Going Rogue clarifications


5th_Player

 

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Originally Posted by Positron View Post
  • Heroes can become Vigilantes which can then become Villains
  • Villains can become Rogues which can then become Heroes
  • Thus the circle is Hero->Vigilante->Villain->Rogue->Hero
  • This system is usable by any character over X level (X is a number which has yet to be disclosed). It is not "just for Praetorians".
  • A Hero can go all the way to Villain and then back to Hero again, if they put in enough effort.
  • Praetorians do not use the normal GR system, but have points within their stories where they can choose "Loyalist (aka Villain)" or "Resistance (aka Hero)"
  • When Praetorians leave Praetoria for Primal Earth, they choose if they want to be considered a Hero or a Villain, and are plopped into Paragon or the Rogue Isles.
  • A Vigilante (Rogue) can travel to the Rogue Isles (Paragon City), and can team up with the Villains (Heroes) there. They can not use the markets while they are there however. They must be a full Villain (Hero) to use the markets.
So then, is 'plopped' a technical term? ;^)


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Originally Posted by Fiftycalsniper View Post
So then, is 'plopped' a technical term? ;^)
Yes, very technical. Also, it sounds uncomfortable.


 

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Originally Posted by Jade_Dragon View Post
1) And if you pick Hero, you are locked out of the Rogue Isles?

2) It is impossible for a Preatorian to go to either Paragon City or the Rogue Isles prior to level 20?
1) Lets say you make a Praetorian character and you decide to be a hero. Then you operate like a Hero, you go to Paragon City. From there, you can stay hero, or go vigilante, or completely shift to villain.

2) Not sure about that, if you can select to be hero or villainbeforelevel 20. The only thing we know for sure is that you have to decide (hero/Villain) before you can get out of Praetoria, and that it must be done by level 20.


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Originally Posted by Jade_Dragon View Post
1) And if you pick Hero, you are locked out of the Rogue Isles?

2) It is impossible for a Preatorian to go to either Paragon City or the Rogue Isles prior to level 20?
So there is no implied benefit to remaining a 'pure' hero or villain, or there is no detriment for a hero to go (and stay) vigilante or a villain to remain rogue?

Just wondering if there is any incentive for someone to remain in their faction silo other than for RP purposes.


 

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Originally Posted by SDragon View Post
Ok, so. If I'm one of the gray options(Rogue/Vigilante)... Why would I bother going over efully?


What I'm saying is... If market accessibility is the only thing that differs Rogues from Vigilantes... Why be anything other then a Vigilante(For the hero market)?

If you're a Hero or Villain, when compared to the new options. The only difference is you can't team with as many people or see as much content.

Doesn't that make the new options vastly superior to the old?
It was previously posted in the original GR informational that there would be some sort of perk/incentive for heroes who decided to stay on the straight and narrow and villains who stayed on the path of evil.

i believe there was also mention of an incentive for those who decided to change over to the other side, though i'm not positive about that one and am too lazy to look it up atm.

I don't think being a perma vigilante/rogue will grant you whatever perks there are supposed to be for staying a true good/evil person. who knows, maybe we'll be able to create a signature power of sorts, like something described in the suggestion threads thats been around forever, for those who stay on their chosen path, and additional power slots for those who change over (kind of like learning new tricks from the other side sort of thing) ... or maybe not, it's anyone's guess at the moment.


 

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Originally Posted by PumBumbler View Post
So there is no implied benefit to remaining a 'pure' hero or villain, or there is no detriment for a hero to go (and stay) vigilante or a villain to remain rogue?

Just wondering if there is any incentive for someone to remain in their faction silo other than for RP purposes.
There have been hints that staying true to your side will unlock some sort of benefit, but they're keeping quiet about that right now.


 

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Originally Posted by Photonstorm View Post
1) Lets say you make a Praetorian character and you decide to be a hero. Then you operate like a Hero, you go to Paragon City. From there, you can stay hero, or go vigilante, or completely shift to villain.
So there is no option to remain Neutral? You MUST, at some point, choose to be a Hero or Villain and then shift back to Neutral if that's what you want?


 

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Originally Posted by Photonstorm View Post
1) Lets say you make a Praetorian character and you decide to be a hero. Then you operate like a Hero, you go to Paragon City. From there, you can stay hero, or go vigilante, or completely shift to villain.
Quote:
Originally Posted by Jade_Dragon View Post
So there is no option to remain Neutral? You MUST, at some point, choose to be a Hero or Villain and then shift back to Neutral if that's what you want?
Not quite. The progression would go Praetorian->Rogue/Vigilante->Villain/Hero. And the devs made it clear that no step of the process would be able to be "by accident", but that you would be able to make the clear choice of either transitioning completely or staying on your current path.

Example: You're a vigilante who's strayed a little far over into the dark side. You would get a clear choice before becoming a Villain whether or not to take that path completely or stay a Vigilante.


 

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It would seem to me the entirety of the playerbase is going to want to be vigilante.

Since it has access to both zone sets and the hero market, since the hero market is so much healthier.


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Originally Posted by White Hot Flash View Post
Having separate markets since they were added to the game hasn't "bitten them in the butt" yet. What makes you think that would happen now?
It hasnt exactly helped them either, and I think its one of the things that is artificially suppressing villain population is the weak villain market.


Boycott Ncsoft if they close down Coh.

 

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One question I have been pondering: Can a given character STAY a Rogue/Vigilante and NEVER complete the transformation into a Hero/Villain?



 

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Originally Posted by FreckledAvenger View Post
Not quite. The progression would go Praetorian->Rogue/Vigilante->Villain/Hero. And the devs made it clear that no step of the process would be able to be "by accident", but that you would be able to make the clear choice of either transitioning completely or staying on your current path.
White Hot Flash (and Photonstorm) said that you would become either a Hero or a Villain, not a Vigilante or a Rogue. Positron also seems to be saying this when he says "[Praetorians] choose if they want to be a Hero or Villain". And if there is no Praetorian content after 20, that seems to suggest Praetorians MUST leave Praetoria for Primal Earth at some point.

Granted, I'm aware there are many people saying things in this thread which have little or no redname confirmation. Still, that's what this thread is about, clarification. If this is still an unknown, then we need to know that this is an unknown, instead of speculating wildly.


 

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Originally Posted by Vega View Post
Quick question.

If one does decide to fully travel the path to the other side, what happens to their SG status?
One assumes that you are ejected from your villain SG when you become a hero, or at least when you join a hero SG. The database structure will dictate what's possible: if the character has the database ID for the SG stored in the character record, then it's impossible to be in multiple SGs. If there's a third relational table that links the character ID to the SG ID, then it's possible to be in multiple SGs if the database rules allow it.

One also assumes that any bids or items you have for sale on the black market will either be refunded or lost. Although I guess there's no real reason why bids and items couldn't just stay on the villain market until the day you returned.

These are all policies the devs will have to work out.


 

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So let me get this straight...

Going Rogue is I16?


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Originally Posted by Thirty_Seven View Post
One question I have been pondering: Can a given character STAY a Rogue/Vigilante and NEVER complete the transformation into a Hero/Villain?
Yes. I heard Positron answer that question during the con.


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Originally Posted by Jade_Dragon View Post
So there is no option to remain Neutral? You MUST, at some point, choose to be a Hero or Villain and then shift back to Neutral if that's what you want?
There is no such thing as totally neutral. You're either for or against whatever is going on.

Rogues and Vigilantes aren't technically neutrals, either. If you were totally neutral, you'd be able to access both markets (or neither). Think of them as "hero-in-training" instead of Rogue, and "villain-in-training" instead of Vigilante.


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Originally Posted by Demobot View Post
So let me get this straight...

Going Rogue is I16?
No, that was Going Rouge.


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Originally Posted by Jade_Dragon View Post
So there is no option to remain Neutral? You MUST, at some point, choose to be a Hero or Villain and then shift back to Neutral if that's what you want?
For a Praetorian, I take it as a yes. You have to choose hero or villain so the "game" knows where you can go on Primal Earth (Paragon City or Rogue Isles). Once there, it's up to you if you want to stay Hero or Villains, or shift toward the "gray" area and be Vigilantes or Rogues.

I guess people can stay in the gray area forever, by balancing their good and bad actions so it doenst shift completely one side or the other.


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Originally Posted by White Hot Flash View Post
There is no such thing as totally neutral. You're either for or against whatever is going on.

Rogues and Vigilantes aren't technically neutrals, either. If you were totally neutral, you'd be able to access both markets (or neither). Think of them as "hero-in-training" instead of Rogue, and "villain-in-training" instead of Vigilante.
Praetorian is not exactly a "third side". Praetorians are Heroes or Villains, it's just that you don't decide at level 1.


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Originally Posted by Haggard4Life View Post
There have been hints that staying true to your side will unlock some sort of benefit, but they're keeping quiet about that right now.

I seem to remember on the original questionaire that had alot of the GR stuff on it, there was something about gaining a single slot after lvl 50 that you could slot a special globle enhancment in. My money is on this. It would probably be plausible that only true villains or true heroes could slot these global enhancments. You'd likely be able to choose from things like damage buff, exrta HP, small boost to defense or resists, recharge/runspeed buff, ect. It probably wouldn't be a huge globle boost, but enough to make it worth staying true to many.


 

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Originally Posted by JDub View Post
I seem to remember on the original questionaire that had alot of the GR stuff on it, there was something about gaining a single slot after lvl 50 that you could slot a special globle enhancment in. My money is on this. It would probably be plausible that only true villains or true heroes could slot these global enhancments. You'd likely be able to choose from things like damage buff, exrta HP, small boost to defense or resists, recharge/runspeed buff, ect.
There was no news about the level 50 stuff at Herocon. The survey was mentionning 10 universal enhancements. Getting the 10 slots would be like reaching an hypothetical level 60. There was no details what those enhancements would be. That idea might have been scrapped since then, or changed. Those enhancements would be helpful for uber level 50 zones. Again survey was mentionning a space station where we would have to fight against an extra terrestrial race. Again, this could have changed many times.

What I remember for all of this is (and I go from memory) that Posi mentionned at SDCC that there would be stuff for level 50, hard enough that it makes the current game like a walk in the park. That there would be a way to make level 50 even more powerful. I think in a recent article at Kotaku.com Posi mentionned that it was more than just new purple recipes. In any case, it might be completely different from what was in the survey.

Best thing is to wait for more informations in the coming months. In the meantime, it's all rumors and speculations mostly.


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100% specualtion....but what else are we to do for the next 6-7 months?


 

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Originally Posted by Rodion View Post
One assumes that you are ejected from your villain SG when you become a hero, or at least when you join a hero SG. The database structure will dictate what's possible: if the character has the database ID for the SG stored in the character record, then it's impossible to be in multiple SGs. If there's a third relational table that links the character ID to the SG ID, then it's possible to be in multiple SGs if the database rules allow it.

One also assumes that any bids or items you have for sale on the black market will either be refunded or lost. Although I guess there's no real reason why bids and items couldn't just stay on the villain market until the day you returned.

These are all policies the devs will have to work out.

um, no one said anything about joining another SG. If I take a Villain down the Hero path, and want to work as a double agent or go full Hero, will the character be expelled from it's existing SG. I would hope not, but you never know.



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Originally Posted by Positron View Post
  • A Vigilante (Rogue) can travel to the Rogue Isles (Paragon City), and can team up with the Villains (Heroes) there. They can not use the markets while they are there however. They must be a full Villain (Hero) to use the markets.
I do have a pretty serious concern about the market aspect. A lot of people have been posting about how they will move their villains out of the Rogue Isles and never look back. They like their villain characters/ATs/powersets, but dislike any of a short laundry list of things about actually playing on the villain side.

If these posts are actually indicative of a large movement, that's going to suck a lot of players out of the villain system My concern is that this is going to take the already relatively anemic villain market and drain even more activity out of it. The markets need a good critical mass of players to remain useful.

What are you going to do if this sort of thing drains away that critical mass?


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Originally Posted by White Hot Flash View Post
Rogues and Vigilantes aren't technically neutrals, either. If you were totally neutral, you'd be able to access both markets (or neither). Think of them as "hero-in-training" instead of Rogue, and "villain-in-training" instead of Vigilante.
I would not go so far as to characterize whether or not you are a hero or a villain based on what Market you can access. It sounds to me like this is a mechanism introduced artificially on top of the alignment system to continue to keep the two Markets separate. At least for a while.

The primary division seems to be the one that is common to Rogues, Vigilantes and Preatorians, that they have access to all three areas, as distinguished from those who can only access Praetoria and Paragon City, or only Praetoria and the Rogue Isles. The question is, when a Preatorian goes to either Paragon City or the Rogue Isles, is that decision a permanent choice, until changed by the alignment system, or can the Praetorian continue to enter all three zones?

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  • Praetorians do not use the normal GR system, but have points within their stories where they can choose "Loyalist (aka Villain)" or "Resistance (aka Hero)"
  • When Praetorians leave Praetoria for Primal Earth, they choose if they want to be considered a Hero or a Villain, and are plopped into Paragon or the Rogue Isles.
Do Praetorians use the normal GR system once they leave Preatoria for Primal Earth, or do they remain independents?

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  • Once they reach level 20 (or before?), they can choose to go to Paragon City and be a Hero, or go to the Rogue Isles and be a villain, even if they chose to side with the opposite faction in Praetoria.
This again seems to support that they can choose to be either a Hero or Villain, but it has nothing to do with which side they join in the "middle". Is this a one time thing, or can they go back and forth? Are they "considered" a Hero or Villain, or are they "really" a Hero or Villain?