Starsman

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  1. Starsman

    Last Dance

    Quote:
    Originally Posted by Arcanaville View Post
    As the devs probably can't touch the canon with a ten foot pole or risk violating an intellectual property agreement, I guess I win.
    In all seriousness: you given us an ending, Arcanaville. A darn epic one at that. I think I would have felt a lot better about NCSoft had they at least allowed the devs to give us a closure.

    This still is painful, I still feel like crying when I think too much about everything I wont get to do... but this event, this story, it all makes it all so much easier.

    Thank you. Thank you from the bottom of my star obsessed heart.

  2. I wont forget even if I tried


    BTW, found my first character in the Liberty server. He still is wearing costume pieces that are no longer available in the character creator. Here is a shot:


    That ugly suit wont even open in the costume editor, I get a warning message if I open it up and the character gets reset.
  3. Quote:
    Originally Posted by Coyote_Seven View Post
    I keep reading the title as "Stateman's Farewell". Darnit!
    I recall back in the day a couple of players actually calling the guy in the box of the game Starsman (after I already played Starsman.) Was a bit confusing to see some one post a thread extremely excited because they "saw Starsman in game."
  4. Starsman

    Trademark foo

    Quote:
    Originally Posted by Coyote_Seven View Post
    No, I believe that's copyright. Trademarks are totally different things. It might not even apply to something like this.
    All that would allow you is to use the name City of Heroes in... what... 5 years? If they dont ever use it again. But it wont allow you to make a copy of any character name or story or art. Also: that's the US, you will have to see how other countries handle trademarks.
  5. Thank you guys. I will miss you all. Big time.
  6. OK here are a handful of screenshots I took of the Battalion before the assault started.

    http://starsmangames.com/coh/

    It's just an old fashion directory, browse away. I may take some time to organize them better later and likely will add any other screenshots I take to it.
  7. Darn it... I seem to not have started recording with the right command.... I got no demo-record data... I also realized that when I started my (apparently demential) record, well the server crashed and I had to log back in later entirely forgetting to try again so even if I had it right I would not have captured anything of the event... I got a few screenshots but darn-it... I thought I was recording it all.... GRRRR
  8. Quote:
    Originally Posted by Lothic View Post
    When it comes to how I judge a movie it usually boils down to whether or not I start mentally nit-picking it WHILE I'm watching it or only AFTER it's over. If it's fun enough then I'll usually enjoy my time watching it and not consciously think about the impossibilities until it's done.
    That's a good rule. I think that's part of my bit though, I did enjoy the start and a few scenes after half into the movie, but all my nitpicking was being done while I watched the movie, not later.

    The Nolan batman crossed my mind but it didnt really bother me.
  9. Quote:
    Originally Posted by Stormstrike View Post
    I am NOT the person who started the thread. This is my THIRD time saying that. I KNOW who did and he forwarded the infraction so I could post it here. Can you not read?

    Forbin started the thread here. I know who started the thread there. Yet you're here still trying to convince yourself I started the thread. Nice troll attempt.
    Well, sorry for the misunderstanding I thought the infraction message was yours for starting the thread, I did miss the one message you explained a bit more clearly (for me, the last one was a bit confusing.)

    However... you can clarify this without the "troll attempt" overreaction.
  10. Quote:
    Originally Posted by Stormstrike View Post
    I said I know the person number 1.

    And number 2, look at the Andryah's posting history. She is rude to people time and time again without any posts of her going away. She's a known troll over there.
    But you started a thread with the sole goal of doing that.

    How many times has this troll actually started threds just to burn a specific poster? Trolls tend to be good at playing by the rules yet keep up the trolling. That's what is so annoying about them.
  11. Quote:
    Originally Posted by BellaStrega View Post
    I've been gaming since the early 80s and I have to say that trying to make women responsible for the ridiculous levels of misogyny in gaming communities constitutes either an extreme level of denial or simply another layer of misogyny.
    I am not blaming anyone specifically, just saying that absence itself can open the doors to groups making these poor taste jokes.

    I also got to say, it's not misogyny. It's ignorance. LOTS of it. Gamers saying this kind of stuff dont even realize what they are saying is bad. The R word also tends to be used queally against male and female without the notion that it tends to mean a lot more for women than it does for men. Again: it's ignorance. Due to the absence of women in their group, they never had the chance to learn what bothers them, and by this point in their lives it's basically hard-coded in them.

    Bad analogy time:

    If you separate puppy dogs too early, they won't fight together. If they don't fight together, they don't bite eachthother. If they don't bite eachother they never get to learn how much biting is too much biting.

    Edit to add:
    This is not a gamer's exclusive btw. A LOT of men, in most positions, classes, careers and groups tend to be EXTREMELY sexist when they are alone. They just happened to have developed the common sense to shut it when women are around. (I also am aware of many women doing the same the other way around.) That was the point of my analogy.

    Quote:
    Also, if those guys who were upset about women rolling eyes at them didn't think they were entitled to women, they probably wouldn't be quite so put out when some women aren't automatically interested in them.
    This is yet another extremist statement from the other far side of the room. I was not talking about dates or anything like it. I don't care if you are a man or a woman, if we are forced to share the same small class room environment and common grounds in a small school; I think I rather not have everyone roll their eyes and say thing like "there comes that Nintendo nerd." It's not about being entitled to a woman, it’s about being entitled to common courtesy.

    Quote:
    Most of the gamer guys I've known haven't had much difficulty establishing relationships and marriages.
    Times have changed. A lot. But I doubt any gamer that actually developed the aggressive misogyny personality you describe would have had any easy time establishing a relationship or marriage, though. Hard to judge everyone under the same umbrella.
  12. Quote:
    Originally Posted by Stormstrike View Post
    So it wasn't taken down because it linked here as the reason. Plus TOR forums is full of links to other game forums.
    Well, if that is a rule in their forums and they didn’t just make it up, then you did break it.

    Better question is if they would have ignored the rule for other posters, but that's something you can’t assume "yes" to, you must see it be ignored for it to be real concern.
  13. Quote:
    Originally Posted by Vyver View Post
    Yes, because the fact that someone couldn't get a date for the prom really justifies
    It's much more complex than that. For quite a few decades most females (not all) saw gaming almost as a disease or a symptom that something was wrong with said individual.

    This resulted in most gaming communities developing nearly completely female-free.

    It is not uncommon for human groups to develop considerably horrible behaviors against absent groups. It takes a special individual to maintain respect for absent parties.

    So after decades we ended with males feeling way too comfortable making horrendously sexist and degrading comments while in these circles. Suddenly women start showing up in the circles but still as a minority and you get them constantly bumping into people that just don't get it.

    Note: this is not a justification; this is not saying they are right, or misunderstood. Males in the gaming field NEED to change, but the reason things got this bad is precisely because female avoidance of the gaming culture forced the development of a culture with no women in it.

    Mind you, the rejection, eye rolls, and insults male gamers got from females while growing didn't help the sympathy much either. (I was lucky to grow in a much friendly environment than that.)

    But as I mention, this is not exclusive to gaming. It's an issue in gaming due to its growth and economic implications, but there are many other groups with similar issues.
  14. Quote:
    Originally Posted by TimTheEnchanter View Post
    Yeah I know.

    I guess you're not well-versed in the lore of the Tortanic tragedy. Allow me to enlighten you.

    https://www.youtube.com/watch?v=kvMxyDlMJ58
    No youtube at work... googling just brings up youtube links... whats the gist of it?
  15. Quote:
    Originally Posted by TimTheEnchanter View Post
    U talkin' 'bout SWTOR in grorious NCsoft foruums? Ding Dong Bannu!!
    ?
    I meant about TOR forums deleting a thread that linked to CoH forums.
  16. Quote:
    Originally Posted by TwistedDM View Post
    Been playing SWTOR since beta, and Andryah has always been there, white-knighting for the game.
    I don't believe s/he is actually employed by Bioware, (it's a favourite tactic on the SWTOR forums to try and discredit positive posters by accusing them of being employed by Bioware as paid shills) just a raging fanboy/girl who refuses to acknowledge any flaws and will try to twist even the most ridiculous situations so they can be viewed in a positive light, even going so far (as demonstrated here) to completely make stuff up.
    Has happened here too plenty of times. Heck I had a poster personally wish I got cancer (via PM) when I attempted to explain the true balance repercusions of the Energy Melee Energy Transfer animation nerf.
  17. Quote:
    Originally Posted by Forbin_Project View Post
    Wow, it only took them an hour to delete that thread. I guess that this Andryah person really is a BW employee and doesn't like being laughed at.
    Most MMOs have extremely strict rules against talking about other games.
  18. Quote:
    Originally Posted by Ironik View Post
    Sounds to me like you're a bit of a Battalion sympathizer. I wonder why that could...

    HEY WAIT A MINUTE

    OH NOES!!! I thought they were all dead!!! One of them is sneaking behind me!! Quick help me... kill it!!! Yea!!!

    Never mind where I was until that point in the event just help me defeat this one battalion...

    (Unless you can show a Battalion wearing my insignia you cant prove me guilty!)
  19. BTW, commenting on the story Arcana has posted so far, I'm sure she has her own ideas but as long as her last chunk of story does not contradict my idea, I am thinking this:

    We don't know THAT much about the Battalion other than they want all the incarnate power. I incline to think they don't want it, they NEED it. Without it, they will die. By sending off Primal Earth to the Dreamspace, they will be forced to desperately seek another world with a well, but not be able to do so and eventually die.

    I also will run away with a line Silos said at the first part of the story:
    Dream Doctor: "Destroying is a strong word. I propose ... transformation."

    Silos: "As grass is transformed within a cow."
    I will take it this means once the shield entirely transforms, and Earth goes into the Dreamspace... it will change. Perhaps beyond recognition. Given it's a world of dreams, I would asume thigns there are... well.. very maleable. By the time Primal Earth manages to get free, it may have changed so much it may not be recognizable in any form, other than the fact that a few of these heroic dreams somehow return (players.)

    This would open the doors for a spiritual successor that has zero IP tie-ins with City of Heroes other than this event
  20. The event was amazing. I only regret Starsman was nowhere in there to be captured by a screenshot, but sacrifices had to be made in order for Battalion Delta to spread some spanking!

    One thing burns me: For reasons I still don’t understand myself, I wanted to at least land one direct punch (well staff blow) on Bill Z Bubba. I had him in my sight several times (never actually stalked him) but every single time… every single frigging time… this one tank taunted me and prevented me to even try hitting him!!!

    Tankers are way to OP man!!!

    Worse of all… he turned out to be the ONLY of all heroes who came to take trophy shots of my defeated husk to jump on my corpse several times! There was also that Warshade that sucked some dark thingy out of me and turned my corpse face up…

    I was asked a few times by someone if I was a dev, sorry for not replying out of character but I did not want to break the magic that early

    I got a few screenshots at the computer at home, plus a huge demorecord from the perspective of a Battalion that Samuriko may be able to use… I just hope I actually hit the right record macro…
  21. Where to start?…

    Funny, I always said I'd never write a goodbye post when I quit, but this is not exactly quitin, is it?

    This is insanely sad for me. A month before the cancelation announcement, I had a false alarm that I may be a father within the following 8 months. This will sound crazy, (however my eyes water right now as I type this bit) but one of the first thought was: I ponder if by the time my kid is old enough to use a computer, this game will still be around for me to share it with him or her? You know, same way I see other gamers still share games like EQ or WoW with their children.

    I guess I got the answer to that, and it really made me cry at the time. The range of emotions still plague my mind, from sadness to anger, but that has been beaten to death so I won’t go into it all here. Instead, I want to talk a bit(lot) about my time in Paragon.

    The Begining

    2004, Vega Alta, Puerto Rico.

    I was at the local Game Stop browsing around, looking for something that may catch my eye. At the time I was playing Final Fantasy XI rather “casually”, if there is anything casual about that game. While there, I saw this box, a recently released game called City of Heroes. I had read an article on it a few years back but never followed it much, despite my background in super hero comics (I used to be a huge collector and until 2003 worked in a comic book store/anime video club.)

    I figured I would give it a try. I paid for it and walked back home. Installed it, updated, and finally the point came to create my account. Cebastian. That is my logging name in this game. Unlike many other logins, this one is unique to this game. I was not taking CoH very seriously at the time, the name was the name of my FFXI one character, and a “reminder” that home was in Vana’diel.

    Oh but what an shocking experience. Like most, I’m sure, I spent several hours playing with the character creator and eventually came up with my first [throw away] hero: The Thunder Lawyer. A criminal defense lawyer who discovered he was a mutant with lightning blast powers when his client took the judge hostage at gun point, accidentally blasting said client’s head off.

    The possibilities were endless. I created so many characters at first… eventually I decided I wanted to create a clone of my favorite super hero: The Savage Dragon, and Invuln/SS tanker. The name was taken on most servers BUT Triumph, so that’s when I first logged in to the server that, unknown to me, would become my new digital home for the next 8 years.

    In my first week of patrol, in Galaxy City, I bumped with another clone, a guy by the name of Action Hank, an Invuln/MA scrapper. He was in trouble so I helped him out and a short friendship was born. We decided to move eventually to Kings Row and decided to make a bigger team. We broadcasted for a member and we got a dark/dark named Nyght.

    We entered one of the infamous front-loaded missions and rather quickly got killed. We go to the hospital but noticed that somehow, the Defender survived. We run back to the mission only to find that somehow this woman managed to wipe that entire room by herself while we were in the hospital. That’s a memory that stuck with me for years.

    Action Hank did not last long in the game, he left the game rather early, but most my friends can be traced back to Nyght. She started a super group called the Midnight Watch, tight bunch no Zerg for sure. Through her directly I got to meet two of my longest time in game friends: Iron Samurai and Jodie Winters/ManySplinters. None of them play anymore, but we have a lot of fond memories… for instance, the super group colors (at the time fixed at creation) were purple and pink, a theme that looked good in her character, and with her intended combination of mostly purple, but not so good when my gigantic fire/fire tanker stone-skinned balrog decided to die himself 100% pink. This became a pseudo-tradition for a while, at the end of a successful mission or evening, everyone would go 100% pink victory dance. I wish I had those screenshots still, that hard drive died a long time ago.

    The Savage Dragon character was short lived, I was aware of the clone policy but mostly I figured at some point I may want to write a web comic about my character, and I can’t really do that with a hero that belongs to someone else. So two heroes were born, my only level 50 heroes: Starsman and Lungorthar.

    I can go on with the memories, but I bet the few that started reading this are already over it, so I won’t write my entire biography here.

    BTW, I did go back to FFXI, and I was never able to stand it again. Travel restrictions were the biggest barrier of re-entry.


    About me…

    Few players here know me for my number crunching and charts, although mostly those that follows the tanker forums because I rarely posted outside of it. My truest passion, however, has always just been to fly. There have been many points over the last 8 years where I “quit” the game, not because of boredom but… well let’s admit it, back in the day there was not that much content anyways. But no matter what game I went to play, I would keep my CoH account active because I just had to log in at least once a week and simply fly. I almost was able to feel the air in my character’s face. It was extremely liberating. Fly high… turn it off and free-fall and try to turn fly back on as close to the ground as possible… it was a game off itself.

    Mind you, balance still was an important issue for me, although not in the power gaming sense. The few that know about my charts may think I was an epic power gamer. Truth is I only had 2 level 50s and casually IOed. My obsession with balance has never been about the upper limits, but about the lower limits. It was just a tool to attempt to convince the devs to fix what I considered to be underperforming classes and/or sets. I think I did influence plenty of changes, my main goal (tanker revamp) never came to be, but I’m glad to have been a big part of the Dominator revamp.

    Back when Going Rogue was released, I quit the game. At the time, I thought I was quitting for good. There were many complex reasons for me to quit. One was how I envisioned brutes would replace tankers and make them obsolete. Another one was that I found the expansion to be lacking from a content point of view. It had lots of content but mostly all spent on tips that were free for everyone without the expansion and branches in level 1-20 content. Unless I planned to be changing a lot of characters faction or play a lot of characters from 1 to 20, I found there was no reason for me to get GR.

    But the true stronger reason for me to quit the game was that I wanted to try my own hand at making video games. So I quit, sent a few PMs to a select few and canceled my account quietly. No goodbye letters, no “game is doomed”, I just left with an updated sig stating my activity start and end date.

    It was a bumpy road, but I managed to make two games for mobile devices. Despite their simplicity I learned some big lessons, like how much is involved in the silliest of changes EVEN when you have 100% control of the game’s direction. And these where very simple 2d games, no deep content heavy complex system mmorpgs! So needless to say I developed a lot more tolerance and understanding for this game’s devs.

    By the time I came back, so much had changed. Pretorian content had been heavily expanded, so many new power sets introduced, my “favorite” goto devs gone (Castle and BABs) and a crazy incarnate advancement system. Oh and although people did not shrug tankers aside, every mission I shared with a brute seemed to have the solid understanding that it was more productive for the brute to be the main tank so he can feed his fury. *Lesigh.*

    I still have been having a blast, missed flying so much, and got to admit, missed herding just as much.

    There was so much content I still had to play, I never played the signature arcs and doubt I’ll have time to play them through by tomorrow. Cant whine much about it, had a lot of time in the last 3 months and wasted it, but it was not the same with nearly all my friends gone.


    Death my heroes? Not on my watch.

    Over the years, Starsman has grown to be a very complex character in my head. He is not a bunch of pixels on the screen. The character in the screen is merely an interpretation of the one in my head. How many of you respect your characters, and changed your costumes over and over?

    I have played many MMOs, with EQ being the first. For many years I would play Borus Wintersong, a bard. This character moved with me to every MMO I played either as a bard or a rogue (if no bard class… sidenote: WoW, want me back? Give me bards!) A version of him even exists in this game, although admittedly it never fit this environment nicely.

    My point is: my characters are part of me, not part of the game. The look may never be right, but they will live be it here, DCUO, CO, pen and paper, or in a game of my own making years from now. There is only one way NCSoft can kill Starsman and it’s through putting a bullet through this Puertorican’s head.


    Where to next?

    I doubt I’ll get into any other MMO. They are a huge time sink. I also don’t see me ever diving into numbers as much as I did here, and without that knowledge I feel naked in almost every MMO. Diving that deep into the mechanics is extremely time consuming and it’s something I did slowly over years of analysis.

    As much as I love CoH and hate its forced exit, its closure WILL force-save me a lot of time I can use developing my own games. So most likely I will be sticking to single player games (I have a HUGE backlog anyways… goes back to the PS1…) and focus on making my own games. I have already been toying around with my next project.


    Finally, good bye

    Well, this is it. There is a lot more I can say, but I will end here. I want to say a few words to a lot of people:

    To the devs, but mostly Castle, BaBs, Arbiter Hawk and Synapse: You guys rocked. Yes all of you. Even when we disagreed, even when you messed up. It was a learning curve, but the last few years have proven you guys mastered the system. Sure there still balance gotchas, but the amazing factor has never been in the downslope. Wherever you go: keep up the great work.

    To friends gone and not:

    Nyght, Fire Drake, Action Hank, ManySplinters, Iron Samurai, VoidTyger, TabbyCat: I miss you still. I don’t think I will ever forget you (hey if after 8 years I still remember some of you guys I think I have no way out of it!)

    Arcanaville, you got to be on everyone’s list I think! You were epic and always helpful. I think I never had such a pleasant experience at disagreeing with someone in the past than I did with you. You were always objective and there was always something to learn. You won a thousand internets. I also enjoyed that special brand of trolling you would pull out once in a while. It’s like watching someone pummel an plague ridden mutant rat with a silk covered club… trolling finesse to its… finest! You will be missed!

    And I want to add a special mention to:

    Dark_Respite. Your videos were extremely epic. The game may go down but the demo-record editing may go on, I hope I get to see more of your work show up in the titan forums.

    To everyone else:

    This community was amazing, and all of you (minus the rare party pooping troll) are all responsible. I will miss you all.

    DARNIT, I thought I had all the tears out of my system already...

    Contact info

    If you want to contact me, you can find me in the following places:

    Twitter: @BomberCat
    Email: hjoy at starsmangames.com
    Xbox Live: Tharsman
    Steam: Tharsman or Starsman (also try the Steam group “Paragon Hub”)
    AoL: Lungorthar
  22. Quote:
    Originally Posted by Brillig View Post
    Not a fact.
    You refusing to acknowledge it do not change the fact.

    Quote:
    Shrinking the dev team, merging studios, shutting down servers - these are all things that are well documented to cause player flight. Which then causes another round of said contractions.
    Show me the documentation. I have seen testimonials from the same saving EverQuest 1. At one point it was suffering to a point they thought they may had been forced to pull the plug. Instead they merged servers. Turned out so good and actually increased the number of active players to a point they decided to do it again at a larger scale.

    There were some issues with name clashes but at least my character had a unique enough name to not be bothered by it.

    The dev team also was resized as needed, allocating resources smartly from one game to another instead NCSoft stupidity about having all its American studios spread all over 3-4 states.


    Quote:
    I know it's impossible for youi to understand, but it's just possible that NCSoft knows more about running MMOs than you do.
    They know less about running MMOs than SOE, EA and Turbine obviously. But I guess it's impossible for you to understand this. I just ponder: do you truly want to troll that much? This some troll holiday for you? Or do you really need to convince yourself so badly that this was inevitable?
  23. Quote:
    Originally Posted by Brillig View Post
    There you go again.

    /reagan
    Well you DID start trolling, so perhaps you should have said "There I go again."
  24. Quote:
    Originally Posted by Brillig View Post
    "Don't go to their website, they exceeded their bandwidth"? And you consider that a going concern?

    Horizons died a couple of times, and last time I heard was bought out by an LLC formed by one of the lead developers. Running mainly as a volunteer/part-time craft project.

    Second Life - really?

    EVE online - was growing pretty steadily for the last couple of years.

    Seriously. These examples suck.
    Your counter examples suck.

    You seem to have an entirely made-up excuse for anything. "That one is too old to count", "that one... i can just say... like... duh... like really?"

    The only one that may be point of joke to a level is Meridian 59's website being currently over bandwith limit, but right now the game is in the hand of players, has been for over 12 years. Unlike certain company, 3DO sold the game license to it's playerbase, who took charge of hosting and development for over a decade later and still do (the website is down, as far as I know the game is running.)

    But not sure why I waste time, you are intentionally arguing anything no mater what is set in front of you.

    Only facts in the table:
    • Paragon Studios was profitable.
    • Compared to the last reported quarter, the game grew a small percentage year over year.
    • There are plenty of examples of games with less playerbase that have run for longer lifespans.
    Anything else you can come up with would be YOUR guesswork in an attempt to dismiss reality.

    This game did not have to die. Worst case scenario, IF there was a reason to worry about the studio or game profit margins, a first attempt should have been done to shrink the dev team and perhap merge studios. That is: IF you gave a ***** about your players and the game.