Sorcery Power Pool?


Agent White

 

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Originally Posted by ChaosExMachina View Post
A bow can be a lot of different origins, except mutant, and even that is possible.

Sorcery however is explicit and so are demons.
Although...I have a Praetorian Demon/Traps whose powers are Science origin. He delved so deeply into the laws of physics that he discovered how to "manipulate transdimensional forces by audio and somatic patterns" and open portals to other universes with "hostile but useful entities". In other words he independently discovered demon summoning by figuring out how the laws of physics allow you to call demons by waving your hands and chanting; being Praetorian he didn't realize that however.


Arc #40529 : The Furies of the Earth

 

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My demon MM uses hard light holograms, his demons aren't even real.


 

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Originally Posted by ChaosExMachina View Post
Sorcery however is explicit and so are demons. 'Sorcery' is supposed to work by explaining how you do the powers the game has now!
It is?

I can't be a being from a world/dimension that has these creatures someone else labeled "demons," having trained them fairly normally? I can't have created robots that look like demons? I *must* be magic or I'm wrong?

And given we don't know what's in this "sorcery" pool, it's rather hard to say "it's limited to magic." *points at the Babylon 5 technomages.*


 

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Originally Posted by Goliath Bird Eater View Post
You really shouldn't be doing either.
She shouldn't be telling VIPs, who are allowed into the VIP beta server, how to use one of the perks of being VIP? That's silly. However,

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Christ, do I miss actual closed betas. Some info might've leaked out, but at least most people involved weren't under the compulsion to go running off to City Life to yammer on about every thing they saw that wasn't yet ready for beta testing.
I do agree with this. The closed betas were much more controlled, and people understood "NDA." I think a lot more got done before it was opened up further (near end of closed beta/start of open beta.)


 

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While I agree that betas could use a lot more focus (and better understanding/attitude) than these completely open ones...
I really cannot blame anybody for talking about the exciting finds.
Honestly, and maybe this is just my nature, I only really find fault with the people who can't properly handle this type of leaked information beyond simply seeing it, recognizing that it is spiffy and moving on and patiently waiting for the day that we might learn more.

And, really, I don't see a lot of examples of anyone doing anything more. So, I think a bit of the problem is just the fear that Oh No!! All these CRAZIES are tearing everything apart and running rampant with wild speculation about things we're not even supposed to know about!
Eh, big deal...

I do feel for the Devs when surprises get leaked, but... hey, stuff happens and no player is to blame about it.
And, in the end, it really makes no difference (other than some devs possibly getting into trouble with marketing and/or just looking bad!). Of course, this is why I try and use a bit of decorum regarding leaks. Somebody messed up at their job and I don't want to throw it around too much.

Contradict myself much? Maybe... I find reality is not quite stationary, but a swaying between extremes and finding peace within it all...


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

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They are not Closed Betas.

You do not virtually agree to an NDA when you access the VIP Beta Server.

So quit your moaning. Yeesh.

Edit: Or see above for a better attempt at what I was saying.


Badge Earned: Wing Clipper

A real showstopper!

 

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Originally Posted by DarkGob View Post
Hybrid isn't even linkable on Live, I doubt any of this other stuff is.
I would imagine that some of the Psi Melee things should be linkable on live, seeing as it does appear that P.Yin is using the powerset.


 

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Originally Posted by ThePill View Post
I would imagine that some of the Psi Melee things should be linkable on live, seeing as it does appear that P.Yin is using the powerset.
The versions Penny uses are linkable, at least. Keep in mind that the powersets NPCs use are not the same as the ones we use, even if the animations, name and effects are the same.

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Originally Posted by Electric-Knight View Post
While I agree that betas could use a lot more focus (and better understanding/attitude) than these completely open ones...
I really cannot blame anybody for talking about the exciting finds.
Honestly, and maybe this is just my nature, I only really find fault with the people who can't properly handle this type of leaked information beyond simply seeing it, recognizing that it is spiffy and moving on and patiently waiting for the day that we might learn more.
True, the devs have only themselves to blame for people talking about stuff that got accidentally leaked because someone accidentally put Sorcery in the list of Power Pools on Beta (for instance). But some of the other stuff that's been leaked is only visible on Beta if you already know what it's called and thus can link it in chat. You're not supposed to talk about that stuff (you're not even supposed to access that information).


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

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Originally Posted by DarkGob View Post
But some of the other stuff that's been leaked is only visible on Beta if you already know what it's called and thus can link it in chat.
Actually, things like the dog pet and some fo the Beast Mastery powers were discovered by guess work - once people saw the wolves in the Halloween Trial, it was a pretty good guess that that wasn't the only time they'd be used in the game, and they wouldn't have needed to try that many combinations of words until they got a link.


@Golden Girl

City of Heroes comics and artwork

 

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A quick post before I lose forum access again for several months due to an unknown issue:
Demon summoning doesn't have to be magic. It can be hard light holograms as listed, teleporting in genetically engineered beings, a racial ability for a nonhuman character, or an odd mutant ability to shape the ambient surroundings into servants that you simply shape like demons because you love seeing exorcists waste their efforts.


 

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coming off of beta...

i think i need new shorts.

XD


 

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Originally Posted by DarkGob View Post
True, the devs have only themselves to blame for people talking about stuff that got accidentally leaked because someone accidentally put Sorcery in the list of Power Pools on Beta (for instance). But some of the other stuff that's been leaked is only visible on Beta if you already know what it's called and thus can link it in chat. You're not supposed to talk about that stuff (you're not even supposed to access that information).
Or you're good at guessing. For example, once people started linking the primalist shapeshift powers I saw the descriptions and forms and thought, "A cat that does bleed DoTs? This sounds like a ripoff of a certain Druidic type from another World. Hmm, I wonder if they copied the healing spec too... [Wild Growth] [Rejuvenate] [Regrowth]. Hmm, 2/3 and they're in Nature Affinity, what's that?"

If the devs really wanted to prevent WIP powers from being linkable, they could. They've done it in the past. You can't link [The I Win Button] anymore, even though the power still exists with that name. It probably wouldn't even be too hard to make the link generator check the same source that the powerset list uses (and that the pool list apparently needs to be fixed to use) to decide if a set is "released" and show it to us or not.


 

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I'm not sure why they'd add in so many power sets that must still be quite a long way off - like wouldn't it make more sense to have a private internal build to test them on, and only add them to the public beta build when it was time for us to test them?
If they stick to their schedule of releasing new sets evey 6-8 weeks, then they're putting up stuff now that won't be live until next year.


@Golden Girl

City of Heroes comics and artwork

 

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I imagine these things even existing on the beta builds is a side effect of the Paragon Market. Beta builds, obviously, mimic live builds. On live, they want to be able to sell you access to things that (technically) are already in the game, but locked. In order to do that without distributing a patch every Tuesday - that would likely come with downtime - they put them in the initial patches, so that they just have to flip a switch to have the market show access to them, and then allow players to buy/be granted access to them. The most visible example was the SSAs, where the contacts would show up ahead of time.

So, long and short of it is, they have to. On beta it might seem like they don't have to, but I would imagine it's a lot of work to gut those things from releases, and might end up unintentionally breaking stuff. The return being you prevent "leaks".


 

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Originally Posted by Goliath Bird Eater View Post
Christ, do I miss actual closed betas. Some info might've leaked out, but at least most people involved weren't under the compulsion to go running off to City Life to yammer on about every thing they saw that wasn't yet ready for beta testing.
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Originally Posted by Memphis_Bill View Post
I do agree with this. The closed betas were much more controlled, and people understood "NDA." I think a lot more got done before it was opened up further (near end of closed beta/start of open beta.)
I have to agree, too. I am sure a certain amount of the decision to open Beta to all VIPs came from Marketing -- giving everyone who subscribes early access to new features can be good PR, because they are more motivated to overlook small flaws to gush about the cool new toys only they get to see. When something goes wrong, though, and the reaction is negative, then more effort has to be expended in damage control. "Controlled leaks" and viral marketing are very rarely controlled enough for safety's sake.

These days, I'm not sure how much truly useful feedback comes out of VIP Beta, but there's certainly no low-level course corrections possible. That's why secret closed beta groups have to continue: to try to fix bad calls from the devs before the budget is expended on something that's unlikely to be well-received by the players.

Open discussion about leaked features is inevitable once the NDA is eliminated for pseudo-Beta, but I'd hesitate to assume premature exposure is all a Nemesis Plot by Marketing. It more likely makes their jobs more difficult, not easier.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

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None of the new powersets currently on beta, including inactive powersets, are origin gated.

Relax and enjoy the holiday!


 

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Originally Posted by Xzero45 View Post
Niice. Now the real question:

Will we be able to customize the powers?
Only if they finally get pool power customization in. Why would you think this one would be any different in that regard?




Virtue Server
Avatar art by Daggerpoint

 

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Originally Posted by Tyger42 View Post
Only if they finally get pool power customization in. Why would you think this one would be any different in that regard?
I wonder if it would be easier for them to do customization on new power pools than it is adding it to the old, legacy pools. Or maybe they could at least build the new pools with eventual customization in mind so if they ever get to that point any new ones will be easy to do.


 

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Originally Posted by Haggard4Life View Post
I wonder if it would be easier for them to do customization on new power pools than it is adding it to the old, legacy pools. Or maybe they could at least build the new pools with eventual customization in mind so if they ever get to that point any new ones will be easy to do.
This is exactly what was thinking.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

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Originally Posted by Tyger42 View Post
Only if they finally get pool power customization in. Why would you think this one would be any different in that regard?
The majority of powers post-customization have been designed with customization in mind. It may not be functionally in-game, but I highly doubt they would design a whole new pool set without allowing the colors to be altered for when pool and epic customization is finished.


 

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The legacy pools have tintable FX already, and have since Issue 21. They just need to do the UI code, but they're spending the time making more dogs and brand new typos instead.


 

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Do they not have a UI designer? I remember hearing comments along the lines of, "if it involves new UI elements, it probably won't be happening" from a few devs. Which probably explains the programmer UI checkbox of "show only free stuff" we got on the costume creator.


 

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Originally Posted by Android_5Point9 View Post
Do they not have a UI designer? I remember hearing comments along the lines of, "if it involves new UI elements, it probably won't be happening" from a few devs. Which probably explains the programmer UI checkbox of "show only free stuff" we got on the costume creator.
I would imagine that the UI design department is pretty swamped. Since they released Freedom, tons and tons of what they've been doing require UI. New systems, new powersets, possibly the entire Paragon Market, etc. So their schedules might be so booked right now that they can't squeeze in any outside stuff.