2010 2nd quarter earnings
They aren't excuses. They are legitimate reasons why people change their real life schedules. Having those things happen doesn't mean that they up and cancelled their subscriptions like you want people to believe.
The truth is that even with subscriptions being lower then they used to be most of the playerbase doesn't have problems finding teams on any server regardless of the size of its population. It sure is fun watching you guys froth at the mouth whenever anyone disagrees with you. |
What's funny to me is watching the excuses and mental gymnastics that fanboys will go through to deny that the game is anything less than 100% perfect.
Unfortunately, CoH is doomed. I know we all want to fight that. But simply put there's a game coming out that's going to crush City of Heroes under its leather boot. I'm sorry to say it honestly.
But THIS! is the future. Enjoy your last few months in City of Heroes. |
If they have dinosaurs (not just that kid who changes into them) Toney will want it.
The only thing that really matter is business is that you are making more than 5% profit on your money and couldn't possibly put that somewhere else that would make more money and that's the catch with MMOs, once they are developed they are pretty much money machines and there is literally almost nothing that can make for a better investment or guarantee the same turn around on the investment.
how can we figure out roughly how much they are making?
Let's say a server costs roughly $10,000 per month...
There are 12-15 servers.
That's 150,000 a month to run the servers... 1.8 mil at yearly cost.
So if the game ever goes below that amount the servers will likely start merging and such >.> but long before that, the dev team will be cut as a previous calc puts that cost at a minimum of 4.8 million.
This means that CoH roughly costs $6.6 million a year to run as it is now.
So how much do they need to make for CoH to not be considered a good investment at this cost?
$330,000
That means as long as the revenue is over $7m per year we aren't going to see much change as far as we are concerned as players.
Also not to mention. A lot of that is considered a lost leader. Consider that the current cost of 4.8m is up from around 900k and if Paragon Studios really needed to I think the dev team would get shredded more before the servers are changed and as such the minimum revenue we before change is something like...
$2,835,000 a year.
So if you see that number in the per year value then you might need to start worrying, but until then you just sound like an idiot.
welcome to the doom n gloom. as soo many of you are thinking this.
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All this hand wringing does seem poorly timed An expansion is launching in two days and the population is going to spike up dramatically. My SG alone has seen about ten re-subs in the last couple of days, and it isn't showing signs of slowing down.
Many players are going to come back to check out GR, when CoV launched the population went up by something like 30,000 players, back in the day when we got a subscriber number info. So, there is going to be a significant influx of revenue to the game over the next two to three months at a minimum.
Granted, many people will come back for a short amount of time, but that's life, and its not like the money they already spent on the game goes away with them. GR is going to keep CoH going for a while yet, and the incarnate system coming in the future will people back as well. The short term 1-2 year future of the game seems pretty bright.
Yeah, CoH is a small part of the overall revenue picture for NCSoft, but that has always been the case. If the game becomes a money loser, NCSoft will kill it eventually, as they did with Auto Assault, Tabula Rasa, and other games. The odds of that happening in the next 48 months seem extremely low.
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It's Summer, people are outside It's Fall, people are busy starting school It's the holidays, people are spending time with family It's after the holidays, people are playing with their new games It's Spring, people are getting out after a long winter It's finals/graduation people are busy It's summer... |
People may have gotten laid off from their jobs and decided to only spend money on top priorities
Another MMO just released, and people went there
People burned out and didn't want to play anymore
A power got nerfed, and caused people to ragequit (*snicker*)
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People may have had a new addition to their family, and decided to stop playing for a while
People may have gotten laid off from their jobs and decided to only spend money on top priorities Another MMO just released, and people went there People burned out and didn't want to play anymore A power got nerfed, and caused people to ragequit (*snicker*) |
People may have had a new addition to their family, and decided to stop playing for a while
People may have gotten laid off from their jobs and decided to only spend money on top priorities Another MMO just released, and people went there People burned out and didn't want to play anymore A power got nerfed, and caused people to ragequit (*snicker*) |
Now these are great examples of why some people let their subs expire instead of rearranging their game time to fit a new schedule. But you forgot ragequitting when the devs fixed an exploit they were abusing.
yes there are some legit reasons but how do you explain CoH only having roughly 60k subs and earning 1mil per month currently when in 2009 there were roughly 21,000,000 (pay to play) mmo gamers in the U.S. alone who spent an average of $15 per month???
Even with flaws, CoH is one of the cooler games out there compared so why such poor numbers??? |
As for the dollar figure, why is it so low? Because this game isn't WoW.
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Apparently you missed the point. The point is that games targeting a demographic that isn't really known for having a significant MMO presence are showing higher numbers than this game. That is sad.
|
It's like saying Ford is in trouble because they don't sell more tricycles than Radio Flyer.
So what? They're not in the tricycle biz.
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Just glanced over the thread... did we ever get those quotes in which people were claiming that there was no decline in numbers at all? I seem to recall someone saying they had heard that a great deal, and then being challenged to produce some examples.
I don't suppose those examples ever surfaced, did they?
- - -
Speaking for myself, I have been excited about this game before they turned the lights on (although I had to talk myself around for a long time to the concept of paying a subscription to the game). In the course of playing, I first hooked my spouse, one my spouse's friends (and her daughter) and now I have gotten my brother (and his three daughters) involved as well. And as soon as I can convince my dad to get off of dialup, I'll send him a copy as well.
Therefore I do have a vested emotional interest in seeing this game continue - and I have no idea of its status, lacking the relevant insider information.
We (well, many of us, anyway) were very concerned when Another Game was released, but there were implementation problems, and that turned out to be not much of a threat. Now we are facing Yet Another Game being released, and I think there might be lore problems with that game - but I dunno.
I have seen nothing that suggests to me that they will be closing the doors on this game anytime soon, and that's about as much as one can hope for in the MMO world.
"Strength of numbers is the delight of the timid. The valiant in spirit glory in fighting alone."
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Still CoHzy after all these years...
Ironblade: As for the dollar figure, why is it so low? Because this game isn't WoW |
We saw a large player spike with the introduction of AE; when that was over, those people were gone. And they were gone, angry.
I know we have many here who will argue till the heat-death of the universe about how that is all a fallacy, the perceived dearth of players is due to everyone being on Hide, or being in missions, or what have you.
I hope you are right. I truthfully do. I love this game. This does not blind me to the fact that a big upswing of paying customers would be a very good thing, and much needed. Is the game folding tomorrow? No. Could we use more people? Don't be silly, of course we could.
The report points out that Blizzard's World of Warcraft has the most number of players in the U.S. out of all the MMOs it tracked, just in front of NeoPets and Club Penguin. Other MMOs in the top five include Disney ToonTown and RuneScape.
WOW - obviously a sub based MMO. (14.95/month)
Neopets - erm this is more a website/community than a MMO from what I understand. Is Steam an MMO ?
Club penguin - free to play (sub based as add on ) ($5.95 /month)
Toowntown - free to play (sub based as add on) ($9.95 /month)
Runescape - free to play (sub based as add on) (from $5.95 /month)
So yeah, of the 'top 5' MMOs, 3 are free to play MMOs, one isn't a MMO by almost anyone's definition, and one is the aberration in the industry that is WOW.
Given the same report says the UK as the second biggest market (wot no China, wot no Korea as #1 and #2), I'd happily suggest that this journalism was pulled from the nether regions and simply is not to be trusted.
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Question: even if all, some or none of the above is true, what am I - or anyone else here- supposed to do about it? Light a candle? Fart a happy tune?
Yes, but it's also painfully obvious that some people are clueless. Usually, when increased server capacity is brought up, it's because someone is doomcrying that Freedom didn't go to red dots on some occasion.
The point is, some of the things people think are signs of declining population are actually meaningless. Dollars and cents is a lot better, but still not perfect. At least, not for people trying to claim that subscriptions have dropped by a specific amount. |
I agree, this game will live or die based on the profits. Plain and simple. I, for one, like to see these stats. Gives me an idea what is ACTUALLY happening. As for all of you that are out here crying: what's the point of this....oh, the nasty old OP is crying doooooooom (as you dorks put it)....he's a bad man blah blah blah. Give it a rest. The OP put down a fact and is generating discussion. Some of us like to know what's going on in the world that is actually real. I don't like to stick my head in the sand and ignore things I am interested in. I'm not saying all of you do but it seems obvious there is some that going on in here It seems you people apply that 'oh he's crying doom, he's a hater, he's a troll' criteria/critique to the posts you don't like or disagree with. That's nice. We don't all think alike. Feel free to contribute or post etc. Stop telling others what to do or what their intent is. You only verify your own stupidity. Unfortunately, some people on here have been verified several times over
rian_frostdrake elaborates: a, those people are generally disrespectful, on a general human level, for the same reason i dislike seeing someone cuss out a grocery cashier when they are actually at fault or it is something realistically out of their hands, i see that person as a jerk,and empathize. people really should have some borderline level of empathy, even if they are upset, it is something i try to hold myself to, until someone fully proves they lack any class themselves, and it bugs me on a personal level. You can imagine, i love being on the internet . b. those people loudly push specific agendas, some of which only benefit a small group and would be detrimental to content for me, it's selfish, but if you are trying to take my content development time, im'a fight ya. As i am SURE you know, people like to make their voice heard when they think that people are making suggestions that would negatively affect your fun, right gekky? c. those people keep going and going long after any reasonable point has been made, just to be pests. "gee, here is another 5 threads about AE farming started by the same guy, i bet those will all be individually productive" lets face it, this thread is an armchair quarterback saying why the game is doomed if the devs dont follow his directions, its comical if it weren't so frequent. correlation is melded neatly with causation and reason is abandoned in favor of manifestos. things like the economy looking as though it is going to flatten out again, if not a full on double dip, are ignored in favor of someone inferring that the only true way to save the game is to listen to his words. |
...for making that too long to fit in my siggy.
Dec out.
Unfortunately, CoH is doomed. I know we all want to fight that. But simply put there's a game coming out that's going to crush City of Heroes under its leather boot. I'm sorry to say it honestly.
But THIS! is the future. Enjoy your last few months in City of Heroes.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.