Capes at level 1 ?


3dent

 

Posted

Love it when spoilers come up.

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I agree, you'd have thought they would have figured out by now who the Honoree is...right?
Ergo, hes not dead, ERGO no need for the tradition.


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Maybe more need for the tradition to honor them. In sacrificing themselves to save us the Omega team met with a fate that they would have found worse than death.

EDIT: spoiler-protected the quoted spoiler...


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Posted

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Love it when spoilers come up.

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I agree, you'd have thought they would have figured out by now[...snippy...]

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It's even more lovable when the entire spoiler gets quoted, so the OP can't edit it out of the thread on his own.


 

Posted

lets keep the capes at level 20 and the auras at level 30.

Why?

Because it is good to earn things. They are milestones.

Also, it makes sure that only heroes who have proven themselves get the honor of wearing one. I am in favor of disallowing the valkyrie cape until you hit 20. Same for the combat auras from the cyborg pack.


 

Posted

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It's even more lovable when the entire spoiler gets quoted, so the OP can't edit it out of the thread on his own.

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Thanks for bringing that to my attention Standoff - was clumsy of me. It's now sorted.


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Posted

Heehee - yw! Anyway it's not like the twist at the end of The Sixth Sense, where it turns out that Bruce Willis is actually...


...playing that same character as he was in Die Hard.


 

Posted

"Sorry Human Torch, you can't actually burn yet till you prove yourself."

"I don't know who you are Caped Crusader, but you better get rid of that cape, you haven't earned the right to wear it."

"You! Stop those eyes glowing, you're not allowed to!"

The Aura and Cape level restrictions just stifle creativity when creating concepts.


 

Posted

Your mom stifles creativity.

But, uh. I heartily endorse this service and/or product.


 

Posted

Everyone knows it's your mom that's the cause of my current writers block.

It goes like this though, name an item of clothing that a superhero normally wears, and the answer will either be a cape, spandex or your pants on over your tights. Log into City of Heroes, where you can design your own hero with the vast and wide costume creator and... you can't actually get a cape yet. You could have a really good costume that would be great with a cape but lacklustre without, but until you hit 20 no dice.

Having Capes at level 1 means you can bring more hero ideas and costumes out from the get go, and I for one find that if I love a heroes costume, I enjoy playing them more.

Same deal with Auras.


 

Posted

I can see both sides to the argument.

Heroes (and villains) need to learn their craft.

Clark Kent is perhaps the best example we've seen - Superboy and Superman... the whole growing up thing. Similarly Spiderman... but he gets differnt cossie options but always reverts to the traditional Dikto design (sans cape)

Batman et al all have capes (even Robin too) but Captain America, Nick Fury and others eschew capes in

But that's different publishers. It's not our world, our universe, and in this universe, we have to earn our capes and auras. We have to graft, pick ourselves up from [metaphorical] bloody streets and get back into the grind to earn the prize.

As it should be in my opinion.

There's a structure here that has a resonance with me. You earn your time as a prospect and eventually you get your colours. (Or in villains you rip them from somebody's back). The cape and aura become badges of honour. They are not mandatory, you don't need to do the missions to earn them and even if you do, you don't have to wear them. But you DO have to earn the right to them.

What on earth is wrong with that?



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Because auras as a badge of honour are just silly? The way it's presented in the mission doesn't mesh well with various types of character? Because one of the more striking things about heroes is their very look, and one of the things the game has been praised for most is the degree of character customization and variety?

Let's say I envision a character that walks around covered in perpetual fog. Steamy Mist is a bit annoying for people out of combat, so I want to walk about in a cloud of fog. But in order to do that, I have to get to level 30 to do so.

I've had friensd who's characters just needed the cape to offset their look and make them complete, making them a joy to look at in action. But you have to get up to 20 first, meaning you can't really just throw them into action straight away if you want them to look right, you have to get up to that level first.


 

Posted

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Let's say I envision a character that walks around covered in perpetual fog. Steamy Mist is a bit annoying for people out of combat, so I want to walk about in a cloud of fog. But in order to do that, I have to get to level 30 to do so.

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you can also look at it like this: Your character increases in power and at some stage that power manifests itself visually... without doing the aura mish at 30 maybe your toon would fail to control the power and go nova and consume themselves.

The game's a fiction so you can apply any of the mentioned scenarios and plenty more besides. It doesn't have to be cold hard logic that is governed by the physical laws of the universe we inhabit



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

In 30 levels. It took me over 2 years to get to 50, leveling isn't something I do quickly. Playing with friends and roleplaying and taking my time is what I do with the game. It's not quite as bad as WoW where my character couldn't even wear a hat until his mid twenties unless I got extremely lucky with a rare drop, but still...

All I want is to be able to create a character that I like the visuals of and it fits the concept from the get go. That's all. Access to capes and auras are part of this.


 

Posted

QQ


 

Posted

Earning things based on level isn't what annoys me, even though it takes ages for me. The problem is things based on Task Force for me.

Since I hate the world, which by default includes all of you, and I only spend about four minutes on an alt before bouncing to the next one in my list, getting onto Taskforces isn't something that happens to me. Even worse that my Global list consists of....Blue Rabbit and Golden Girl. Who are about as useful as a box of frogs during the second plague. I need people I don't hate who are more than eye candy.


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Posted

I'm glad at least GrinningSpade agrees with me!

"Sorry Human Torch, you can't actually burn yet till you prove yourself." - "I don't know who you are Caped Crusader, but you better get rid of that cape, you haven't earned the right to wear it."

This isn't the MU or the DUC - it's Paragon City. It has it's own history, and it's own backstory. In this RPG, Hero 1 was a HERO, and regardless of what happened to him, the rules were put in place to say that REGISTERED heroes (which we all are) in Paragon City need to reach security level 20 before they have proven themselves worthy of honouring his sacrifice.

Regardless of which costumes this destroys, or whose 'concepts' this destroys, CoH has a 'history' and an 'established environment' and this contradicts it. It's about as crazy as spontaneous zombie attacks with no explanation!


[B][COLOR="DeepSkyBlue"]@Winter Flare[/COLOR] - [url="http://sites.google.com/site/thenewguardians"] The New Guardians[/url] - [url="http://www.badge-hunter.com/index.php?/page/view_player.php?id=339"] 1211 Badges [/url][/B]

 

Posted

WinterFlare, you could of also had "About as crazy as purse thieves fighting an elderly lady for eight hours."


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Posted

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Batman et al all have capes (even Robin too) but Captain America, Nick Fury and others eschew capes in



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Captain didn't use capes on his original costume because it was designed after a flag. When he claimed the Nomad identity he made a cape for himself and tripped on it on his very fist mission. Then he ripped that cape apart and learned that capes are no good.

I agree with Zortel, there souldn't be any restrictions on how you desing your hero at the beginning. On my two signature heroes account; as i created them so long ago, even before this game exist, Psy-knight needed a cape at level 1 and Apostle needed auras at the very beginning. I did their other missions (aura for Psy or cape for Apostle) very late when i couldn't find anything to do.

For honoring that long death man, well to me it is a story made up for an excuse to give players capes at level 20.
So i don't care about that cheesy story.

This game is more about creativity than any other MMO in the market. You define yourself with your unique powers and costume.

Anyway no need to worry Zortel, i think we will have more capes available at level 1 with Magic Booster Pack.


 

Posted

While I sympathize with Z, all my toons of level 20+ earned their capes. I always do the cape mission soon after I hit 20 and create a new costume with a cape for each of those toons to show that they have graduated from noob to hero/villian.

So whether or not it's was designed as an incentive to get people to level, it something that you had to earn. However, what I would be okay with is that once you have one toon at 20 then capes are unlocked for all future toons.


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Posted

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Blue Rabbit and Golden Girl. Who are about as useful as a box of frogs during the second plague. I need people I don't hate who are more than eye candy.

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Some frogs have interesting... side effects... when licked, you know? Even curative ones.

Capes at level 1? Yeah, why not.


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Posted

Isn't the time capsule in that memorial meant to have been opened by now, anyway?


@FloatingFatMan

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Posted

First.. I loove the Incredibles cool quote.

Second.. I only have one wearing a cape .. the rest should actually have cloaks. I use the cape sometimes to try and make one lok like a cloak. What if we keep the [censored] hero cape to lvl 20 and all variations to lvl 1.

Then again... the same thing counts for the alien villain who may be even hating Hero-1 for stopping the Rikti. Having game mechanics like this explained by game lore isn't always working. And I guess this is one of those.


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Posted

[ QUOTE ]
First.. I loove the Incredibles cool quote.

Second.. I only have one wearing a cape .. the rest should actually have cloaks. I use the cape sometimes to try and make one lok like a cloak. What if we keep the [censored] hero cape to lvl 20 and all variations to lvl 1.

Then again... the same thing counts for the alien villain who may be even hating Hero-1 for stopping the Rikti. Having game mechanics like this explained by game lore isn't always working. And I guess this is one of those.

[/ QUOTE ]

But villains don't wear capes to honour Hero-1. They nick them off heroes and wear them as personal trophies (except any Villain who decides to mug one of my toons for a cape, they're in for a disappointment).

Only my WS has any sort of cape at all, and that's the one-shoulder Vet Reward (and its more like a shawl)


 

Posted

People don't need any more incentives to level in this game. In fact I would say we have rather too many.

I'd like to see capes available from level 1. I've always thought that the 'capes at level 20' was too restrictive. As for auras, well I'm not a big fan of them but I can see why people would want them and it wouldn't be game breaking in any way.

Give us capes at level one. The second costume slot would still have to be earned and for those wanting to prove they have reached a level, how about a special cape?

The problem with the arguments based on the lore of the game is simple. That lore can be changed at any time by the developers. We've seen it with other issues and it is needed to keep the story lines fresh. I just don't think that an argument based on the storyline can be relevant enough to be an opposing viewpoint to any suggestion. If it was then we would never have change and the game would stagnate because there are bound to be in-game reasons for preventing any new systems/ideas in the game.


 

Posted

Zortel said....
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Want to make a Fire Blaster who comes from the sun and burns with flaming energy? Going to have to level up to 30 before you can burn like that! A dark whisping shadow /DA scrapper/brute/stalker with glowing red eyes? 30 again.

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Have you been keeping an eye on Ranpu Tenrai and Honoo Kurai versions of Eleven Z?

Or is this just some rather freaky coincidence that you have closely described two of my toons?

And yes, I would have preferred if I could put the auras on my toons from the start because up until level 30 they just did not look right without them. Especially Ranpu Tenrai Eleven.

Capes at 20 I don't mind so much. I have usually made my toons to have simple costume when they start out then have them quite happily earn their first proper hero/villain costume.

Halfy-Halfy for me, although I can see why some would prefer capes from the start too if we were to get auras from the start.


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