I have run 10 trials today, I never want to run them again. Am I alone?


Acemace

 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
qr, if you ran 10 trials on a day this nice, you are very likely alone.

serious answer, well, you likely burned yourself out, im spacing mine out to prevent this, maybe max 6 a weekend, that way it doesnt feel like a job. if you dont practice restraint, then its kind of your own fault.

tonight I didnt even do any trials, just ran with some friends, told some dumb jokes, and stomped redcaps. might run one or 2 later if i feel like it, probably wont. your favorite food would become a chore to eat if you ate it for every meal, same with game content, obsessively grinding will kill your enthusiasm, take it at a comfortable pace, dont feel like you have to keep up with the jonses.

though i gotta ask, was it with your stalker? becasue i remember a few threads(ok, more thana few..a lot more) where you said your stalker would never get teams, i noticed on liberty i have run a few successful lambdas with some stalkers, so i wondered if you noticed similar inclusiveness.
Stalkers are stripped and deleted.

I play HEALZORS now. Everyone loves HEALZORS.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

I'm loving the trials and the grind, because that's what I find enjoyable in MMOs -- a lot of work for a good payoff. CoH never kept my interest for more than a couple of months out of each year due to the lack of any true endgame, now I'm truly enjoying this game for the longterm for the first time.


 

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Quote:
Originally Posted by Test_Rat View Post
Stalkers are stripped and deleted.

I play HEALZORS now. Everyone loves HEALZORS.
1- I have never, EVER recruited a healor for any task. Ever.
2- I have never turned down a stalker for a task. Ever.
3- I would always take a debuffer over a healer, any day. Ever.

Hm. That didn't work so well on the last one. Oh well.


@Roderick

 

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Quote:
Originally Posted by Landeyda View Post
I'm loving the trials and the grind, because that's what I find enjoyable in MMOs -- a lot of work for a good payoff. CoH never kept my interest for more than a couple of months out of each year due to the lack of any true endgame, now I'm truly enjoying this game for the longterm for the first time.
Its not the work that I have issue with.

Its repeating the same 2 misisons ad infinitum

Quote:
Originally Posted by Roderick View Post
1- I have never, EVER recruited a healor for any task. Ever.
2- I have never turned down a stalker for a task. Ever.
3- I would always take a debuffer over a healer, any day. Ever.

Hm. That didn't work so well on the last one. Oh well.
1: Your outlook really isn't shared by the majority of the playerbase.
2: My stalkers even tweaked to the nines were rejected more times than I can count.
3: People appreciate any of the buff/debuff ATs more than stalkers in general.

I was kidding anyway: I made a Brute and a Dominator out of the stalker's sets.

I am playing a Traps and a Huntsman as my Incarnate toons.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Test_Rat View Post
Stalkers are stripped and deleted.

I play HEALZORS now. Everyone loves HEALZORS.
nobody loves healers, people like competent buffers who can also heal. people who can play competent buffers(and debuffers) can also play competent stalkers, and would be sought for trials.


 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
nobody loves healers, people like competent buffers who can also heal. people who can play competent buffers(and debuffers) can also play competent stalkers, and would be sought for trials.
It was a joke.

I have no problems getting on trials, but I can't comment on the stalker situation anymore as I don't have any left.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Test_Rat View Post
I can't even bear to log into the game because I know all I will be demanded to do is incarnate content, which is just the two same tired boring trials.
People have demands of your Stalkers to play the Incarnate content? (Okay, I am actually sorry for that bad joke) You could always say no to these demanding people.

I'm having a blast so far. Trying for my last Very Rare salvage and then I'm gonna get my Number 2 Incarnate character going on this. Think that's all I'll ever do for Incarnate characters though.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Test_Rat
Its not the work that I have issue with.

Its repeating the same 2 misisons ad infinitum
Then don't repeat them so often!

I only do the trials once or twice every time I play. I don't even have the luxury of playing them on different characters since I only have one level 50. Guess what, I don't burn out. You know why? Because I'm not crazy enough to repeat ad naseum something which I don't enjoy doing.


 

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Quote:
Originally Posted by Test_Rat View Post
But unless I am doing these trials I am not making any effective progress on my characters.

If I am not making any progress why log in?
I haven't done too many trials yet, so I can't say too much about it, but this statement struck me as odd. Why were you logging in before? Assuming you played your level 50 before the Incarnate stuff came out, what were you doing? Why can't you still do that and the occasional trial?

Me, I play because I love my characters, enjoy being a superhero and have friends here that I enjoy playing with no matter what we are doing. Maybe that puts me in the minority, because I am really surprised at how much (female dog)ing is going on over I20... To me, it lays the groundwork for a lot of cool stuff to come. I am perfectly happy with that. Judging by the reactions of a number of people, though, I think they should have waited to release it for another 8-10 months so that they could put in a few more trials, or other content. That way, perhaps fewer people would be complaining.


Est sularis oth Mithas

 

Posted

I am bored of the BAF already, after two failures, one crash-out and two successes. I have seen how little of a contribution I actually need to make in order to succeed, and have no interest in doing it again. Lambda, I haven't actually finished yet, although I came very very close with only seven people, so I'm convinced it can be done with eight in which case everyone's contribution would be crucial. That interests me more. Not enough to do it every day mind, and I don't see my squishies contributing much from their position as Munitions Warehouse Floor Inspector, but I figure at one Lambda a week, I should have Interface and Destiny unlocked on at least a few characters by...September maybe? Just in time to get the new grind for the next slots? This is assuming I can find people to run with who haven't gotten everything unlocked yet and don't just want to rush through for their empyrean merit, since at some point I'd like to get the shinies on something that isn't a Scrapper or Brute and can't just run into the next mob and hope other people follow.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

I'm putting up with it for now. 3 Evenings and 1 morning of play later and I have my Very Rare Judgement and Interface and Rare Lore and Destiny on my main Tanker.

I am hoping the other 2 trials currently under development are out soon in the form of I20.5, if anything just to offer a bit of variety in doing trial runs.

Once the Tanker is done I am moving onto my Corrupter as I really, really, REALLY want Ion Judgement on that toon. But likely to be running regular content just to finish off the IO build first before going back the trials, therefore having a break from them.


Credit goes to FrankyT49 for animated avatar

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Quote:
Originally Posted by Test_Rat View Post
But unless I am doing these trials I am not making any effective progress on my characters.

If I am not making any progress why log in?
Have you done the WTF this week? You know... the ITF everyone loves.

A notice can be broken down in shards which can give threads.. an ITF gives 10 shards easily.. Once every 20 hours you can convert 10 shards to 10 Threads. The inf you get will pay for conversions. and you can convert the threads to Incarnate XP.

All stuff you do can build up your incarnate. It will be slower sometimes sure... But it will be more fun.

The ITF is like mass masacre with incarnate powers for instance. Even the new low level tf's drops incarnate shards!

There is NO reason to not play the other content. Setting up any tf on UNION still gets enough people interested to do them with full teams. So that should be possible on almost any server.


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Posted

Okay.

I'm still having a blast with the trials. Haven't failed a BAF yet, and finally completed Lambda Saturday. The cutscenes are getting annoying, but overall I'm still enjoying it.

I guess your mileage may vary and such. Then again, I'm not running 10 of them in one day either. I think the most I did was 3 in a day.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I like the trials. I just hate having to repeat the same content over and over and over like that. So what I do is run a couple trials a day, and just spend the rest of the day doing something else. Actually I've gone back to really enjoying playing my lowbie toons lately. I've actually respec'd a bunch of toons that I've been meaning to do so for months now (into I19 builds..lol). I have a new scrapper that only hit 50 a few days ago that I'm working the Alpha boost for, too. So, I'm just pretty treating the trials like any other TF. Run it occasionally (well..a little bit more than occasionally I suppose) while still enjoying the rest of the content.


@Sparky Jenkins || Freedom Server | Union Server
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Posted

There are two problems as I see it:

There are 2 trials that need to be repeated and the specific issues are

They aren't very good. They aren't very long.

Thus the content doesn't capture the imagination, and then it's all over and an interminable rinse and repeat.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

i think the op is saying he wants other options to earning ixp. so do i. i think a great thing would be to open up the shadow shard as incarnate spot and open it up to villians. that way people can do mission or whatever to earn ixp and its componets.


 

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Originally Posted by Liz Bathory View Post
Have you done the WTF this week? You know... the ITF everyone loves.

A notice can be broken down in shards which can give threads.. an ITF gives 10 shards easily.. Once every 20 hours you can convert 10 shards to 10 Threads. The inf you get will pay for conversions. and you can convert the threads to Incarnate XP.

All stuff you do can build up your incarnate. It will be slower sometimes sure... But it will be more fun.
Have you looked at the numbers? The process you're describing requires about two and a half years to fill your T4 incarnate slots.


 

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Originally Posted by Katie V View Post
Have you looked at the numbers? The process you're describing requires about two and a half years to fill your T4 incarnate slots.
What's your point? It took me three years to get my first 50 and two years to get my second. So a measly two and a half years to fill out some incarnate slots isn't that big a deal.


 

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Originally Posted by Forbin_Project View Post
What's your point? It took me three years to get my first 50 and two years to get my second. So a measly two and a half years to fill out some incarnate slots isn't that big a deal.
So, what you're saying is the Incarnate portion of the game should take as long as, if not longer than, the entire rest of the game combined? Is it any surprise why some of us have a revulsion towards classic end game models?

Also, it took ME a year to get my first 50, if that, from May of 2004 to January of 2005. No more than about four months of that was actually spent playing Samuel Tow, because I got various other characters to about 20 and one to 34 in the meantime.

Recently, I rerolled a level 50 MA/Inv Scrapper into a SS/Inv Brute, and it took me about two weeks to get her back up to 50 and soltted with a Common Alpha Boos (recharge), and most of that was done solo. I should check how long that took me in terms of hours, but it can't have been much more than 100. And, yes, I had quite a bit of time to sit down and play her. We had a good two weeks off from work over the Christmas holiday

I mean this when I say it: City of Heroes really shouldn't be the kind of game where progress is measured in years. It wasn't that even when experience gains sucked, and it's only gotten faster to progress in since then.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Katie V View Post
Have you looked at the numbers? The process you're describing requires about two and a half years to fill your T4 incarnate slots.
It's only worth anything if you fill your T4 slots? This is the essential hyperbole which bothers me so much about this view. You get a substantial boost from even the common abilities in the upper tiers. The uncommons and rares get you the majority of the benefit possible. The T4s are intended to be very long term goal. Sure some folks who are very lucky or who run the trials constantly will get them quicker, but that doesn't mean they are anywhere near necessary.

As an analogy, I have several characters who don't have a single purple IO or PvP IO. They're still extremely powerful characters and I have no intention of getting them purples. Likewise, I only want T4 in Interface and Destiny. And I'm more than happy to be patient while getting them.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Test rat - ignore the new trials.

Seriously, I will not be doing them because all they did was instead of remembering who their customers are and what we do in our game - they made a farmers paradise.


I have said it before and this is my last time of saying it - make all the Incarnate currency SHARDS. The narrow path to unlocking 3 of the 4 slots is a joke. For the Alpha - I have a weekly TF, I have normal missions and I have a Gate to pass.

The BAF and Lambda should have been a GATE - not a farm. I seriously consider the Devs to have made an epic blunder and trying to jam a Raid style down our throat will cause players to leave.


 

Posted

Here's something to remember on the subject of "grind:"

The 1-50 game may take a while for most people, but it has seven years of content behind it. This makes it a very BAD measuring stick for future game extensions, because those extensions come WITHOUT seven years of content behind them. To make the Incarnate system even attempt to reach the length of the 1-50 game is a capital mistake, because it does so not on the content of ~18 Issues, but rather on two Trials. There's no going around that point - the Incarnate system does not have enough content to take as long as it does, and ESPECIALLY as long as it's proposed to take.

Years ago, Jack Emmert explained that when he and Matt Miller sat down to devise the 40-50 game, they intended for it to take as long as the 1-40 game. I know Jack considers this a mistake, and Matt must consider it such by evidence of Experience Scaling. The result of making the 40-50 game into a time sink was long, boring, repetitive stretched content in the face of To Save a Thousand Worlds, To Save a Soul, A Hero's Hero and other arcs which consist of 90% padding. The result was also mammoths of excess like World Wide Red and Division: Line, which despite being good arcs at heart are still padded out the gills.

It resulted in the inclusion of the Shadow Shard, a zone that was as close to cutting corners as we've come before the Incarnate system. The Shadow Shard had practically ZERO content, and was instead intended to let people make their own fun by essentially farming Soldiers of Rularuu spawns. The only meaningful content there was a quartet of 8-hour TFs, obviously designed to waste our time and keep ups playing longer. And we've seen how popular those ended up being.

Even the 1-40 game didn't have enough content to ferry us all the way through until something like I12 with Experience Scaling, because you'd run out of missions at level 38 and Numina's TF was bracketed at 35-38, in a time before the existence of exemplaring and, more importantly, in a time when exemplaring did not grant experience. And even the 40-50 game didn't have enough content at its time of introduction. The Grandville story contacts could only ever carry me up to level 44, before I had to grind Paper missions for a full 8-hour day to get to level 45.

Giving us enough content to get from level 1 to level 50 was not done in one or two Issues, and it was not done in any one expansion. It was a long, laborious process of adding still more and more content, plugging up holes, adding alternate paths, expanding existing stories and enriching the experience (not XP, "experience"). Are we seriously proposing that we can just up and add a system which doubles that playtime within its own confines? Like... Overnight? Replicating a playtime which took YEARS to provide for overnight? Because I don't think that can work.

Yes, people are bored of the grind already. Some faster than others. And you really shouldn't blame them, because what we have to work of for this system which is already being said to take as long as getting from 1 to 50 is, ostensibly, half an Issue's worth of content. If not a quarter of an Issue's worth, depending on whether they choose to run an Issue 20.5.

I don't want to take anything away from those who like running and rerunning the Incarnate Trials. More power to you guys! But we have to stop kidding ourselves that there isn't a stark lack of Incarnate content, or that anything but a serious, concentrate effort can fix that. There's only so long that rewards without content can last.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Hmm, see, I'm of a mixed view on this.

I like the new trials (well, Lambda, not done BAF yet) event though never actually finished it (last night my router died just before Marauder dropped, hows that for crappy timing! ) and it's fun, but I'm only about 60% done for the slot, and got 2 parts of the first level enhancement for it. It's fun and I enjoy it, but no way will I play it over and over and over and over and over just to get the next few levels of the new Incarnate things.

What I would rather see is Incarnate stuff being given as an optional reward in other content, such as finishing some of the old story arcs in Ouroborous, or for finishing the other TF's, especially things like the Shadow Shards. Maybe not have them drop as much as the trials, make that the primary and fastest way to do it, but give us a slightly slower way of getting it via other content, as long as we've opened up the slots.

Or something like that anyway


We built this city on Rock and Roll!

 

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Quote:
Originally Posted by Golden Girl View Post
Lambda gives about 50% IXP per run - I unlocked Interface after 2 runs.
I call shenanigan's.