Going Rogue clarifications
But I wish they'd give us the damn epaulets redside. I despise how damn hard it is to get certain options redside in comparison to blue.
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There's also the "Dice7" emote.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Not everyone's a badger. I am, obviously, and will be switching sides almost entirely for an excuse to grab some sweet, delicious badges. Collecting badges makes my OCD demons quiet down.
The rewards for not switching include a new "power up" system that they've given us absolutely zero confirmed information for, other than the fact that it exists and is associated with staying loyal to your faction. If the old marketting survey is even partially correct, the best we can assume is that it will include global enhancement slots, allowing you to boost some global stat for your character... ...while simultaneously nerfing Accuracy, Defense and Regen. Note that a red name commented in the now-deleted Issue 16 Beta forums that switching sides will NOT exclude you from earning these rewards, but that you will earn them at a slower rate than someone who does not switch. (My guess is that switching sides also resets your progress on this "power up" system to zero, but that's just a hypothesis.) |
On the one side I really dont want any more funky reward bonus systems and special temp powers for stuff which I already lost track of, or new badges for even more stupid things (see playing your first AE mission, clicking your first glowie... I think searching for the Noob badge for logging into the game the first time will lead you to a topic about that).
On the other hand, switching side is something almost everyone will do otherwise. There always comes a point when you have played through all or most content of one side with your character, so its logical to rather play the sideswitching arc(s) and the other side's content than repeat stuff you already did. Even if you already played the other side's missions, its still more interesting to play the actual switching storyline and see what the other side's missions will be like with this archetype they couldnt be played with before. :/
Not everyone's a badger. I am, obviously, and will be switching sides almost entirely for an excuse to grab some sweet, delicious badges. Collecting badges makes my OCD demons quiet down.
The rewards for not switching include a new "power up" system that they've given us absolutely zero confirmed information for, other than the fact that it exists and is associated with staying loyal to your faction. If the old marketting survey is even partially correct, the best we can assume is that it will include global enhancement slots, allowing you to boost some global stat for your character... ...while simultaneously nerfing Accuracy, Defense and Regen. Note that a red name commented in the now-deleted Issue 16 Beta forums that switching sides will NOT exclude you from earning these rewards, but that you will earn them at a slower rate than someone who does not switch. (My guess is that switching sides also resets your progress on this "power up" system to zero, but that's just a hypothesis.) |
sincerly yours:
Bzald of TopTen
@Golden Girl
City of Heroes comics and artwork
Quick question (and sorry if it was asked and answered already, but 17 pages of posts is a lot of reading): If you switch sides as a hero or villain, does each side still gain access to their respective hero/villain epic/ancillary power pools, or does the switch affect that at all?
I don't get why people are getting worked up over the Accolades.
Except for the VERY annoying fact that villains, for some reason, cannot get epaulets without damn spikes on (rewarded for the TF Commander accolade blueside); ALL the rewards are the same. Different names, different art; same rewards. Sure, you can't get double. So you just have to be even to everybody else. What a crying shame. Broken? No. Not at all. But I wish they'd give us the damn epaulets redside. I despise how damn hard it is to get certain options redside in comparison to blue. |
Some badges also do not have cross-faction counterparts.
Also, multi-earn day job spots may vary between sides.
The disparity in player populations between heroes and villains could make PvP temp powers an interesting acquisition profile.
[wonders if Hero/Villain AE tagged missions have an effect on the morality scale]
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
well i cannot wait this is gonna be epic
Quick question (and sorry if it was asked and answered already, but 17 pages of posts is a lot of reading): If you switch sides as a hero or villain, does each side still gain access to their respective hero/villain epic/ancillary power pools, or does the switch affect that at all?
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ok all this talk about how it will effect the market... i'm more worried about how it will effect guilds... i run a guild on villain side thats not realy evil but it's not good either... nor is it grey persay but kinda a hodgepodge of all three... would their be options to change your guilds alignment? or can people already in the guild just stay there no matter what alignment they switch to.... and if so would that mean we'd finaly be able to add more tellies to our base =D
SG's i meant SG's sorry i multi task to many mmo's lol
also curious if we can finaly expect some diferen't PvP play... (IMHO the PvP play is the only thing left that is truly hurting the game... it needs revamped/added to)
Ji Wan Ti lvl 50 Stalker on Freedom
The Seventh Mu lvl 40 Brute on Freedom
Vinestrone lvl 40 Plant Dom on Freedom
Leader of Ninja/Samurai SG: Buzoku Kira
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Pretty sure (not 100% positive) it's been confirmed that you'll only be able to have 1 version of an accolade. If you get a red side accolade that gives +5% HP, you won't be able to get a blue side accolade that gives the same bonus.
You can switch from red to blue and keep your red accolades, but you won't get the same type of accolade blue side. You can get the BADGES that would normally grant the blue side accolade, you just won't get to "double dip". |
Think of the ramification of trying to keep track of which badges you have gotten if you have to constantly go "OH! no wonder I can't get that accolade I have been trying so hard to get, I already got it months ago on hero side but totally forgot about it!"
he who dies with the most shinnies wins. he still dies but there are always awakens
Bonnie and her bunny
Arc ID: 59406
The Trash Came Back
Arc ID: 350303
ok all this talk about how it will effect the market... i'm more worried about how it will effect guilds... i run a guild on villain side thats not realy evil but it's not good either... nor is it grey persay but kinda a hodgepodge of all three... would their be options to change your guilds alignment? or can people already in the guild just stay there no matter what alignment they switch to.... and if so would that mean we'd finaly be able to add more tellies to our base =D
SG's i meant SG's sorry i multi task to many mmo's lol |
Bonnie and her bunny
Arc ID: 59406
The Trash Came Back
Arc ID: 350303
Mmm, was thinking...
Could we establish Grand Powered Groups (PG) bases, where the base and PG can have members on both sides. In our minds one could justify this as one group having "double agents" on the other zone (blue/red). This a base heroic SG, can have members in red side, acting as spies in Grandville or a basic villain VG, having members infiltrating Paragon City. With this in mind, then the SG/VG can have members from either camp and the bases have portals to either blue/red side. A flag could be made to prevent a blue or red character from entering the wrong zone.
Hugs
Stormy
Another question about badges - what about badges that are essentially the same, but have different names depending on which side you're on? Example: Temporal Fighter and Dark Victory. If you already have one, then switch sides, is the other one automatically awarded? Can you go back and get the badge again, but be awarded the other-side badge title? Is it locked out forever? Does your Temporal Fighter badge transform into a Dark Victory badge? How does it work?
I ask because I have a hero that would dearly love the badge title "Doc."
Here's a question I've not seen asked, though it may have been.
GR is going to add 2 new powersets, and a LOT of content. Any word on whether charslots/server will be increased again, to allow for all the tasty new altitis flavors?
Things to remember:
-Common sense ain't;
-Overkill is the only kill;
-If someone asks if you're a god, run away.
Mmm, was thinking...
Could we establish Grand Powered Groups (PG) bases, where the base and PG can have members on both sides. In our minds one could justify this as one group having "double agents" on the other zone (blue/red). This a base heroic SG, can have members in red side, acting as spies in Grandville or a basic villain VG, having members infiltrating Paragon City. With this in mind, then the SG/VG can have members from either camp and the bases have portals to either blue/red side. A flag could be made to prevent a blue or red character from entering the wrong zone. Hugs Stormy |
That said, I do not think (my read) the intent is that toons can effectively act as "double agents" or spies in the opposite camp. The way it was described to me was that characters go through a process whereby their moral compass eventually changes from good to evil or vice versa. I suppose you can RP it anyway you want (and that's great). But the effect is that of good guys actually becoming bad (and then play exclusively redside unless they change back) and vice versa.
One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.
So if i understand this correct from what ive read, i cannot make a Praetorian kheldian? That really blows, was hoping to make the Praetorian version of my peacebringer a warshade. This really kills Going Rogue for me a bit.
So if i understand this correct from what ive read, i cannot make a Praetorian kheldian? That really blows, was hoping to make the Praetorian version of my peacebringer a warshade. This really kills Going Rogue for me a bit.
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I think the main reason the Kheldians are being excluded is because while they could be worked into the Praetorian backstory, the VEATs can't be, so it's only fair that neither side should be able to start their EATs there.
@Golden Girl
City of Heroes comics and artwork
So if i understand this correct from what ive read, i cannot make a Praetorian kheldian? That really blows, was hoping to make the Praetorian version of my peacebringer a warshade. This really kills Going Rogue for me a bit.
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I'm far more annoyed that it seems like you have to go to Praetoria to side-switch period. Redemption or a Fall From Grace has essentially nothing to do with the in-game mythology. I'd rather we get some morally ambigious missions in PC and the RI than have to take a non-powered street level hero dimension-hopping just to make them into the vigilante I always envisioned.
However, I don't know for certain that Praetoria tourism is the only way you'll be able to side-switch so I can't really call foul until I that gets solidly confirmed. When it does, I'll weep very softly to anyone that will listen.
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Attache's Anti-401k Art Collection
Quick question if Villains can become heroes then if a level 50 has a hero but not a level 50 Villain can they make a widow an start it out on hero side?
I hope they do not merge the markets.
Because everyone knows the truth:
If the villains could access the heroside market, there would be a big sucking sound from all the supplies being sucked out of one faction to the other.
I bet there isn't a market at all in Praetoria.
To use a market, you have to go to the market place.
And switching from one side to the other is not going to be a trivial task.
Therefore, hauling stuff across factions is going to be a time consuming proposition.
I don't think they are ever going to merge the markets.
I hope they do not merge the markets. Because everyone knows the truth: If the villains could access the heroside market, there would be a big sucking sound from all the supplies being sucked out of one faction to the other. I bet there isn't a market at all in Praetoria. To use a market, you have to go to the market place. And switching from one side to the other is not going to be a trivial task. Therefore, hauling stuff across factions is going to be a time consuming proposition. |
You may have a point with the red side going wild buying blue side stuff, but instead of saying no, perhaps the reason that this phenomena would occur should be addressed.
If red side had decent pay-out in merits SFs, I bet availability would be better and thus both availability and prices would be more reasonable. Sadly red side has nothing that can compare to a Positron, Synapse, Sister, Citadel, Manticore and Numina in both complexity/simplicity and especially payout. The two decent payout TF/SF that a villain could do, were in fact co-op types, ITF and LGTF, and both have seen their merit rewards dropped. Frankly as a red player, I find no SF worth doing, from a merit perspective, I only do ITF and LGTFs with my villains.
Doing missions, oh well, you can only stomach so much of the Longbow before you are totally and completely burned-out. I also believe the Longbow as a threat group is over the top. In blue side, you have threat groups such as Malta, Freaks, CoT, Nemesis with each having a particular strength and weakness. Longbow seems to have it all (Malta Stealth, Freak Rez for Wardens, etc) where are the weaknesses for Longbow? Guess that is acceptable under the challenge category.
So at the end, red side has no practical way to generate salvage, recipies, or merits; which obviously is going to drive prices up, way up. No wonder there is no real PvP between blue and red...
For one, I would rather have devs fix the red side issues instead of merging the markets, but lets face it, it would be easier to just merge the markets.
When going Rogue occurs all my villains will go blue, clean-out the market, and then when they are properly IO set, maybe return to red side to do missions where 95% of them will be against the good ole boring Longbow, I guess their returning to red side is pointless if you think about it.
Hugs
Sue, aka Stormfront
I don't get why people are getting worked up over the Accolades.
Except for the VERY annoying fact that villains, for some reason, cannot get epaulets without damn spikes on (rewarded for the TF Commander accolade blueside);
ALL the rewards are the same. Different names, different art; same rewards. Sure, you can't get double. So you just have to be even to everybody else. What a crying shame.
Broken? No. Not at all.
But I wish they'd give us the damn epaulets redside. I despise how damn hard it is to get certain options redside in comparison to blue.