Carnifax_NA

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  1. Quote:
    Originally Posted by BrandX View Post
    Joe said "People like Sam"
    There are other people like Sam?

    Dear [entity of choice]!!
  2. They already did. You missed it.

    Have a look for posts by Tic-Toc (who used to be BaBs here) and he explains that it's all hokum and bunkum.
  3. Quote:
    Originally Posted by JoeKent View Post
    Never counted you in, I knew better. Just don't pretend you give two $hit$ about this community.

    The only info we need is NCSoft is shutting down the game with no explination, and yet somehow I'm the problem because NCSoft shut the game down with no info. Makes pefect sense, don't get mad at the company that did it, get offended by anyone using the only tools they have to save it.

    God forbid anyone ever stand up and fight for anything.

    We can't have nice things in this country because of jacka$$e$ like you.
    Damn you Sam, going into Joes country and stealing his nice things.

    Fair play though, it's a long old journey.
  4. Quote:
    Originally Posted by Steele_Magnolia View Post
    Here's their facebook page. Not too much interest in GW but a hell of a lot of enraged COH fans.

    https://www.facebook.com/NCsoftWest
    I see nothing there. Even from themselves. Last post I see is from June.
  5. Quote:
    Originally Posted by Brillig View Post
    SW:TOR is run by EA, who cancelled Earth and Beyond.
    Not to mention the unspeakable things they've done and are doing with Command and Conquer. And Syndicate. In both cases the studios involved were executed or gutted by EA.

    Nearly every halfway big publisher has done things in the past which as a gamer I haven't liked at all. But they are a business. They have an eye on the bottom line.
  6. Quote:
    Originally Posted by Another_Fan View Post
    Milk the cash cow for all its worth.
    If the cow is only producing a dribble a day then you may be better off bringing Daisy to the slaughter house.

    It's an inaccurate analogy but the point kind of stands.
  7. Quote:
    Originally Posted by Chyll View Post
    Quite possibly true.

    But, very odd to cut if off at the knees this quickly, particularly with the items in the pipeline (packs and powers set and costums) that we would have paid for if they'd let us while quietly shutting things down in the back ground and then sunsetting after taking the cash.

    It is all just... odd.
    Not if the studio involved is also spending resources on some second, secret project and confidence in that projects progress combined with CoH not getting the expected revenue bounce from F2p means it is no longer viable.

    This is all outsider speculation of course. I've no idea what that second project even was.
  8. After Freedom launched I noticed that there were none of the "we are making 2/3/4 times the revenue that we were making previously". Unlike DDO, LOTRO or even STO. In fact I noticed that post Freedom there were very few press releases at all, and commented on it.

    Honestly I think Freedom was expected to be a DDO level of success and it wasn't. Just turning a small profit isn't enough. Thus all they can look forward to is a slow continued fall in profits so may as well pull the plug and retrieve and repurpose assets.
  9. Erm, 4 : 2 EU, 2 US.

    I was never very good at levelling. I'd get diverted by Altitis instead.

    Hell Carnifax, my first 50, took me about 4 years.
  10. Carnifax_NA

    Where are you?

    Added. Only 2 of us Irish folk then?

    Ta bron orm

    Weird that some people appear to live on The Big Black, the Atlantic Accelator from Syndicate. I suppose even trenchcoat wearing, minigun toting cyborgs have to do something in their spare time
  11. Quote:
    Originally Posted by That_Ninja View Post
    What's next, sending in thousands of cupcakes to NCsoft?
    I was planning to steal their corporate mascot and resort to blackmail.

    "Give us back City of Heroes or Softie the Goat gets it"

    (with apologies to any Goat-esque forumites who read this)
  12. I'm playing GW2 at the moment. I don't think any fantasy MMO has gotten more than a month out of me though.

    Mechwarrior looks very interesting.

    The Secret World I'm waiting to see with.

    Not sure about Otherland. I thought it was still in development hell? Been years since I read anything about it.,
  13. The sheer feeling of power. Most other MMOs expect you to fight 1, 2 or maybe 3 enemies. In CoH you really feel like a hero (or Villain). No other MMO I've come across comes close to matching it.

    Conversely I think the plethora of different currencies was a bad thing in CoH and an example of the lack of focus of the Dev Team sometimes.
  14. Quote:
    Originally Posted by Feycat View Post
    No it isn't, Techbot. :-/ You're free not to want to play it, but don't spread outright untruths about it. I played WoW for 3 years, I've been playing GW2 for about 6 months (through betas) and it is FAR from "trying to be WoW." SWTOR was in fact closer to WoW than GW2 is.
    This, pretty much. GW2 is a generic fantasy setting but Rift and SWTOR are far closer to WoW clones than GW2 is.

    If you're going to compare it to anything I suppose the closest thing is WAR, except actually done well and with a lot of the bog-standard irksome MMOisms removed (and with a few still in there).
  15. Quote:
    Originally Posted by Brillig View Post
    The more people like this I see, the more I'm tempted to buy GW2.

    Multiple copies.
    I bought it last week.

    It's rather good. Nice evolution on the standard fantasy MMO set-up geared towards always exploring your enviroment rather than running from A to B and then back to A again.
  16. Meh, most Europeans have known for years that NCSoft were likely to pull something like this at some point. They did it to most of the European NCSoft team, again pretty much out of the blue and with little or no warning.

    Boycott them if it makes you feel better, but don't be surprised by it. It's in their nature.
  17. Technically I'd already gone (well I was paying subs here up until last month but hadn't logged in all summer).

    I've tried AOC, LOTRO & Rift. Of the 3 LOTRO was the strongest of them but didn't hold my attention. Also tried STO and TOR over the summer. STO was interesting for a while, until I hit Captain levels and realised the content isn't really there. TORs lack of any real mechanical innovation compared to WoW put me off pretty quickly too. None of them have the community of CoH or the same team dynamic (mind you for me CoH always suffered when there wasn't teamage around).

    Playing Guild Wars 2 now and for the moment it's diverting enough. We'll see if it can hold my attention or if something else comes along. Torchlight 2 is out in a bit, or failing that I may see if I can polish off a Skyrim mod.
  18. Quote:
    Originally Posted by Black_Mute View Post
    In shock really to read this today. I went f2p and I haven't played hardly in the past months. I had a lot of fun though while it's lasted.
    Ditto, ditto and ditto.

    *Salutes CoH*
  19. Quote:
    Originally Posted by Darth_Khasei View Post
    This is strange.
    This is Dug from The Arth
  20. Quote:
    Originally Posted by Oedipus_Tex View Post
    I have mixed feelings about fixing Flash Freeze. On the one hand, the power is really bad. On the other hand, what makes Fire and Plant (and Illusion) so powerful isn't a wide stable of powers to pick from, but instead typically two or three really really good powers that define the set. Plant and Fire both have a couple of powers that are pretty situational: Smoke, Bonfire, Tree of Life, Spore Burst, etc. They pull ahead mainly because their good powers are sooo good.

    Arctic Air and Ice Slick, I believe, have the potential to be a Seeds of Confusion, Creepers, Flashfire, or Hot Feet. At the same time, I don't want Ice to lose its identity as the crazy set that ventures into melee range. I just wish there were more incentive to do it, and less conflict built into the set (which is why I have focused on making Ice Slick's knockdown unresistable for boss level enemies and below).
    The counter-argument to that is Elec and Dark. What makes those two sets good is the fact they have several layers of control which gel well together to make a very effective Control set. Telling both are fairly low damage sets and both are the most recent additions to the Control sets. Therefore I see Ice occupying the same area, if its tweaked to support that better. I think Flash Freeze, Arctic Air and Ice Patch, with support from Shiver, could serve the same purpose but at the moment they don't quite gel together.

    I honestly don't see Ice becoming something like Fire, Plant or Illusion, but rather something closer to Dark and Elec.

    Flash Freeze and Shiver should be the sort of "alpha soft tool" which things like Fearsome Stare, Static Field, Synaptic Overload and Jolting Chain are, imo. They should be your alpha moves, designed to let you set up so that you can follow up with Ice Slick and an AA which can be fueled by Domination. That's the reason I like the idea of making Flash Freeze an AOE sleep with no delay or damage and a 45 second recharge and giving FF and Shiver some -damage. Flash Freeze em, Shiver em, then jump in to let Arctic Air do its thing, dropping Ice Patch on top of it to add to the chaos (I'd like to see something added to Ice Patch but the idea of an unresistable knockdown probably won't fly with Arbiter Hawk given his comments about how Flash Arrows unresistable -ToHit seems broken to him).
  21. Quote:
    Originally Posted by TrueMetal View Post
    I was going of the assumption that people had read my previous post a little bit earlier in the thread, (Silly of me to assume people to actually read the thread before responding, I know. *passive aggressive winkey* ) where I proposed the costume sets be put in the market only AFTER they were rotated out of the paragon rewards program and that they keep them restricted to VIPs for purchase. This way T9 VIPs get exclusive "free" access to the costumes for 8-12 months and even after that they remain exclusive to VIPS willing to spend the money.

    That's even more exclusiveness than I'd like to see, but I understand the marketing position behind this, so I think this makes for a nice compromise.

    In that context I don't see people not wanting to spend their tokens on the sets but rather wait a year and then drop money and spend their tokens on consumables instead as a problem. It's a valid choice to make, under that system imo.

    The devs already said they were going to make rotated out costumes available through different means. I think that putting them up for sale under the above restrictions is the best way of doing that. People caring about elitist exclusives can remain elite and exclusive for up to a year (or forever really, since there will always be costume sets the "plebs" won't have access too at the time under the T9 system), people who want the items but haven't been subscribed for 5+ years or don't have a large chunk of cash to drop on the market at once for tokens can get the items eventually, and Paragon Studios gets extra cash. Everyone wins. Unless you don't want people to have access to the items ever again after they rotated them out...

    So, I see your argument, I just don't think it makes a lot of sense outside of the "I'm l33t veteran, and I don't want them filthy beggars to get their hands on my stuff EVAR!" mentality. Which I simply don't acknowledge as valid.
    This pretty sums up my position. I will admit to being biased though, since I am an 8 year vet but that subscription is split 50/50 across a now-defunct EU account and my current one which was originally US. I jumped ship about a year before any sort of unification was proposed.

    So an opportunity to buy those Vet cossies which are being cycled out would be brilliant.
  22. I use the Windows Clipper Tool, but it's slightly wonky.

    Basically if you use it directly on the CoH app you end up with a grey screen. Instead I first need to open something else (a Folder window usually) then move it all the way to the left so you can see CoH behind it,

    Then open the Clipper Tool and you can draw a box around the CoH screen without getting the grey screen. It's a weird workaround but it works
  23. Quote:
    Originally Posted by Baler View Post
    Wow, thanks for dropping the spoilery I23 tidbit in what I assumed would be discussion of the I22 story arcs as mentioned in the title. Not everyone plays in the Betas and some of us prefer to learn what is new in an issue when it goes live.
    Welcome to the wonderful world of GG. Where tact and discretion are unknown and everything upcoming she knows or has hints at has to be regurgitated as often as possible without forethought

    So where do we find these missions then? I knew nothing about them at all and I've a TW/Elec in that range still who wouldn't mind a Crazy 88 situation against some space nazis.
  24. Quote:
    Originally Posted by Codewalker View Post
    No, teleport in that game is awful, no need to break ours to work like that. Maybe a 'phasing' travel power as an additional option for those who really want it, since it's not teleport.

    The biggest problem with teleport IMO is the long activation. Second biggest is the forced hover (which can be useful when you want it, but annoying when you don't).

    If the animation were sped up, and there were a way to break out of the hover -- or disable it altogether by talking to Null the Gull even -- I would be a very happy camper.
    This, along with the End Reduction also above would make it perfect. Especially reducing the Animation time, that'd be a godsend.
  25. Quote:
    Originally Posted by Zyphoid View Post
    Yeah, I think I misunderstood that part.

    So, and all 16 of my suggestions were things I would really do. There may be one or two that would cause complaining (too lite a word maybe), but I don't think many if any would quit over them.

    I think because I didn't get what you stated, that I took some people more serous than they were. I mean no sane person would really want to nerf hasten...
    Why not? It's hideously overpowered at the moment. A Pool Power which outstrips most Recharge buffs in the actual Powersets, available at level 4 to everyone. Most Recharge powers you get in sets are only 20% (but they are always on). It's 75% of the buff Empathys Tier 9 gives, you cast it on yourself, and it's available across the board at level 4. If I'm soloing my Dark/Time Hasten is actually better than Chronoshift (even if I'm teaming it's still godly because it will hugely increase the amount of uptime Chronoshift and Farsight have for the whole team)

    That's borked, even if I am insane. If I was a developer (and the game wasn't 8 years old) it'd be first in line for the nerfbat without question. I've been expecting it to be since i5 or so (but don't think it would be now, it's become institutionalized)

    As to the question as why you'd nerf something rather than up enemy difficultly it's because that creates an arms race, and the longer it goes on the more chance there is that other characters who didn't take the overpowered powers get left behind and unable to compete, even at +0x1. There has to be a median level which things aspire to, some can be slightly over, some will be slightly under but outliers should be buffed / nerfed as appropriate to approach it.

    I'd then emigrate to Easter Island or somewhere to avoid the imminent nerd-death that would chasing me once I had nerfed it.