All Things Art: 'Lost' Costume Pieces


Abraxxus

 

Posted

Hey, folks. I'd like to explore the idea of bringing back old costume parts that, for whatever reason, have fallen out of the system. So I'm turning to you, our esteemed veterans, for some historical knowledge and, ideally, names plus screenshots. I've seen a few examples posted on other threads, but let's consolidate that information here if possible.

Thanks for your help, and with a little luck, perhaps we can get some of these items back for you.


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Posted

Sadly I lack screenshots

The old version of the Thigh high boots (call them legacy thigh high boots).

The Malaise pattern for tights.

The 'beast fur' shoulders.


 

Posted

No screenshots on hand, but my stalker (a female) still has her 'baggy jeans-style pants' on her first costume slot. I'd really like to see those come back.

And that shoulder fur option looked great too, although I understand it created too many clipping issues or something???


 

Posted

I know of some people that would appreciate having the old, low res Gladiator shoulder piece back in game. I would provide pictures but the only ones I could use feature a friend's character, and I don't have permission to use them.

I, personally, would very much appreciate having non reflective costume pieces back. For example, a non reflective Metallic or Armor Plate set. It makes it very hard to mix and match with other non metal, non reflective costume parts, not to mention super gloss just doesn't work on some metals all of the time.


 

Posted

I also have no pics (we just can't follow directions, can we? ), but people have been angling for the return of the old Flip hairstyle for as long as I can remember. There's another hairstyle in that category but I can't remember what it is.

I don't actually remember those, as they changed them either before I joined or shortly after, but I do remember people requesting this over and over.


Dec out.

 

Posted

I don't remember if we got a reason, but the original Thigh High boots were slimmed down for whatever reason, would prefer the old version back.


 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
The 'beast fur' shoulders.
A little more info on this:

When City of Villains was in Beta, we had access to a shoulder piece called Beast Fur or something like that. It was basically a surface with a masked-off fur texture curved around the shoulders. I believe it was added as part of the whole "werewolf" set.

This costume piece was removed from the editor, and we never understood why. We've been theorising ever since, that it might have clipped with this or it might have clipped with that, but no-one really knows. We just know it disappeared before the end of CoV Beta, some time after Ice Melee was removed from Brutes.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I mentioned this in the 'All things art' thread, so apologies in advance for repeating this, but given the topic I think it fits better here.

While it is not the case of a lost costume piece, but an alteration to the upper leg area of females with certain costume pieces that I would prefer to get back to their original state.


Female Bottom with Skin: Upper leg reduction
Many issues ago, I believe when the skirt costume were altered/rearranged, the female > bottom with skin > upper legs area were altered (for most pieces, not all), I assume to avoid some clipping issues with skirts. This is fine if you are actually wearing a skirt, however, this 'feature' appeared in the 'bottom with skin' section since then as well.

To show what I mean here is a picture (the green overlay area I added in to show the reduction with certain pieces), it is very easy to see if you switch back and forth between Bikini1 and 2 looking at the character from the side:



I still hope to this day that this hideous (IMO) upper leg reduction you see with Bikini2 and many other bottom with skin pieces gets fixed.


 

Posted

Another lost costume piece from the CoV beta was a face option called either "wrapped" or "bandaged". It was a face/head that was completely wrapped in bandages except for the eyes. I'm not sure why access to it was removed.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

you know... all you should have to do is take an older game disc, and install it, then do a compare between the current build install and the old disc install... but of course to do that we'd need to break some rules >.>

Edit: And if for some reason you don't have the old builds on hand for some reason... I'm sure some of us could grab the old .pigg file and send it to you >.> The collector edition discs are probably the best for figuring out when thing were added as they are the most likely to all be from the same time period and thus have the same build across the board.


 

Posted

Quote:
Originally Posted by David Nakayama View Post
Hey, folks. I'd like to explore the idea of bringing back old costume parts that, for whatever reason, have fallen out of the system. So I'm turning to you, our esteemed veterans, for some historical knowledge and, ideally, names plus screenshots. I've seen a few examples posted on other threads, but let's consolidate that information here if possible.

Thanks for your help, and with a little luck, perhaps we can get some of these items back for you.
Alas, I have no screen, but the puffy pirate shirt from CoV beta REALLY needs to come back!

I think it was removed for clipping issues, but who cares?!? It's a puffy pirate shirt!


 

Posted

Question. Does this thread also cover clipping issues? Because that's WHY we've got most of these problems. There's tons of pieces that were removed or altered because of clipping. There's combinations that were once possible but are now blocked because of clipping.

Now, I understand the policy is to prevent clipping whenever possible. But folks in this thread have already asked for old hairstyles and the old thigh-high boots. The hair changes were made partially so they wouldn't clip with head detail options. I don't think we ever got a dev answer as to why the thigh-high boots were changed, but one player theory was...because the old ones clipped with some skirts.

So. Should costume pieces be blocked because they clip? Should costume pieces be replaced if they clip? I think there needs to be a wider policy ruling here. This needs to be addressed.

There's plenty of current combinations in the creator that clip horribly - try armored pants and a Valkyrie belt, baggy legs with any boots that have a kneepad, or a high-collared cape with any shoulder pads. If those are still permitted to players...well, the policy's inconsistent. And it needs to be reviewed - because again, what we have here are people asking for old pieces that were altered to prevent clipping.

Here's another angle on this. What I have here is a legacy costume that hasn't been edited since auras were introduced:



These are Tech 1 shoulder pads with a Robotic Arm 2 torso. This combination was permitted when I made the character; it's now blocked by the creator. The second screenshot shows why - the two pieces clip. The thing IS, because they're both black, it's hard to tell. So the costume's fine. Arguably, it even benefits from the clipping.

What I'm saying is: don't block costume piece combinations or remove/revamp costume pieces just because they clip. Because you're never going to be able to prevent all the clipping problems anyway - trying to do so is a lost cause. Give us more choices. Don't take them away. You just get unhappy players who want the old stuff back.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
A little more info on this:

When City of Villains was in Beta, we had access to a shoulder piece called Beast Fur or something like that. It was basically a surface with a masked-off fur texture curved around the shoulders. I believe it was added as part of the whole "werewolf" set.

This costume piece was removed from the editor, and we never understood why. We've been theorising ever since, that it might have clipped with this or it might have clipped with that, but no-one really knows. We just know it disappeared before the end of CoV Beta, some time after Ice Melee was removed from Brutes.
Doing a little digging in an old pics folder I found one of the beast fur:


 

Posted

I will also throw my hat into the ring requesting the old thigh high boots back. The old ones looked like boots, the new ones look like someone painted a boot shape on their legs.

I understand the need to reduce clipping, but honestly with ninja-run on I have tons of clips all the time and its no big deal. Sometimes clipping even creates a desired effect.


 

Posted

Nothing to add, really, but based on the thread title, I thought this subject was to be about new 'Lost' costume pieces, as in Abominations, Scoungers, TV-Headed Hulks...

and was perhaps the beginning of NPC packs...oh well


 

Posted

Back in the beta for VEAT's, we had the ability to have more than one Soldier of Arachnos costume. This was done by adding a new slot, which copied over the current SoA costume to that slot. We could then change it to a normal costume or keep it. Then we could change the first slot to a new soldier costume. I think it'd be awesome to get that back.

Apologies if this doesn't actually fit the thread's theme.


 

Posted

I guess this is not *quite* the right place for this, but I still hold out hope that someday the decorated formal military jacket currently available only to male Heroes will someday be granted to female and huge characters.


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Posted

Quote:
Originally Posted by Acyl View Post
So. Should costume pieces be blocked because they clip? Should costume pieces be replaced if they clip? I think there needs to be a wider policy ruling here. This needs to be addressed.

What I'm saying is: don't block costume piece combinations or remove/revamp costume pieces just because they clip. Because you're never going to be able to prevent all the clipping problems anyway - trying to do so is a lost cause. Give us more choices. Don't take them away. You just get unhappy players who want the old stuff back.
I understand the fine line the Devs have had to play over the years trying to deal with costume clipping issues. In a perfect world the Devs could eliminate clipping and restore all old items which have been altered or removed because of it. Obviously some compromises will be needed no matter what to fix things that are truly broken. But I hope that the Devs are realizing that some of their "improvements" in this area have been a bit too conservative/restrictive.

Ultimately I would rather have old items (like the original thigh high boots) restored to the game so that I, as the player, can decide if something looks acceptable clip-wise or not. In these cases I see no reason why the newer versions couldn't co-exist with the old ones. More choices (like having two versions of the thigh high boots) are always better than one well-loved item being outright REPLACED by another.

I'm quite sure when the Devs forced us to accept changes like these that they felt they were improving the game for us. I'm not suggesting any of the "improved" items were bad - I'm just making the point that new versions of items should always be ADDED to the game instead of being forced on us as REPLACEMENTS beyond our control.

P.S. The Devs need to give us a new version of female Bikini 2 bottoms with the "Sleek" texture so they can match up with the "Sleek Tights" tops.


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Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
Another lost costume piece from the CoV beta was a face option called either "wrapped" or "bandaged". It was a face/head that was completely wrapped in bandages except for the eyes. I'm not sure why access to it was removed.
Yes please!
Quote:
Originally Posted by PownUnoobs View Post
Back in the beta for VEAT's, we had the ability to have more than one Soldier of Arachnos costume. This was done by adding a new slot, which copied over the current SoA costume to that slot. We could then change it to a normal costume or keep it. Then we could change the first slot to a new soldier costume. I think it'd be awesome to get that back.

Apologies if this doesn't actually fit the thread's theme.
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Posted

Quote:
Originally Posted by M_I_Abrahms View Post
I guess this is not *quite* the right place for this, but I still hold out hope that someday the decorated formal military jacket currently available only to male Heroes will someday be granted to female and huge characters.
And the reverse, I want Thigh High Boots for males so that I can make my swashbuckler.


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Posted

Quote:
Originally Posted by Lothic View Post
P.S. The Devs need to give us a new version of female Bikini 2 bottoms with the "Sleek" texture so they can match up with the "Sleek Tights" tops.
P.S.S. Also make sleek sleeves: the one that's tight around the wrist and the one that widens at the wrist.


 

Posted

ALL the original human faces from City of Heroes launch are disabled.

After the CoV expansion, some players complained that the "villain faces" were duplicates of the "hero faces." Those players were wrong. They are, in fact, darker, sharper, frownier, more villainous looking versions of the original human faces. It takes a sharp eye, but close examination reveals that not one is an exact duplicate.

Nonetheless, the original human faces are disabled, so the only way to have an original human hero face is to have it grandfathered in and never visit the tailor.


 

Posted

Great idea!

Also can we get an All Things Art: "Implemented" thread when stuff actually gets implemented? I would like to be able to toss out a "thank you" for working so hard!


 

Posted

Quote:
P.S. The Devs need to give us a new version of female Bikini 2 bottoms with the "Sleek" texture so they can match up with the "Sleek Tights" tops.
You know, if they'd make a Booster Pack where that would be the only featre, I'd buy it in a second.

Bonus points for throwing in 'Sleek Tights' face masks, so they match the rest of the costume.


 

Posted

The Thigh High Boots, circa 2005, September 22, 1612 in the afternoon.



Circa 2007 November 09, 2251



What I'm seeing, is that the new boots, (if indeed those are the new ones and not my mind playing tricks) is that they are much closer to the leg at the top. Could be the higher resolution.

From Live, today.



I'm trying really hard to see the difference, and now I'm not sure if I'm seeing it because I want to, or someother reason, but five years of the same costume.
Completely unrelated,



Stepping into the Wayback machine, you used to be able to apply the leg patterns to both the thigh/tops of the pants and the boot portion This is using a grey blend on white pants, attempting to give it a dirty look. We can't apply patterns to the bottom of pants anymore. or at least I'm missing how.


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