Issue 19: Incarnates
Playing Devil's Advocate here, are you saying the Devs have never made what players have considered to be stupid decisions? Look at PvP. And regardless of how trivial the reward will be for staying true, there will be people complaining about having their fallen / redeemed characters being locked out of it.
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I'm thinking that Incarnates will require some "well of the furies" schenanigans as a task force or personal trial. With Cimerora availiable, they could really throw in the Greek Mythology heavy, plenty more temples etc to perhaps find the "Original" well of the furies?
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It's almost as stupid as putting out a system that encourages people to switch alts frequently to get the most bonuses out of it, and at the same time implementing a new reward system that encourages running as much content as possible on one character to get the most out of it.
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@Golden Girl
City of Heroes comics and artwork
They've said they're not upping the level cap before.
I expect they meant the Incarnate Alternate Advancement endgame system will be 10 levels. Like, for simplicity's sake, say Incarnate level 1 and 2 gets you a pick from the Incarnate power pool and the other 8 levels earn you one Enhancement slot to assign. (Or maybe they'll be Unenhanceable and you can earn up to 10 Incarnate powers from wide and varied power selection pools. Whatever.)
No telling what it'll take to be earning them. Grinding xp on ULTRA xp grind mode? You exchange Inf or Merits to pay into them? You just keep running a level 50 only TF where you slurp water from the Well? Positron decides to troll everybody HARD and makes you only Incarnate if you have two dozen Master of TaskForceName badges (new Master badges for all TFs! The Master of Masters badge for all Masters!) to keep it a very exclusive evolution? No telling
Sounds great as long as my Hamis and Purples don't go "red".
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I'm guess the 10 incarnate levels will be handled the same was as other endgame advancement systems, where the additional levels are purely in the advancement system, so you remain level 50 but essentially become 50+ with incarnate level 1, 50++ with incarnate level 2 etc.
I'm guess the 10 incarnate levels will be handled the same was as other endgame advancement systems, where the additional levels are purely in the advancement system, so you remain level 50 but essentially become 50+ with incarnate level 1, 50++ with incarnate level 2 etc.
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Let's face it, the Devs aren't dolts. The enhancement system caps at 50 and they know this. I'd really like to get figures on the amount of 50s in the game and the amount of IOd out 50s. If you think that each PvPer is 50 and they all have 5-10 purpled 50s...and then you account in the rest of the gang, it can add up.
If, as Golden Girl surmised, we get a 'parallel system' then that's peachy.
What I really like about CoH is I don't have to grind out 10 levels every new expansion. 50 as the cap works.
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168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
The Devs have stated, time and again; "No, we are NOT raising the level cap."
So I buy into the lvl 50, lvl 50+, lvl 50++ idea.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I look at it more as a Martial arts thing. Lvl 50 is like getting your Black Belt. As you train and progress more you get 1st degree Black, 2nd Degree Black, etc.
You're still a black belt, but more experienced.
I'm really looking forward to this! I'm hoping the first lvl of incarnates raises defense lvls! That should replace the Zepher nerf!
ClintarCOH - Twitter
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Hmm, so do you think these "Incarnate" levels will be 10 new lvls on top of the current ones (AKA raising the lvl cap to 60 in effect) or 10 separate ones, which you can only start gaining after unlocking something?
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I don't see it as a lvl cap increase as IO's don't go beyond lvl 50. I see it more as 10 degrees of lvl 50.
IF I was to complete all 10 Incarnate lvls I would look at it as being a 10th Degree lvl 50.
Still lvl 50, but with more training and experience.
My Elec/Shield scrapper CAN'T WAIT!
ClintarCOH - Twitter
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I look at it more as a Martial arts thing. Lvl 50 is like getting your Black Belt. As you train and progress more you get 1st degree Black, 2nd Degree Black, etc.
You're still a black belt, but more experienced. |
I'm really looking forward to this! I'm hoping the first lvl of incarnates raises defense lvls! That should replace the Zephyr nerf! |
Dr. Todt's theme.
i make stuff...
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Indeed, I think you would obtain your level by going through a Arc or two. Nothing more, nothing less.
ClintarCOH - Twitter
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I love how people so previously adamant about raising the level cap are now clamoring that this is some sort of divine work.
Yes, if you want to train for your 2nd and 3rd degree black belt, it's still a black belt, but it's still much stronger. You're still more powerful, and to delude yourself would be asinine.
I won't be surprised if the devs will introduce new IOs for incarnates. A Level 10 Incarnate will become the new 50.
You can call this whatever you'd like, but it is raising the level cap. And you know what? I like it. A great deal.
The only way this WOULDN'T be raising the level cap would be to have powers no stronger than we already have, having the Hero/Villain doing no more damage than before, etc etc... Basically, giving them a few more power choices and nothing else.
But then again, this is all just speculation, I confess. I'll have to wait and see for what incarnates really offer. Pure speculation, muddled by the manipulation of a speculative opinion. Nothing more.
All this looks great, can't wait.
Kinetic melee looks sexy.
I love how people so previously adamant about raising the level cap are now clamoring that this is some sort of divine work.
Yes, if you want to train for your 2nd and 3rd degree black belt, it's still a black belt, but it's still much stronger. You're still more powerful, and to delude yourself would be asinine. I won't be surprised if the devs will introduce new IOs for incarnates. A Level 10 Incarnate will become the new 50. You can call this whatever you'd like, but it is raising the level cap. And you know what? I like it. A great deal. The only way this WOULDN'T be raising the level cap would be to have powers no stronger than we already have, having the Hero/Villain doing no more damage than before, etc etc... Basically, giving them a few more power choices and nothing else. But then again, this is all just speculation, I confess. I'll have to wait and see for what incarnates really offer. Pure speculation, muddled by the manipulation of a speculative opinion. Nothing more. |
I see the fighting has begun, it has to be a decent issue to raise the doooom meter that quick.
Actually what I'm wondering is...
Will the 'old taskforces' limit your Incarnate power...let's say you want to do the Statesman TF but you're already a level 10 Incarnate, infact your entire team is, does that exclude them from the Master of Badges because it's that much easier now?
I wonder if the Incarnate lvls will be more tied into completion badges than XP itself. Watching the presentation the Devs mentioned more Zone events tied into the Incarnate system. So say complete X number of arcs, X number of TFs/SFs and X number of Zone events to get your first incarnate level.
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I share your concerns, Westley, but I'm taking a wait and see approach.