PvP and Badge Hunting Just Don't Mix
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
War journalists. |
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What point were you trying to make without checking your facts again?
I personally never attack people farming in RV. some players are just pvErs and dont like pvp . they are forced to get to RV and get the badges. if someone asked me to leave him alone i would. then again if the one who asks is rude i dont see any reason
Also there are people asking to leave them alone but in the past we have seen them attacking other farmers. well . . . that's a different story. u just hunt them .
Anyway there are pvpers in RV good enough to protect themselves while farming. if they dont ask no problem attacking them . they propably like the challenge
oh well RV is a mess and everybody has their own rules but what i know right?
Technically you can't solo an AV/GM without player interaction, unless you've been so fantastically lucky that during your solo career you've managed to get the right sets, to create a GM killer build.
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I've soloed quite a few AVs, and not even with that stellar of a build. I can point you to the build I did it with if you like, it's posted over in the scrapper section.
There are a few GMs I'm confident I could solo as well if I felt like sitting there for an hour beating on it.
As far as the NEEDING of accolades: There is not a single accolade in the game that you cannot progress through the game without. My brute is sitting at level 50, moderately IOed into an AV soloing capable build. He doesn't have a single villain accolade, not a one.
As far as the game is concerned, a NEED is something that you can't progress any further without. There is almost nothing in this game that actually qualifies as a need.
A WANT, on the other hand, is just something that you would like to do or have. It has ZERO bearing on your ability to progress.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Next time just pretend you don't understand. Make your first response back to him 'habla espanol?' and blast the crap out of him.
We don' need no stinkin' signatures!
If you feel like you simply can't live without getting the stuff that's in the PvP zones, but you don't want to be 'griefed' (insert exaggerated quotes here a la Chris Farley) then I suggest you get a team together and include a few people who are good at PvP. Let them protect the PvE'ers and do your thing in relative safety.
It's interesting. I guess it's safe to say that this discussion started when the PvP zones were introduced. The arguments on both sides are always the same. And sooner or later the discussion starts to get emotional/heated (usually sooner). One of the main arguments on the PvP side is: Everything that is or happens in a PvP zone is PvP and if you don't want to PvP just don't go there. And very often the PvP side complains about nonPvP folk who come to the PvP zones but actively avoid or ignore PvP or ask to be left alone. One of the main arguments on the non PvP side is: There are some rewards in the PvP zones that are PvE, like badges and temp powers that work outside PvP areas. And very often the nonPvP people complain about PvPers who don't leave them alone or even grief them (usually PvPer and nonPvPer use different definitions of griefing) thus interrupting their activities and/or making it impossible to reach their goal (now).
If you take this discussion to a meta level it's obvious that there is a problem. No matter what arguments you prefer or who you think is right. The fact alone that this discussion fills large threads again and again, endlessly repeating the arguments from both sides, clearly shows that the current situation is NOT ok. Sure, we all can live with it. Some better than others. But lets face it. This fight isn't necessary nor is it productive or helpful to the game in any way. Actually it's worse. It has the potential to frustrate people on both sides and this isn't good for a game that is supposed to be fun. This is why I think it is bad game design to have things in the game that give reasons for nonPvP people to go into PvP areas, intentional or not. It's like placing cheese in a mousetrap. And it is very unlikely that the mouse is happy when the trap is sprung.
There are several scenarios how you could solve this. They all have in common that you have to eliminate the bait from the PvP zones. I don't want to go into detail here, but for example you could remove the rep badges from PvP and replace them with a working ranking ladder like we had in the info-terminals. And remove the RV-AV badges and make them available somewhere else (in Praetoria maybe?). Keeping the exploration badges could be a compromise and so on. Just make the badges available somewhere else or in a way that doesn't involve PvP or at least only minimal PvP (exploration badges in PvP zones would be an example). And you could remove the temp powers and place them somewhere else. Or change them so you can only use them in PvP.
Some people would still complain, that is certain. But I believe it would be much better than it is now. The nonPvP crowd can do whatever they want without ever having a reason to go into a PvP zone. And the PvPers are among themselves and are no longer irritated by nonPvPers. And if the devs finally have success in making PvP attractive by giving players a PvP game of fun and fame we will see many people switching from the nonPvP to the PvP side. Wouldn't that be nice?
So I attempt to inject a non-cliche argument (what does the attacker gain?) into this cliche debate, and what do some people do?
IT'S OKAY BY THE RULES *repeat ad nauseum*
That argument has nothing to do with the question of whether one SHOULD do it. Stage 1 morality is generally not effective in a moral debate.
I guess ultimately the issue raises two questions, is it okay to be a jackass, just because the rules allow you to?
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I go to a PVP zone. I discover a team trying to fight AVs.
From experience, I know that those who organize these teams often need to do a ton of recruiting. There are not enough people available most of the time. When I joined such a team, it took 2 weekends and some of them, particularly Statesman, could only be taken with one team if that team was better than your average PUG. The main person who wanted the badges was able to join only during certain times. The heroes in zone were nice enough to let us do it. That was before i13 made enemies super strong too.
They ask me to let them do it politely. There is no bounty or benefit to me attacking other than the inf and very unlikely chance of recipe drop. It also won't be particularly interesting since I could kill them just by so much as buffing the AV. I am aware that if I do stop them I could ruin hours of effort and they might not be able to try for quite a while.
You'd better believe that attacking them, for no reason other than possible enjoyment of frustration of others, would be trolling, sociopathic, or whatever. It would be entirely within the rules, consistent with the intent of PVP, and not GM-actionable. But that would not make it anything other than schadenfreude.
I'm sorry, but I have no sympathy for someone who cries and ******* about being attacked in a pvp zone.
I'm a sociopath now because I refuse to obey someone else's made up rules? Again, what makes them more important than me? |
You don't actually believe the junk you type do you?
The way you think makes me laugh. |
Let's see...today...I went into the first 3 PvP zones for the purpose of badge collecting.
Point is. You're saying yes to being killed in a PvP zone, by another player, when you enter that zone. This isn't a matter of forced consent. Or rules lawyering. This is matter of you the one going into the zone saying "Yes. I know the risks. I'm going in." and thusly turning on your flag to be killed by other players. |
Now if they had asked me. Likely would have left them alone. Well, except maybe in Sirens, but I don't really PvP in there, I prefere to PvP in RV/Arena, where I have access to every power, but Siren's has a bounty system, so if they're your target, you really have to go for it.
This isn't being mean. It's playing how the one was designed to be played. |
Stay classy Twixt! I suggest your next study should be about supposed sociologists who are incapable of making an argument other than "it's within the intent of the zone" or ad hominem trolling.
That, or scam research funding to study whether people get mad when you point at them and yell "I'M NOT TOUCHING YOU! I'M NOT TOUCHING YOU!" even in absence of rules against it.
Do you stop attacking PvE mobs, when they get stuck in such way that they can be attacked, but don't fight back at all? Not counting holds, I mean they get stuck in the enviorment, they can be attacked and yet they can't attack back?
Same thing. Player vs Player means exactly that...you're opponent is a player. If they're AFK, would rather not fight, suck at PvP...doesn't matter. |
Never mind that any soldier caught doing this would be in big trouble. I want to get past the stage 1 morality here. The debate is not about whether PVP by duress is against the rules, but whether it is rude. That argument, if you do mean it as a defense of surprise PVP, implies that a soldier who kills journalists is acting appropriately.
Next time just pretend you don't understand. Make your first response back to him 'habla espanol?' and blast the crap out of him.
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If you take this discussion to a meta level it's obvious that there is a problem. No matter what arguments you prefer or who you think is right. The fact alone that this discussion fills large threads again and again, endlessly repeating the arguments from both sides, clearly shows that the current situation is NOT ok. Sure, we all can live with it. Some better than others. But lets face it. This fight isn't necessary nor is it productive or helpful to the game in any way. Actually it's worse. It has the potential to frustrate people on both sides and this isn't good for a game that is supposed to be fun. This is why I think it is bad game design to have things in the game that give reasons for nonPvP people to go into PvP areas, intentional or not. It's like placing cheese in a mousetrap. And it is very unlikely that the mouse is happy when the trap is sprung.
There are several scenarios how you could solve this. They all have in common that you have to eliminate the bait from the PvP zones. Some people would still complain, that is certain. But I believe it would be much better than it is now. The nonPvP crowd can do whatever they want without ever having a reason to go into a PvP zone. And the PvPers are among themselves and are no longer irritated by nonPvPers. And if the devs finally have success in making PvP attractive by giving players a PvP game of fun and fame we will see many people switching from the nonPvP to the PvP side. Wouldn't that be nice? |
A game is not supposed to be some kind of... place where people enjoy themselves!
I'm assuming by your logic you can't possibly grief in a pvp zone, right?
The guy was there for badges, smeg wanted to pvp despite the other players desire not to engage in PvP so he attacked him. I'm not saying smeg was in the wrong. I'm just saying that smeg caused undesired grief to that player. Griefing. |
My last post on the subject, ChaosExMachina has summed up all my thoughts perfectly.
Adios.
Brawling Cactus from a distant planet.
Sorry to let you down chaos but I'm not Twixt.
LOL some of you are so funny. I really don't understand how you can argue against the game design.
If your brains can't comprehend that the game rules > social rules then I feel very sad for you.
This game, just like any other, has specific rules and limitations. CO allows for uninterrupted 1v1 duels anywhere and arena. AION allows faction invasion, arena and Abyss PvP. CoX has zone and arena. 3 different games with 3 different PvP rules.
Still don't get it? Probably not.
When the Devs read some of these ****** comments they are probably laughing at the sheer ************ from some of you.
QQ I was attatcked in a pvp zone QQ
QQ there is no resect and honor in pvp QQ
QQ leave me alone I'm just badging QQ
A PvP zone is a place for players to PvP and some of you are ******* ******** to think otherwise.
QQ more though bc it's fun.
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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Here ya go PvE and PvP newbies.
A quote for you to read from the PvP Guide to Guides stickied by Niviene in the PvP section. Some things in that post need to be changed/updated but this still stands.
Q. Is X cheating? A. While there are many different things that X can be, generally speaking the answer is no. TPing people into holes in the geometry in PvP zones is a petitionable offense, as is the use of language that breaks the EULA, but other than that, everything goes in a PvP zone. Trailing NPCs to another player is perfectly legal, as is killing someone repeatedly, popping lots of inspirations, interrupting duels and rep farms, stopping someone from getting nukes, using your tier 9 before you go into sirens, or really anything else you can think of. |
Still wanna QQ? You probably will so do me a favor and PM one of the Devs with your questions and feelings about PvP and be kind enough to ask them if you can post their responses for all of us to read.
So what's it going to be? Will you prove us wrong or will you continue to QQ like ******* *******?
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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Hence the PvP flag suggestion. If I'm in a PvP zone and want to PvP then I set the flag, and my name goes orange. Otherwise it's grey because I want to be left alone to have a mooch around a zone, or enjoy watching some PvP'ers fight.
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1) You set the flag ONCE when you enter the zone. To change it, you have to leave and come back. Otherwise, being able to change the setting at will is exploitable.
2) As long as you have PvP turned off, you can not earn any of the special rewards associated with the zone (Shivan Shards, Heavy pet, Warburg misssiles).
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The Mentor Project
If you take this discussion to a meta level it's obvious that there is a problem. No matter what arguments you prefer or who you think is right. The fact alone that this discussion fills large threads again and again, endlessly repeating the arguments from both sides, clearly shows that the current situation is NOT ok.
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Paragon City Search And Rescue
The Mentor Project
then tell me something. a badgehunter how can get the pilloxes badge and the heavy ones? he cant get them and not pvp right?
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The people that go into PvP zones and complain about getting attacked are the real jackasses in this scenario. They are the ones wanting the rules changed for their benefit. They are wanting the reward without the risk.
But most importantly, complaining about something like being attacked in a PvP zone makes the complainer nothing more than a little *****.
I personally never attack people farming in RV. some players are just pvErs and dont like pvp . they are forced to get to RV and get the badges. if someone asked me to leave him alone i would. then again if the one who asks is rude i dont see any reason
Also there are people asking to leave them alone but in the past we have seen them attacking other farmers. well . . . that's a different story. u just hunt them . Anyway there are pvpers in RV good enough to protect themselves while farming. if they dont ask no problem attacking them . they propably like the challenge oh well RV is a mess and everybody has their own rules but what i know right? |
What we're saying is, it's not something to complain about. If it happens, you know the risk going in. Getting killed by other players is part of the risk of getting those goodies.
And really, the only ones hard to get while in the PvP zones are the temp powers and hunt badges. Exploration Badges and Plaques are quite easy.
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then tell me something. a badgehunter how can get the pilloxes badge and the heavy ones? he cant get them and not pvp right?
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Oh gee what can I ever do to protect myself from the ebil PvPers in a PvP Zone? Easy. I go when I know the zone will be slow. If I am attacked, I don't cry like a lil kid who got his milk spilled over his mashed potatoes in the kindergarten cafeteria. I simply attempt to fight them off or I make it so boring to attack me that they lose interest. I'm well known enough that most people are bored with trying to PvP me and usually just leave me alone.
Learn to be smart about badging if you want badges. Dodge, avoid, scramble and use defensive tactics. Grab a heavy, let it die, hide till it respawns. Pillboxes? Grab a team of friends like in the original post and instead of all lining up to give away your PvP Zone Milk Money, gang up as the team you are and beat the snot out of the Ebil PvP'er.
The more you bleed your emotional heart into the PvP waters, the more of a chum you'll be for the sharks. However, an easier way to get badges is to take the offensive.
[Broadcast] Shadow Ravenwolf: Heyas and Boogedy Boogedy!! Working on pillboxes and heavy badges. Feel free to team up and help, PST or invite me. If you wanna tag me for quick rep, help me tag badges and I'll raise your rep.
That line above usually results in people leaving me alone. However, it's resulted in badge teams several times and we even had cross faction cooperation to spawn AVs for those badges. It has also resulted in many people getting what everyone wants out of the deal, be it Rep, Recipes, Badges, or a new carton of chocolate milk and some fresh mashed taters.
Take it for what you want. I'm done here.
I disagree. I don't feel that the chronic threads are indicative of a problem. I think they are a reflection on human nature.
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By decision of the devs the PvP crowd is in their rights to do what they currently do in the PvP zones (maybe with some minor exceptions). And I don't dislike PvP either. That's not the point. However, I believe it is very unwise to encourage nonPvP people to travel into PvP zones by giving them rewards instead of making the PvP game attractive in itself. PvP is a part of the game where real emotions from real people are much more involved than in any other part of the game. If I make it impossible for a team of Badge Hunters to get the AV badges while I'm there, I can bet that it is not fun for them. Especially if they explained their situation and asked me to leave them alone. Being in my rights do make their experience unfun doesn't mean it's right to do it. Which again leads us to what I wrote earlier: Eliminate the bait from the PvP zones to make it a better experience for everyone (well, almost everyone - the people who think it's fun to make other people feel bad don't count).
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
War journalists.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill