TSW refugee migration
My fingers remember that better than my brain does.
![]() ![]() Then, when you use a GTAoE power while having an offensive target, it will place the AoE directly under their feet (or give you an out-of-range error if you're too far away). It has made a tremendous difference for me. Just be aware that it can toggle off on it's own at random. I've had it persist through area transitions, death, and even different game sessions, but sometimes it has just turned itself off just as I need it. |
As far as outfits go: I'm aiming for the Pandemonist on my Dragon, at least at first. And since I am very close to done on it, the Assassin as well. I just need four more skills, and since I am at the point where the game is inundating me in APs, it shouldn't take long.
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
I picked illuminati just because some other coh types I met in game did. If Dragon is nemesis, I totally picked the wrong group.
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Hew in drag baby
Thought for the day:
"Hope is the first step on the road to disappointment."
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I'm on Leviathan, usually playing after 8.
I made one of each group. So far, my Illuminatist is the one in the lead, with my Dragon in second. My Templar is a bit distant in the rear. Each one has a different focus right now, with the Templar being an AR/Elemental fighter. The Illuminatist is a Pistols/Shotgun focus and the Dragon is a Sword/Fists/Chaos focus because I didn't know how useful Chaos magic would be before a little research.
So far, I'm liking the story, but... I just don't feel the need to play it all the time once the newness is gone.
Or maybe I'm still just bumming because this game's going under.
My Stories
Look at that. A full-grown woman pulling off pigtails. Her crazy is off the charts.
I must say I've hardly touched my rifle. Mostly using Blood Magic because it fits the character theme I'm going for, but I want to get the necromancer deck (though I don't quite fully understand decks yet) and I saw that you needed some AR stuff for it
I'm still quite early on in the game, running around splatting zombies, but so far loving it. I particularly like the investigative/deductive aspect of some of the missions. Plus, luring zombies onto landmines will never get old. ![]() |
The passives do not require you to draw form the active powers pool.
example, there is a fist weapon passive called lick your wounds, it is a minor heal, any ability building power triggers it, so it is nice to have.
TSW
Krovus - Templar - Arcadia
Infinity & Virtue
@WAR HAWK
I think the Dragon version of the Rogue Agent mission as well as the conclusion of the Dawning of an Endless Night arc make it clear that the Dragons don't always plan for everything.
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We are the ones who flip the coins.
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@Inquisitor
Do people team in this game? I messed around with free account and didn't experience any. Wondering if the mobs scale up like in CoH. Don't see how as everything I've done is outdoorish street sweeping and not door missions like we have in CoH.
Please buff Ice Control.
Do people team in this game? I messed around with free account and didn't experience any. Wondering if the mobs scale up like in CoH. Don't see how as everything I've done is outdoorish street sweeping and not door missions like we have in CoH.
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The door missions like CoH seem to be closest to the dungeons (possibly Lairs, but I haven't tried those).
Note that almost all missions can be repeated by a single character (seems Investigation missions and the main story can't though).
![](http://i55.photobucket.com/albums/g151/vg-mmorpg/ForumAvatars/snowglobesig.png)
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Door missions are mostly solo instances (with a few exceptions). The dungeons are team-oriented. The rest of the missions can be taken/shared among the team. Most missions are outdoorish and lead to the next mission and so on.
The door missions like CoH seem to be closest to the dungeons (possibly Lairs, but I haven't tried those). Note that almost all missions can be repeated by a single character (seems Investigation missions and the main story can't though). |
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
Okay, so I have been playing the Trial for this game... and just finished the 30 missions to get the bonus time and free points.
I gotta say, I am really liking it. The UI can be unituitive at times, but the game itself is a blast. It's strange, I don't even mind the "Kill X Zombies" missions because the story is so varied and the monster types keep changing around as well as I move to different areas.
I am very disappointed by the costume options though... but that is more than made up for, IMO, by the fact that I can have one character and he can have ALL of the abilities and literally do whatever role he wants.
I have focused on Elementalism and Shotgun/Pistols so far, but I may just branch out a bit more as well as I gain skill points.
I am on the Arcadia server with an Illuminati who's nick is Thirty-VII (as an aside, Thirty-Seven and many permutations thereof were taken ). He is my second character, but will likely be my main. I recreated the one I did the 30 missions on to team with the BF.
I think it is very likely that we will both pick up copies over the weekend while the sale online is going on.
Do people team in this game? I messed around with free account and didn't experience any. Wondering if the mobs scale up like in CoH. Don't see how as everything I've done is outdoorish street sweeping and not door missions like we have in CoH.
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Other people have slightly different experiences.
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Unbidden | Star Patrol | Real World Hero
However, I teamed for pretty much all of yesterday with my BF and found that it was a BLAST! Mowing through enemies like they were nothing. Lots of fun.
The whole game seems to be balanced around the idea that a person is solo, so when you grab a mish and it says "Very Hard" with two? It becomes "As long as I don't try to get killed, it's cake".
I am on the Arcadia server with an Illuminati who's nick is Thirty-VII (as an aside, Thirty-Seven and many permutations thereof were taken
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So I ended up going with Twilight-Blade. He's an Illuminati, but I don't really consider him my main. That would be Lithium-Lotus, even though I screwed up her build and haven't been playing her as much lately.
Goodbye, I guess.
@Lord_Nightblade in Champions/Star Trek Online
nightblade7295@gmail.com if you want to stay in touch
So I ended up going with Twilight-Blade. He's an Illuminati, but I don't really consider him my main. That would be Lithium-Lotus, even though I screwed up her build and haven't been playing her as much lately.
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What do you mean by screwed up her build? I didn't like my pistols/blood build so I went back and filled out the assault rifle tree instead, which has worked significantly better.
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
I would also like to know how you "screwed up a build". It's impossible to permanently make a build choice that excludes other choices. You can just go run some low level missions and apply the AP/SP to what you now wish you had.
I would also like to know how you "screwed up a build". It's impossible to permanently make a build choice that excludes other choices. You can just go run some low level missions and apply the AP/SP to what you now wish you had.
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You can always branch out into other weapon trees.
What do you mean by screwed up her build? I didn't like my pistols/blood build so I went back and filled out the assault rifle tree instead, which has worked significantly better. |
edit: and I have been replaying missions, but I gets boring because I feel like I'm spinning my wheels and not making any forward progress on the main mission.
Goodbye, I guess.
@Lord_Nightblade in Champions/Star Trek Online
nightblade7295@gmail.com if you want to stay in touch
That test can be found here.
And it tells me that Dragon fits me best. And this was the most visually entertaining personality test I've ever taken. |
![Stick Out Tongue](images/smilies/tongue.gif)
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Heh.
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
So, regarding Marcian wanting to know why someone would want to use resources that build up on your target instead of you:
Right now I have a build with single target and chains+AoE. It's not really super powerful, but the premise works fairly well against clusters of weak enemies:
I use Open Vein (blood resource builder, chain) which builds up blood resources for myself and puts assault rifle resources on every target I hit. I use it from 3-5 times (the more the better), use Infection, which is another blood chain, which - in addition to doing damage, also causes an inflicted (DoT) state on everything it hits. Then I use High Explosive Grenade, which does more damage with more AR resources on any target it hits. In addition, it does extra damage on afflicted targets. The numbers in my ability screen say 233 damage, 280 if the target is afflicted - but that is what you get from a single AR resource. With five it's more like 450-700 or so, with additional damage (not sure how much) on inflicted targets. Also, after four seconds you can tab and grenade again because the next target will have AR resources as well, and so on.
For single target, I use Anima Shot x 5, followed by Transfuse Anima, and if it is available, Red Haze. Red Haze always does ~1k damage. Transfuse Anima with five AR resources on the target hits for about 700-1300, depending on penetration, criticals, etc. If you're fighting one target, that it puts resources on that one target isn't a big deal - you get the benefits if you want to make use of them.
I am not going to say this is an uber amazing build, I'm mostly experimenting with various things to see how well they work out, and most combat is easy enough that I'm not in any real danger, and the fact that all of my single-target attacks heal me means I end most fights at full health.
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
have to admit, looked at the youtubes for fist weapons and chaos and in the same boat as tenzhi. I tend to play unarmed, monk type characters primarily to see visually stimulating animations, particularly lots of kick animations and not really feeling what I saw.
I have an alt of each faction on Daemon though mostly a Templar at heart. I'd really love to connect with any Paragon refugees in TSW.
Queller - Templar
Glider - Illuminati
Murk - Dragon
That test can be found here.
And it tells me that Dragon fits me best. And this was the most visually entertaining personality test I've ever taken. |
I liked the test as well, but I think my mood affects my answers. For fun I've taken it a couple of times and gotten a different answer each time.
My personality seems to fluxuate beween the Dragon and the Templars. I've never gotten the Illuminati tho.
I have an alt of each faction on Daemon though mostly a Templar at heart. I'd really love to connect with any Paragon refugees in TSW.
Queller - Templar Glider - Illuminati Murk - Dragon |
Templars went with Elementalism/Shotgun
Dragons went with Chaos/Sticky-Pokey
Illuminati went with Blood/Assault Rifle
Oh and I'm currently soloing on Arcadia
Dragon - FeydRuatha - Yeah I know - but it's just for the trial. If I end up getting the game I'll get a more original name.
Illuminati - Locura - "Madness/Insanity" - After meeting the mad scientist I remade the character because this name felt appropriate.
Templar - Caracel - Which is a Wild Cat
![](http://a0.twimg.com/profile_images/1734003571/Caracal_2.jpg)
I considered trying to see if Serval was available but I didn't like thinking people might assume Serval = Servant for a Templar. He doesn't blindly follow their doctrine but instead follows his conscience and tries to defend humanity. To hell with the Templars orders if they contradict what he knows in his heart is the right thing to do.
I bought it and paid the free month but I'm canceling my sub before it bills me. As others said, it's pretty much a single player game where someone else runs by once in a while. The chat window is messed up where it won't save any of my settings and constantly clears itself when I zone and, even when they're on, the only place I see anyone speaking is in Agatha (sp - whatever) looking for end game dungeon groups.
I bought it on sale for $25 and maybe the single-player experience would be worth $25 front to back but it's not worth $25+$15+$15+15+$15....
To tie into an earlier conversation, I went Shotgun/Blood pretty much at random (I liked the 'real life' idea of a shotgun without knowing the game mechanics and found a Blood focus early on). My build mainly centers around the Weakness/Penetration synergies between the two but I don't know the skill names well enough to define it right now.
TSW
Krovus - Templar - Arcadia
Infinity & Virtue
@WAR HAWK
I haven't tried following the Necromancer deck, but I've heard that it doesn't solo very well if you follow it slavishly. It's blood/assault rifle, right? You should be able to build something sensible with that.
Thought for the day:
"Hope is the first step on the road to disappointment."
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