Nighmarisly bad builds: hall of fame.


Arilou

 

Posted

About a month ago I teamed with an Ill/Emp controller who only had Spectral wounds and I think Group Invisibility from their primary. Every other power was either from their secondary, a power pool, or an ancillary power.

One attack and that was it. On an ITF. And people still died. Rock that Aura baby...

*Shakes head*


Tech Support Rule #1 - They will lie to you. Usually intentionally.

 

Posted

I once was on a team in the Hollows looooong ago with an Ice Tank that will forever be remembered as the worst tank I've ever played with. Sure the Hollows are low levels and you don't have quite as many powers at that time. But this Ice Tank took ONE power from their Primary powerset (probably only because they had to to make the character) and NEVER TURNED IT ON!


Oi.


@LightofthePhoenix - Virtue server
http://riskovinsheen.deviantart.com/
Light of the Phoenix - lvl 50 Fire/Emp Controller; Snow Panther - lvl 50 Cold/Ice Defender; Dragonfly. - lvl 50 Willpower/Fire Tanker; Magic Minx - lvl 50 Ill/Rad Controller; Dust Walker - lvl 50 Storm/Dark (Sand) Defender; And more...

 

Posted

The worst build I ever saw was a team mate during a PUG.

She was a "dedicated healorz" who had all the Empathy primaries and only one from her Secondaries. Now, I can live with that. I have made a dedicated team healer myself on occasion.

However, my Empath never took anything from the Medicine Power Pool... much less ALL the powers from that pool.

She also took all four travel powers.

The others in the team ragged her about her build so long she ended up quitting the team, as I recall.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

Quote:
Originally Posted by Steelclaw View Post
She was a "dedicated healorz" who had all the Empathy primaries and only one from her Secondaries.
Yeesh. Done that. If it wasn't for the four travel powers, I'd swear you were talking about me.

Although, in my feeble defense, my secondary was Energy Blast (because it looks kewl) but I had no clue how to manage the Knockback


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

my main toon a ninja/dark mm, skipped tar patch, fearsome stare, and darkest night

for nostalgia sake i left his primary build alone with minimal IOing, but have been working on a 2nd build which is more...practical lol, as of now i usually only use him for badging, and then i let him rest when hes done his badging to play my other uber toons


 

Posted

The only thing that jumps to mind is a Stone Tanker I had where I followed bad advice.* Of course, that remind me that I was introduced to this game by a friend who hated every choice anyone ever made.

"Your Energy/Devices Blaster will be ubergimp." My first and easiest 50.

"No one will want to team with your brother's Kinetics/Electricity Defender." & "Sapping is not an effective defending strategy." I'm sure I don't need to explain why these are so funny.

(To my girlfriend) "You made a Fire/Fire tank? Was your goal to be completely ineffective?" Her first 50. Her damage output is eye-popping for a Tanker.

*"Don't bother taking or slotting any shields on your Stone Tanker, you'll be in Granite all the time anyway." I actually tried this advice for awhile...boy was that dumb.

"I got to lvl 50 to make a Warshade, and they suck." I love my Warshade! I admit this one isn't as black and white, though.


 

Posted

Quote:
Originally Posted by Hydrofoil_Zero View Post
Just like the title says. Post you're award winning bad builds. The ones that you look at an think what the heck was I thinking. Here's mine. http://www.cohplanner.com/mids/downl...43CC1F116CDB00
Shouldn't that be Hall of Shame? Also, you forgot a 't' in the first title word

I have a fire/ice tank that is totally gimpy. Don't need to post a build because the only synergy was that it used to be for herding around a corner with ice patch/burn-repeat to get around the fear component in burn.

Aggro caps put an end to that tank, and now it is just a toggle heavy underperforming toon.


 

Posted

Quote:
Originally Posted by Steelclaw View Post
The worst build I ever saw was a team mate during a PUG.

She was a "dedicated healorz" who had all the Empathy primaries and only one from her Secondaries. Now, I can live with that. I have made a dedicated team healer myself on occasion.

However, my Empath never took anything from the Medicine Power Pool... much less ALL the powers from that pool.

She also took all four travel powers.

The others in the team ragged her about her build so long she ended up quitting the team, as I recall.
5 power pools? Did she also take Storytelling, and 6-slot it for Tallness?


 

Posted

Quote:
Originally Posted by Steelclaw View Post
The worst build I ever saw was a team mate during a PUG.

She was a "dedicated healorz" who had all the Empathy primaries and only one from her Secondaries. Now, I can live with that. I have made a dedicated team healer myself on occasion.
... couple of years back, halloween event. Something/Rad Corruptor joined our GM hunting team.

Any toggles? Nope. No debuffs at all. HA, AM, the rez and the medicine pool, as I recall. At 35. It made me very sad to see.


 

Posted

Quote:
Originally Posted by Blood_Beret View Post
I loved this so much I saved it...
Sig'ed. Is this yours? I would like to put credit where credit is due...


Quote:
Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

Posted

Quote:
Originally Posted by Blood_Beret View Post
I loved this so much I saved it...
Quote:
Originally Posted by Noxilicious View Post
When I first started playing I had no idea how to slot my powers. So I see a power can be slotted with EndRedux, Recharge, Damage and Range, I slot the power with one of each. I did that with every power I got. One enhancement of every kind a power can be slotted with.

And the amazing part is it was still almost workable.
I did that. And then I placed my fifth slot on brawl and said "NOW what do I do?"


Quote:
Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

Posted

Back when I first started playing, I wanted a Melee/Debuffer so badly that I made a Corruptor, Sonic/Cold to be exact. Now, I didn't avoid either my primary or secondary... too much, but I was so much into concept that I took the following: Flurry, Jump Kick, Air Superiority, and Whirlwind. I think the powers I didn't have were the shields from /Cold (but I did have the +HP one). Good times, good times indeed. Even though I did end up getting to 32, I deleted him once I could actually make a /Stormy redside. His concept was a werewolf shaman (so yay for the Beast Pack).


 

Posted

My first character, from just before i4 release, was an Invulnerability tanker, because the old Prima guide told me that was an "easy" set to learn the game with. (It also claimed that Kinetics is only useful on teams. The sad thing is that I believed it for years.) I didn't take Unyielding until 44 because I wasn't aware that it had been tweaked to enable the tanker to move while it was running. Fortunately, I ran with an Empath much of the time, with Clear Mind taking the place of real mez protection, but soloing was a challenge at high levels. That build made me pretty good at "active defense," though I'm embarassed to admit that I learned about that concept from playing a tanker.


"Bombarding the CoH/V fora with verbosity since January, 2006"

Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers

A CoH Comic: Kid Eros in "One Light"

 

Posted

I got so tired of my Earth/Storm controller's low damage (Gale.. Gale.. Brawl.. Gale.. Gale..) that I dropped half her Primary/Secondary powers and respec'd her into Boxing, Kick, Flurry and Air Superiority figuring that I'd switch her out at some later date once I no longer needed this wealth of melee damage options.


Ummm.. yeah. The "later date" came about two hours later. Wow, that was a bad choice. At least I realized it before embarrassing myself on a team and was low enough (lvl 22-ish?) that I just restarted her from scratch on her secondary build and bought all new enhancements.


 

Posted

The other day I was doing an STF and we had a widow on the team who only had one attack.

Oh sure, they were level 50. And had other powers. But only one of them was an attack. They had the entire leadership pool, and all the powers you could think of, but not attacks. In combat, they just stood there. Looking pretty.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
The other day I was doing an STF and we had a widow on the team who only had one attack.

Oh sure, they were level 50. And had other powers. But only one of them was an attack. They had the entire leadership pool, and all the powers you could think of, but not attacks. In combat, they just stood there. Looking pretty.
Out of curiosity, what was the outcome of that? I mean, did anyone call them out?


 

Posted

Quote:
Originally Posted by Landeyda View Post
Out of curiosity, what was the outcome of that? I mean, did anyone call them out?
No, but we had a really powerful team besides. I always build with a lot of Corrs and VEATs. But all they did is stand around providing toggles. My widow does that, but she actually kills things too.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
No, but we had a really powerful team besides. I always build with a lot of Corrs and VEATs. But all they did is stand around providing toggles. My widow does that, but she actually kills things too.
All of my support characters pack a punch as well. i simply cannot understand the appeal of standing around while everyone else does stuff no matter how good my passive support is.


Dr. Todt's theme.
i make stuff...

 

Posted

  • On my first tanker, I skipped her Mez protection because she kept getting "stunned" (by Tsoo), and the list of effects that Indomitable Will didn't include the word "stun". She also had Acrobatics (to stop her getting knocked back) and Jump Kick. She also had no Taunt.
  • I didn't discover the difficulty settings until she was in her late 20s
  • On my first dom, I skipped her ST hold (because it did less damage than the immob. I also spammed Fire Cages as often as possible, and wonder why I'd have to out-level a mission before I stood a chance of running it without dying a bajillion times.
  • I always took every attack power I could. Regardless of whether it was a good power or whether my character had a full attack chain or not, if it did damage, in it went.
  • If a power did damage, no matter how little, that's what I would slot it for.

Yes, I was quite the noob.


 

Posted

I don't think I ever made any really bad decisions on my characters, though some other people...*facepalm*

Emp w/ no Fort or Regen/Recov Auras, but had Stimulant and Aid Other
Stone Tank w/out Earth's Embrace and Rooted (It made him slow...)
Invul w/out Unyielding, but had Acrobatics


 

Posted

Quote:
Originally Posted by Dispari View Post
The other day I was doing an STF and we had a widow on the team who only had one attack.

Oh sure, they were level 50. And had other powers. But only one of them was an attack. They had the entire leadership pool, and all the powers you could think of, but not attacks. In combat, they just stood there. Looking pretty.
It is much better to look good than to.... um......... I got nuthin'.


Worst builds I ever saw.... I guess there were a few that were missing some absolutely key power.
  • The /regen scrapper who was level 40 and kept getting held in a Carnie mission. I was going to tell him to turn on Integration but noticed that he didn't have it.
  • The invuln tank who absolutely insisted she was an expert at herding and would gather up Shadowhunter's wolves. Oddly, they kept killing her in seconds. Oh, because Temporary Invunerability wasn't on? No, because she didn't even HAVE it.
  • The rad defender assembling a team to do Maria Jenkins' arc..... with the second person on the team being his buddy who was also a rad def. And neither of them had EVEN ONE DEBUFF POWER.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Dispari View Post
The other day I was doing an STF and we had a widow on the team who only had one attack.

Oh sure, they were level 50. And had other powers. But only one of them was an attack. They had the entire leadership pool, and all the powers you could think of, but not attacks. In combat, they just stood there. Looking pretty.
Well, a Widow probably is the most beneficial team mate to have when they're just auto-following and doing nothing.


 

Posted

My 2 worst (and favorite) builds were petless Masterminds, I just got tired of getting kicked.

One was an undead gunfighter, wihtout all that nancy panzy DP flipping/dancing annoying gunfu ridiculousness.

The other just used his pulse rifle, and WHEN are we gonna get a decent high tech Praetorian style animation rifle, btw?!


Masterminds annoy everybody, sooner or later. Heck, Masterminds annoy themselves.
-ShadowsBetween

 

Posted

Quote:
Originally Posted by Steelclaw View Post
The worst build I ever saw was a team mate during a PUG.

She was a "dedicated healorz" who had all the Empathy primaries and only one from her Secondaries. Now, I can live with that. I have made a dedicated team healer myself on occasion.

However, my Empath never took anything from the Medicine Power Pool... much less ALL the powers from that pool.

She also took all four travel powers.

The others in the team ragged her about her build so long she ended up quitting the team, as I recall.
I had one of these with me running on a Citadel TF. They were constantly calling for "hugs for buffs" and saying "great heals, huh?" (even though we weren't taking much damage at all anyway). Meanwhile I was quietly playing my Plant/Emp and doing pretty much everything they were, but in the middle of combat (I just cast the Auras whenever they're up and I can get the most people in them) whilest also confusing the entire spawn, locking them in place and beating them to death with creepers.

They dropped halfway through the last mission and no-one noticed until after we'd steamrolled the AV. Then the bug happened where you get the last mission again, so we steamrolled it again, this time just 6 of us as the Tank didn't join us either, so the Warshade took point instead

Quote:
Played with a level 50 emp who'd skipped recovery aura (but not regen aura), fort, AB and CM.
Now this though, gaaaaah!! That's insane.

My Plant/Emp didn't have Absorb Pain or the Rez and I always assumed somewhere down the line someone was going to shout at me because of it, but no-one ever has (I have the rez now thanks to inherent stamina freeing up some spots).


 

Posted

I was on a team once months ago where there was a Stalker in the team and I noticed he kept getting held/disoriented/etc....then noticed in his build he didn't have his mez protection power.

This stalker also had Whirlwind....and used it (sometimes to start the fight with a group of mobs).... >_>

I did /tell him asking why he didn't have x power (forgot his secondary by now) and he thought it didn't do anything but I told him, "it stops you from getting held/etc"


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