Smurch

Legend
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  1. Quote:
    Originally Posted by Chill_Arrow_EU View Post
    Well if they arnt going to be selling to us in the near future lets hope they dont expect to sell to us in the long future - cause while I understand that there are many reasons for the re alignment I have a long memory and am not sure if I would ever bother with a rent ware game again
    NCSoft has been pulling out of the North American market for a long time and Nexxon now owns a big share of them and is even more skeptical of the N.A. Market. They're not interested in selling to you.
  2. The option no one seems to have considered is that instead of selling the game, they could just spin off Paragon Studios and then license it to them.

    This is the win-win-win

    NCSoft keeps all the IP, doesn't contribute any funding, and just collects checks. Paragon Studios continues to develop the game and just has to keep it profitable. In case of a COH2, NCSoft could still do that. And the players get to keep their game.
  3. Quote:
    Originally Posted by Starsman View Post
    A boycot tends to be a temporary measure you keep up until the company changes his ways.

    There is no changing this, and I am not boycotting. But as far as I can remember this, I wont be giving NCSoft any more money.
    There's things they can do:

    1.) Change their minds based on fan support and reinstate Paragon Studios and continue development. Unlikely, but possible. http://www.change.org/petitions/ncso...city-of-heroes

    2.) Sell the game to another publisher so it can survive

    3.) Release the source code so the game can live on

    A boycott can definitely put pressure on a company to do these things. But since NCsoft seems disillusioned with the US market anyways, I don't think it will be successful.

    But it's worth trying.
  4. I guess I'll no longer be dividing my time between here and Secret World and will just be in Secret World from here on in.

    I can't express how unhappy I am about this. I seriously can't. I have no words. This is so much worse than Tabula Rasa, and I'm still not over that one.
  5. Quote:
    Originally Posted by Revanos View Post
    At the moment I doubt we could pool together that much of a financial backing, but at least it's worth a shot.
    The Order of the Stick comic raised 1.2 million dollars on Kickstarter to reprint some books (out of a goal of 57K). We have to have at least as many dedicated fans.
  6. Maybe if we can determine if NCSOFT is willing to sell, that someone could organize a kickstarter to raise the cash and crowdsource the money to release the game Open Source.

    Or maybe some of the source code can fall off the truck while they're packing up the servers. Eh Devs? Wink wink?
  7. Quote:
    Originally Posted by DarkGob View Post
    /SIGNED DAMMIT

    It would certainly be a huge step beyond that stupid level 50 Morality Mission where you meet your future self as a cheesy angel/demon (depending on alignment).
    At least you get the kick the crap out of your stupid looking demon butt for being such a stupid looking demonic moron. That learned me good... no way am I turning into that reject from pressing random on the character creator.
  8. Quote:
    Originally Posted by Doctor Roswell View Post
    Everyone who's shot the idea down here is right.

    But! Maybe it could work.

    What if, and I'm just tossing this out off the top of my head as I just came up with the idea ten seconds or so ago, players could purchase a statue of their character to be placed in some kind of "hall of fame"?
    Or Base Item.
  9. Quote:
    Originally Posted by Arilou View Post
    You get a component roll every time you complete a story-arc. And Gabriel has a weekly quest that gives you two (I think) Empyreal merits for doing all the DA story arcs.
    I got some Empyreal merits from completing some of the DA arcs as well.
  10. I refuse to play with people who act like jerks during play, period. I'm playing to have fun, this isn't a second job for me. I'm not going to treat it like one. If someone messes up and we don't get a badge (oh no!) I think we'll live. It's not like we only get one shot at this.

    If someone decides to get verbally abusive, either they leave the team or I do. Life's too damn short to deal with someone's emotional meltdown over a video game.
  11. Quote:
    Originally Posted by Arilou View Post
    The worst part is that, IIRC, it's Reed who gives them all names... And he calls himself Mr. Fantastic.
    Yeah, seriously!

    "Hmm let's see... Sue you turned invisible and you're a girl... so you're The Invisible Girl... Johnny, you're a human who can burn like a torch... how about the Human Torch... Ben... Gosh I don't know what the heck kind of thing you are... let's just go with The Thing for now... and me... well, the choice is obvious... I'm Mister Fantastic!"

    And then he named their group "The Fantastic Four". He's Mister Fantastic. And The Invisible Girl got a name change when she married Reed... to The Invisible Woman. Because he's so fantastic, that one night with him girls, and you'll be a woman!
  12. Quote:
    Originally Posted by Leo_G View Post
    Technically, yes it is asking for a free rename token. Essentially, it is not. What can you do with a rename token? You can pick and choose from any character on any server at any point in their leveling career and change their name.
    It's attaching a free rename token to a character upon creation. That's exactly what it is on an essential and technical level. There's no functional or technical difference. You're asking for a free rename token on every character. And since if they did it for only new characters people who cry bloody murder, they'd have to do it for all characters.

    Quote:
    Placeholder name, you don't pick a name that you might not like and have a rename token on the side to change it later, you'd get some name like: Generic Hero4vx001 and the option to fix it later.
    Which is the same exact thing as typing "Generic Hero4vw001" into the creator, then using a rename token on them later.

    The thing is, it's not less server resources for a Dev to Generic you and attach a token to that character than it is for you to just use a token; they work exactly the same way. If the rename tokens are priced based on server resources, attaching them to characters upon creation is only going to cost resources.

    Quote:
    It's asking to play the game while you think of a name. Please realize this and don't rationalize it as some petty excuse to get free stuff.
    I don't think you're trying to get free stuff. I honestly believe you think you're asking for something different. The issue is, you're really not asking for anything different and don't see that.

    Quote:
    The option is *not* a free rename token
    That's exactly what it is, though. From a technological client-server perspective, that's exactly what's happening. While you're seeing it as a special use case for a rename token, it's still a rename token.

    At that point, it's better to argue to get freebie rename tokens. Or suck it up and buy one.

    Quote:
    anymore than the devs letting you to waste hours of in-game time in just the costume creator so you waste less server resources while still paying to play the game.
    What makes you think the costume creator wastes server resources? And who said anything about spending hours in the costume creator? Once I have my costume made, I save it locally, then log out and go about thinking about names or using a thesaurus and come back with a short list of names and variations of names. One of them always works.
  13. Quote:
    Originally Posted by Forbin_Project View Post
    I felt the same way about The Hulk, Swamp Thing, and a few other I'm too lazy to look up right now.
    The Purple Man still irks me.

    He's a man! And he's Purple! He has mind control powers, but his Purpleness is really what we need to focus on!
  14. Quote:
    Originally Posted by MisterMagpie View Post
    I thought they were a straight-faced parody.
    While a bit tongue-in-cheek in some parts, the original comics were actually, by and large, fairly serious superhero comics.
  15. Quote:
    Originally Posted by Forbin_Project View Post
    That's my point, the original concept was quite serious despite the names which are comparable to concepts we have in this game and are being called immersion breaking, or non heroic, etc.
    Yep, I was agreeing with you.
  16. Quote:
    Originally Posted by Traska View Post
    I would argue that the rights-holders for animation and toys didn't take them seriously, though.
    Actually, it wasn't that they didn't take them seriously. It's that the target audience for the toys and cartoons shifted from older teens to young children. So they made conscious decisions to present them as sillier and more humorous in those mediums to be age appropriate. Then that took on a life of it's own.
  17. Quote:
    Originally Posted by Traska View Post
    A name is important. If The Flash had been named "Runs Really Fast Man", or if Cyclops had been named "Laser Eyes Man", who here would take them seriously?
    Or, maybe, if Sue Richards had been named "The Invisible Girl". That'd be DUMB! Good thing they never did anything like that.

    Quote:
    The Thing
    The Thing is probably one of the most uncreative names in the world, really. It's like Stan didn't even try with that one "He turns into an orange.. rock... thing... Yeah The Thing!"

    If you like names like that "The Random Item" is available still.
  18. Quote:
    Originally Posted by Forbin_Project View Post
    Are you implying that people never took the original Teenage Mutant Ninja Turtles comic seriously?

    Four mutant turtles with Italian names raised an trained by a rat that was the pet of a ninja master.

    And that from that comic we got how many movies an cartoons and spinoffs?
    The Original TMNT comics were not screwball like the cartoons and movies, either. They were fairly serious, rather mature and well-written comics as well.

    (And they weren't just Italian names, but names of classical Renaissance artists.)
  19. Quote:
    Originally Posted by Leo_G View Post
    It's not a whole new system. GMs use it to generic your name. Swapping servers uses it when the name you have is currently taken. It's basically just a "I'm in the character creator for 3+ hours already, now I gotta spend another hour or more trying to think of a name since mine was taken?" solution.
    Right, that's the same system as the rename tokens!

    They don't give you a random name in those cases, but a chosen name (either "Generic" or the original name of the character) with a random number attached, then they give you a rename token on that character.

    There's no need to implement that as a generator, just type a random number on the end then buy a rename token and you've got the exact same thing.

    So your idea is functionally equivalent to getting a *free* Rename Token on every character, which I don't really agree with. So when you say:

    Quote:
    I'm not going to suggest server transfers or renames be made cheaper, however
    That's essentially what you're doing, you're asking to get a rename for free, which is as cheap as cheap comes.

    Quote:
    I have no basis to claim if the cost of such tasks on the game's system is negligible enough to warrant cheapening them...not to mention, it sounds whiny requesting something I want to be cheaper. If we want it, it should cost an appropriate amount so that the game makes money. Now, if marketing finds their sales of such tokens are very low and attribute it to the cost being high, *then* yeah make them cheaper.
    I actually think Renames are prohibitively expensive. This might be by design because they don't want many of them happening. But if that's the case, your idea isn't any better; the process to rename a character on the server is the same if it's a rename token or a forced rename with a token attached, like when being Generic'd. They're still altering the data record of your character in the same way.

    Quote:
    That said, I feel my 'placeholder name' is a decent compromise and implementable with minimal work.
    But then it's just a free rename token. That's the point. Rename tokens aren't magical compared to being generic'd. They do the same thing on a technical level.
  20. I'd like the Mayhems in Oroborous, not because I outlevel them (I almost always hit them at the right levels) but because I REALLY like them, and even at 50 I'd like to do more than rob the same bank over and over. I want to revisit those glory days of beating down the Paragon Heroes and blowing up cars across the city.

    So I vote yes for Mayhems in Oroborous.

    I guess Safeguards too for those who want them, but I think those are dull.
  21. Quote:
    Originally Posted by Leo_G View Post
    Then you support my 'placeholder name' suggestion, yes? Let's make it happen and get this option put in game by next issue!
    No. I think that's making a simple problem more complicated when we already have a rename system in place.

    I'd rather support making Rename Tokens cheaper or granted as VIP awards or purchasable with Merits or something like that. I'm fine with any of those, really. But since we already have a system by which a character can be renamed, the Right Thing To Do is make that option more accessible, not invent yet another whole system to accomplish the same thing.
  22. Quote:
    Originally Posted by Rockshock View Post
    I think the closest ive seen of a player statue is in WoW. Theres a statue of the first team to take down the Some big boss in Dalaran, I think.
    Warhammer Online has player statues
    http://ageofreckoning.warhammeronlin...Player-Statues
  23. Quote:
    Originally Posted by Blast_Chamber View Post
    Go extreme with "X". xXFlame GuyXx now that says "XTREME!"
    No need to use X's. Both "Flame Guy Extreme" and "Flame Guy XTREME" are available on Virtue.

    Quote:
    Be devilish with the mark of the beast. Flame Guy666 says "i'm evil against villiany"
    Want Evil? Can I instead suggest "Hellfire Guy", which is currently available on Virtue?
  24. I'd love it if every name I came up with was available all the time. That'd be awesome. But it's not the case. Yeah, I spend way too much time mulling over character names and it takes forever to find the right one. And I hate that.

    But I'd hate it more if everyone could run around with the same name. I think having the names be unique is the lesser evil here.

    I think it might be ok if they did something like, if you've not logged into the game in a year or more, your character names end up for grabs, first come first served, and you get a free rename token for those characters you have redeem before bringing them into the game again (like when you do a character transfer and there's a character of the same name on the server).

    But I wouldn't support lifting the name restrictions to unique names, no matter how annoying it is when I come up with the "perfect" name and find out someone else has it.
  25. Quote:
    Originally Posted by Tenzhi View Post
    It's not being any more creative to get Texas Noun when someone else can't get The Inquantumite.
    I just checked. The Inquantumite is available on Virtue.