COH Mythbusters
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Well, again I have no experience with Seeker Drones, and the -to hit would certainly help you survive the return fire (I won't call it an "alpha" any more). However I was responding to the comment that you could drop two Trip Mines on an enemy spawn, instead of one Time Bomb. That first Trip Mine is going to scatter them around and, unless it is a very small spawn, some of the return fire is going to hit you and interrupt. I guess you could place it while they are being knocked back and let it go off as they all run back to melee you.
Seeker Drones do -20% damage and -5% tohit (enhanceable to -7.8%)
Both drones can do this so thats a total of -40% damage and -10 tohit (enhanceable to -15.6 and equivalent to 31.2% less damage) |
Anyway, it is an interesting power and maybe I'll get a chance to play Traps one day.
[SIZE=1][COLOR=Yellow][U]Virtue Heroes (Serenity's Children):[/U] [B]@Eek a Mouse, The Devil's Mark, Outlaw Sniper, Gas-Soaked Rag Man, Amazon Prime, Friday's Child, Hot Blooded,[/B][B]Flower of the Moon[/B], [B]Rouge Demon Hunter[/B], Stimulated Emission, Animatronic Wench, [B]Lennie Small[/B]
[U]Virtue Villains (Serenity's Orphans):[/U][/COLOR][/SIZE][SIZE=1][COLOR=Yellow] [/COLOR][/SIZE] [SIZE=1][COLOR=Yellow] [B]Eek a Rat[/B], [B]Bomb Blondeshell[/B], Babe Brute, Jeanne Dark, Fallen Angle[/COLOR][/SIZE]
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to add to this one:
You need support ATs to complete Task Forces.
You can't kill AVs without -Regen. Tanks are not support AT. |
defenders have been buffed lately... i hate myself.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
Myth: You should play this game with the Sacred Trio(Heal, DPS, Tank)
Fact: The most effective teams are ones that stack Buffs and Debuffs, rather then Aggro, DPS or Healing.
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I wonder if Ascendant had to sign anything when they put him in the civilian chatter or the CoH comic
I'm now curious to know if Castle was asked to specifically sign a copyright transfer document to that character when it was added as a contact to the game.
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http://www.fimfiction.net/story/36641/My-Little-Exalt
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I'm sorry, but you're actually wrong. I don't know what else to tell you but you gravely misunderstand copyright law.
My characters, which include the sum total of their appearance, their backstory, and other written elements related to them, can be copyright protected as a whole.
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I used to own a small record label, and I had to deal with IP law all the time. Copyright protects a specific work and that work only. It doesn't protect a design, concept or idea. It certainly doesn't protect a name or word. Names and words cannot be copyrighted. The FAQ on the LoC's website says this explicitly.
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Not only wrong, but *really* wrong. Derivative works *are* protected by copyright. The copyright law actually has a *section* on the protection accorded to derivative works: its section 103. |
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In copyright law, the "threshold for originality" is presumed to be extremely low. *Any* demonstration of creativity, which would be trivial to demonstrate in making a character with anything short of the random button, would pass. Therefore, my assemblage of character creator artwork is theoretically copyright protected. |
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It almost sounds like your knowledge of copyright law comes from the doctrines espoused prior to 1976. |
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Prior to the 1976 copyright act, different courts held different things when it came to derivative works, some of which said what you seem to be saying above. However, those legal theories were supposed to be extinguished after 1976. |
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* First: the visual appearance of a character *can* be copyright protected as a work of art, if its a specific fixed instance. What cannot be copyright protected usually are character designs. Those *can* be trademark protected. |
Any picture made with the character creator is using copyrighted art, Copyright NCSoft, and therefore you cannot afix a copyright to any image you make with NCSoft's tools.
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* As an aside, its possible to both copyright *and* trademark a work of art. |
[quote]Trademarks are just that: they are marks intended to identify a particular business or trade. Trademark protection *doesn't* protect against copying or usage per se: it protects against anyone else using the mark for commercial purposes within the same basic business or field.
Sort of. Trademark law is very complex. A public school in Florida (a not for profit government agency) created some unique artwork of disney characters to put on it's walls. It was successfully sued by the Disney corporation to remove those images, based on trademark, as it implied that Disney endorsed their school. This is called Dilution.
To prove Dilution, you do not need to prove that the violator is using your work commercially. You just need to prove that it in some way reduces your branding capability. If I create a Star Wars website that ends up very popular, even if I make no money on it, LucasArt can (and does) require that site shut down based on Dilution.
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* Can DC stop me from drawing pictures of Batman on my bedroom wall? No. My drawings are obviously copyright owned by me as the author of the work. |
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I'm not using the character design of Batman for any commercial purpose, so I'm not in violation of their trademark. |
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Ergo, there is no legal rights issue. If I draw Batman on my office building, I may be in violation of their trademark rights. If I blow up a cover of Batman and put that up on my office building, I'm in violation of their copyright rights (assuming DC owned those rights and the cover was a work-for-hire). |
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Copyright law is applicable in the case of the rights being discussed, because no one is claiming that any player nor NCSoft has ever taken out trademark protection on any character created by a subscriber. |
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It just occured to me that at least one person has a rather unique insight on this question. Castle created his character prior to becoming an employee for Paragon Studios. Technically speaking, by some people's interpretation around here, he had no rights to his character the moment he added it to the game as a player. |
Now, Castle may own the trademark of the character. Which is different. So he could re-create that character in another medium. But he couldn't use the specific artwork form in-game in another medium, since he doesn't own that artwork.
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I'm now curious to know if Castle was asked to specifically sign a copyright transfer document to that character when it was added as a contact to the game. |
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Correction:
Myth: You should play this game with the Sacred Trio(Heal, DPS, Tank)
Fact: The most effective teams are ones that stack Buffs and Debuffs, rather then Aggro, DPS or Healing. |
Fact: The most effective teams are the ones who have players who don't suck.
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It'd stop if they did their job and healed people properly! ;-)
Myth: Hearing people from the defender forum ***** and moan about healers is always welcome, and doesn't get old at all.
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He didn't, but the contract he did sign forces him to wear a replica Castle costume when at the office and when attending CoH/V related events. I hear the most annoying part is having to spirit gum on the goatee every morning.
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A character is considered a "specific work", the name can't be copyrighted on it's own but just like a song gets copyrighted and it's title is part of the copyright the name of a character will be part of a character copyright.
I'm sorry, but you're actually wrong. I don't know what else to tell you but you gravely misunderstand copyright law.
I used to own a small record label, and I had to deal with IP law all the time. Copyright protects a specific work and that work only. It doesn't protect a design, concept or idea. It certainly doesn't protect a name or word. Names and words cannot be copyrighted. The FAQ on the LoC's website says this explicitly. |
I think the entire point here is you undermine what a "character design" consists off. If you don't take them seriously and just think about what you can do with the character designer, then we can say you are right. You can't copyright that design. However, go ALL the way through the designer and there is more than just a costume design. You have name field, you have biography field, you have origin field, and you have power selections.
The compilation of: Name, Origin, Biography and abilities are the real character design here. The costume is just an extension that visualizes said character and off course, you can stamp a trademark on the name itself for further protection (and this protection is not copy protection but to avoid confusing the consumer.)
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I still do. And I'm sorry but its you that are misunderstanding copyright law. The fact that you can state that a collage is a "derivative work" and "cannot be copyright protected" is trivial proof to me. By definition derivative works are copyright protected by copyright law. The only question is whether the person making such a work had the original right to incorporate the individual elements. If they did not, they would be in violation of the copyright protection of the elements.
I'm sorry, but you're actually wrong. I don't know what else to tell you but you gravely misunderstand copyright law.
I used to own a small record label, and I had to deal with IP law all the time. |
As a legal matter: if it cannot be copyright protected, its not a derivative work because its basically not a "work" within the context of copyright law.
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A collage is not protected by copyright unless you own the copyright on the works in the collage. Which in CoX you do not. |
Second, even if I *didn't* have permission, that's irrelevant to the question at hand. Well established precident states I nevertheless own the copyright on the elements of the work I created that still exist in tangible form, and the specific choice and arrangement of the character creator elements is both separate from them and fixed in tangible form. "The aspects of a derivative work added by the derivative author are that author's property, but the element drawn from the pre-existing work remains on grant from the owner of the pre-existing work." Stewart v Abend, Justice O'Conner writing for the Supreme Court.
In that case, the author did not have permission to use the underlying work, but still has rights in their derivative work. In this case, the collage as the unique artistic arrangement of the elements is copyright protected, but the collage author has no copyright to the individual elements within the collage.
What I don't own is the copyright on the entire derivative work including the character creator artwork as a whole, but that was never in dispute because you can't use NCSoft's intellectual property outside of the game without permission either way, and that wasn't the issue. The issue was whether you can reuse your characters minus the artwork and without referencing protected elements of the game backstory. And the answer is still yes.
And I'm getting tired of quoting precident and basically hearing "nuh uh." This case cites a Supreme Court of the United States decision, and it cites the opinion of the court in reference to a case where the author of a derivative work did not, ultimately, have the underlying rights to elements contained within the work. Under those circumstances, the statement that the author of the derivative work nevertheless has rights to their own contribution in that specific case is not just relevant, its essentially legally definitive.
This discussion is quickly becoming boring, because there are no actual relevant legal points being brought up to argue against. Just statements of opinion that are in direct contradiction to the law.
Also:
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Sort of. Trademark law is very complex. A public school in Florida (a not for profit government agency) created some unique artwork of disney characters to put on it's walls. It was successfully sued by the Disney corporation to remove those images, based on trademark, as it implied that Disney endorsed their school. This is called Dilution. |
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