Stone Armor - Granite Armor
For those of you with Stone Armor characters, how attached are you to the current appearance of "Granite Armor"? There are a number of issues with Granite Armor that could be elegantly solved by changing the VFX of the power into something more akin to the other armor toggles in the set. IE, your player model and costume wouldn't go away, there would just be a new set of 'Granite' armor pieces overlaid.
I haven't made any decision to do this, it's just one of the options for dealing with the multiple issues we have with Granite Armor and I wanted to get a sense of how many of you guys wouldn't be able to adapt to a change like this. Before anyone asks, no...we couldn't have it both ways. |
Now, I'm of two minds about this.
On the one hand, I LOVE the huge hulking monster feel of Granite Armour. If anything, I find it isn't huge and hulking enough. In my mind's eye, it's a 50-foot-tall monster That's a big part of what's good about the power, honestly, and it would kind of suck to lose it. Granted, I hate the specific model used, as I don't enjoy looking like a Quarry, but a different, UNIQUE model would be really cool. In fact, if we can get the model to be customizable, I would like that as the best solution.
On the other hand, I think I can work through this. Provided the new animation for Granite were as covering, as big and bulky and visually as heavy as the old one, then I might be able to deal with it. The BIGGEST thing for me is that it does NOT look like Rock Armour. Rock Armour is incredibly small and uncovering, akin to stone slabs here and there on the body. If Granite Armour is going to change, I want to see something either fully-covering or something that only exposes the head. If it becomes too small and light, it would just ruin the feel of the power.
And if you do want to make it smaller and lighter, see if you can't talk to Castle about removing the movement penalties
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Not played a stone tank for a long time due to their bad case of the uglies (when they where still being called turd-tanks, rather than stoners), but having a change to stop all stone tanks looking identicle will be appreciated even from the perspective of having to look at them rather than play them.
And for those who want the size change that comes with the granite, i point you to the science booster pack... its very nice.
For those of you with Stone Armor characters, how attached are you to the current appearance of "Granite Armor"? There are a number of issues with Granite Armor that could be elegantly solved by changing the VFX of the power into something more akin to the other armor toggles in the set. IE, your player model and costume wouldn't go away, there would just be a new set of 'Granite' armor pieces overlaid.
I haven't made any decision to do this, it's just one of the options for dealing with the multiple issues we have with Granite Armor and I wanted to get a sense of how many of you guys wouldn't be able to adapt to a change like this. Before anyone asks, no...we couldn't have it both ways. |
So.. I guess that's my answer.
It's dangerous to go with the opinion of forumites when it comes to changing a power that's been around for so long, when we represent a small fraction of the playerbase.
I would like for my character to look like my character, not like a generic player like he currently does in Granite.
So my vote is for a change to overlays.
Tech Support Rule #1 - They will lie to you. Usually intentionally.
MY issues with Granite are as follows:
1. a minimum heigth toon looks the same a maximum height toon in Granite
2. the automatic gender reasignment that occurs for female stone armor users.
3. there's this hole in the back of the armor I wish I had a picture it bugs me.
I don't know what BaBs is thinking about changing but something needs to happen.
The whole concept of changing into a bulking chunk of rock is the whole idea behind granite, your whole body is covered in rock so your become practically invinsible but as a set back you move slower and do less damage. if the granite effect was changed so vastly that the characters costume was still visiable then this would kinda break Granites concept entirely.
I personally think the best option would be to have a customisable granite, like how you have custom weapons and now, custom powers. If there was a different granite model depending on your body size, which scaled with your height, and you had the ability to change it the same way you can with the other armours in the set, this would make granite really cool IMHO, and i personally think there would be so many more people who would want to see the above than there would to want granite to stay as it is, or have granite become just added rock like the other armours.
The whole concept of changing into a bulking chunk of rock is the whole idea behind granite, your whole body is covered in rock so your become practically invinsible but as a set back you move slower and do less damage. if the granite effect was changed so vastly that the characters costume was still visiable then this would kinda break Granites concept entirely.
I personally think the best option would be to have a customisable granite, like how you have custom weapons and now, custom powers. If there was a different granite model depending on your body size, which scaled with your height, and you had the ability to change it the same way you can with the other armours in the set, this would make granite really cool IMHO, and i personally think there would be so many more people who would want to see the above than there would to want granite to stay as it is, or have granite become just added rock like the other armours. |
Besides, I doubt, no sorry, I KNOW BaBs isn't the sort of Dev to just do some half arsed job. If it's going to get an overhaul, it'll still look like you just walked through a mountain, and the mountain lost.
-Votes Revamp-
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
Fear not. We're only talking about a cosmetic change here, not a mechanical one. Playing in granite is still going to feel slow and bulky, it's might just look a bit different.
|
Having a small figure with a couple pieces of rock tacked on simply wouldn't FEEL right.
BEING slow and bulky without a visual representation of WHY you're slow and bulky just wouldn't work.
I didn't think BaB's meant that the actual armour couldn't be customised, it sounded more like they couldn't give you the option to switch between a new type of granite and the old granite at will...
Or open up the super tailor to everyone since it was a horrible idea to include in the Booster in the first place. Players shouldn't have to pay in order to replicate a thematic choice they already have.
Otherwise, I'm all for the change. Though it would be nice if the visual didn't stray too terribly far from what exists now. |
I read the post about using a bind earlier for the change. This would be most helpful to appease many.
Indigo, leader of the City of Gaymers
City of Gaymers on Guildportal.com
http://www.guildportal.com/Guild.asp...3&TabID=295104
Bah, I don't like were this thread is going
If Babs removes the slow, bulky feel of the granite I have no need for it anymore. Might aswell play my invul then. I know my brother would be hearth broken too if you killed off his main. |
So i don't think you;d have to worry about it =)
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
I would LOVE to see granite armor changed in this way, one of the only issues i have ever had with the power was that we all looked the same when we toggled it on.
Add my vote to the YES party. Granite armor feels awesome because of the heavy foot steps and the screen shake. If you can keep those things, but give us a nice design that still shows us underneath the armor, I am ALL for this change.
BRING ON THE CUSTOMIZABLE ARMOR!
www.justinlpierce.com
A couple people have expressed the concern that they would no longer become huge when turning on Granite, which seems like a valid issue. I'd suggest that you could easily use a costume change at the same time (via binds or manually) to switch to a larger player model, but then I remembered that not everyone has the Super Tailor option from the Science Booster, alas. That particular feature seems basic enough to the game that I dislike it being confined to a booster pack, but I guess that's how it is.
|
Just as the ability to use costume change emotes that came with the Magic booster pack propagated to a set of emotes that everyone could use, this would be an obvious case where a specific subset of players would be granted this special option in a limited circumstance.
Personally, I have no problem with not becoming huge. It's one of the main reasons I've never seriously played Stone Armor.
In a game where control over character appearance is perhaps the most important feature, it's always seemed wrong for you to suddenly have absolutely no control over your appearance when you use a specific power.
Before anyone asks, no...we couldn't have it both ways.
|
I like the form change into a huge rock beast. It's part of my characters concept. and I like that I make the larger boom sound when I walk
Though I would Like to see the new version before I set my opinion in stone. (Oh look a pun)
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
My main character is a Stone Brute.
Absolutely change it. I've never liked Granite and have actually avoided building my character around the power so that I don't have to run around constantly looking exactly like every other stone brute.
Would it be possible, BaB, to give the current costume a monochrome, granite-looking color, including the skin, when you activate Granite, but otherwise look like the costume? I'm thinking of what Kevin from Ben 10: Alien Force looks like when he creates his skin of armor from what he absorbs. You can still see his features and what kind of clothes he's wearing, but it's a solid color.
This would allow people to keep their costume look (colors withstanding), wouldn't make the size bigger if people prefer to play smaller sized characters, and wouldn't be yet another layer of chunky armor like the other stone armor powers. By doing this, I would assume you'd also allow for tinting of the second-skin armor, or else we'd be back to the same thing we currently have, but without swapping the character model.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
I'd like to come down more strongly in the revision camp, but there's a question I need to ask first. Is there going to be code in such that power geometry respects the physique slider?
To see what I mean by this, try creating a Female Spines/ with the physique slider as thin as it can go, and then a Huge Spines/ with the physique slider as fat as it can go. Note that the Spines are "anchored" in the same points around the skeleton of the character regardless of the physique settings, so that the spines appear to project much further from the thin female than from the bulky huge. As another example of this behavior, consider that the female Rock Armor geometry has to be bulky enough in the chest to accommodate a chest slider set all the way to the right.
If the geometry of the new Granite armor acts in this way, then at least one of two things would be true - either a sufficiently bulky character would swallow up the geometry within its own geometry, or the geometry would be sufficiently thick to accommodate any build - which means, in particular, the biggest possible build. It might be possible for that to look good, but I'd be much more in the revision camp if the new Granite geometry was capable of respecting the physique settings. That said, the current Granite doesn't even respect the gender or height selections, so any change that did would still be a step up in my opinion.
@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs
I would definately vote for a change that allowed for customization and seeing your character.
I would absolutely be all for it, however I don't feel your description of the issue is clear enough. When you say "the new pieces will be overlayed" does that mean that the old-form Granite Armor shapeshift model will be gone completely, giving us instead a "Redux Version" as I call it that resembles Old Granite but instead sits atop our characters like the other toggles?
Your wording seems to suggest this, but I'm hesitant to vote one way or the other without seeing the "what if" details.
Though to be honest, not being able to color Granite at all was a major letdown so I'd be leaning yes anyway.
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
BABS Don't do it! The only change I would like to see in Granite Armor would be the customization option of using the Devouring Earth's granite form with that cool looking granite crown thing.
K Thx Bai
I find the current appearance sufficient but never really liked being mistaken for a Devouring Earth. <_<
An original Granite look would be nice and if it let's us customize, all the better! I would like it if it were possible so we'd still become "Giant-sized" when in Granite form. I love that Granite towers over everyone else. Better yet, let us be able to scale Granite form!