Informal Art Poll


Addo

 

Posted

Since esentially your just cleaning up the image to work with the game progressing forward and not actually removing the item I see Option 1 as making the most sense.

Much like the city in general a facelift as tech improves is always a good thing. The biggest issue in the past was pieces missing not being improved. This is a good change and as a long time veteran of the game I am for it.


 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
Give new costume assets the ability to hold 3 colors instead of 2. (I'm not sure how technically feasible this would be but it would give much greater versatility to players.)
It's not.


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Posted

Option 1!


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Posted

Far and away: Option 1. I would simply adapt, if the change is a bit... more than just a retooling.



 

Posted

Option 2.


Never remove items from this game. Any time something gets updated and the old item removed, it ruins someone's look. Case in point, back when the snowflake design was replaced. Ticked quit a few people off that used it. The Gladiator shoulder piece being revamped ruined quite a few people's looks that relied on a less metallic looking costume part. And the reflections effects ruined a large number of people's costumes that relied on a few previously non-reflective-but-now-are pieces combined with standard non-reflective ones.


Never force change on costume parts and throw out the old. Some have managed to find a way to make the old, low-resolution textures work very well, and I'm afraid that, if any updating did happen, we'd get another case of Gladiator or reflections, which isn't a subtle update at all, despite what's been said.


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
But there are options that lacks in the costume creator now, and not being added because there already there, just a plain old version.
Think of leather, jewel, sashes...
All of them look pretty old to me, plain and without textures.
We need the old ones upgraded.
When was the last time we get some magic inspired belt? Never!
New sashes, medieval pouches, metallic jeweled belts would fit for ninjas, elfs, medieval characters, magicians...
I just want to see new stuff, I don't really have a problem with the old stuff. We have been wanting a Sash for how long? Several of my martial arts characters would like to use one, and it is even a common costume item in comics.


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Posted

Option 1!


 

Posted

Voting for Option 1


 

Posted

Number 1!



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Posted

Quote:
Originally Posted by Noble Savage View Post
Would you really use the legacy asset w/ older, blurrier texture if a cleaner, sharper version was available to you? If so, I'd love to understand why you feel that way.
One example is I use the stone texture to represent tree bark on a blank character. If it was actually crisp enough to resemble stone, it would look less like bark. Its sort of like the finger thing: Mitten hands are finger non-specific, so it could represent 5, 4, 3 or just 2 fingers (more a claw really), where seperate fingers would confirm a definite five. Sometimes there is merit in distortion. So I would vote #2.


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Posted

I have to go with Option 1. And also add Kheld sashes, please.


 

Posted

I'd personally vote for option 1, though I'd caution you to tread lightly. I think changing the wrong piece in the wrong way will cause an uproar from people who were using it in certain specific ways. I'd echo Serpine in saying that sometimes low res textures lend themselves to some creative interpretation, and increasing the quality removes that.

I also want to point out that the costume creator is in desperate need of reorganization, regardless of whether or not you make these improvements. Organizing costume pieces into categories should be somewhere near the top of the priority list, and doing so would give you a good opportunity to put legacy pieces in their own category as some have suggested. I understand it probably wouldn't be worth it if it were just for this change, but you guys need to do it anyway, badly. Those lists are just getting way too long.


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Posted

Quote:
Originally Posted by FredrikSvanberg View Post
To avoid clutter, would it be possible to make the two versions into sub-options of every piece? For example:

Tights
-Classic Tights
-New Tights
Gotta go along with this idea. This with Option 2 is damn slick.


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Posted

Option 2, with the old legacy items hidden in sub-menus.


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Posted

Option 1 for me. We need to raise to the bar, and as long as you have legacy stuff wandering the streets that bar ain't raised.

Thank you for comitting to making the updated pieces near-identical to the current ones, that will mean a lot to people. :-)


 

Posted

Edit: Changed my vote to Option 2 and explained why downthread a ways.


 

Posted

Hi NS,

I would go with option 1.

Many of the old textures do need updating. I would also like to add that many of the texture don't play well together. This is something that should be strongly considered as well in this new direction. In your effort to get feedback, it would be great if we can offer you visual suggestions about this. CoH/V-GR has a lot of great textures and with a few additional pieces added, we can create more "pull together" costumes!


 

Posted

Quote:
Originally Posted by Noble Savage View Post
Possible grist for the mill:
--non-animated tails were left in Costume Creator when Animated Tails were added. Do any of you use the non-moving ones at this point?
PLEASE do not take non-animated tails away because the animated tails stick out of the back of trench coats and other jackets. I have a few toons where this looks terrible and the non-animated ones work nicely because they are tucked away under the coat tail.

Edit - and for this point and the points people have already made about how the change to metalic cossie pieces (I know personally I find them harder to use now with non-metalic stuff, it just doesn't work as well as it used to) I am going to vote for Option 2.

If the only argument for Option 1 is a cluttered menu system then maybe that needs to be looked at as a development point.


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Quote:
Originally Posted by Zwillinger View Post
Quote:
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Posted

If you reorganize, you also need to review which items can't be used with other items. Warrior belt I am looking at you. The Samurai belt (that has armor on it and flares) can be used with the tight option, but the warrior belt can't.


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Posted

Option 1, please.


 

Posted

Option 1 here. Old stuff looks like ****. The last 3 years' of characters I've made have always used the newest sets of stuff for at least 90% of their costume simply because the rest looked so bad in comparison (excepting ONE guy who is wearing the second costume I ever made in City (except with a waving tail) simply because the costume was just so bad back then as it is now).


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Posted

Option 1. Without fail. A lot of the older pieces are looking their age, and frankly, if you're not changing the ideal of the piece, just updating the texture so that it looks good, there's no reason to keep the old.

Adding effects like with the metallic set, then sure, keep the old, the just the new is fine for basic texture overhauls.


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Posted

Option 1!

Revamp, revamp, REVAMP! The old stuff clashes something fierce with the newer options. I understand that some people might want to keep the older costume parts, but they are just really showing their age now.

And please for the love of Pete... REVAMP the friggin NPC/civillians... that's the biggest turn off for me right now, they look REAL old... I would put updating that before updating costume parts.


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Posted

I'm all for option 1, but I can tell you now there will be nerdrage.


 

Posted

From your first few responses it seems that you've already made up your mind, but if we're serious about following the poll then I would offer this:


Show them an example or two of Option 1 (Old pieces vs. revamped pieces)

If players still opt to keep the old pieces, then I would follow one of the first suggestions made in this thread and relegate them to a sub-menu (as it stands, this should be done anyway with Chest Details and some of the other options).


Sidenote: I'm all for pushing the envelope but not for alienating players on older machines or 'forcing' them to upgrade in order to handle cosmetics.


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