Black_Assassin

Cohort
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  1. I would comment further but i cba to download your builds, if there are data chunks ill look tho
  2. Black_Assassin

    One last RHW.

    I appreciate the sentiment, but I don't know if I enjoy the game enough to fight to save it anymore
  3. Black_Assassin

    One last RHW.

    I would just like to say I'm disappointed you decided to exclude me from your trials yet again.

    I was adult enough to drop the pettiness and ask to join your trials but it's obvious you couldn't do the same, hopefully you'll be able to see this in the time thats left to us.
  4. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Ninja Run
    No

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    SS
    No

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Teleport
    No

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Jetpack
    And No

    None provided manoeuvrability, they provide extra speed. All are useless in combat compared to CJ
  5. My plant/nature

    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Nature Affinity
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Strangler -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5)
    Level 1: Corrosive Enzymes -- Acc-I(A)
    Level 2: Roots -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(7), GravAnch-Acc/Rchg(7), GravAnch-Immob/EndRdx(9), GravAnch-Hold%(9)
    Level 4: Regrowth -- Panac-Heal(A), Panac-Heal/EndRedux(13), Panac-EndRdx/Rchg(15), Panac-Heal/Rchg(15), Panac-Heal/EndRedux/Rchg(17)
    Level 6: Wild Growth -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(17), Numna-Heal/Rchg(19), TtmC'tng-ResDam(19), TtmC'tng-ResDam/Rchg(21), TtmC'tng-ResDam/EndRdx/Rchg(21)
    Level 8: Seeds of Confusion -- CoPers-Conf%(A), CoPers-Conf/EndRdx(23), CoPers-Conf/Rchg(23), CoPers-Acc/Conf/Rchg(25), CoPers-Acc/Rchg(25)
    Level 10: Spore Cloud -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(27), DarkWD-ToHitDeb/EndRdx(27), DarkWD-Rchg/EndRdx(29)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31)
    Level 16: Lifegiving Spores -- Panac-Heal/+End(A), P'Shift-End%(31)
    Level 18: Vines -- UbrkCons-Hold/Rchg(A), G'Wdw-Acc/Hold/Rchg(31), EoCur-Acc/Hold/Rchg(33)
    Level 20: Wild Bastion -- Numna-Heal(A), Numna-Heal/Rchg(33), Numna-Heal/EndRdx/Rchg(33)
    Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Knock%(34)
    Level 26: Carrion Creepers -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(36), Posi-Dmg/EndRdx(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(37), RechRdx-I(37)
    Level 28: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(37), HO:Ribo(39), HO:Ribo(50)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
    Level 32: Fly Trap -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Dmg(40), ExRmnt-Dmg/EndRdx(40), ExRmnt-Acc/Dmg/Rchg(40)
    Level 35: Entangling Aura -- Lock-%Hold(A), UbrkCons-Acc/Rchg(42), UbrkCons-Hold(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-EndRdx/Hold(43), UbrkCons-Dam%(43)
    Level 38: Overgrowth -- HO:Membr(A), HO:Membr(43), HO:Membr(45)
    Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Knock%(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46), Ragnrk-Dmg/EndRdx(46), FrcFbk-Rechg%(46)
    Level 44: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
    Level 47: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
    Level 49: Earth's Embrace -- GA-3defTpProc(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11), RgnTis-Regen+(11)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13)
    Level 50: Spiritual Core Paragon
    Level 0: Freedom Phalanx Reserve
    Level 0: The Atlas Medallion
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|
  6. A nice build indeed, however I wouldn't enjoy playing without CJ. The loss of manoeuvrability wouldnt make it worthwhile the effort of slotting
  7. fly isnt the best of ideas on a brute
  8. Ill be bringing my WS with his new triform 2nd build for a spin
  9. Is it worth taking Chilling Embrace considering how fast it ticks and how that affects the hidden status of stalker's guile proc and placate etc
  10. Quote:
    Originally Posted by Northman View Post
    Plant/Nature/Stone all the way.
    Exactly what I've got
  11. Black_Assassin

    Plant/NA Troller

    Above and beyond empathy as far as i can tell :S
  12. Black_Assassin

    Plant/NA Troller

    can we have a datachunk please?
  13. Black_Assassin

    Plant/NA Troller

    How did you work that one out?

    Afaik that build has no more that 6 or 7% def to anything
  14. Black_Assassin

    Plant/NA Troller

    I'm not envious, I just think its silly to miss out all of the game.

    And we don't do 'requests' that's lazy, make a build don't expect others to do it for you.
  15. Black_Assassin

    Plant/NA Troller

    Its nice to see how much you enjoyed doorsitting with your new troller

    Best of luck with that build, I'm sure you will enjoy farming itrials with it and eventually parking and retiring it because you're bored of it
  16. Its good for pvp, thats about it
  17. All rain powers are being reduced in damage with i24 and changed to AT scalar, so defenders will be getting the nasty end of the stick
  18. Quote:
    Originally Posted by Silas View Post
    Rain of Fire does Blaster level damage
    changing with i24
  19. How long did it take to reach 100bn? And did you just earn and not spend anything?
  20. I havent listened to game sounds in over a year, but I found staff sounds weak when I last had them on
  21. Black_Assassin

    DM/Shield

    Quote:
    Originally Posted by ORACLE View Post
    Now if you are not willing to comment on my build, please move along.

    *snip*

    Now anyone have any suggestions for my build?
  22. Quote:
    Originally Posted by Plasma View Post
    but I think I've made something on the order of 13-15B/week, although it may be as high as ~20B a week.
    How is that even possible......