2nd set of ATIOs spotted on beta


8_Ball

 

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Originally Posted by ChaosAngelGeno View Post
So are these going to be released in a separate booster pack? or are they going to be added in the existing boosters?
I would bet on new booster packs and not being in the existing boosters for two reasons which are selling new boosters would be the primary one and to avoid the potential problems of adding them into the current boosters.

Where the real speculation lies is on whether these would, when they come to live, be convertible from the existing ones or not as out of set conversions.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

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I'm guessing they figured out new technology that lets them add a barrier with hp. Or maybe partial aborbs. Yes this + Hybrid makes MMs just stupid redicious. I'm fact, the game is basically over for MMs. Unless they add a new difficulty.


 

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Originally Posted by Leo_G View Post
Although I wish they'd stop putting these things into enhancements and make powers/powersets that utilize these new mechanics.
--sly grin--
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Originally Posted by Goliath Bird Eater View Post
The problem is that, since you don't need a special invite to take part in VIP betas, some players see this as free reign to post every last shred of information about those leaks that they can to public areas of the board.
It's interesting you think that copying information from one public forum to another public forum is a problem, somehow. I suggest you try not to look too hard at what's going on all over the Internet. It might upset you.


 

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I had been wondering whether we'd see a new set of Super Packs. This suggests the answer is "yes." Perhaps the real question shouldn't be about the new ATO's, but about what the new SuperPack2-only costume set will be, as well as how loud the teeth-gnashing when it's announced will be.


"Bombarding the CoH/V fora with verbosity since January, 2006"

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A CoH Comic: Kid Eros in "One Light"

 

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Originally Posted by Goliath Bird Eater View Post
As I've said in other threads, the problem is not that the leaks exist -- given that the studio works concurrently on multiple game updates, they're unavoidable. The problem is that, since you don't need a special invite to take part in VIP betas, some players see this as free reign to post every last shred of information about those leaks that they can to public areas of the board.

And for those wondering: Yes; I AM making a statement by posting in every thread related to leaked content.
I don't see why it's such a 'big' problem. So people get to talk and come up with new concepts. Big freaking whoop. It's not like the world is about to end. In fact, if a really, stupidly bad idea gets leaked early from Beta, then maybe there might even be enough time to get it changed.

C'est la vie? *shrug*


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Darn, now I'm prolly gonna have to make some decisions about whether or not to slot a Purple, PvP or ATO set from now on. Especially on my Warshade. I was only recently able to collect six catalysts for the Kheldian set I just slotted in one of her attacks!


 

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Originally Posted by Kangstor View Post
It floats with red over your characters head critical strikes when proc fires so I can say that it is only in whatever power you use but it fires a good amount (3 ppm on gamblers cut would be a disadvantage actually but I don't see much problem) however there is no buff icon or anything like that so I am not sure how long it affects powers still with my attack chain it is irrevelant since GC is used two times in a 4 attack chain and always before big burst of SD or GD. SD and GD having -res procs worked like a charm too.
Ah, so that sounds like it's using the same mechanic they added to Eagle's Claw for Scrappers. That would mean it's a chance of +50% critical hits that triggers some of the time and only lasts so long after triggering.


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Originally Posted by UberGuy View Post
Ah, so that sounds like it's using the same mechanic they added to Eagle's Claw for Scrappers. That would mean it's a chance of +50% critical hits that triggers some of the time and only lasts so long after triggering.
It's exactly that, and stacks wonderfully with Eagle's Claw's boost as well.


 

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My question is: Can you use this 2nd set of ATOs along with the 1st set.

So could I have Scrapper Set 1 in a power, and then Scrapper Set 2 in another?


 

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And of course, the Tanker bonuses still suck.


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That Dominator Fiery Orb intrigues me. It's as if they keep wanting to play my Kefka-esque Dominator, as that would fit him perfectly.


 

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Originally Posted by Olantern View Post
I had been wondering whether we'd see a new set of Super Packs. This suggests the answer is "yes." Perhaps the real question shouldn't be about the new ATO's, but about what the new SuperPack2-only costume set will be, as well as how loud the teeth-gnashing when it's announced will be.
You are most likely correct. My stomach is doing flip flops in disgust.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

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Originally Posted by Issen View Post
My question is: Can you use this 2nd set of ATOs along with the 1st set.

So could I have Scrapper Set 1 in a power, and then Scrapper Set 2 in another?
Considering I have first set in flashing steel and second set in gamblers cut yes you can slot both of them (which is a bigg success for me since my character only had two purple sets and now I have 4 %10 recharge bonus :P) Also by looking at numbers I can guess what will be third sets set bonuses will be like. I need a couple of respec in a year or two it seems :P


 

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Originally Posted by ShadowMoka View Post
Liking the Blaster one especially.
The Blaster one actually annoys me, in that it seems more like them trying to throw the Blaster people a bone instead of actually addressing the concerns being raised in the forums recently.


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Originally Posted by Zwillinger View Post


Guys, these are still WIP and we did not intend them to be seen this early. Let's not send ourselves into a spiral this weekend talking about them.

Thanks!
Just replace the 9% Accuracy on the 2nd Stalker ATO Set too 10% Regen & it'll be good!


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Originally Posted by ChaosExMachina View Post
Oh my.

They made up for an awful first mastermind set!

I still want to slot them in non henchmen powers though.
Indeed, I can see my MM's slotting the proc only from set 1 and then 5 of the second set all into the same power.


 

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Originally Posted by Ideon View Post
Haha, where's GuyPerfect? I'm pretty sure he's crying toxic tears of happiness.
Seriously...I might have to message him. He needs to see this lol.



 

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Absorb is a thing from some stuff. We'll find out exact final information when they're ready. *insert Golden Girl winky thing*


@bpphantom
The Defenders of Paragon
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HA! Oh Bp lol.

I think these Enhancements are a bit to high. The benefits of these seem to cater more towards the younger lvl toons. I think that these should be available at level 30 or 35.

At lvl 47 you're already "Meh, I will slot these later." Don't get me wrong a lot of them are a must have but if one could use them at lvl 30 or 35 it will help toons get over that hump.



 

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Originally Posted by Tater Todd View Post
HA! Oh Bp lol.

I think these Enhancements are a bit to high. The benefits of these seem to cater more towards the younger lvl toons. I think that these should be available at level 30 or 35.

At lvl 47 you're already "Meh, I will slot these later." Don't get me wrong a lot of them are a must have but if one could use them at lvl 30 or 35 it will help toons get over that hump.
Judging by the Corr one, they'll be slottable at level 10.


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by BrandX View Post
Judging by the Corr one, they'll be slottable at level 10.
Yeah, that one makes sense but the blaster one also needs to be lowered to level 25 or 30.



 

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Originally Posted by Tater Todd View Post
Yeah, that one makes sense but the blaster one also needs to be lowered to level 25 or 30.
What I mean to say is I'm guessing all the new ATOs will likely be like the first round of ATOs.

Slottable at level 10, untill you upgrade them.


BrandX Future Staff Fighter
The BrandX Collection

 

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I have a question about spiders bite.

Are these the catalyzed versions we are looking at on page 1? If not...

Spiders bite would provide 5%? damage for each 2 slotted. 3 2 slot sets of catalyzed is 15% damage, plus the damage on every attack, worth probably another 1 or 2%. So you are looking at up to 20% extra damage possibly. +Musculature, you could have 65% damage _all the time_ at 50, before additional buffs from set bonuses. It seems conceivable that between spiders bite, musculature, and other things, you could have a full 100% damage bonus, for a walking bonus of 300% damage to all attacks. That is INSANE.

Of course if its just 2.25%, well, thats not as spectacular.

Like wise, 2.25, if not catalyzed, may be as much 6.5% max hps. On something like a tanker-crab, that could be significat, especially stacked with serum....

edit: At the very least, 2 3 setted would give you 4.5% max hps and 5% damage, which when musculatured would give you 50% + set bonuses. I guess thats not TOO bad...


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