KemLi

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  1. KemLi

    Time to go.

    I'm going to miss the people. I'm going to miss the chatter. I'm going to miss forming a TF or iTrial that pulled so many people together and allowed us so much flexibility. I'm going to miss having so much freedom to do what I wanted to, in a sandbox that was really that. I'm going to miss having a City where I could relax and be productive at the same time. I'm going to miss the game.

    I started playing City in 2004 as my first MMO, came over from Freedom Force, so as you can see, superheroes are a draw for me. I have a horrible memory, but I clearly remember my early days, of logging into the game, making a costume that made an almost seamless tansition from my head to the game. It was amazing. I've been using the 'kemli' in other games for a couple years and that was the name of my first creation. He never made it past 15, but I ended up having it as my global ever since and when I made that first character, I never imagined what this simple game would end up meaning to me.

    It's funny when I was picking a server to really start a character and I looked at the list, Pinnacle just jumped out. I mean, it's the best , right ? =]. Over time I ended up making alts on every server just because the character creator gave me so many ideas, but Pinn just ended up delivering on it's promise. It was, and is the best. The fact is, that thanks to this server I've made friends , good friends that I've stayed in contact with outside of the game , it's that very interaction that helped me modify the way I see the world and helped me through some rough patches in my life.

    At this point if I were to talk about this game , this way I spent my free time and try to explain what it means to me, I'm afraid they just wouldn't understand. Heck half the time I don't even understand. But then I remember. Yes it's the people and it's how those people turned into a community , but it was also the game. A game that had so many tools to facilitate creativity via costumes , or writing up a character bio. , to creating an AE story arc or simply how you slotted your 'toon', so that it played how you wanted it. Yes it was also the dev team, it changed over the years but one thing they kept consistent, in particular when Jack moved on, was that they tried to really listen to their userbase. Somethig that's rare in any sector. And those coffee talks held by Zwillinger.. I enjoyed them all.

    Some friends and I will be trying out 'The Secret World' and I hope it lives up to the promise that I think it shows. To my friends that end up in different games , I wish you well and may good things follow you.

    So there. I've rambled on, I suppose I've said what I wanted. It's been an honour and a real pleasure playing this game and interacting with so many folks , from Pinnacle and beyond. No matter what comes next I'll always be very grateful for all the time I invested. Now then,because frankly, I hate goodbyes , I'll just say farewell and take care.
  2. Thanks for organising this. It's been one of the bright spots given our impending sunset.
  3. Diggin the TSW so far =]. Also, we need to start makin these tiny suggestions I've been seeing in the thread, about the combat and such. Game is still in early days , time to make a mark .

    Also, I'm not the only one with 3 alts and itchin to make a 4th, am I ? ..>_>
  4. KemLi

    coXso... GTNwIA

    11

    Numbers Taken: 2, 8, 9,11, 12, 13, 14, 17, 18, 22, 28, 29, 31, 32, 36, 39, 42, 47, 49, 52, 55, 63, 67, 71, 73, 78, 79, 81, 82, 88, 91, 96
  5. KemLi

    coXso GTNwA

    58

    The List
    1, 2, 3, 5, 7, 10, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 23, 24, 26, 27, 29,31, 33, 37, 38, 41, 42, 47, 48, 49,51 , 53, 55, 57,58, 63 ,64, 69, 73, 75, 79, 83, 86, 87, 88, 92, 93, 95, 99
  6. 24

    Used so far: 3, 4, 6, 7, 9, 10, 12, 13, 17, 19, 23,24, 27, 30, 31, 33, 34, 37, 39, 41, 44, 45, 46, 47, 50, 56, 57, 66, 67, 68, 70, 73, 74, 75, 76, 77, 82, 97
  7. 70

    Taken (please copy and add your guess to your post to help us all keep track):
    6, 13, 17, 19, 20, 21, 25, 27, 28, 32, 40, 42, 44, 48, 54, 57, 58, 62, 63, 67, 70, 74, 79, 81, 95, 99
  8. I had always put off getting characters done. I'd really love to have something done for my main.
  9. Thanks for one more great video and yea I got a little misty...
  10. Just wanted to thank you for all the hard work you've done over the years sir. Our game was a real testament to committment of you Devs and your flexibility , as well as the real sense of community engendered.
    I hope the very best for you in the future BS.
  11. Universe permitting, i'll be around
  12. Sappers and Mu. That is all. The bane of my existence.
  13. Quote:
    Originally Posted by DarkCurrent View Post
    This is what I was thinking last night as I read more into this whole scenario.

    Consider that early June, Nexon purchases 15% of NCSoft stock putting it as the #1 stockholder.

    Then look at NCSoft stock for July when it drops to its lowest in years.

    Then the end of Aug and Paragon is closed.

    Consider that Nexon is making its money as a Microtransaction king of online games. And CoH's store is controlled by a 3rd party company (not NCSoft) from what I've read.

    So Nexon, looking at a large drop in stock value that it just bought, decides as the major stockholder that something needs to be done to stop the bleeding and right the ship. They look at NCSoft's products: CoH with its low profitability and 3rd party cash shop appears on their radar. A call is made. Paragon is closed.

    It would match with what we know about NCSoft. They had purchased CoH from Cryptic and turned it around into the #1 superhero MMO in the world. They had been supportive of CoH for many years. They were investing in Paragon to continue CoH development and a mystery project.

    Then they close it? Without a reason?

    What if they didn't? What if Nexon told them to?
    Either way, Nexxon is their biggest shareholder , so when we mention our distate for NCSoft's decision to close Paragon, we need to start saying 'NCSoft/Nexxon'.
  14. The more I think about this, the angrier I am. They follow their same pattern of burying the IP of games they dump. Profitable or not.

    Bad publicity is not a good thing for them and I hate that i'm forced to look to that aspect for some comfort. When I heard about the negotiations, I had some hope and now..

    Damn you NCSoft. Never again.
  15. Nicely done Mind. Looking forward to more!
  16. Thanks for posting that link Johnny, nice to see that efforts are ongoing.
  17. I had help from GM_Lloyd for some particularly vexing issues and he was very patient and helpful. Nothing but praise for that GM.
  18. Best of luck in your future endeavours Zwill.

    /e salute.
  19. I think I might be able to. But I'm honestly not sure. I'd definitely try, all I can promise.
    That said I have been saving my builds with Mids', as some of my pals have ,so...who knows.

    Honestly, it'd be easier if I could drag friends along with me and have some sort of a promise that the servers would be up for at least a year.
  20. It's a been a hell of a good time. I'll miss you all and hope some of our paths cross again post City.
  21. Regards the Celestial modification, I was one of those hoping for this sort of change, even though I have worked out costumes using the current shading. I'm happy about the change because in the long run it allows for more flexibility, so I don't care about having to go back and alter a couple designs.
    While having a legacy option would be nice, I accept the fact that we can't get everything we want.Given that the adherance to a standard of no pre-tinting has long been sought after by players, I appreciate that you took time out to deal with this Dink.
  22. KemLi

    TF2 Comic

    At this point I put nothing past Valve. Could be a new class, could be we get to buy back attachments..