

Played a lot of caster characters in games, which were often female only in games that didn't have a choice of gender. Ended up making my account in Ragnarok Online female cause that's what I was used to (Pitho was a wizard there). Somehow it carried over here to my main favorite character and my forum name. Just never bothered making a new name.

Another name I use, P51mus, has the downside of being a name that people don't know how to say. And JigglyThePuff is just silly.

Oddly enough, after using this name in CoH, WoW, RO and other games, I see Pitho as much my name as my birth name. Hearing Pitho grabs my attention just as much as my real name does.


Culex's resistance guide

 

Posted

The day Harry Potter And The Deathly Hallows came out, I made a character on Freedom called "Book 7 Spoiler" and spent a half hour shouting out random vaguely plausible-sounding stuff in Broadcast.

If a GM got involved, I would have streadfastly maintained that I'm actually spoiling Book 7 of the Wheel of Time series.




Character index

 

Posted

Quote:
Originally Posted by Gangrel_EU View Post
Is that it? I have 92 free tailor sessions on one character....
One of mine had 100. I think that's the cap.


 

Posted

Quote:
Originally Posted by WHTJunior View Post
I still have almost all of the old free respecs that we were given as veterans, and even some bonus ones handed out before that, on almost all of my characters who were around at those times. Some characters probably have upwards of 15 remaining.

Along those same lines, I also have characters who still have near 30 free tailor tokens, along with all of the discount tokens we also got.
I have something like 80+ free tailor tokens on my main. Too lazy to check right now, though.

I only use them if my costume costs more than a million.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by Horusaurus View Post
We had Operation Meteor. *chucks him into the atmosphere then guide him to the proper target as he fell down* Okay, villain base is gone. Who is up for beers? Actually the entire hero group was pretty nuts. The first villain we fight we scared him into joining our group because we were crazier than he was. We forced a hero name on him and he "joined".
That is awesome. Our small Champions group had similar hijinx; I remember a friend's character accidentally knocked himself unconscious after he used his power on a bad guy -- there was apparently a design flaw in the way he set it up that he overlooked but the GM caught. So he used the power and then fell down. But it got to the point where we had more fun designing characters than actually playing them.

Our group was probably only one of many that got bored one day and decided to make "God" by selling back figured characteristic points until the character had enough character points to buy any and every power in the book and could essentially do anything. It was especially fun trying to determine what the specifics would be.


 

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Originally Posted by Pitho View Post
Oddly enough, after using this name in CoH, WoW, RO and other games, I see Pitho as much my name as my birth name. Hearing Pitho grabs my attention just as much as my real name does.
Since "UberGuy" was my online handle from before CoH, I've been seeing people refer to me as "Uber" in text mediums for, jeez, 14 years or so. Because I gamed with them over the years, I have real life friends who actually refer to me as "Uber" out loud, expecially in a gaming conversation context. I respond to it in the ways you describe for your handle.

I play this game with my boss, and he has, once or twice, accidentally referred to me by name as "Uber" in front of other coworkers, which is somehow both embarrassing and sort of awesome.

In chat, people have called me "Ube", "Ubes", and "Ub".

Along those same lines, I have a couple of close friends with whom we will say "BRB" out loud, even when not gaming. We pronounce it "burb".


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA