Eva Destruction

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  1. Quote:
    Originally Posted by ThePill View Post
    I'm having a hard time pinning down what 90s comic book high tech armor looked like, and crossing it with what we know of David Nakayama's art style.
    Well, we know he likes hot pants, so....
  2. 1) I'm afraid to ask but...the Shadow Shard. What is Rularuu? What is the Shard itself? Is it a piece of an alternate dimension Paragon City, a pocket dimension, was it made by Rularuu, is it Rularuu? Where did the Soldiers of Rularuu come from, and what are they? What are the Shadow Shard reflections?

    2) What is Crimson, Viridian and Indigo's backstory?

    3) What's up with Infernal and Infernal? What is his dimension/their dimension exactly? Does he come from the Primal "hell" while Praetorian Infernal is from the Praetorian "hell"?

    4) Battleworld. How did the Praetorians find it?

    5) Please to be explaining how the CoH multiverse works.

    6) Who is Mender Tesseract?

    7) What happened with the Rikti homeworld? The war's been over for 14 issues now, how are they doing?

    I'll probably think of more later, and of course I will be nitpicking all answers for plot holes and continuity errors, just for nostalgia's sake.
  3. Eva Destruction

    CoH Bucket List

    Solo all the AVs I never got around to. Without Incarnate powers.
    Duo MoITF with my husband.
    Get staff Brute to 50 (made him yesterday). Finally run through First Ward and Night Ward.
    Finish as many rooms in my bases as possible.
    Finish my 1-50 in AE project.
    Write a commemorative arc for my SG.
    Run a Mothership raid with my all-Scrapper static team.
    Get as many of my characters as possible to 50 in the time I have left.
  4. Quote:
    Originally Posted by Zekiran_Immortal View Post
    Yeah I realized that even though I'd been cursing the daylights out of the Council Pool Room (with the sectioned glowy cement-walled pools in 2 levels and scaffolds above)... I will miss them.
    Am I the only person who didn't mind the Council Fish Farm? Granted, I got a little tired of it after the fifth mission in a row on the same map. I won't miss the Citadel TF.
  5. CoH...IN SPAAAAACE!!! You're the captain of a starship with a ragtag crew including a purple-skinned space babe, a robot engineer, and a tribute to Zapp Branagan. With the aid of a thinly-veiled future!Crimson and future!Indigo you fight a Malta-like conspiracy that has infiltrated the heart of the Terran Empire.

    A Malta plot in the Shadow Shard. Based on the premise that a god is just a meta they haven't figured out how to beat yet, they sent operatives to the Shard to figure out how. It was going to include pet supers with dimension-transcending powers (born out of the original Superdyne experiments) and some vague theories on the nature of the Shadow Shard reflections.

    The Second Coming of the Megamech v2.0. Basically a three-way war between Arachnos, the Council and the Sky Raiders, and the Cult of the MegaMech. It was going to be level 25-30, with an epic battle on the Striga bridge map and lots of explosions.
  6. I might go outside.

    Who am I kidding, I'll probably get Minecraft, which I'm avoiding like a plague because the CoH base editor is bad enough. Maybe when I get the new computer I'll try out STO, but aside from that, no more MMOs for me.

    Like a lot of other posters, I won't be giving NCSoft any more of my money. I hope they implode.
  7. Fun fact: Back when we had rep, I got half of mine for arguing with Venture. And the other half for arguing with people who were arguing with Venture.

    And Talen, it was Star Control 3. Which is generally considered crap, but I liked it, dammit. It's available on various abandonware sites, but without the voice files, and it's just not the same.
  8. ******* it, now I wanna play Star Control. But I lost the disk a long time ago. You're still the only person other than my husband to get that reference.

    And now I have one more thing on my "to do before the lights go out" list: Finally get my AE baby to 50. She's been sitting at 47 while I grind Incarnate crap, but not much point in grinding anymore. Hopefully my arcs still work, cause now I'm getting all nostalgic and I want to play them. Hell, maybe I'll dredge up the old Mega Mech arc and republish it. Just because it was my first.
  9. Eva Destruction will be in the Storm Palace. Standing right on top of my badge. That's right, my badge. They named it after me.

    Darkfire Avenger will be in the RWZ, staring down a pylon, as she has many times in her relentless pursuit of 300 DPS (before Incarnates). Apocalyptika will be right there with her, pointing and laughing because she cracked it first.
  10. Quote:
    Originally Posted by Granite Agent View Post
    Where do we go now???
    Face-first into a swarm of Rikti. Like always.
  11. NCSoft can go **** itself and Guild Wars and Aion and all their other crappy games can die in a fire. I have Ignite and Flamethrower and Burn and a buttload of global recharge, I'll set it myself.

    In case they're still banning, I'm gonna miss you guys. That includes everybody I've ever argued with, except for that one person whom I won't miss at all
  12. At this point the only way to salvage the Freedom Phalanx is to have them admit that their glory days are behind them and stick to giving out task forces. They're an important part of the game's backstory, but holding them up as the city's premiere hero team just doesn't work, no matter how they try. If they keep needing my help, then why are they there in the first place?

    Then again, if they really want my help they should listen to my advice to kick Penny out and have her spend some time as a sidekick until she grows up a little. But that's not likely to happen anytime soon since someone on the writing team really loves their bratty, ditzy female characters.
  13. Quote:
    Originally Posted by Issen View Post
    As far as saying that it's malicious. I'd say it's less malicious and just more alien to us. We can't comprehend why it would act in this manner so we say "What it's doing is done with malicious intent." However, since it clearly operates outside of our realm of understanding, it likely has no understanding of the concept of good or evil.
    In the end though, it's the effect of its actions that matters, not its motives, and the effect of its lack of understanding or caring about our puny human morality is that it picked a megalomaniac as its champion and imbued him with the power to kill a hell of a lot of people, and it will likely do so again. Man-eating tigers aren't acting out of conscious malice either, but they are still put down. You wouldn't cut a deal with Cthulhu for more power, so why are we cutting a deal with the well?
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Honestly? I can believe it, but I'd say that at the very least someone who speaks English well will do just fine. Hell, I'd do it for free, but they'd never hire me
    I'm sure a lot of players would do it for free, if they saw their work paying off.

    I stopped doing it for free when I saw typos I /bugged in beta make it to live.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    That's because we really don't have very strict rules for magic to obey in this game. But honestly, that's for the best. I'd rather have a loosely-governed magic system that I can write any character into than having to worry about creating ghost characters because "the dead cannot change" and mine aren't that one-dimensional.
    That statement could be attributed to an unreliable narrator though. Either she's using it as an excuse, or she's generalizing based on her specific circumstances.

    The problem isn't that magic doesn't have very strict rules, it's that magic has no rules at all. A nobody like Darrin Wade, who needs some random c-list villain's help just to steal some stuff from his former buddies, suddenly becomes a global threat because magic. A c-list hero like Desdemona suddenly becomes the most important person in Praetoria because magic. Whenever I see something like that the first question on my mind is "where did this super powerful magic come from, and why can't I do it?"
  16. Quote:
    Originally Posted by Arcanaville View Post
    One thing I think JK Rowling definitely got generally correct: she's said in interviews that she spent five years thinking about how magic worked in the Harry Potter universe *before* starting to write The Philosopher's Stone. That sounds just about right. Because if magic can do anything, there's no such thing as a problem, no such thing as conflict, and no such thing as drama. There's no story.
    Magic in the CoX universe works on a "Wizard ex Machina" principle. Whenever you can't be bothered to come up with a logical, well-plotted storyline that fits within the existing rules established for the setting, a wizard did it.
  17. Quote:
    Originally Posted by Clave_Dark_5 View Post
    Maybe this is a clue that the "we fix everything" i24 issue actually has some MA fixes as well?
    You really should know better by now.
  18. Design-wise, stuff like Dark Astoria, the ITF and the level 1-20 Preatorian arcs have a good mix of text and action, fancy and simple mechanics, decent arc and mission length, and they avoid a lot of stuff that just annoys players (except for the constant ambushes in Praetoria.)

    Storywise, I'm going to pretend every bit of text just says "click here to fight mobs" until I see evidence of a total turn-around in the development team's philosophy toward storytelling and world-building.
  19. There's nothing specific in the lore I want to know. Or to be more accurate, there's nothing specific I want the devs to try to explain. I mean I'd love to know more about Rularuu: what is he, what are his minions, what are the reflections, etc, but if they actually did a Shadow Shard arc he'd probably turn out to be some alternate reality Marcus Cole who ate someone's Well and became a Well or some stupid crap. So I'm fine with them just creating shiny new two-dimensional enemy groups out of thin air and leaving stuff I actually like the hell alone.

    That said, there are a few things I do want to know, just because I think the writers don't even know, even though they keep using the concepts:

    1) How exactly does the CoH multiverse work? What is the nature of, say, Infernal's dimension, and is it the same one Envoy of Shadows comes from? What about Croatoa's spirit world, or the Netherworld?
    2) How exactly does time travel work in the CoH universe?
    3) What exactly is the definition of a god? For a world with so much basis in mythology, that term is getting thrown around a lot lately, and the only thing we have to separate an actual god from a very powerful metahuman is War Witch's little blurb in the Origin of Power storyline, which is suspect due to narrator's bias.
    4) Do they not know ParagonWiki exists? I'm not even talking about ***-pulls and inconsistencies, or trying to shoehorn established ideas into new storylines where they don't really fit, or "but I had a better idea." I'm talking about blatant cases of Did Not Do The Research such as "you'll be piloting a Zeus Titan."
  20. The quality of writing has been going downhill for years. Nobody proofreads this stuff, most of the contacts sound the same, and the storylines are pretty forgettable. Dark Astoria used to be creepy, even with the old-school tech, now it's a high-budget movie with a b-movie script.

    Gameplay-wise, I can't see a freaking thing half the time while I'm playing. Graphics effects are becoming flashier and more obscuring with every new powerset and enemy group, and would it kill them to turn the lights up in some of the mission maps?

    I also would like to repeat this, because it can't be repeated enough: content that is designed to be farmed (in other words, any Incarnate content) needs to lose the cutscenes and the long-winded conversations between NPCs.
  21. Quote:
    Originally Posted by Zemblanity View Post
    A major Paragon City corporation in the 1920s, Southern United once controlled most of the Steel Canyon district. The company used coercion, blackmail, and numerous other immoral tactics to gain a stranglehold on the city. It also openly supported Paragon City’s corrupt mayor, “Spanky” Rabinowitz . Statesman eventually discovered that Southern United was actually a front for the villain known as Nemesis, who was subsequently defeated by Statesman and local law enforcement. Although Nemesis escaped capture, it’s believed that Southern United was dissolved after his disappearance.
    So a corrupt corporation that was a front for a supervillain was discovered and dissolved. Doesn't sound like officially sanctioned corruption to me.
    Quote:
    In 1967, these streets were filled with protestors railing against the Might For Right Act. The country had united behind the cause of three African-American heroes, who claimed that the CIA was discriminating against minorities by targeting them for conscription.
    Except that you forgot to quote the part where the Might for Right Act was repealed.


    Quote:
    Project: World Wide Red (49-50)
    Souvenir - Crimson
    You are seriously citing a Malta plot as evidence of government-sanctioned corruption? Seriously? Maybe you should go replay Indigo and Crimson's arcs again and remind yourself how Malta actually used to operate back when they were scary and not just a bunch of thugs with giant robots and sap guns.
  22. I thought it was pretty obvious that Pendragon was the Preatorian Hero 1, as soon as he mentioned Excalibur.
  23. Quote:
    Originally Posted by Venture View Post
    I would put a bullet in Tyrant's brain even if the supernatural entity of your choice said it was a certain fact that he was the only thing standing between earth and the Battalion.
    I would put a bullet in his brain especially if a supernatural entity said he was the only thing standing between earth and the Battalion. Said entities (along with dimension-hopping time-travelling "you should listen to me cause I've been around and I know stuff" guys) don't exactly have a great track record when it comes to big decisions.

    Quote:
    Originally Posted by Venture View Post
    I actually like some, like Crimson, but then he's clearly being played by Samuel M**********ing Jackson.
    I'm glad I'm not the only one who thinks so.
  24. Quote:
    Originally Posted by G_Savior View Post
    Tyrant is absorbed by hamidon. Super hamidon thusly attempts to take over the multiverse, without any of tyrants reservations. Nice job breaking it, hero!
    The last time some overpowered eldritch abomination tried to take over the multiverse we locked it up. And that one had some experience with destroying dimensions. Hamidon and Tyrant are noobs.
  25. Quote:
    Originally Posted by Mr_Grey View Post
    What happens to Praetoria is sad. It's supposed to be. If you don't feel a sense of "Aw... Maybe we could have done something better..." then, well, I don't know what's wrong with you.
    I don't. I feel a sense of "we could have evacuated everyone who wanted to go and left the rest to the Hamidon back in i19 and spared ourselves this pointless, over-long drawn-out storyline." If I were to be a little less meta about it, I'd add that we also would have spared all the primals who died in Praetoria's invasions (don't give me that crap about Tyrant sparing civilians. When you're knocking down overpasses and blowing up buildings, civilians die.) as well as any Praetorians who would have jumped at the chance to leave but weren't given the option, and died in one of the ultimately pointless Resistance/Loyalist or Praetorian/Primal conflicts.