COH Mythbusters


8_Ball

 

Posted

Post your favorite "COH myth" that simply isn't true. I'll start:

Clicking on the glowies in the hero respec trial has no effect on spawns in the reactor room


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
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Governments have fallen to the power of social media. Gaming companies can too.

 

Posted

Shadow Fall prevents Heavies from spawning during Rikti invasions.

Even a post from Dark Watcher hasn't been enough to put it to rest. *sigh*


"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle

 

Posted

Jumping up and down on a defeated Freak boss will prevent them from rezzing.


 

Posted

Healers are useful past level 10?

>.>


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

There is such a thing as radial knockback.


 

Posted

Quote:
Originally Posted by Godpants View Post
There is such a thing as radial knockback.
Technically, all knockback is radial... from caster... which could be a pseudopet you drop in the middle of the spawn (eg: Bonfire).


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Small yellow inspirations are broken and actually debuff Accuracy.

Have to admit, it sure seems that way sometimes, though!


"And in this moment, I will not run.
It is my place to stand.
We few shall carry hope
Within our bloodied hands."

 

Posted

Stealth affects taunt aggro once you attack.


 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
Was that the myth, or the truth?
Myth. The truth is that healing can be useful. Healers are not


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

This one has been refuted, but it's an old favorite.

Clicking the glowies in the first mission of the hero respec makes the final mission harder.


@Demobot

Also on Steam

 

Posted

Quote:
Originally Posted by Steele_Magnolia View Post
Post your favorite "COH myth" that simply isn't true. I'll start:

Clicking on the glowies in the hero respec trial has no effect on spawns in the reactor room
um, you're doing it backwards. What you just wrote is correct. The myth is that clicking the glowies makes the reactor room harder.


Paragon City Search And Rescue
The Mentor Project

 

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My fav is "you have to kill all the Dukes on the last mission of Synapse in order to finish". Almost came to virtual blows with someone who insisted this was true. Assassination is a perfectly viable method, as long as the whole room's cleared.


 

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You need support ATs to complete Task Forces.

You can't kill AVs without -Regen.

Tanks are not support AT.



 

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Knockdown is Knockback with magnitude < 1.0


(Truth: KD is KB or KU with mag < 0.75)


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

When the game hands you an awaken, you're not far from needing it.

Announcing to the team how awesome you all have been doing, and how no one has died, is just asking for the God RNG's holy vengeance upon yourself.

Quote:
Originally Posted by Dollhouse View Post
Small yellow inspirations are broken and actually debuff Accuracy.

Have to admit, it sure seems that way sometimes, though!
Merely having them debuffs accuracy too. I'm convinced of it. Best to just discard them.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
A good one I can think of is Shadowhunter is weakened if you fight him in the water
I think I figured out why people thought that-- he uses Earth's Embrace. People will fight him on land for 2 minutes without noticing that he used it, make little progress, then pull him into the water and be like "wow, we're killing him so much faster now" after his HPs go back to normal and reduce his regen rate. Long ago, someone once insisted that he was easier to fight in the water once, when we were making little progress. I humored him, and lo and behold, he was easier!

The next time we fought him, I saw him use Earth's Embrace and noticed that our progress stopped until it wore off, and figured out what was going on.


Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)

 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
Was that the myth, or the truth?


Answer wisely, for the wrong answer shall result in a death worthy of a thousand men!
Now, which thousand men would I like to get rid of? Oh, that's not what you meant...


 

Posted

The number of people in the zone effects the spawn of Heavies in a Rikti raid, or the spawn of Zombie bosses in the Zombie raid.

Truth: It is tied to the kill rate in a particular area. A team of 8 with nobody else in the zone can get Elite Bosses provided they wipe out the boss spawn previous fast enough and within a small enough area.


 

Posted

Myth: Any of the ATs in CoV are fun to play.


 

Posted

Quote:
Originally Posted by SentaiLavender View Post
Myth: Any of the ATs in CoV are fun to play.
>.>


Listen to Survival Guide. Because you should!
"You have a mom? I thought you were conceived through pure win?" ~Spinestradamus
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Posted

Tanks are more than just pets with badges.


*ducks*