Tights!


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Posted

Quote:
Originally Posted by BrandX View Post
Since this looks like a good area to also say it again...

Give Disco style leggings with a Bikini Bottom that can mesh with the tights options, instead of just those short short options it comes with.
I like the Disco bottoms, but it's rather limited because of the low "waistband." You either have to go with a bare midriff or wear one of the few belts that will cover the gap. So if we're going to have these low-waisted pieces, can we also have an version that goes all the way up to the waist, or at least make the waistline on them a little higher so we'll have more belt options?

Quote:
Originally Posted by EmperorSteele View Post
Do I have to post the boob pictures again

[boob pictures]
Yes, thank you for demonstrating exactly what I meant.


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Posted

Quote:
Originally Posted by Eva Destruction View Post
I like the Disco bottoms, but it's rather limited because of the low "waistband." You either have to go with a bare midriff or wear one of the few belts that will cover the gap. So if we're going to have these low-waisted pieces, can we also have an version that goes all the way up to the waist, or at least make the waistline on them a little higher so we'll have more belt options?



Yes, thank you for demonstrating exactly what I meant.
I like the legging aspect of them myself, why I always ask for the short shorts aspect of the piece to be made into a bikini bottom style, but doing that would also be good, as well as giving them the shorts 1-3 as additional bottoms would also be a good idea.


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Posted

Quote:
Originally Posted by BrandX View Post
I like the legging aspect of them myself, why I always ask for the short shorts aspect of the piece to be made into a bikini bottom style, but doing that would also be good, as well as giving them the shorts 1-3 as additional bottoms would also be a good idea.
Well if you get that I want Shorts and Shorts with Tights 4: Booty edition. Basically the Disco shorts without the stockings, and with a higher waist.

Who wears short shorts? We wear short shorts.


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Posted

Quote:
Originally Posted by Eva Destruction View Post
Well if you get that I want Shorts and Shorts with Tights 4: Booty edition. Basically the Disco shorts without the stockings, and with a higher waist.

Who wears short shorts? We wear short shorts.
I think that's a good idea!

Really, I don't know why it hasn't been done, but I also don't know if this is something hard to make (combining pieces like being asked for), or just not done because they don't think it's worth the money?

Also, adding the tights to the forearms of the various small gloves options (padded/fingerless/ect) so the forarms aren't exposed would be a great addition, more so if they have ways to make them mesh with more than just tights and sleek tights.


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Posted

Quote:
Originally Posted by Eva Destruction View Post
Who wears short shorts? We wear short shorts.
If you dare wear short shorts: Nair for short shorts.

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Posted

I like the idea of seams, or a subtle weave texture. Or both!

And stuff with folds would be wonderful. I really like the resistance pants that are like tights, but with foldy bits. and would like to see more like that!


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Posted

Quote:
Originally Posted by Golden Girl View Post
The middle one still needs raised edges to make it look like a separate item, and not just painted on.
The point being made is not related to the "textured tights" discussion, The point being addressed is what would be acceptable to "Replace" in the costume creator. The idea of cleaning up and up-rezzing without re-vamping older peices. if they did what is shown in the pic, I might not have an issue with them eliminating the older peices except:
Quote:
Originally Posted by Agonist_NA
Oh piffle, you know someone would then complain:

"Oh no!!! My character 8-bit Boy relied on that jaggie edge design!!!"
I had this exact thought. Honestly the issue of "Bloating" the costume creator would be assuaged with them taking a serious look at fixing the UI as it pertains to the placement and organization of costume Pieces. Then copies of each style could exist.


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Posted

Quote:
Originally Posted by Eva Destruction View Post
I like the Disco bottoms, but it's rather limited because of the low "waistband." You either have to go with a bare midriff or wear one of the few belts that will cover the gap. So if we're going to have these low-waisted pieces, can we also have an version that goes all the way up to the waist, or at least make the waistline on them a little higher so we'll have more belt options?



Yes, thank you for demonstrating exactly what I meant.
Agreed and agreed (to save quoting Steele again)

However, in an ideal world, that bikini top would have ROUND parts, and not have giant ohgoditsugly square lines. I mean, come on, we can do curves now! This is no longer the square body era (even using this game engine)


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Posted

Quote:
Originally Posted by Golden Girl View Post
What's with the "if"?
I imagine it's not exclusively his call as to whether they spend time updating old pattern textures, and he doesn't want to make promises he can't keep.


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Posted

Just a note I want to make, it might seem obvious, but when you give us all these tights with different textures, allow all of the normal tights patterns! It's sad that I even have to think about posting this, but recent trends are showing that it's a point that must be made.

Other than that, just add more patterns. Asymmetrical patterns especially. Try to get a third color in there if possible. Another cool thing would be allowing the smaller left breast chest details (is that what you call them?) that we can have with jackets and robes for tights. See Cyclops in the image below if what I said doesn't make sense:



Oh and one more thing? Don't even think about tinting any of these new pieces like you did with some of the Titan Weapons and Fire and Ice pieces. That doesn't look cool, it looks hideous. Stop it.


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Posted

Like others, I don't see a problem with increasing the resolution on tights patterns as long as that's the ONLY thing that's changed.

Please make some white tights that are true (opaque) white. Leave the blended sort for legacy characters, if you like, but I want tights that don't blend with the skin color.

For people who still don't understand the request for tights that stretch across the female chest, I offer the following illustrative phrase: "monoboob."
(Though I wonder if this goes beyond mere textures, as doing it "right" would probably involve mesh work.)


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Posted

Quote:
Originally Posted by Megajoule View Post
For people who still don't understand the request for tights that stretch across the female chest, I offer the following illustrative phrase: "monoboob."
(Though I wonder if this goes beyond mere textures, as doing it "right" would probably involve mesh work.)
Then let mesh work be done - it's for the greater good


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Megajoule View Post
Like others, I don't see a problem with increasing the resolution on tights patterns as long as that's the ONLY thing that's changed.

Please make some white tights that are true (opaque) white. Leave the blended sort for legacy characters, if you like, but I want tights that don't blend with the skin color.

For people who still don't understand the request for tights that stretch across the female chest, I offer the following illustrative phrase: "monoboob."
(Though I wonder if this goes beyond mere textures, as doing it "right" would probably involve mesh work.)
Although I'd like to see this also, my understanding of how the models work implies this might be more complicated than just doing more work. Things with actual geometry tend to "float" slightly above the model to prevent strange clipping when the models move or are scaled. Making a separate tights top that is actual geometry and not texture, but that follows the contours of the female body exactly *except* at that one spot might be beyond the ability for the editors to manufacture. I'm not sure of that, but neither can I think of how they would do it. A "done right" stretch top might have to be a "shirt" rather than a "tight."


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Posted

David, thank you for engaging us on this.

I spend a lot of time in the 'with skin' options for tights. What I'd really like to see more of is more options that allow a wider array of creativity and matching for partially there pieces.


- More sheer and partially sheer pieces. Think of things like nylon hosiery... thigh-high stayups, stockings and garters, pantyhose, novelty tights, but also of sheer parts for the rest of the body.

For example:


Note in particular that the figure skater here has not only semi-sheer hosiery, but also that her costume consists of a dress over the top of a body-stocking like-piece that's sheer over parts of her back, shoulders, and arms.

(Also, note the gorgeous cutout over her back. CoH characters have wonderful backs, and back cut-outs are great to see!)


- More options for covering both lower-legs and forearms with gloves and boots and also tights or sheer tights. I think someone else brought this up with the gloves, but it goes doubly for boots.

It's not really possible to get a look like:


We have very few 'shoe' pieces and short boots. Those we do have don't allow for any textures other than those that are baked in. A good example is the wedding heels. You can't mix them with tights. The mesh and garter texture they have doesn't even really match well with the fishnet texture.

I'd love to put a character in, say, ankle boots and then have a pair of tights or hosiery underneath.


- More cutouts, keyholes, and sheer lace

Patterns like


and


are awesome!


- One of the problems that really griefs me is the mismatch in color between 'with skin' patterns and tights patterns. The 'with skin' patterns are usually overlayed with the skin color, so that they appear very slightly sheer. If you use a 'tights' pattern on a facing body part, that is NOT blended with the skin color. It creates noticeable seams and mismatches.

Here's an example:

Note in particular the disparity between the arms and sleeves and the thighs and calves. You can see where the pieces meet because they're different colors, even though they both have the brightest white color applied.

I'd very much like for those seams and mismatches to go away.


 

Posted

Quote:
Originally Posted by Fire_Wyrm View Post
Oi! The artwork! It's like Wagner's day off!


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Although I'd like to see this also, my understanding of how the models work implies this might be more complicated than just doing more work. Things with actual geometry tend to "float" slightly above the model to prevent strange clipping when the models move or are scaled. Making a separate tights top that is actual geometry and not texture, but that follows the contours of the female body exactly *except* at that one spot might be beyond the ability for the editors to manufacture. I'm not sure of that, but neither can I think of how they would do it. A "done right" stretch top might have to be a "shirt" rather than a "tight."
That's why we need some form of texture blending, where two textures can be laid overtop each other on the same 3D mesh. I'm not sure what the City of Heroes graphical engine has to say about this, but I've seen it done in other games. Half-Life's spray-on logo was pretty much this, if I recall correctly. Hell, isn't this more or less exactly what "splats" are?

Think of it this way - if we can have one texture that's, say, repitle scales, and we then apply another texture over it, say basic tights, then you have tights over scales without the tights being just paint over the scales texture like it ends up being now. In other words, it's not patterns tinting the base texture, it's an honest-to-god texture mask on top of the base one.

If this happens, then I will no longer need ANY of the "painted-on clothes" patterns for Tights With Skin. If I can slap on any Tights with Skin texture over any base texture, then that would be monumentally superior.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
That's why we need some form of texture blending, where two textures can be laid overtop each other on the same 3D mesh. I'm not sure what the City of Heroes graphical engine has to say about this, but I've seen it done in other games. Half-Life's spray-on logo was pretty much this, if I recall correctly. Hell, isn't this more or less exactly what "splats" are?

Think of it this way - if we can have one texture that's, say, repitle scales, and we then apply another texture over it, say basic tights, then you have tights over scales without the tights being just paint over the scales texture like it ends up being now. In other words, it's not patterns tinting the base texture, it's an honest-to-god texture mask on top of the base one.

If this happens, then I will no longer need ANY of the "painted-on clothes" patterns for Tights With Skin. If I can slap on any Tights with Skin texture over any base texture, then that would be monumentally superior.
That would be nice in general, but are you actually suggesting creating a inverse breast slider texture map to fill in boob cleavage on tights to make a stretched look? My brain is having difficulty conceiving of that.


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Posted

More A and B, but small bits of C would be fine on occasion if they can work with more than just a handful of patterns.

I agree that the white "tights" on skin needs to be addressed, especially in terms of mask patterns (since I rarely make female characters in the CC). More patterns, more emblems (and places to put them)... I think i'd mostly be echoing what's already come up here and in the old Classic Age topic that was closed.

Go in this general direction.


 

Posted

Quote:
Originally Posted by Ideon View Post
Seconding this, but for all small gloves which don't completely cover the character's forearm.
Yes, this

it is annoying that the small gloves mean you have a short sleeve


 

Posted

Quote:
Originally Posted by Arcanaville View Post
That would be nice in general, but are you actually suggesting creating a inverse breast slider texture map to fill in boob cleavage on tights to make a stretched look? My brain is having difficulty conceiving of that.
I appear to have misread your post (or possibly not read what you were responding to), so no, not at all. I'm talking purely texture work here, so that we can get the Tights with Skin look without ostensibly tinting parts of a nipple-less skin texture. If this happened, there would be quite literally no reason to keep the current way of doing things.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Robin hood style short boots/shoes would kinda fit in theme. Like the Goldbrickers have.


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Posted

Have collars been mentioned yet? Small ones that just cover the lower neck (like the Fantastic Four uniforms), or open collars like the Justice League are suddenly wearing.


 

Posted

Quote:
Originally Posted by Arcanaville View Post
Although I'd like to see this also, my understanding of how the models work implies this might be more complicated than just doing more work. Things with actual geometry tend to "float" slightly above the model to prevent strange clipping when the models move or are scaled. Making a separate tights top that is actual geometry and not texture, but that follows the contours of the female body exactly *except* at that one spot might be beyond the ability for the editors to manufacture. I'm not sure of that, but neither can I think of how they would do it. A "done right" stretch top might have to be a "shirt" rather than a "tight."
If there was a "tights stretched across chest" costume option is would _have_ to be a new geo, either a new top level category like "tight" or "armored" or a stand-alone item like the clockwork chest, either way it would have to have the geo for the chest details logos re-made and a number of the more bulky chest details remade or disallowed.


 

Posted

Came across this, in my recent diving into our resident Comrade's ever growing Art postings and..well it speaks for itself. Great example of textured tights.

http://fc08.deviantart.net/fs70/i/20...la-d4gvn7q.jpg


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