What's the one set you will never EVER use again?
Devices - Traps replaced it. IO's replaced a couple of powers as well effectively. Lacks Build up. Outside of concept, I really dislike it now. If you want a secondary that frees up a lot of options, then go for it or for concept, but it really blows overall and needs an overhaul.
Stone Armor - It is a great set, but I hate being slow. I'm also not the tanky sort by nature. Any set that requires IOs to be playable is not for me.
Any Mastermind - Don't misunderstand me. Masterminds are great, but at +4/8, there is nothing that can't be soloed, even before IOs and lvl 50. I got bored with the playstyle, so it is not for me. Also, pet AI ticks me off often, even, and personally, I still think they are a bit buggy.
Sonic Dispersion - Requires team play, and I don't like any set that really requires team play. I usually do team, but I like the option of solo.
Finally, my the set I loathe the most is and will never likely never play again is Ice Control. I'd rather use cold domination or storm summoning with another primary. Ice Slick, one of the sig powers is often negated by other players. The pet is weak. It's not very good control or I never figured out how to use it best (probably the latter). There is a very good reason it is rare to see an ice troller out there anymore. I haven't played on a team with one for at least 6 months... I play daily. I don't think I am alone on this one.
None of the old sets! I will only have Titan Weapons, Street Justice, Staff Fighting and what ever else new melee set they come out with.
Devices - Traps replaced it. IO's replaced a couple of powers as well effectively. Lacks Build up. Outside of concept, I really dislike it now. If you want a secondary that frees up a lot of options, then go for it or for concept, but it really blows overall and needs an overhaul.
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Arc #40529 : The Furies of the Earth
I'll add some hate to Devices. If Devices was re-worked to basically match Traps, make FFG into a weaker only affect self power, replace Poison Trap with Build Up, and replace any other Buff/Debuff trap with a similar looking power that just acts like a damaging pet (Triage Beacon emanates a DoT aura to enemies, Acid Mortars do more damage but no debuff) it would be a playable set. And I guess we can keep the Gun Drone, swap it in for Seeker Drones.
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Any blaster.
Its just not worth giving up everything else for slightly more damage than a corruptor or a dominator.
I could just post any blaster secondary, there isnt a worthwhile set among them.
Traps and devices is just the best example.
Boycott Ncsoft if they close down Coh.
- Radiation Blast on Corr/Defender. The worst corr combo I've tried that feels like a torture is Rad/Sonic. Never again! I like Radiation Blast on Blaster though.
- Sonic Resonance. Doesn't really excel in anything. It's kinda boring. I do like Force Field on Mastermind though because it helps Ninjas survive so much better. Sonic shields will not help them survive long at all.
I'll probably never choose these two sets again on the specific AT.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Any weapon set that forces a redraw, I HATE HATE HATE HATE HATE redrawing weapons every freaking time! The only AT i could bare to 38 is an archery/TA corruptor, for the others i end up dumping them or outright deleting them.
When will they ever address that complain, the world may never know...
Stone Armor-First Brute I stuck with. Teaming was easy as the only other set that could hold up at the time was Invul. Too dependent on outside buffs, leaning on one power with too many drawbacks.
Dual Blades-Don't like being a ballerina that has to poop. Don't care for the sounds, either.
Dual Pistols-No balls. Didn't even make it to the tier 9.
Electric Blast. No balls. No tier 3 blast, pets suck and the PBAoE is mediocre.
Super Reflexes-All or nothing. And with IO's, other sets do the same thing with more adversity.
Kinetic Melee-Played it for a few minutes when beta'd and never again. Chirp chirp chirp. If I wanted to play a new version of EM, I want my pom poms to go with it.
Energy Melee-lol
Trick Arrow-Too many powers doing different things to achieve the same goal.
Poison-Recent changes didn't help. Still an underwhelming set that now multiple AT's can do mediocre with.
Sonic Blast-Hate the sounds, hate Shout most of all. Does hit like a truck, though.
Devices-Traps is a superior set. Not that I care to play that, either. Playstyle choice.
Sonic Resonance.
Please buff Ice Control.
Empathy and Pain Domination: Just can't get into the set that doesn't offer me much in the way of debuffing or shields or something other than straight heals. Pain Dom is definitely better for my playstyle than Emp, but still. I have one toon each with these powersets and they are both parked in the 30s, likely never to return.
Super Reflexes: Never, never again. Once I got to 40+ I didn't mind the character so much, but good god that was a horrible, horrible painful grind and I will never do it again.
Mastermind primaries: I just can't get into them. I won't say "never again", but pretty much every other AT has something I'm interested in and MM's are just not one of them.
Radiation Emission: Not because I don't like it. I think it's a fabulous support powerset. I've just levelled two corrs to 50 on it with very little difference in the builds, so I think I'm ready to set that one aside.
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Electric Blast: Inferior damage in return for a nearly useless secondary effect barring some awkward specialist build.
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Charged Bolts, the Tier 1 blast, does scale 1 damage, along with Beam Rifle's Single Shot, Dark Blast's Dark Blast, Dual Pistol's Pistols, Energy Blast's Power Bolt, Ice Blast's Ice Bolt, Psychic Blast's Psionic Dart, and Radiation Blast's Neutrino Bolt. It beats Archery's Snap Shot and Sonic Attack's Shriek. The only attacks that do more damage are Assault Rifle's Burst and Fire Blast's Flares.
Lightning Bolt is in the same place, matching all but 5 Tier 2 blasts. Of those 5, it beats 3 of them.
Ball Lightning is one of the better ranged AoEs, beaten only by Fire Ball, and that's only if all the damage ticks on Fire Ball go off.
Short Circuit does damage more on par with most ranged AoEs and only .01 scale less than most cones.
If you want to claim that Voltaic Sentinel and Tesla Cage hinder Elec Blast's damage, that's an argument you can make.
But Elec doesn't give up damage for endurance drain. That's a fact.
We'll always have Paragon.
This is provably false.
Charged Bolts, the Tier 1 blast, does scale 1 damage, along with Beam Rifle's Single Shot, Dark Blast's Dark Blast, Dual Pistol's Pistols, Energy Blast's Power Bolt, Ice Blast's Ice Bolt, Psychic Blast's Psionic Dart, and Radiation Blast's Neutrino Bolt. It beats Archery's Snap Shot and Sonic Attack's Shriek. The only attacks that do more damage are Assault Rifle's Burst and Fire Blast's Flares. Lightning Bolt is in the same place, matching all but 5 Tier 2 blasts. Of those 5, it beats 3 of them. Ball Lightning is one of the better ranged AoEs, beaten only by Fire Ball, and that's only if all the damage ticks on Fire Ball go off. Short Circuit does damage more on par with most ranged AoEs and only .01 scale less than most cones. If you want to claim that Voltaic Sentinel and Tesla Cage hinder Elec Blast's damage, that's an argument you can make. But Elec doesn't give up damage for endurance drain. That's a fact. |
That's funny. I would bet that 75-80% of characters with Empathy are female characters.
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Almost everyone picks female models for empathy because of the reasons I gave which have been erased. I gotta a mod warning for saying that too despite it being true : P
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
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EM. My main Tank has it and I can live with it in it's current state (live with, not love, took it for concept). However getting to Energy Transfer and Total Focus was boredom city so I can't face doing that again.
I can't believe that not only I forgot, but it seems many other people didn't mention: Broadsword. I WILL NEVER PLAY THE CURRENT BROADSWORD SET AGAIN. At one point when I was a noob I thought the set was good, many moons ago. In short order I learned that Katana is the same set but with one-of-a-kind animations that not only give it better DPA than the BS attacks in almost every example, but it also came with lower recharge times letting you IO up to your ideal attack chain with less Recharge bonus needed. Broadsword was never revisited, and just recently was basically replaced with Titan Weapons: a set that everyone is analyzing and praising... for good reasons of course. But still, Broadsword is one of the few sets in the game that is a DIRECTLY INFERIOR clone of another set... something you can't state about some of the other "clone" sets. I mean BS is an EXACT clone of Katana, to the letter, but directly inferior.
Battle Axe and War Mace have a number of (well hidden) differences such as swapped 5 and 10 target caps and misleading added effects. For instance, did you know that although Battle Axe is described in-game as the Knockdown version, and Mace is the Stun version, Axe doesn't have any 100% chance of Knockdown attacks but Mace has two... so you can create much more reliable perma-Knockdown chains with Mace! Both are great sets but with slightly different advantages. Claws and Spines are another clone melee set but they are sufficiently differentiated that the resemblance is a thing new players don't even notice, not to mention both of these sets are godlike in AoE damage. Yet BS... might as well actually stand for BullSh*t now because of how screwed the set is, and noone can convince that it isn't at the bottom of the barrel in Melee sets. That spot was supposed to be reserved for Dual Blades, but we've all pretty much learned Dual Blades is amazing if you go against the grain and play it against its design.
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Issue 17: We Didn't Break Anything!
How to suck at CoX
Literally the Best Build Ever: Years in the Making
Regen
I enjoyed it until I hit 50 and teaming with it. ITFs taught me the meaning of 'faceplant' more than playing any of my blasters ever did.
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Force Field. My third 50 was an earth/ff troller. With the addition of Time Manipulation, there are now at least three other sets (time, traps, cold) that are capable of significantly buffing a team's defense. All of these other sets are versatile and multi-faceted, able to debuff and buff a variety of stats. Force Field boasts radial knockback and caging. Fail. Never again.
Broadsword was never revisited, and just recently was basically replaced with Titan Weapons
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You do not get the accuracy bonus with TW, and TW does not reduce enemy defense with every single hit. You can not do shield with TW (which has a self damage buff for enemies near you). TW's momentum mechanic makes stacking it's defense buff a whole different animal, and BS's defense buff is better anyway.
Maybe TW is 'better', but I wouldn't call Broadsword useless.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
I have played both Katana, Broadsword and Titan Weapon with scrappers AT and i do not agree that Broadsword is that bad as some of you make it.
The thing i noticed with Broadsword is that the little bit more of DMG it does compared to the katana can make a big difference between oneshotting a Lieutenant ( The difference between Headsplitter and Golden Dragonfly ).
Yes, BS is slower but it really can pack some punch.
About Titan Weapon, it is very powerful but it is alot less defensive than BS or Katana. Parry which can be spammed every 3 seconds and stacked is better and gives bonus defense against Lethal which includes any Lethal ranged attacks. Titan Weapon do not provide any ranged defense vs Lethal.
Just saying. I like the 3 powersets for what they are.
After 6 years, the only powersets i would never ever consider replaying are Force Fields, Sonic barrier and Empathy. Well, i hate any powersets that have many buffs i cant use for myself. But again, i am really a melee player and almost all my chars i got to 50 are Scrappers, Brutes, Stalkers and Tankers.
Favorite All time goes to Dark Melee ( dark dmg, self heal, fear, immob, -to hit buff ) i never get tired of it
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Regen
I enjoyed it until I hit 50 and teaming with it. ITFs taught me the meaning of 'faceplant' more than playing any of my blasters ever did. |
Mine is Willpower...it is so blah...nothing special...nothing to keep you engaged...it's just there...meh.
I would never play empathy again either...I discovered I am not a buffer...I like to hurt baddies...
Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22
/Poison for mastermind, It's the worst set MM have, for the fact that it's heavy on ST(heal and debuff) and it dosn't get decent until lv 38.
/ice armo is ugly
I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac
/Trick Arrow for a MM or almost anything really. I took it for thematic reasons on my Demon MM. Fully IOd and T4 on all incarnates, this was still the weakest toon I've ever played since beta. I've had grav/emps that were better soloing than this monstrosity.
Only fully incarnated 50 I've ever deleted, after burning a bunch of freespecs to pillage IOs first. I even played this as a level-pacted pair with a friend so had twice the normal playtime with the toon.
TA needs some serious attention.
Oh and PeaceBringers. What a waste of dev time and my own.
Also not a fan of dark armor. I have 1 50 DA brute now, she's very tough, but meh. I like to see my characters.
oh, and I hate Kinetic Melee w/ a passion.
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