Remember Mayhems/Safeguards?
Remember how you put them at five level intervals, and attached an Exploration badge to each?
Remember how you made a very nice and useful accolade power for getting all of them? Remember how you made it so these missions can be easily outlevelled, forcing you to either live without said accolade or spam lowbie area chat with LFTs, hoping against hope that someone else in this game still does Mayhems/Safeguards? Remember when you introduced a system which allowed you to repeat any mission except the above? Yeah that. Remember that? Can you freaking fix it finally!? |
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But then that will let you just PL to 50 and then take 10mins to get all the badges....broken no?
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More likely they just forgot Safeguards/Mayhems and Ouroboros exist, just like Bases and MA.
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The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
Virtue Forever.
Uh....what? What the hell does this have to do with PLing? I....I don't even.
Back to logic and the OP; /signed. Very signed
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I don't think it is broken.
Getting a mayhem badge that you out-leveled just require you to make a team. I don't see anything wrong with that, certain challenges in most multi-player game require players to collaborate. This hurdle also make the badges more desirable. Firebug = respect
I'm fine with making badges easier to obtain if they are difficult due to bugs or unintended effects of game play mechanics. But increased popularity in a certain playstyle choice (as PL) is not a valid reason for it.
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So you're saying normal players shouldn't have a convenient method of getting an accolade because PLers would have it too? What kind of boneheaded reason is that?
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I hate to break it to you, but the existence of PLing indicates the system is already broken. Paragon Studios added in two low level trials that basically spoon-feed you levels. If they were that concerned about PLing, I doubt they would keep legitimizing it.
More likely they just forgot Safeguards/Mayhems and Ouroboros exist, just like Bases and MA. |
While I would like to see an option to get SG/Mayhem missions that have been out-levelled, I think that players who are concerned about these badges/accolades should take it upon themselves to pay attention to their level progress or find a friend who is lower level to help them out.
Perhaps giving a *choice* of 2 zones with overlapping level ranges would be a solution (AP 5-15, KR 10-20, for example, giving an option of which to do at levels 10-15). This would help the PLer and the non-PLer alike by giving a larger range to get each badge and some player control... hang on, having a choice might even appeal to the RPers.
BTW, DfB and DiB, the two low-level trials you seem to be referring to, are not mandatory. If there is a problem that comes as a result of bring "spoon fed levels", the players do have the option to spit out the spoon.
/signed
They need to add them to Ouro, a string of scanner missions then the bank mission so that people can grab the badge.
The idea of forcing a player to team or do missions while in a certain level range to get a badge doesn't reflect this "Freedom" the game is supposed to be all about now.
So you're saying normal players shouldn't have a convenient method of getting an accolade because PLers would have it too? What kind of reason is that? I hate to break it to you, but the existence of PLing indicates the system is already broken. Paragon Studios added in two low level trials that basically spoon-feed you levels. If they were that concerned about PLing, I doubt they would keep legitimizing it.
More likely they just forgot Safeguards/Mayhems and Ouroboros exist, just like Bases and MA. |
what is inconvenient about paper missions? nothing tbh
what is inconvenient about turning xp off for an hour while you quickly grab the arc? nothing
what is inconvenient about soloing it? nothing
If you are not be able to complete this arc in time then you need help
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
i was thinking about this the other day, and was like,'i bet if i used my second build slot i could do radio mishes at the levels i needed to get the bankjob i needed, and level up to get in the range of the next bankjob i needed.'
i think im gonna try that on a toon.he wont be all enhancemented out, but it might help me get the couple badges i needed.
maybe it might help someone else, too.
The only problem I have with Ouroing them, is that they don't really 'fit' as Ouro missions. Every Ouro mission in the list has some story element to it: bank missions...not so much (they are, after all, just a 'stop the robber'/'rob the bank' with a few little side goals type mission).
That said, putting them in Ouro, IMO, would be the last option as opposed to other ideas to increase access or make them more likely to be run in the first place.
And to the comment about 'being careful with your leveling' and whatnot in regards to getting the explore badges. Some badge toons were made prior to being able to switch sides, or other features that make it easy to 'not miss any content'. Yeah, I know we have ways around that now as mentioned before, but some would prefer some means of those badges without having to (essentually) beg a lowbie to use their mission to get that badge (that just feels wrong to me....). That said, if said lowbie freely offered the chance for higher levels to use his/her mission to get it, that's another story: but how often do you see that happening?
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Every time I ask for it, but then im on a server with a decent set of people
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
IIRC, the devs have indicated that they wanted make the Mayhems/Safeguards available for Flashback, but there are technical reasons why they can't.
I suspect it's not just for story reasons that Ouroboros may crash into the sea.
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I'd like the Mayhems in Oroborous, not because I outlevel them (I almost always hit them at the right levels) but because I REALLY like them, and even at 50 I'd like to do more than rob the same bank over and over. I want to revisit those glory days of beating down the Paragon Heroes and blowing up cars across the city.
So I vote yes for Mayhems in Oroborous.
I guess Safeguards too for those who want them, but I think those are dull.
But then that will let you just PL to 50 and then take 10mins to get all the badges....broken no?
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I mean for one thing, PLers can already take breaks every five levels to do Mayhems, if they want to.
For another, it takes far more than 10 minutes to run 9 mayhems and their prerequisite newspapers, no matter what level you are. Since we're talking about making this a part of the flashback system, you wouldn't even be fighting greys here, you'd be exemplared down appropriately.
For another, accolades have never, to my knowledge, been intended as a stat bonus for not PLing. Heroes certainly don't have that problem.
Most importantly, some players are new to the game, and don't even know what an Accolade is until they are way past the level for many of the Mayhem missions. And even if they're doing Mayhems every five levels, they may not know to walk down the right alleyway in the Talos map to get the badge. Even non-newbies sometimes just want to play the game without worrying about outleveling Mayhems, which is quite easy to do, especially at lower levels, and especially with content like DfB. Praetorian villains can never, with any amount of planning, get the Atlas/KR mayhems on their own, and will miss the Skyway mayhem as well unless they are very careful.
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IIRC, the devs have indicated that they wanted make the Mayhems/Safeguards available for Flashback, but there are technical reasons why they can't.
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I'm sure there's probably some greater reason why this wouldn't work and I'm definitely not suggesting "just code it up, it's easy!", but I really do wonder why it's not that easy.
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As Gob said, the easiest solution to Mayhems/Safeguards is to let the player still take newspaper/radio missions, but exemplar the player/team down to the appropriate level.
So, if I'm in King's Row at level 50, and I want to do the Atlas Safeguard, I just bring up the radio, pick a mission and when I enter the map it brings me down to level 9 (one below the cap). I don't see HOW that'd be difficult to implement.
It always somewhat bothered me that the message when you outlevel a zone is "These are beneath your notice", which felt a little alarming when I play a hero who doesn't mind helping the police.
Plus it would solve the problem of getting the accolade. Right now, the current leveling path basically ignores Radio/Newspapers until the 20s.
Not sure if this is possible either, just a brain storm.
Let's say your level 50 and wanting some of the lower level Mayhem/Safeguards.
So you run your required 5 (or whatever it is at 50) Paper missions, then go to your contact. Instead of your contact only listing a specific Mayhem/Safeguard, s/he gives you a list of options for you to choose from. Everything from Atlas to Peregrine Island. If you choose a lower level Mayhem/Safeguard you are exemped to that level for the duration of the mission. Flavor text could read something like "Even though your high and mighty, Atlas Park still has some pretty good loot for you!". Heroes, of course, should be protecting the city no matter how epic the bank's loot is.
However, for the exemp to work, I'm gonna guess it has to be coded like a TF or something, so I don't know how practical it is.. The idea just popped in my head..
BTW, DfB and DiB, the two low-level trials you seem to be referring to, are not mandatory. If there is a problem that comes as a result of bring "spoon fed levels", the players do have the option to spit out the spoon.
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That's when you see all the people spamming "DfB, LFM".
The only logical thing to do is what everyone else is doing. How is a new player supposed to know anything else? For all they know, DfB grinding IS the game.
Now for someone like me, who does know better, it's a matter of "I've done this song and dance 20 times already across 20 characters. Let's just get the first half of my career over with as quickly as possible." Look, aside from Praetorian badges (Which, apparently, would destroy the Flashback system) everything else can be gotten by backtracking. What the hell makes Mayhems/Safeguards so special? Nothing.
Also, I'd like to see the Mods jump on some of the other people on this board for once, I'm no more or less of an a-hole as some other people are around here. I'm just less subtle about it.
The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
Virtue Forever.
Not sure if this is possible either, just a brain storm.
Let's say your level 50 and wanting some of the lower level Mayhem/Safeguards. So you run your required 5 (or whatever it is at 50) Paper missions, then go to your contact. Instead of your contact only listing a specific Mayhem/Safeguard, s/he gives you a list of options for you to choose from. Everything from Atlas to Peregrine Island. If you choose a lower level Mayhem/Safeguard you are exemped to that level for the duration of the mission. Flavor text could read something like "Even though your high and mighty, Atlas Park still has some pretty good loot for you!". Heroes, of course, should be protecting the city no matter how epic the bank's loot is. However, for the exemp to work, I'm gonna guess it has to be coded like a TF or something, so I don't know how practical it is.. The idea just popped in my head.. |
Server: Guardian Globial: @Asri1
Asri - lv 50 MA/Regen/Darkness Scrapper, Incarnate, Badge toon.
Tiny Spider - lv 37 SoA, Crab
Street Cleaner - lv 30 Staff/Willpower Scrapper
Golden Moonlight - lv 11 Beast/Storm Control Mastermind
I wouldn't have a problem with an Ouroboros arc that generated 3 or 5 random paper missions at the given level and then the final mission of the "arc" being the safeguard or mayhem mission.
And if it can't be random, just pick 3 or 5 paper missions, hard code them into the arc and have the mayhem/safeguard at the end.
The Night Ward arcs were just recently added into Ouroboros so it shouldn't be too difficult to throw a string of 3/5 missions and the mayhem/safeguard (Standard code rant withstanding).
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But then that will let you just PL to 50 and then take 10mins to get all the badges....broken no?
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I agree with the OP.. sorry to burst your bubble but if your so concerned with PLing .. where is the post about players sitting in Atlas running one DFB after another into their 30s and 40s? Oh and let's not forget that despite sevarl efforts by the Devs no more than a 100 Yd or so away from Ms. Liberty, where all the DFBers hang out, players are still advertising for AE farms that allow quick and easy PLing as well. Do the vast majority of the player base do this? NO not really but using a reason like "If we let them do Safeguards/Mayhems in flashback someone will exploit it and farm" does nothing but punish the non farmers .. Farmers will always find a new way.
This became an issue when Praetoria came into existance and players could start out on the Gold side to level 20 and then decide to be a villain. Suddenly a 20 level villain emerged in the Rogue Ilses and had missed the opportunity to run several Mayhems required for the Invader Accolade Badge and an added 5% added to their Hit Points. At THAT point those players needed to start advertising for help from lower level villains to obtain those badges. Now its even worse... With the DFB and DIB in place less and less villains even bother with low level content and just run the trials.. Why wouldn't they? Four DFB runs grants a player a bonus to Damage, Accuracy, Defense and Recharge till level 22 not to mention the low level single origin enhancements that drop (no where else in game) and make your character even stronger. Four more DIB runs and those 4 bonuses are extended to level 30. So now you don't even have to start a character in Preatoria to find yourslef in this situation.. running those trials will almost always leave your character at level 20 before they do anything else in game.
Oh and let's not overlook the fact that the creation of the DFB/DIB all but encourages every player to FARM. I use this system for every new character I make. I'd be insane not to.. Those buff bonuses and the SO enhancers I can't BUY anyplace else make it not only the fastest way to get my character to level 20 and beyond but they ensure that character is tougher than if I used the older systems. Now beyond 19 or 20 I quit and move on but 4 DFBs will almost always leave a character at 14 level .. One more gets that character to 15 and then I can start running DiBs. Each Di is good for about 1 level so I come out of that at level 19 or even 20 depending on how close to 16 I was when I finished my 5th DFB.
HERO SIDE.. who cares? The Safeguards give an accolade sure but it grants absoluetely no powers or bonuses. All I am out is a couple of Temp powers (Raptor Pack and Jum pack) that by level 20 I don't really need anyway and to be 100% honest.. I bought ninja run and I can RUN from one mission to another faster that a Raptor pack will get me there. Adding Safegaurds and Mayhems to Ouroborus does the same thing adding the instance door mission badges to ouroborus did.. allows the badger a little better opportunity to get the badges they long for without having to BEG or PAY someone to help them get them!
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Remember how you put them at five level intervals, and attached an Exploration badge to each?
Remember how you made a very nice and useful accolade power for getting all of them?
Remember how you made it so these missions can be easily outlevelled, forcing you to either live without said accolade or spam lowbie area chat with LFTs, hoping against hope that someone else in this game still does Mayhems/Safeguards?
Remember when you introduced a system which allowed you to repeat any mission except the above?
Yeah that.
Remember that?
Can you freaking fix it finally!?
The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
Virtue Forever.