Going Rogue clarifications
So the statement that Praetorians can access all three areas was incorrect? I see that this post has been edited.
|
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
Yeah, Orion Star is making a good job with that post, and updating it with new information.
|
Do Preatorians use the normal GR system when not on Preatorian Earth, and their own Loyalist/Resistance factions at home?
I think this is the big question. (And possibly one the devs aren't even sure about the answer to either) Do the Preatorians get a third market? Do they have access to both? Does it depend on their alignment? (Loyalists access the Black Market and Resistance Wentworths? With maybe random which one you can access when you start?)
Preatorians seem to be able to move freely between all three worlds no matter what, so their becoming a "Hero" or "Villain" may refer only to what missions they can access. This makes me wonder about something, though, it says Preatorians can "choose" which they want to be and it dumps them in the given world. Does that mean the portals that connects the worlds all connect to both Paragon City and the Rogue Isles? Or are the portals in separate places? (Like Pocket D and RWZ) It seems like it would be the other way around, the Preatorian would choose the Paragon City gate, and it would make him a Hero when he passed through. I think we're also interested in who can trade with who. Can Vigilantes give Inspirations to Rogues and Preatorians? Can heroes trade with Vigilantes? (Since they share the same Market) What about Preatorians? |
Praetorian PC's will have to make a choice before traveling to Primal Earth: Hero or Villain. At that point they are what they picked and are treated like any Primal Earth PC of that alignment.
And Positron said no trading between alignments except for inspirations (A nice new QoL change as well).
So in essense if I want to create a Villain AT as a Hero, I can create him in Preatoria, then choose to take him to Paragon City. I cannot create a Villain AT as neutral, however, neither a hero nor a villain, and I have to choose one side and then go back towards the grey.
Do Preatorians use the normal GR system when not on Preatorian Earth, and their own Loyalist/Resistance factions at home? |
1) A Villain who become a Rogue. You then have access to Rogue Isles and Paragon City. You still get Infamy, must use Black Market.
2) A Villain who become a Rogue who become a Hero (Redeemed Villain). You are then technically a Hero with only access to Paragon City. You then earn Influence and can use WW.
3) A Praetorian with a Villain archetype. You decide to become a Hero so therefore you go to Paragon City when you go to Primal Earth.
4) A Praetorian with a Villain archetype. You decide to become a Villain so therefore you go to the Rogue Isles when you go to Primal Earth. You then become a Rogue. You then have access to Rogue Isles and Paragon City.
5) A Praetorian with a Villain archetype. You decide to become a Villains so therefore you go to the Rogue Isles when you go to Primal Earth. You then become a Rogue, and then a Hero (Redeemded Villain). You're technically a Hero with only access to Paragon City and not Rogue Isles.
6) Any other paths you decide to use, you can play the yo-yo from hero to villain as much as you want. It remains to be seen what effects on characters will happen if you change often, or if you dont change at all (i.e. exemplary heroes).
Praetoria is not mentionned for any of the paths above becasue no matter what, all the characters will have access to Praetoria so they can do redeeming and corrupting arcs to change their moralities.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
My question is, can we have characters who STAY as vigilantes/rogues? I have some I'd like to do that with, and if I had to keep going through hoops to adjust their morality to the "grey" area, I'd be a little annoyed about that (but I absolutely would do it). It'd be nice, however, if we can pick the rate of conversion (and even stop - NOT reverse - it).
|
So there is no implied benefit to remaining a 'pure' hero or villain, or there is no detriment for a hero to go (and stay) vigilante or a villain to remain rogue?
Just wondering if there is any incentive for someone to remain in their faction silo other than for RP purposes. |
With so much info being laid out so quickly at HeroCon, I figured I'd take an opportunity to clarify a lot of confusing points. My apologies for not being more clear when we first explained them.
Pretty sure that covers the info we gave out, including clarifying answers we gave on various panels over the weekend, and answers to specific questions we were asked by players. |
IF so that would rock if not i'll be sure to stock up before I head over there lol
iPwn
If you want peace, you prepare for war!
-Vegetius
A Vigilante (Rogue) can travel to the Rogue Isles (Paragon City), and can team up with the Villains (Heroes) there. They can not use the markets while they are there however. They must be a full Villain (Hero) to use the markets. |
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
From what I understand, vigilantes and rogues use their original market, until such time as they fully change sides.
I'm kind of hoping there's some option to do this without a trip all the way back to the other side. A black market tucked away a few places in Paragon would be nice, as would a WW in some of the more upscale parts of the RI.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
With so much info being laid out so quickly at HeroCon, I figured I'd take an opportunity to clarify a lot of confusing points. My apologies for not being more clear when we first explained them.
Pretty sure that covers the info we gave out, including clarifying answers we gave on various panels over the weekend, and answers to specific questions we were asked by players. |
what I want to know is how this is going to affect us badgers
Bonnie and her bunny
Arc ID: 59406
The Trash Came Back
Arc ID: 350303
2) It is impossible for a Preatorian to go to either Paragon City or the Rogue Isles prior to level 20?
|
Both sides might send recruits to Primal Earth for different reasons - Tyrant might want scouts and spies there to prepare for his invasion, and the Resistance might want to send people there to try and get help, and to warn about Tyrant.
So I think there will be 2 or 3 low level Praetorian zones that will take you up to 20, and then you'll be able to head to Paragon City or the Rogue Isles, depending on the choices you've made during the 1-20 content.
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
well thats the 1000+ badges barrier truly broken then lol
As for GR and the video of Herocon online, permission to...
- Drool over the new Graphics upgrade
- Express my love for the Dual Pistols set
- Give a big hell yeah to a new starting zone!
- Appluad Positron for wearing a Cape during a Presentation
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Alright, but lets say i am a rogue and I am on a team with heroes in PI. THen I die in a mission, can my hero team members hand me a wakie?
|
Arc #40529 : The Furies of the Earth
It hasnt exactly helped them either, and I think its one of the things that is artificially suppressing villain population is the weak villain market.
|
Since it has access to both zone sets and the hero market, since the hero market is so much healthier.
|
I just don't understand this "merge the markets" noise.
Arc #40529 : The Furies of the Earth
If I'm a hero that goes vigilante, and travels to the Rogue isles, will I still be in my SG, or do I get kicked out for going vigilante?
"You wear a mask to hide who you are, I wear a mask to show who I am"
Arc ID 91456: The Zombie Apocalypse Task Force:poster 1, poster 2
CLICK THE ABOVE LINK TO HELP DO YOUR PART TO SAVE C.O.H!!!!!
Me what I want to know is....
Will Assault Rifle be able to use different types of Ammo that Dual Pistols will be able to use?
Will Thug Masterminds who already have a version of Dual Pistols also have this option?
Arc #40529 : The Furies of the Earth
Posittron said there will (probably) be both markets in Praetoria they have some sort of cross dimensional trading ability. |
I love this game. I love 90% of what it offers and how it functions, but this split-market idiocy has to go away.
Be well, people of CoH.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.