Stone Armor - Granite Armor


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Posted

Quote:
Originally Posted by EvilRyu View Post
Let me just say this first. Thank you very much for fixing the Assassins Strike for Martial Arts stalkers. Now about granite, the looks of powersets are one of the biggest factors on whether I am going to play something or not. For instance prior to issue 16 I would never ever touch spines perioid. The banana look is what turned me off to the set. By changing it, I can possibly start rolling some spines toons. The look of stone armor specifically granite has been one of the reason I wont touch this set. So yes changing it will overall be a good thing. I think if you leave the option to have both skins more people will be happy.
Seeing as he ALREADY said both skins WOULDN'T be possible I think it might be an all or nothing. In that case, I'm fine with a change. I'm not married to the look of Granite.


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Posted

Quote:
Originally Posted by Blue_Mourning View Post
I love the look of Granite Armor so I'm not sure I would enjoy the idea of a change, especially since by now, I'm so used to it. However, I'm not against change but I would like to see the concept art before I make a decision like someone said above. Making a decision without knowing what both look like it rather difficult.
I agree with this post.


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Posted

Well, changing Granite into a "regular" armor toggle would force me to eliminate two of my stone armor characters.

Those two are spec'd (and IO'd) to be able to "live" in Granite and only turn it off while travelling.

Angry Lawn Gnome, especially, would have to go since a major portion of his concept involves the whoosh from a 4' minimum height slider toon into the 7' monstrosity that is Granite form.

So, if it's a choice of "shape-change" Granite or "toggle-armor" Granite, then I have to vote for the existing "shape-change" animation. While I'd love to see some options added, I'd hate to lose one of the few really unique powers out there.

That being said, if BaBs decides to change things, I'll live with it.


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Posted

Short, simple and sweet-- change it.


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Posted

My SS/Stone brute is my favorite toon, and I like the way granite armor looks now. The only way I wouldn't be opposed to a change would be if making the alterations would ease up at least a little bit on the negative aspects of using the granite armor (i.e. run speed or -recharge duration) without nerfing the set's ability to mitigate damage it takes.

If it would only be an asthetic change so people can have green/purple/yellow etc colored chunks of rock attached to them, I'd much rather keep the model we have now. It makes a stone brute stand out during particle heavy fights and strike forces.

That being said, I would like to add my request to the others that have posted for a mock up or quick sketch on what you're thinking you'd like an alternate form of granite to look like.


 

Posted

I have no problems with turning the visual fx of granite from using the current model to using a model similiar to the other armors.

I would guess that the sound fx associated with granite would not change? I do like the booming sound granite makes when moving.

Presumeably the speed debuff doesn't go away either so one still gets the intial "I'm a 30 ton hunk of rock that will slowly grind your evilness/goodness to dust" feel.

The idea of using a costume change at the same time as executing granite would be a nice way to preserve the "I'm a big bulky rock" feel. At least thats how I feel about it. One could use the costume change emotes too from the Science pack to spiff up when you activate the power too. Not sure how the costume change emotes interact with existing power activation/rooting/animation, but sounds promising enough.

And yes, I do have a stone tanker that I play. Infinity - Bone Slag - lvl 50.


 

Posted

Hi BAB,

I'm glad that you're considering this as an option for us! I was in the process of mocking up some granite looks that I would like to see. You guys are on a roll with customization!


 

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I do not have a stone tank or brute, so take my opinion under others who do, but I would like to see this change and it would possibly (combined with the coming lava and crystal themes) make me roll a stone tank.

The main reason I support this idea is two fold:

1.) It would make it so not all stone tanks looked the exact same since most stay in granite all of the time (that's another discussion though)

2.) What you have done, BABs, with spines, earth assault/control, stone melee/armor and the alternate animations of SS and MA have all been above the standards of long ago by a long shot and I'm certain the new Granite would look amazing!


 

Posted

I personally would like to see something different than the current look of Granite Armor. I know I'm poking the tiger at this point but is it possible to set up Granite (and the other stone armors) as a series of selectable (and tintable) costume pieces so that Stone tankers can create their own look?


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Posted

I have both a Stone Armor Tanker and Brute. I love the concept and feel of going from a short character to a hulking mass of granite. Simply put, I do NOT want a change if it means removing the large mass of rock that is Granite Armor as an option entirely.

*However,* if there's an option to choose, like this:

-Legacy Granite Armor
-Color Tintable Granite Armor
-Other Large DE models (DE Granite/Sentry; color tintable as well)
-New Granite overlays

*That* would be ideal for all. I know what BaBs said in his post, but I think this would appease all. I know that I'd be willing to wait to get something like this implemented.

As for removing the old Granite Armor for new overlays, just no.


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Posted

i would like it changed to a more customozable option. everyone in granite currently looks *alike*.why must eveyone look the same?
as a matter of fact, i dont even care what you change it to. anything but current is my vote.
and i want stone claws to match.
ty for askin. i would rather have something customozable if i got a stone high enough level to get the power


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
For those of you with Stone Armor characters, how attached are you to the current appearance of "Granite Armor"? There are a number of issues with Granite Armor that could be elegantly solved by changing the VFX of the power into something more akin to the other armor toggles in the set. IE, your player model and costume wouldn't go away, there would just be a new set of 'Granite' armor pieces overlaid.

I haven't made any decision to do this, it's just one of the options for dealing with the multiple issues we have with Granite Armor and I wanted to get a sense of how many of you guys wouldn't be able to adapt to a change like this.

Before anyone asks, no...we couldn't have it both ways.
Hm... well, I would assume the same solution could not be applied to Kheldians. The Dwarf form might be workable, but Nova is just too inhuman.

I suppose for Stone characters, though, that would be just fine. I would point out that for those who would miss the size and model change, you can still create an alternate costume that would have those characteristics.


 

Posted

Want change. Old = bad. Different = good.

That's for all things, IMO. As to the Stone Armor/Granite Armor particular case: I would be thrilled to have the current way of doing it go away forever. It just doesn't make any sense to me to be converted into something that looks vastly different than the character concept requires. Please forgive my saying so, but if people want a different look for one particular power, then costumes are the way to go. I don't design a character's look around one power and I don't want one power to completely change the character's look.

Thanks a TON for bringing this up and considering this, BaBs. It means a huge amount that you would look into this by asking the player base. I am surprised you didn't use an actual poll in the forums for it, though. #thingsthatmakeyougohmmm

Robin


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Posted

Ch-ch-ch-ch change it up!


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
For those of you with Stone Armor characters, how attached are you to the current appearance of "Granite Armor"? There are a number of issues with Granite Armor that could be elegantly solved by changing the VFX of the power into something more akin to the other armor toggles in the set. IE, your player model and costume wouldn't go away, there would just be a new set of 'Granite' armor pieces overlaid.

I haven't made any decision to do this, it's just one of the options for dealing with the multiple issues we have with Granite Armor and I wanted to get a sense of how many of you guys wouldn't be able to adapt to a change like this.

Before anyone asks, no...we couldn't have it both ways.
How attached to the current Granite appearance am I?

Not at all.

And, considering that an overlay method paves the way for power customization, I wouldn't miss the original Granite if you paid me to.

One caveat. It CANNOT be "Poo Armor 2.0"



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Posted

A way to shade different colors would be great, at least we wouldn't all look the same. I'd even like the option to turn off the fx entirely.


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Posted

I would be Ok with it if the new Granite were basically a huge stone exoskeleton.

My stone tank dates back to the original Stone Armor set, so I went through the original "poo armors." I'd be a little dissapointed if Granite went back to just a full-body Stone.

If, on the other hand, it were something that looked a little bit like the current Granite, but with your character partially exposed on the front/top of it... That would be awesome.


 

Posted

I vote yes BABs, I would love a chance to have my granite brute look different from the granite next to me. Not to mention people who have wanted claw/stones would be able to make them.

To those opposed for RP reasons, simply buy the science pack and make a costume to show the size change.


 

Posted

I don't understand why Granite Armor is any different from the tier 9 Electric Armor, which has been customized easily.

If changing the armor really is the only way to make it customizable, then why not start with Ice Armor as a base, then add more pieces to it until it covers the character (especially huge characters, which Ice Armor doesn't fully cover) and then make it opaque?

I think Granite evolved because there was no way to create an "all-over" Armor that didn't occasionally have a part of your costume peeking through it, requiring a complete swap of character model to ensure the effect worked. But again, electric Armor does this without any hassle - why not start with Electric Armor's tier 9 and work backwards to Granite-looking Armor from there?

Maybe Electric's tier 9 is actually an invisible character model with a dancing lightshow around them. That's fine - use that concept and create an aeefect that looks like the rock monster in the Galaxy Quest movie - not a distinct physical form but instead more of a pile of loosely-connected orbiting bits of rock with a vaugely-defined head and limbs.

Alternatively, make granite a multiple-choice power where you select one of four(?) possible options, each one a distinct tier 9 power that prohibits use of the others.

I'm worried that BaB will annoy people by going down a road that's easier but not entirely necessary. Players won't be happy with just a bulkier version of poo armor that has gaps and doesn't look invulnerable.


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Posted

My vote is for changing it. I would guess that most people would feel having some ability to customize Granite would be far better than the static form it is now. I kind of like the look of it now but I rather have something that I can add my own unique twist to.

Thanks for at least considering the change.


 

Posted

Oh god yes... with the customization of Stone in I16 I have a stone/stone brute planned... already have the name reserved and messed around with her on test.

Crystal armor tinted deep blue along with crystal hammers look SO awesome! Especially when I beat people over the head with them and they leave little blue shards of blue crystal around. ^_^

But when I found out granite was possibly not going to be customizeable... well... I am seriously considering running a graniteless build.

SO! Yes, please give me tintable overlayed granite armor! Preferably one that is crystal and awesome looking, heheh.

Power customization! Now and forever!


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Posted

Quote:
Originally Posted by Dollymistress View Post
That looks quite a bit like Cloak of Shadows.

Which a lot of people hate, hate, hate for obscuring their costume. To the point where BaB has now created a version that doesn't.

There's no winning here, really. And given that, I think it's most likely that there will be no change to Granite - because if you have a choice between putting in a lot of work, and doing no work, and people are mad either way...


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Posted

Quote:
Originally Posted by BrandX View Post
I think BABs is talking more about graphic wise problems. Not about the fact that Granite can't be in use with alot of the other toggles.
I'm suggesting it as a way to do BOTH. You could use the classic granite armor that is OP but can't be used with other toggles, or the new armor that is customizable and is intended to work with the other armors. It would just be a 10-power set.


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Posted

Quote:
Originally Posted by ChaosExMachina View Post
I'm suggesting it as a way to do BOTH. You could use the classic granite armor that is OP but can't be used with other toggles, or the new armor that is customizable and is intended to work with the other armors. It would just be a 10-power set.
A second choice would be a way to go on this, I agree. Just have it lock out powers, like Widows having to choose between Follow Up and Buldup. Or just have them shut each other off.