Originally Posted by Redd35
Why would you be *hoping* that?
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Discussion: 75 Month Veteran Reward
Sooner or later the Veteran Rewards are going to simply become Cellphone camera shots of the various Paragon Studios employees sobbing the rewards "What more do you want from me!?"
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Those pictures better be hand-signed by the employees or I don't want 'em!
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Is there a way for me to start my own sg/vg and then send out sg/vg invites to my own alts with out getting a second account? I wouldn't mind having a personal secret base so to speak. As it is I'm not too involved with sg's/vg's due to my play time constraints and the number of alts I play
Spines/ D A lvl 50 Scrap, stone/wm lvl 50 tank, Kat/reg lvl 50 Scrap
Grav/Kin lvl 50 Cont, Fire/Enegry lvl 50 Blast
Warshade lvl 50, PB lvl 39, nightwidow lvl 50, crab lvl 42
plant/thorns lvl 50 dom, ice/fire lvl 40 dom, grav/nrg lvl 41 dom
I'm famously against Vet Rewards. Especially City Traveller and the many costume options locked away behind Vet Rewards. I believe Vet Rewards - especially those specific ones - are actively harmful, not helpful, to the community and game's bottom line.
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I know I have kept my account active during a month or two I wasn't active just so it can be applied towards vet rewards.
In time, I'll come to forgive you.
My how things have changed. I used to fume about how ridiculously expensive prestige costs were.
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looking on the bright side, maybe it signals a base revamp that will give us all sorts of cool new stuff to spend prestige on!
=P
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Not trying to be mean or start anything, but why do you view them as harmful, whereas other people see them as an incentive to stay longer and keep their account active?
I know I have kept my account active during a month or two I wasn't active just so it can be applied towards vet rewards. |
However, I think locking rewards - especially desirable ones, like costumes - away behind arbitrary time deadlines discourages new players from coming to try the game and stick around. They will constantly be playing a futile game of "catch-up" with the 6-year vets, and may have to wait years before they get a costume piece that really clicks the character they want to play in place. With the costume designer being the one feature CoX really has over any other game (including CO), having parts of that locked behind arbitrary, unmovable goalposts can only harm the game.
The Booster packs are helping alleviate this somewhat, but there are still many things the Booster packs have not yet worked around and many costume pieces locked away from new players for, as far as I'm concerned, absolutely no justifiable reason.
Eh, this is cool and all but I'm not in an SG so.. Who knows maybe I'll just solo one and have a 10% easier time building my personal base.
Is there a way for me to start my own sg/vg and then send out sg/vg invites to my own alts with out getting a second account? I wouldn't mind having a personal secret base so to speak. As it is I'm not too involved with sg's/vg's due to my play time constraints and the number of alts I play
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They certainly work to keep especially very veteran players subscribed to the game just to keep the rewards coming, so in that respect they're probably working as intended.
However, I think locking rewards - especially desirable ones, like costumes - away behind arbitrary time deadlines discourages new players from coming to try the game and stick around. They will constantly be playing a futile game of "catch-up" with the 6-year vets, and may have to wait years before they get a costume piece that really clicks the character they want to play in place. With the costume designer being the one feature CoX really has over any other game (including CO), having parts of that locked behind arbitrary, unmovable goalposts can only harm the game. The Booster packs are helping alleviate this somewhat, but there are still many things the Booster packs have not yet worked around and many costume pieces locked away from new players for, as far as I'm concerned, absolutely no justifiable reason. |
They could still be free to vets who have earned them, account wide so there would still be a nice little reward but players who wanted a samurai hero/villian shouldn't have to wait a year and half to play one dressed as a samurai.
As a long-term Vet who enjoys his solo-bases... I will very much enjoy this reward.
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My wife's solo base on an alt server will enjoy the little boost come Aug 10th.
Though, she'll have to play my toons until she catches up.
So do we get +10% inf when out of SG mode?
Don't count your weasels before they pop dink!
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This is also not the only SG-only based Vet Reward: the comic cover posters, Base Teleporter power, the weapons cases, and the Arachnos/Longbow item. The +10% Prestige actually makes it only the second somewhat useful SG ability (the other being Base Teleporter power). I have no problem with this at all, even if it will be almost 3 years before I get this badge/ability.
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Pheonyx
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Can I ask a question to the people who are against the Vet Rewards...what do you think about the special costumes codes they give out at Conventions and HeroCon? Are those costume codes harmful to the game, too?
I'm a 6-year Vet...I have all the rewards...my second account...isn't quite up there in the Vet Rewards count...but it's high enough.
I don't have any of the convention exclusive costume codes from HeroCon or any other con...Sure, I'd like them....but I keep playing the game without them.
Thanks!
@GD-Archmage
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Discussion..what discussion..you dont listen to players over this and then bring out stuff like this..
The first lot were great ones but after 1.5 yrs/2 yrs the rewards get...pants
Aww, I was hoping for diamonds. Preferably real ones, but a sparkly costume piece would do.
Can I ask a question to the people who are against the Vet Rewards...what do you think about the special costumes codes they give out at Conventions and HeroCon? Are those costume codes harmful to the game, too?
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So no, the costume codes don't harm the game because they add virtually nothing to it, unlike costume pieces.
The costume codes are complete costume replacements - your character is replaced, wholesale, by whatever NPC it is the code unlocks. They do not unlock costume pieces you can use to mix-and-match your own creation and can only be used to completely replicate an existing NPC look, not to customise your own version of such a character.
So no, the costume codes don't harm the game because they add virtually nothing to it, unlike costume pieces. |
However, I see nothing wrong with attendance perks, swag, or whatever you want to call them. I just have never understood the sense of entitlement that some people view the world with. It makes no sense.
However, I see nothing wrong with attendance perks, swag, or whatever you want to call them. I just have never understood the sense of entitlement that some people view the world with. It makes no sense.
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Saying "It'd be nice if we didn't have to wait for nice costume pieces" is not a sense of entitlement, and being told I have a "sense of entitlement" just because I think it would be nice if more people had things gets a bit tiresome.
Why is this always the same stupid argument people use? "Sense of entitlement"? Who has expressed any sense of entitlement to anything?
Saying "It'd be nice if we didn't have to wait for nice costume pieces" is not a sense of entitlement, and being told I have a "sense of entitlement" just because I think it would be nice if more people had things gets a bit tiresome. |
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Farewell is like the end
But in my heart's the memory
And there you'll always be
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Add nothing to it? I have a character that is a super powered tank. I use the Tank Smasher costume code that I got from a convention. The entire character is based off that code. I think it adds a lot. By your arguement it allows me to play a Freak Tank while others not lucky enough to go to the convention can not.
However, I see nothing wrong with attendance perks, swag, or whatever you want to call them. I just have never understood the sense of entitlement that some people view the world with. It makes no sense. |
I don't think it's entitlement to say that the entire playerbase should have access, through one method or another to all the costume pieces. Like I said, vets could still get them for free and everybody else could unlock them or buy them. I don't see that as entitlement, just letting everyone have access to the full potential of the character designer.
I don't think it's entitlement to say that the entire playerbase should have access, through one method or another to all the costume pieces. Like I said, vets could still get them for free and everybody else could unlock them or buy them. I don't see that as entitlement, just letting everyone have access to the full potential of the character designer.
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I'd rather NOT see the costume items move into a "buy" status because of vet reward precedence. The system works as designed, and rewards everyone in time, at the same rate.
I hear the arguments for opening them up. I just don't agree with the premise in light of vet rewarding. Let the status quo stand.
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