Tights!
I was meaning the enhancements for the powers, not the temp powers - all the enhancements have names, and a lot of them are devices or items of some kind.
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thanks for the clearup.
I wasn't trying to say your opinion on costume pieces granting bonuses was wrong per se.
But it doesn't belong in a thread a dev started to solicit feedback for future costume pieces. That's all. And getting defensive when that was pointed out to you didn't help.
If you want to suggest it, put it in the Suggestions and Ideas forum where the idea belongs.
On topic:
A full body chainmail or scale mail pattern would be kind of cool.
Also, I don't recall anyone else mentioning this, but the head detail pieces that look like wide masks and such could use an upgrade. The blend between one color and another is kind of wonky, and you can't have the detail pieces a different color than your mask, or it looks weird.
I might not be explaining that very well, I'll see if I can find a screenshot that illustrates what I'm talking about.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I might be too late in posting on this thread, I see it's degenerated into fisty-cuffs
Anyway, one of the things I'd like to see is just tights w/o the sole option. Not "soul", but sole, the bottom of the shoe, as in more like just wearing socks without shoes, but for tights. Several comic characters tend to have this look, and I'd like it is an option as well.
That is all. Back to your squabbling...
To help others, first you must be able to help yourself.
I can actually second Akry's idea here.
One of my retired characters is a character that turns into a cloud, and having the sole there makes it a bit awkward...
since we are on the ideas of tights, an idea i just had is that a design of bioluminescence like the one in the costume selection, but with fire or ice patterns, could even cover the gloves and chest area too, since the first bioluminescence costume was pretty good imo.
Some options to consider: A) revamped old school/spandex tights similar to the ones we already have (adding a few details like seams but still mostly plain) |
B) loose-fitting tights with folds (like you'd see in Golden/Silver Age comics) |
C) modern super-hero tights (w/ ribbing, surface texture(s), subdivided surfaces) a la Ultimates 1 or Marvel movies. Some say that the Defense and Olympian Guard base textures cover this style fairly well. Do you agree? |
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Masks that match tights better and have a less painted on look would be quite nice, as would some with the white eye look (preferably not glowing).
Also, it would be wonderful if masks that cover the ears also obscure the ear details instead of just changing the colour of them. Still seeing the ear details really detracts from the look of such masks.
One of the things I'd like to see is just tights w/o the sole option. Not "soul", but sole, the bottom of the shoe, as in more like just wearing socks without shoes, but for tights. Several comic characters tend to have this look, and I'd like it is an option as well.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Really like the scale-mail tights idea.
But maybe also making these new textures available for the skin-showing tops too? Like the tanker would be amazing with other tight texture options, even if just something like olympian and defense.
In the room the women come and go
Talking of Michelangelo.
A) revamped old school/spandex tights similar to the ones we already have (adding a few details like seams but still mostly plain)
Are you talking about replacing or supplementing? (I hope the latter.) Seams or something simple details would be nice to break up the visual monotony.
B) loose-fitting tights with folds (like you'd see in Golden/Silver Age comics)
I would really like this. I try to have Golden Age and/or Silver Age costume variants for many of my toons.
C) modern super-hero tights (w/ ribbing, surface texture(s), subdivided surfaces) a la Ultimates 1 or Marvel movies.
I would not be opposed to these, but not as an alternative to A or B.
Finally, to affirm and add on to what others have said:
- masks with white (non-glowing) eyes
- domino masks (pointed/diamonds) that have texture and aren't just painted.
- for female toons: white "tops with skin" that is actually white, and not flesh-colored.
- for male toons: A few more tops with skins options would be appreciated. Right now it's only Tanker and Tank Top; otherwise I have to do a pattern on bare skin, which really just looks like spray paint.
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This is the essential take-away, I think. Regardless of what we do, everyone's expressing a similar interest in adding realism/modern textures to these costume pieces. So we could potentially do a few things:
--revamp original tights w/ subtle folds, seams --add new tights w/ heavy folds --add new tights w/ other basic textures (leather, etc.) |
Unfortunately, this would require completely redoing all of the costume pieces, as the database structure would have to add two additional fields for the surface parameters, and change the rendering code for costumes, in order to have it check for the additional data and render appropriately. This makes doing this only slightly more likely to happen than for the art department to go through Paragon and the Rogue Isles and make all of the buoys compliant with the IALA Maritime Buoyage System (according to Positron, I'm apparently the only one who's been bothered enough by it to complain about it since the game released), so I'm not holding my breath.
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
What I would _really_ like to see is to have all costume pieces get texture, separated into primary/secondary when there is a division. By 'texture' I mean a surface treatment that affects the way the base costume part displays, like 'flat', 'shiny', 'dull metal', 'shiny metal', 'shiny leather', and various textures like the hexagon pattern on the 'Stealth' costume pieces and the 'mesh' effect on the 'Defense' and 'Tech Sleek' pieces.
Unfortunately, this would require completely redoing all of the costume pieces, as the database structure would have to add two additional fields for the surface parameters, and change the rendering code for costumes, in order to have it check for the additional data and render appropriately. This makes doing this only slightly more likely to happen than for the art department to go through Paragon and the Rogue Isles and make all of the buoys compliant with the IALA Maritime Buoyage System (according to Positron, I'm apparently the only one who's been bothered enough by it to complain about it since the game released), so I'm not holding my breath. |
"I believe there's a hero in all of us, that keeps us honest, gives us strength, makes us noble, and finally allows us to die with pride, even though sometimes we have to be steady, and give up the thing we want the most. Even our dreams." Aunt May SM2
i dreamed a dream, but now that dream is gone...good bye Paragon
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
http://paragonwiki.com/wiki/Temporary_Powers
However, GG was talking about ENHANCEMENTS, the things you socket into your power slots on the management screen. A lot of them are items or physical upgrades/mutations. This allows players to keep unique costumes but still upgrade their "gear".
http://paragonwiki.com/wiki/Enhancement_Names
wow thanks for the links appreciate the swift reply Aggelakis.