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Posts
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Joined
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I have to wait for my work schedule to update, but IF I'm really lucky and have that day off I will most certainly be there. I think the only thing PoS doesn't have is t4 lore. (t3 instead)
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I remember teaming with a few of his toons. Didn't know him well or ever really talk with him but he was a good player and its sad to hear of his passing. I'm going to try my best to make it on and pay my respects come the 30th.
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I tried emailing them, and it wouldn't let me drag and drop them into the attachment area. I'll have to go back and try to do an old fashion trade.
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Quote:I knew they couldn't be sold on WW, but I just checked and they can't be emailed, or put in a storage bin in your sg base.it was my understanding that once you used an enhancement booster on something it became untradeable period or like an attuned IO where its only tradeable between toons on your own account (which is a reason i havent used any yet)
Nevermind, I guess these aren't for sale =(
Anyone know a way to store them somehow, or unslot the booster? If I can't put them in an email, then how would I go about trading them to another toon of mine that could use them? Am I just condemed to have these sit in my enhancement tray for all eternity because I can't bring myself to delete them? -
I've got a set of five Unbreakable Constraint's (purple hold set) and four of them are +1 because of enhancement boosters. I pulled them out of my build because I didn't need it's bonuses, and now I can't sell them on WW.
Each->
Chance for Smashing Dmg - 110 million
Hold/End +1 - 170 million
Hold/Rech/Acc +1 - 225 million
Rech/Acc +1 - 215 million
Hold +1 - 110 million
Or all together -> 800 million (save 30 million)
I got these numbers by averaging the five most recent crafted, then taking the average of the five most recent uncrafted recipes and averaging those two numbers together.
...they just need to make an unslotter for boosters, it'd make my life so much easier. -
Quote:Thanks for understanding where I'm coming from on this. Also I see your desire for a blaster secondary that is not devices but rather some mix of existing weapon sets for melee purposes. Lets face it, who hasn't wanted to make a blaster that also swung a sword/mace/axe around also!? Although porting over an entire melee set wouldn't work well with how the blaster secondaries are currently set up. As it is most of the secondaries average at about 3-5 melee or PBAoE attacks, so making a secondary that was basically identical to a pure melee set would really off balance that system. What I'd suggest is the devs mix melee powers from a set with some generic powers, for example powers from a melee set like Katana could be mixed with powers like Conserve Power, Build Up, Boost Range, or Power Boost; basically generic self buff powers that were put in "Energy" manipulation could be mixed with melee sets to make new blaster secondaries quickly and easily. Only problem is that in doing that you would probably have to betray the 'rule' that blaster secondaries have to have a moderate dmg foe immobilize. (Energy Manipulation is the only secondary that doesn't have one) If the devs where really bent out of shape about this they could always make the tier 1 power web grenade. Daveyj3, I like the fact we are both on the same page here, you should make a post about the blaster secondaries. My attempt to convince people that there are power sets waiting to be created from existing material has seemingly failed considering everyone seems to think the set up for a psi defense set is "too similar" to something else, and not embracing the opportunity to have a broader choice.you're totally right.
there are a couple other sets that could be created rather easily by re-arranging sets to make new-hole-filling sets, and this is an excellent example. dark for blaster secondary is also a good example of something like this happening.
it's not proliferation and it's not something completely new requiring even long turnover time for animations and extra balancing. numbers to comprable powers exist, and are great guidelines.
i really hope things like this happen from time to time, there are several great sets i would like to see happen including this one. [im hoping for custom weapon combo blaster and dom secondaries].
thanks for explaining so eloquently what i been thinking
P.S. - to all the people that said my idea was the same as SR and a psi defense set wouldn't be cool, I just went ahead and made a Arachnos Widow toon, because that's as close as I'll get for now. -
Quote:I was actually worried about that. That's why I didn't suggest a super Tier 9 defense power; instead Drain Psyche could take its place. Maybe give it a longer recharge like a tier 9 would have, get rid of the regen/recovery debuff aspect, or just nerf the crap out of the debuff.Don't get hung up on the name.
I agree Precognition is just an enhanced version of Super Reflexes but as he said, he really means for psychic defense, not limited to mere precognition.
Having said that, I think that particular combination of powers could be a little too powerful.
Drain Psyche is one of the most powerful regen debuffs in the game, combining that with a melee's high damage would make short work of pretty much anything.
As far as it being similar to SR in the idea of seeing/dodging stuff before it hits you, and therefore you could pretend SR is a precognition set; to me that's like the people who play energy blasters to pretend they are using water blast attacks. Not that its bad, they're working with what they've got; but in this case I really don't see a reason for this set not to exist.
Ninjitsu is Super Reflexes dulled down, but with a heal; which is more like what I'm suggesting than SR. I've posted this thread on a couple of the CoH forums I'm on and everyone seems to keep getting caught up in the fact that it's similar to another set. When you think of it the only defense set that is rather unique is Regeneration. All the other sets have sister sets. Fiery Aura , Dark Armor, and Electric Armor are all creepily similar. (res based) Same goes for Super Reflexes, Ice Armor, Shield Defense, and Ninjitsu. (def based) Then you have Invulnerability, Stone Armor, Energy Aura, and Willpower. (res&def mix) So everything is a thematic variation based on one of those three categories.
Besides, its about time we have a real psi defense set. Yes Willpower, Stone, and Dark Armor have psi defense/resistance but its not heavily focused on like fiery aura is to fire. There is a thematic set for every one of the types of damage, why not give us a psi set. I think that with all the psi that's starting to show up in the game, it'd be nice to have a set specially designed to counter it. Besides 90% of the powers/animations already exist. -
Valid points, but sadly I feel like my point wasn't made well, and for that I apologize. Precognition was more of a placeholder name rather than just calling it psychic defense. So, I guess it'd be a mixture of psychic powers, the primary defenses coming from precognitive abilities, and the other powers from other psychic disciples.
I know some things don't make sense and may never make sense (Drain Psyche) but there are plenty of powers like that in the game, plus we are playing in a fantastic universe, so I say don't try to logic it out, just go along with it.
This brings me to what I guess the point I was really trying to make was. City of Heroes has always prided itself on it's diversity of powers and costumes, so why not take some of the powers that already exist in the game across multiple AT's and power-sets and bring them together into a new power set. Why? Because they exist and its a quick and easy way to give players that much more freedom. So what if its similar to SR or Ninjitsu, its not meant to be a whole new thing with a whole new system. A shapeshifting set, radiation, temporal armor, or intangibility set would be cool, I do agree with that; however that would require all new powers to be created, all new numbers, new animations, and so much more. I'm not saying they shouldn't work on making those, but that they should look into doing little easy projects like this to fill the gap between releasing major/original sets.
So, why not give us a new power set when it would only take a couple guys a week (or less) to produce, then turn around and sell it for 800 points on the Paragon Market? -
That'd be the biggest let down of a hero ever. "Ma'am I'm here to save you from having your purse stolen....wait never mind he's got a gun. Surely you can handle this yourself..."
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So, I was talking with someone the other day and they brought up the fact that the devs (to our knowledge) hadn't announced any plans so far for a new melee defense set. They've released stuff for defender types, blaster types, and melee fighting types. Plus they are coming out with titan weapons (and staff melee?). So where is the new defense set? We haven't seen anything since Willpower. My suggestion was a combination of currently existing powers to make a psychic themed defense set.
Of course they'd have to tweak numbers, and maybe even change a couple animations, but the groundwork is already there. I envision this set as kinda being like a precognition type set that gives psi resistance and defense. Basically Willpower meets Super Reflexes meets Ninjitsu, meets Arachnos Widow.
(Not necessarily this order. Just listing best potential powers)
2-3 powers - (Toggles) Positional defense, and Psi defense (or psi resistance)
Indomitable Will - (Click) Prot status effects, +Def Psi
Mind over Body - (Toggle) Res S/L/Psi
Foresight - (Auto) Res status effects, Res Psi, +Def to all
Mental Training - (Auto) +Rech, +Spd, Res Slow
World of Confusion - (Toggle, Taunt Aura) PBAoE minor DoT, Foe confuse
Drain Psyche - (Click) +Regen/+Recovery, Foe -regen/-recovery
Other powers to consider would be Mask Presence (toggle, stealth, +Def) and even Mind Link (team +def) considering shield defense has somewhat of a similar power.
Considering stuff would have to be balanced the positional defenses for this set should probably only add up to, or just under 13% (unenhanced) because it wouldn't be a purely defensive set like SR*. I say this especially because Mind over Body is a resistance power and Drain Psyche can be used like Instant Healing from the regeneration set. So while 13% unenhanced seems low its still a number that with some work a person could make a soft capped defense build out of. The only decent argument this set could have for having a higher base defense to positionals would be that I didn't suggest some uber tier 9 power that grants forty something percent defense to everything with a thousand second recharge. That being said, it would be a psychic defense set, psi defense should be a bit higher than ~13%.
*(stalker/scrapper numbers) SR gets 19.5% positionals unenhanced. Also note that Ninjitsu only gets 13.9% defense to positionals considering it has a self heal and a couple debuff powers.
~stops ranting and steps off soap box~ What do you guys think? Even if it didn't end up being apart of some awesome flavor of the month build, a little variety in melee defense sets wouldn't hurt would it? -
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So, I was talking with someone the other day and they brought up the fact that the devs (to our knowledge) hadn't announced any plans so far for a new melee defense set. They've released stuff for defender types, blaster types, and melee fighting types. Plus they are coming out with titan weapons (and staff melee?). So where is the new defense set? We haven't seen anything since Willpower. My suggestion was a combination of currently existing powers to make a psychic themed defense set.
Of course they'd have to tweak numbers, and maybe even change a couple animations, but the groundwork is already there. I envision this set as kinda being like a precognition type set that gives psi resistance and defense. Basically Willpower meets Super Reflexes meets Ninjitsu, meets Arachnos Widow.
(Not necessarily this order. Just listing best potential powers)
2-3 powers - (Toggles) Positional defense, and Psi defense (or psi resistance)
Indomitable Will - (Click) Prot status effects, +Def Psi
Mind over Body - (Toggle) Res S/L/Psi
Foresight - (Auto) Res status effects, Res Psi, +Def to all
Mental Training - (Auto) +Rech, +Spd, Res Slow
World of Confusion - (Toggle, Taunt Aura) PBAoE minor DoT, Foe confuse
Drain Psyche - (Click) +Regen/+Recovery, Foe -regen/-recovery
Other powers to consider would be Mask Presence (toggle, stealth, +Def) and even Mind Link (team +def) considering shield defense has somewhat of a similar power.
Considering stuff would have to be balanced the positional defenses for this set should probably only add up to, or just under 13% (unenhanced) because it wouldn't be a purely defensive set like SR*. I say this especially because Mind over Body is a resistance power and Drain Psyche can be used like Instant Healing from the regeneration set. So while 13% unenhanced seems low its still a number that with some work a person could make a soft capped defense build out of. The only decent argument this set could have for having a higher base defense to positionals would be that I didn't suggest some uber tier 9 power that grants forty something percent defense to everything with a thousand second recharge. That being said, it would be a psychic defense set, psi defense should be a bit higher than ~13%.
*(stalker/scrapper numbers) SR gets 19.5% positionals unenhanced. Also note that Ninjitsu only gets 13.9% defense to positionals considering it has a self heal and a couple debuff powers.
~stops ranting and steps off soap box~ What do you guys think? Even if it didn't end up being apart of some awesome flavor of the month build, a little variety in melee defense sets wouldn't hurt would it? -
PoS still needs MSTF and Masters of the Dr Khan. Let me know when you plan on running these.
ps. PoS is a little more survivable these days....you know....*cough* barrier *cough* incarnate stuffs *cough* -
I checked out all the new travel auras a little while back on beta; its really sad when the aura you're least excited about (rainbow) is the best looking aura of the whole bunch.
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If they were still around I'd say one of these two. -->
http://faces.cohtitan.com/profile/Su...er/photo/27705
http://faces.cohtitan.com/profile/Ka...Man/photo/4405 -
Unfortunately like they said above, it could really be anything. On the note that you live in south AL, I live in the Auburn area and my girlfriend and I were doing a task force when the internet cut out the night of those storms. That was all that happened to our internet, but then again I don't know where ours is based out of. We use Charter and get 8mbs (I think 12 actually, they said there was an upgrade) and between both of us running the game the only lag we typically get is when we set the graphics settings to high.
Is your computer overheating? My girlfriend's laptop which had been able to run on pretty high graphics started having some issues with lag and she tried everything from reinstalling/updating graphics drivers to system restore. It then occurred to her that her laptop after a while of lag-less gameplay would mysteriously begin lagging about the time the side of her laptop would nearly burn her when she bumped the vent o.0 she got a chill-mat thing for it and problem solved.
Although, it could just be the game right now. With the release of any major issue like i20 there is always some stuff that accidentally gets fudged up and slows the game down a bit. The devs are pretty good about getting it fixed though. If none of the suggestions presented help, wait a few weeks and watch the patch notes to see what was fixed/corrected/updated/removed and do like Blitzkrieg88 suggested and get out of "prae-whatever" (yeah its a mystery to us too) or make another toon and start in hero or red side. -
As much as results would be cool, you guys aren't allowed to read/judge them today. It'd be a crime against everyone's favorite mexican holiday.
Simplified version for people already drinking -> PERK peoples, go get drunk its the Mexican's Saint Patrick's Day. -
When will the winners be posted? I read a lot of really good entries and I don't hold too much hope for my own, but I'm still very curious.
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Cutting it close at 580 words.
Phoenix of Syrinx has seen her fair share of highs and lows. The looming debt limits keeping her company on her trek to fifty, and the ever empty bank account keeping her from fully slotting stuff properly filed away as memories to be drawn upon with rarity. PoS' high points come and go with the times, but two of my fondest memories come from the early days of the ITF. Back when doing a pug run meant your chance of failure outweighed your chance for success, and people built teams with a rather formulaic pattern.
It was on one of these runs when PoS found herself on a rather shaky team built from the server's alts and was starting to consider it more of a run for money/drops. The team tank already had issues holding the aggro, buffs were few, and the damage output kinda unsteady as someone/people on the team being dead at any given time but we kept moving. As the cut scene finished and we made the push onto the platform to confront Romulus the situation became dire as the defeats stacked up. A couple of the methods that had been developed were tried but to no avail. Wherever we went the team crumbled. It was then we were just throwing ourselves against him while he stood in his original area when I invented a new method. (I say I invented because I never saw this method prior and well...haven't seen it since, heh.) The PoS' ITF Whack a Mole Edition! I had everyone but the tank hide behind the staircase wall next to Romulus while the tank stepped up to take him one on, well Romulus plus his nictus gang. As he kept that over sized man ape gone wrong thing busy the remaining team members hiding behind the wall began cuing up powers and jumping. Yes imagine that one, about six toons hitting a power, jumping to let it activate and then letting it finish animating from behind the relative safety of the wall. It was brilliant, the tank held his ground as the team chipped away at his health, and only showing their faces long enough for the nictus pets to get a weak heal off every once in awhile. With some time we finally brought the hulk to his knees, reclaimed Cimerora, and claimed our "that wasn't worth it" reward.
There was also the time the world's worst tank was on our ITF run. The team collectively decided that PoS of all people could do a better job. The only tank I'd ever played at that point made it to level squat, but the basic concept was simple, make the enemy try to kill you more than the other people on the team....and thats something PoS has had a lot of practice at. Of course in the style of PoS rise of the phoenix had to be used at more than one occasion, but in the end we won the day, and got another trap of the hunter for our efforts.
Its sad though, a moment so defining in one characters life can be so insignificant to the people surrounding you that its lost entirely within days, as your defining actions on one day mix with the million other heroic actions of your peers. It wasn't long after the time I was chosen to be the tank that I created the Forgotten Phoenix, a stone/fire tank to immortalize the PoS' actions that day. -
*wonders why my previous comment's time stamp said 8:10am when it was clearly 3:10am*
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Quote:I've never really kept up with who is the best of the best at whatever, but these are people on Triumph that are all highly skilled and known widely.The toons that I think have the most notoriety on the server are ppl who would prob not going to enter this contest. IMHO, these folks are prob the most known for play skill and personality:
Skill players:
Illusions of Grandeur
Ill/Rad troller
@tamaki revolutions
Soloed GMs and AVs throughout the game. Present at every major server event. Player is well known in server
S1337
Cold defender
@Cancer
Inspired several copy cat toons on the server. Also soloed GMs and Avs. Well known to many in server.
Christina Redhand
Scrapper
@Maya Redhand
Also inspired many copy cats. Player is well liked and known throughout the server.
Well-known folks:
Ultrabatz
Scrapper
@Ultrabatz
Player is well known throughout the server. Toon has one of the highest badge counts on server.
White Succubus
Emp/Ill (?)
@Snow Globe
No. 1 badger on the server
Cathartic
Ice tank
@Cath
Player is one of triumph's old skool. He doesn't play so much anymore, but he is still well remembered.
I know i'm forgetting a bunch of folks. Apologies!
@Grog the Big
@Sun Splitter (moved to WoW, but still remembered...maybe not for good reasons)
@Dawun
@Kay Parfait
@Magenta Bolt
@Fallenz
@Jakara (Known all over Triumph for her empathy defender Syndralina, and her dedication the The Model Citizens SG with 6+ million prestige)
And what about me? @Phoenix of Syrinx the self proclaimed most awesome PVE Fire/Fire/Fire blaster on the server who can claim to effectively incorporated Rise of the Phoenix into his attack chain. =P -
I know it will probably be deleted shortly. That group just seems like it'd sap the fun out of the game or turn it into more of a job/religion than anything.