Discussion: Featured Items at the Paragon Market - 11/1/11


3dent

 

Posted

Quote:
Originally Posted by Serpine View Post
If the non-whistle components of these were permanent powers so I could always have a shotgun and baseball bat on call (which would be cool for natural street thug characters and such) then it might be tempting.

But I will never spend points on a consumable.
Pretty much this. I'll buy pretty much any power if it's permanent. I bought the self destruct power which I have never used except as a test to see what it looked like. But no way am I paying for expendables.


 

Posted

Quote:
Originally Posted by rsclark View Post
Pretty much this. I'll buy pretty much any power if it's permanent. I bought the self destruct power which I have never used except as a test to see what it looked like. But no way am I paying for expendables.
There's only one consumable power I'll pick up, and that's the XP Booster, especially when it's on sale. Other than that, cash money for this pack's never gonna come from me. The only thing I like out of it is the Warwolf Whistle, most of the rest is at best 'blah'.

That said. I like the idea of bundling temp powers and other consumables, but not at that price. For me, if I'm going to plop down the equivalent of five USD or one months VIP stip-end, how about letting us, the players, choose the contents of the bundle? Otherwise I'll probably pass on these every time.

One last thought. How about, if you do another of these consumable bundles, you add powers into the bundle that are not available as temp powers any other way? For reference, check the #1 line in my signature for what I mean. THAT I would pay for without doubt, for certain powers.


Even against certain death, it matters not how or if we fight, only that we do.

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Posted

Quote:
Originally Posted by RavenSoul View Post
There's only one consumable power I'll pick up, and that's the XP Booster, especially when it's on sale.
The XP booster's sort of a weird exception, because even though it's consumed, the XP you get from it is a permanent boon. It's a little too expensive for too little effect for me, personally, but I wouldn't lump it in the same category as Temp. Powers or Inspirations.


 

Posted

Being that temporary powers simply use base accuraccy, I never use them anyhow, as they will often -miss- versus anything, but an even con, which I rarely ever fight.

Being that I skip all consumables, esp. ones that would last less than an hour if I simply 'used' them like I had them to burn, I've passed this one up. Though I suppose making them a permanent temp power would have brought you flack from the 'pay to win' arguement.

Saving points for next week.


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Posted

I'm also in the crowd that finds the idea of spending RL money on consumables kind of bewildering.

Now. If they were selling a memorized recipe for CRAFTING the holy shotgun shells temp power? I'd totally be all on that. Burning a little salvage and inf occasionally to get another load of a temp power isn't so bad. I do it all the time on one of my characters, for the powers we can get as drops.


Quote:
Originally Posted by Arcanaville View Post
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Posted

I'll add my, "meh" to this as well.

To each their own though. *shrugs*


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Posted

Quote:
Originally Posted by Psychoti View Post
Disappointing at best. These expensive consumables just aren't worth it. I haven't even claimed any of the inspirations that I got for being a veteran player.
This.


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Posted

There's a new item of some kind every week on the Paragon Market. That's FIFTY-TWO times a year that the Devs have to come up with something shiny for us to play with. As much as I'd like to see something as cool as Street Justice or Beam Rifle every week, it just ain't gonna happen. Not every week anyway.

And for this, my wallet is thankful.

-Buxley



"Don't cry because it's over, smile because it happened." -- Dr. Seuss

 

Posted

Quote:
Originally Posted by Void_Huntress View Post
I'm also in the crowd that finds the idea of spending RL money on consumables kind of bewildering.

Now. If they were selling a memorized recipe for CRAFTING the holy shotgun shells temp power? I'd totally be all on that. Burning a little salvage and inf occasionally to get another load of a temp power isn't so bad. I do it all the time on one of my characters, for the powers we can get as drops.
Ok, I LIKE this idea. I have a brute that went Praetorian just for the Chaingun Temp Power, and I haven't used it after all that since I hate the idea of losing it.

But, being able to pay Points for a permanently known recipe so one character of my choice can always craft more charges? No question, hush up and take mah money now! (Bonus if there are current powerset powers made available this way too. RE my signature)

EDIT: Perhaps make it a Signature Power Recipe? Pay points for this power, which would be a Character Item. Claim it to pull up a list of powers: Chaingun, Thunder Storm, Eagle Claw, etc, perhaps. Confirm the claim, warning the player that they only get one 'signature power recipe' per character. If yes, that character can now craft that temp power with the correct invention salvage and inf at any time when that character has zero charges available for it.

Thoughts?


Even against certain death, it matters not how or if we fight, only that we do.

Most amusing complement I've ever been paid on an outfit, from @Ukase regarding my Blue Eyed She-Devil Anson Maddocs "Fallen Angel" homage:
"She gives my ex-wife a run for the money."

 

Posted

Quote:
Originally Posted by Zwillinger View Post
New item every week means variety. Some weeks you'll like what we're putting up and some weeks you won't. We accept this, and will watch the sales of said items and react accordingly.

There's no magic formula that's guaranteed to make us produce a universally loved item each and every week, hell some people even poo pooed Street Justice.

To each their own.

It's a learning process and we're going to toss some weekly specials on the market that are going resonate really strongly with the Community, and some that will not.

Great thing is, next Tuesday is only a week away.
a learning process of how much you can gouge customers for worthless junk?

For the vast majority of players these items lower their damage output, have terrible accuracy and the sledgehammer is deleted as soon as people get the recipe drop. This package was worth 40 points if that as it stands, 100 if they lasted a week not the rediculously small amount of useage times they have. Also why does the picture of the survival kit contain a med pack?


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Posted

if the signature story had come out at the same time as this I wouldn't complain as much , at least then id have something new to play with .

Heck just a singular costume piece keeps me occupied as I alt around trying to figure out how to use it on my pile o characters .


 

Posted

80 points for War Wolves? Sign me up!

The rest? Bleh.


-STEELE =)


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Posted

Quote:
Originally Posted by Void_Huntress View Post
Now. If they were selling a memorized recipe for CRAFTING the holy shotgun shells temp power? I'd totally be all on that. Burning a little salvage and inf occasionally to get another load of a temp power isn't so bad. I do it all the time on one of my characters, for the powers we can get as drops.
Now THAT would be tempting to buy on the Paragon Market. There are any number of recipes that I regularly stockpile with alts just to have on hand but that I'd definitely consider purchasing as a permanently memorized power.

This is something the devs ought to brainstorm to determine if they can make it feasible without running into game imbalances or play-to-win criticisms.


 

Posted

Was hoping for a stupid nu,mber of Mustaches in honor of Movember.

Everyones summed it up, junk.


Quote:
Originally Posted by VoodooGirl View Post
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Posted

Kinda / sorta reposting this, but hey, I think it's worth it.

Quote:
Originally Posted by Void_Huntress
I'm also in the crowd that finds the idea of spending RL money on consumables kind of bewildering.

Now. If they were selling a memorized recipe for CRAFTING the holy shotgun shells temp power? I'd totally be all on that. Burning a little salvage and inf occasionally to get another load of a temp power isn't so bad. I do it all the time on one of my characters, for the powers we can get as drops.
Ok, I LIKE this idea. I have a brute that went Praetorian just for the Chaingun Temp Power, and I haven't used it after all that since I hate the idea of losing it.

But, being able to pay Points for a permanently known recipe so one character of my choice can always craft more charges? No question, hush up and take mah money now! (Bonus if there are current powerset powers made available this way too. RE my signature)

That reminds me of an idea I had, what I think of as a 'Signature Power', in this case, a permanent recipe you buy for the Invention Tables, like the Lost Curing Wand, on a per-character basis. Here's how I'd work it:

1: Pay points for this power, which would be a Character Item.
2: Claim it to pull up a list of powers: Chaingun, Thunder Storm, Eagle Claw, etc, perhaps.
3: Confirm the claim, warning the player that they only get one 'signature power recipe' per character.
4: If yes, that character can now craft that temp power with the correct invention salvage and inf at any time when that character has zero charges available for it.

Thoughts?

EDIT: Start out with some powers, with the ability to add more powers to the list over time. Just make an addition to line 3 that says 'if you have a signature power recipe already, confirming the claim of this new power will replace the old one', and that settles being stuck with one, too: whether an old recipe turns out 'blah' or a new one sounds better, you're ok.


Even against certain death, it matters not how or if we fight, only that we do.

Most amusing complement I've ever been paid on an outfit, from @Ukase regarding my Blue Eyed She-Devil Anson Maddocs "Fallen Angel" homage:
"She gives my ex-wife a run for the money."

 

Posted

This is an AWESOME week at the Paragon Market!!

It's a week where I don't feel compelled to purchase permanent additions to my costumes, permanent powers, and limited time offer deals. I can actually feel good and not spend any points or cash this week. That is an awesome feeling because now I will have more money to save up for stuff I do want later!

Weak Sale Offered is WIN/WIN!!


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Posted

Gotta agree with the crowd here, just seems like a shameless attempt to make money and is not worth the value at all. Again, might be different if these were permanent or memorized recipes as people have stated.

Consumable version though? Keep making stuff like this and you WILL drive some people away. After all CO isn't a bad game.


 

Posted

Quote:
Originally Posted by Shadow Ravenwolf View Post
This is an AWESOME week at the Paragon Market!!

It's a week where I don't feel compelled to purchase permanent additions to my costumes, permanent powers, and limited time offer deals. I can actually feel good and not spend any points or cash this week. That is an awesome feeling because now I will have more money to save up for stuff I do want later!

Weak Sale Offered is WIN/WIN!!

you know I guess I didn't think of it like that , maybe its not so bad having a useless offering so I can save points for a week or so .


 

Posted

Quote:
Originally Posted by TrueGentleman View Post
So next week's sales will not only have to stand on their own but also make up for this one?
Don't assume that the forum goers represent a sampling for the entire game's population. They don't. Though it has been universally panned by the forum goers, it could still end up a top seller. If you look at F2P games like Battlefield Heroes, forum goers there universally panned the idea of introducing weapons and stat boosting items in an in-game store, but when they were introduced, they were among the top selling items. That doesn't necessarily apply here, and I personally am a bit skeptical that a bunch of temp powers with a rather hefty price tag will sell well, but who knows, it could sell very well, especially to those who don't know how to get these temp powers otherwise...


 

Posted

Quote:
Originally Posted by Zwillinger View Post
Great thing is, next Tuesday is only a week away.
Smooooth.

I guess the corollary to that is that each Tuesday requires a different level of Community Management.

Cheers!


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Posted

Cute concept.

Timing and price are off though.


 

Posted

Quote:
Originally Posted by Fomsie View Post
$5 for consumables? And in such small numbers? Is this a joke or are y'all really banking on folks with severe completion impulses?
That would only work if they had the Holy shotgun reskinned to look properly like a shotgun... "Hereafter all forms of powers with the name SHOTGUN in them shall render for this account as a true shotgun, like the ones in that obscure villian mission and your one in a billion chance to get an acomodating bank arms deal drop."

I would pay 800 points let alone 400 for the shere amount of time that I waste on suitable toons hunting often vainly for that vanity item. I have to do it via bank missions cause I don't recal the obcure villian mission that simply rewards it. ;p

As for the pack... What the heck?!?

What it should have been is memorised recipes for the following.

Shotgun (that looks-like-a SHOTGUN) extra harm to undead... sure. Just make sure it looks like a shotgun. ;p

Undead Slaying Axe (I know I know... taken as a vet reward... er token now. But they could make this one a small short cone to match closer to sands of spaz and have it properly do "high" damage with a bleed.)

Rune of... whatever that rune blasty temp thing was that we get from croatoa missions. ;p

Chainsaw blade. That one they'd have to actualy make a skin for or just reskin the tech blade a tidge.

That I'd pay for. For sure, it could also unlock the Undead axe and the Chainblade as usuable skins for suitable weaponsets.

But then that's just what I would do...

Anyway, I can't knock these guys much... It's still a damn good product. I just returned from a hiatus and break at another game. Despite pretty graphics, the gameplay fun factor nearly being there but overpowered by the fustration factor... Just they... I mean they can't seem to hold a bloody candle to this one.

So Hi all!

Off I go to try out beam weaps and time manip and I hear a whole new tutorial...


 

Posted

Quote:
Originally Posted by Zwillinger View Post
The *complete* Undead Survival Pack includes:

Precise Dual Inspiration (Large) x5 - (normally 300 pts)
Revival Temporary Power (5 charges) - (normally 200 pts)
Warwolf Whistle (5 charges) - (normally 80 pts)
Holy Shotgun Shells (75 charges) - (normally 80 pts)
St. Louis Slammer (30 charges) - (normally 20 pts)
So really this is a 100 point discount for the inspiration & revival power combination (i.e. the parts that are actually useful and unique to the market) with the other things being a free bonus. Honestly if I were you for future bundles I'd definitely try to phrase it that way, I think you'll get less forum backlash. Personally I wouldn't buy it anyway, I think all of the consumables are horribly overpriced, but I guess you have a lot more info on how popular they actually are.


 

Posted

Quote:
Originally Posted by Zwillinger View Post
New item every week means variety.
I thought 'new' meant 'new'.

Sorry for being cheeky, but there was a lot of noise made about something new each week. A bundled sale ain't new. Although, I'm not surprised. I didn't think you could put out 52 new things a year anyway. And this is a relief for those panicking that their monthly stipend was barely scratching the surface of all the new stuff. It's a chance to save for really new stuff.

And with regard to Temp Powers in general in the Store, I think they are overpriced anyway. I regard a permanent power to be worth 10 times a temp power. And a power that is for all toons to be worth 10 times one for just one account. If a permanent Rocket Board for all alts was 600 points, then the normal price of temporary War Whistle for just one character should be 6 points.

And this is too late a themed pack if the Halloween Event is ending tomorrow as scheduled.


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Posted

Quote:
Originally Posted by Zwillinger View Post
It's a learning process and we're going to toss some weekly specials on the market that are going resonate really strongly with the Community, and some that will not.
Even for a learning process, you should (at least) start in the right general ballpark. Next time there's a big meeting, ask the person who proposed this idea to explain why they thought it would be a good idea. I'm having trouble coming up with even a strained justification.

One of my local restaurants has a daily special that provides variety, but somehow they have still never attempted Turd Sandwich Thursday.