COH Mythbusters
Myth: Marketeers/Farmers/Gold-Sellers/Satanists/Bunnies are responsible for stupidly high prices on the BM/WW.
Fact: Impatient players paying stupidly high prices are responsible for stupidly high prices on the BM/WW.
Myth: Bane Spiders are weak.
Fact: Bane Spiders are strong (and pretty!). Bane Spiders are not supposed to be Night Widows with maces instead of claws.
Myth: Click-based mez protection is superior to toggle-based mez protection.
Fact: Toggle-based mez protection is superior to click-based mez protection in almost every way nowadays.
Myth: The second mission of the ITF goes faster if a lone scrapper runs ahead and wipes out all of the cysts.
Fact: The lone scrapper faceplants while his/her teammates drown in multiple ambushes.
Myth: The Devs hate villains.
Fact: The Devs hate all players equally... allegedly
Myth: There is such a thing as a "useless power" at all.
Truth: There are powers that don't fit your play style. |
Truth: There are powers that are so incredibly redundant that they fail in concept with other powers in the same set, and as such are useless in all manner by anyone with any degree whatsoever of common sense.
Case in point:
- Time Bomb. 8s interrupt, 360s recharge, 26 end, always explodes in 15 seconds. Available in Traps, level 38.
- Trip Mine. 4s interrupt, 20s recharge, 13 end, explodes when a mob is on top of it. Available in Traps, level 35.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Myth: There are no "useless" powers.
Truth: There are powers that are so incredibly redundant that they fail in concept with other powers in the same set, and as such are useless in all manner by anyone with any degree whatsoever of common sense. Case in point:
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Oh, and you forgot a couple of numbers..
Base Damage - Trip Mine 194.6 (unenhanced, per mids) .. with 2 L.45 DMG IOs: 350
Base Damage - Time Bomb 278.1 (unenhanced, per mids) .. with 2 L.45 DMG IOs: 500.2
Also, Trip Mine is available at 28, not 35 - Time Bomb is available at 35.
Great uses for Time Bomb:
- Against AVs, because you can be fairly sure the fight will last longer than 15 seconds
- About 10 seconds before the cyst goes down in the 2nd mish of the ITF - you may put it in totally the wrong spot, but if you guess correctly you can do massive damage to the ambushes
- Any time there are massive amounts of foes, such as a mothership raid, because *someone* is going to be there 15 seconds from now
Myth: There are no "useless" powers.
Truth: There are powers that are so incredibly redundant that they fail in concept with other powers in the same set, and as such are useless in all manner by anyone with any degree whatsoever of common sense. Case in point:[LIST][*] Time Bomb. 8s interrupt, 360s recharge, 26 end, always explodes in 15 seconds. Available in Traps, level 38.[*]Trip Mine. 4s interrupt, 20s recharge, 13 end, explodes when a mob is on top of it. Available in Traps, level 35. |
If you want to point out redundant and useless powers, start with Permafrost and work up from there.
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New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.
set up a minefield, then plant a time bomb in the middle of the enemy (using your cloaking device, which is also in the same set). The enemies get time bombed, then walk into your trip mines. That's just one scenario; there's a lot of possibilities in these two powers, and they very seldom overlap in methodology of use.
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"I swear you could fling a man hole cover across the street and hit more notes than 90% of those idiots on American Idol" -Desmodos
"Every time you post I feel like I been hit with a fist full of smart! Thanks." - Volken re: Sucker Punch
Arc #36984 V'kta A'cha Vox'm
Myth: "X" is going to kill the game (where X is another game, a nerf, a buff, an issue, the sun going down, the sun coming up, the phase of the moon...)
Fact: When the City Of... franchise no longer makes enough money to be profitable, directly or indirectly, it'll die. Given the recent (since NC's buyout) investments, I don't think they see it dying anytime soon - and yes, they're fully aware of competition.
Member Content. Members can upload to and create content on our servers in various forms, such as in selections you make and characters, certain additions to the game world, and items you create for the Game(s), and in bulletin boards and similar user-to-user areas ("Member Content"). By submitting Member Content to or creating Member Content on any area of the Service, you (iii) acknowledge and agree that such Member Content is the sole property of NC Interactive. To the extent that NC Interactive cannot claim exclusive rights in Member Content by operation of law, you hereby grant to NC Interactive a non-exclusive, universal, perpetual, irrevocable, royalty-free, sublicenseable right to exercise all rights of any kind or nature associated with such Member Content, and all ancillary and subsidiary rights thereto, in any languages and media now known or not currently known. |
But in places like the U.S. and many other countries that do allow for the transfer of all rights, the section you highlighted does not apply, as denoted by the "to the extent..." clause.
People pulling things like this out of the context of the entire sentence/paragraph/section are exactly why this myth is so persistent.
Or put another way, I'll offer up this agreement to you: To the extent that my name is Robert, I will pay you a million dollars. If you take me to court saying that I agreed to pay you a million dollars, I simply have to show that my name is not Robert and you get nothing. (And sorry to disappoint, but it's not my middle name either, and I have no plans to change my name. And even if I did, I'd probably go with Ben. Or Steve, that's a cool name. And I'd make my middle name Fantasticus.)
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running
I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!
You are in a maze of twisty little passages
In other words, if the law in your particular area does not allow NCsoft to claim exclusive ownership of intellectual property, then they claim what rights that the law does allow. This is an international game, and some countries don't allow the transfer of intellectual property at all, or it's extremely limited are regulated.
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The rights you are granting to them apply to "Member Content", which is "things you put in the game". Which means that if you, say, write a novel about your CoH character, NCSoft doesn't own it, unless you type all of the novel into the Architect.
On the other hand, if NCSoft writes a CoH novel and puts your character in it, you can't demand they give you money or ask them to take your character out, either.
Character index
Myth: That it is physically impossible to build a grav/kin troller without Speed Boost, Inertial Reduction, or Increase Density. The game will either lock up, force you to choose the power, or teleport Castle to your side to beat you over the head with a nerf bat.
Michelle aka Samuraiko/Dark_Respite |
Another myth from this thread:
Myth: It is possible to choose Katana and Shield together.
Fact: The choice of either of those powersets rules out the other.
Oh, oh! I got two more!
Myth: Stalkers are useless. Roll a brute.
Fact: Stalkers take out sappers, and then act like scrappers on a full team. An AS then run and hide then AS again stalker is useless.
Myth: Defenders are useless because controllers can do everything they can do plus control.
Fact: Hmmm... maybe it's not a myth.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Myth: the more Lucky Charms you have the more high level drops you get.
Which is entirely irrelevant to my point.
The rights you are granting to them apply to "Member Content", which is "things you put in the game". Which means that if you, say, write a novel about your CoH character, NCSoft doesn't own it, unless you type all of the novel into the Architect. On the other hand, if NCSoft writes a CoH novel and puts your character in it, you can't demand they give you money or ask them to take your character out, either. |
Not totally sure how the EULA works with characters created beforehand and then in City of Heroes - but writing a novel about your City of Heroes/Villains character would definitely invoke the Derivative Works point of IP law, at least in the USA.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Myth: A Stone Armor brute or tank needs a /kin to be useful.
Truth: No Timmy, that's what IOs are for. (Not that they were needed before but now... mmm, mmm, good!)
No need to question it, I am quite crazy. However, I don't find Time Bomb useless. It's not as good as Trip Mine, to be sure, but it's not useless. It's just an extra explosion in the mass of explosions into which I draw my foes. It's difficult to get the timing right, but not impossible. I love my Arch/Dev blaster as much as I love my Ice/Ice blaster and for the same reason: they both play like high damage pseudo controllers.
Oh, and you forgot a couple of numbers.. Base Damage - Trip Mine 194.6 (unenhanced, per mids) .. with 2 L.45 DMG IOs: 350 Base Damage - Time Bomb 278.1 (unenhanced, per mids) .. with 2 L.45 DMG IOs: 500.2 Also, Trip Mine is available at 28, not 35 - Time Bomb is available at 35. Great uses for Time Bomb: - Against AVs, because you can be fairly sure the fight will last longer than 15 seconds - About 10 seconds before the cyst goes down in the 2nd mish of the ITF - you may put it in totally the wrong spot, but if you guess correctly you can do massive damage to the ambushes - Any time there are massive amounts of foes, such as a mothership raid, because *someone* is going to be there 15 seconds from now |
For pulling... uhm, yeah. Insert Acid Mortar here. Mobs that don't shoot at me make me happy. Mobs that don't shoot at me and come running through 10+ Trip Mines to die in a massive ball of fire and shrapnel to get to a pet that's debuffing their defense and resistance make me even happier. And none of that has anything to do with Time Bomb and its "will it or won't it hit" nature or ridiculously long interrupt time. In the meantime, it's a complete waste of a power choice and slots to go into it, since there are exactly 0 situations where Time Bomb can be used that Trip Mine can't.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Which is entirely irrelevant to my point.
The rights you are granting to them apply to "Member Content", which is "things you put in the game". Which means that if you, say, write a novel about your CoH character, NCSoft doesn't own it, unless you type all of the novel into the Architect. |
If you create a character in City of Heroes, it is by definition a "thing you put in the game." Thus, NCsoft owns that character's name, likeness, battlecry, biography, and anything else you put into the game. If you can write a novel about such a character without actually using any of these things associated with the character (especially the name!), then I suppose you're one hell of a writer.
Or put yet another way, if you write a novel about, say, Superman's backstory, you're infringing upon DC Comics's intellectual property rights. They might not own the IP of the exact text or plot of your novel, but that doesn't make you any less guilty of infringing upon their IP rights, and they can sue you, they can get damages, and they can get an injunction to keep you from selling your novel to others. The situation would be no different if you wrote a novel about your CoH character Mr. Foomonkey, which by the terms of the EULA NC Interactive is the sole owner of, even if you originally created him.
If you want to write a novel for noncommercial purposes (e.g. to post on a fansite), that's explicitly allowed by the EULA. That's what allows sites such as the Paragon Wiki to exist. Otherwise, if you don't get written permission from NCsoft, they can come after you if they want, and there's a not insignificant chance that they would win.
Read the EULA again, but this time, stop thinking like a fan and start thinking like a lawyer.
On the other hand, if NCSoft writes a CoH novel and puts your character in it, you can't demand they give you money or ask them to take your character out, either.
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Edit: Actually you can ask, but you have no standing from which to demand it. And I guess this little back-and-forth is indicative to just how pervasive and compelling this myth is!
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
Myth: That it would be too hard or impossible to implement that new feature.
Truth: Looking at I16 right now.
Myth: People read on the internet.
Fact:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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After reading all these, I was hoping someone would chime in with something I was told was "The Truth" by several different people when I first started.
"The Truth" being that if you got the Isolator Badge you would level up quicker, and get better drops.
Lisa-Smiling at the memory
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
Just throwing this out there, but EULA are not always ironclad contracts. Parts have been overturned many times.
I'm not a lawyer, but is transferring all IP rights you own as simple as accepting a click through agreement?
I would love to see NCSoft(or any other company that has similar stuff in their EULA) attempt to enforce this and get sued. The public backlash by itself might be enough to get them to back down.
Ultimate Truth:
All of this has happened before. All of this will happen again.
So say we all.
I may disagree with what you say, but I will defend to the death your right to say it.
Voltaire
Fact: Yes, it sure does.
Truth: I've seen it spawned by a single team of 8 players.