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Posts
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Quote:Not when you team with many people running the mission. Used to be a running joke in the teams I ran with on Union in 2006 that he was always being kidnapped.He was caught once. He was rescued once. It's just everyone gets to run the content.
Kidnapping States was a repeatable mission for NPCs. -
I thought that he spent more time imprisoned and needing his pals to rescue him - wasn't he being regularly imprisoned for years before he decided to hand out a TF?
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Quote:<spoiler>Actually they said that they are removing the person that dies from the game, it's in a Ustream, don't remember which one but it's there.
In an effort to minimise the work required, part 6 of the SSA reveals that an entry requirement to the freedom phalanx was that the hero had to have an identical twin. Back Alley Brawler could easily be killed off and replaced by his twin brother Peter, who's currently working as a landscape gardener.
Expect them to sell a titan weapon garden implements pack with hoe, rake and strimmer.
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Quote:6) When he dies the character will be "phased" out of the game. Meaning once you complete the story arc you won't see him in the game anymore a la contacts in Praetoria. The zone that makes use of this phasing is only Atlas Park, where Back Alley Brawler resides. http://www.youtube.com/watch?v=HYnhk...eature=related (Stated at 1:30 about Phasing)Quote:6. Maybe they are slating another zone for a major revamp too by then, say with Issue 22, which is likely coming out right about the time this story arc comes out. So, that would means it would be a zone with one of these contacts. Also, who says the phasing tech needs to be in from the ground up? Mercy isn't COMPLETELY redone, but it has phasing tech. The phasing tech wasn't really put into place until issue 22 for Freedom. Going Rogue had the ability to phase just contacts in issue 18.
I'd guess that it would be a low level zone (as I'd personally go for gradually bringing in phasing from Atlas onwards). Kings' is so easy to skip (or quick to do) and only has that blue steel chappy, so I'd lean towards Skyway or Steel. -
Quote:Single AT teams can be great fun.What's wrong with archetype saturation? It isn't like Blasters can't attack. The amount of AoE cataclysmic devastation and support-based buffs/debuffs could cause some serious harm to the other mobs.
And the odds against a random LFG-formed team/league being single AT increase as the number of people needed increase, but (afaik) it's still non-zero. Surely if single-AT teams were so so bad the devs would guard against them?
Heck - some of the trials needed (or at least ran smother with) some set AT/role requirements, but they were first to get the LFG queue. A lambda with only 1 tank and a shedload of blasters is hard in the collection phase, but afaik the queue lets it happen. -
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Nice summation of ETs, though I'd request it's moved to guides (where spoilers are to be expected). One of the replies requires Omega clearance...
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Quote:I always thought that a nice hook if they ever wanted to explore the story of a non-humanoid form spreading and evolving across the universe.To be honest i always thought making it so that the Kheldian and Nictus forms were species from different stars and planets that coincidentally happened to be exactly identical in every respect except colours and energy types emitted was kind of, well, stupid. Very stupid.
I've always thought the two species probably related way back down the evolutionary tree. If Khelds bonded with humans and gorillas they'd look pretty similar but have very different abilities.
Alternatively, as gods do definitely exist in the CoX multiverse, maybe it wasn't evolution but creation - and The Creator just happens to like the squid and lobster forms as much as bipedal humanoids.
Always hoped that more forms would be added - it's a fun mechanic, but historically (don't know about recent months) khelds were never used enough to justify any dev time. -
Quote:I'd like to live just long enough to be there when they cut off your head and stick it on a pikeQuote:+1 rep for the reference to one of my favorite characters and series of all time.Quote:Vir was one of my favorite characters as well. And that is one of my favorites of his lines.
Though it's Walker who'd be the gold farming spiv. -
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Quote:This strikes me as a great solution - don't stop freebies from being able to chat but give non-free players control over hearing them.How about an option that would allow VIP/Premium players a tag to receive/not receive tells from freebies? Then people wanting to run groups for the frees could receive tells from them and those who don't want to hear from them (because of spam or whatever) could keep them silent.
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I bugged that it looked as if either data hadn't been stored or a rollback had taken place based upon character position changing for me and others.
Thought it worth bugging in case the devs didn't cause it/know about it already. -
I'd be a full time 24/7* superhero!
* excluding 6 to 12 hours every Tuesday, Thursday or whenever the hell I decide to upgrade my costume. It's quite easy to be 24/7 as it only really demands the odd hour here and there - but never when Australasia is awake (the shock might kill them). -
The crotch fondling is the only way they can bribe PPD to take the dangerous hazard-zone assignments.
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Quote:Just to clarify: this thread was started after the EU server crash at c.10:30 BST which (obviously) wasn't announced.Well at least they announced this one well in advance, and not hid the announcement away on Facebook, at 3am on the same day it was schedulded to happen.
The EU servers came back up after something like 25-30 minutes and now we're on to planned maintenance downtime. I don't think it was general moaning about the amount of planned downtime (though there's been a fair bit of late). -
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Died a couple of minutes before 10:30 BST.
No in-game announcement - crash looks likely to me. -
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Have they been having problems or have the EU servers just died again?
Old EU-servers all showing as down on my loading screen whilst the NA servers are fine... -