Originally Posted by Golden Girl
I think his only objection was to anything involving underwater fighting, as he'd have to make new attacking-while-swimming animations for every single attack power in the game
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Official Going Rogue Discussion
For each of the three body types, I think was another deciding factor.
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Makes for a rather long list of animations.
EDIT: Oh yeah, and for those that it fits, I think a Shield Combat mode and Shield non-Combat mode as well may be needed, but I can't recall if he's said that was additional animations or not. Possibly making a pass through emotes to see what emotes cause unacceptable clipping in the underwater modes as well and trying to smooth those out.
Glad it's BAB's headache if it ever comes to pass and not mine. I'd probably end up with a life sentence for multiple homicides.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Okay, found what I was looking for. And I think it puts it into perspective better.
Well that and the 'stabbing-head-with-shield' factor.
FYI, we have seven combat modes:
So really looking at 12-16 animations per power, counting the varients for Male, Female, and Huge for Gun combat mode and doubling everything for Flight. To put that in perspective, that's basically a powerset. That's also not counting the massive bloat that would happen to our sequencers from having 5-7 versions of every power animation. I've actually looked at getting rid of weapon draw entirely, but even that is problematic. The system is very inflexible as far as different combat modes goes. |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Which is why I used the exampe of Episode I - the Gungan city is an underwater zone, but the only action involving water is to swim to it - so an underwater zone in CoH could be, for example, a city built into a giant coarl reef, and we'd just use the swimming animation we already have for getting to it - the entrances would be like the CoT map portals - just pass through it and you get a mini-tp to the other side.
And, using another bit of existing tech, think of an AE building - a large, mostly glass structure that lets us see what's happening outside.
Now, take the one in, say, Atlas Park and expand and reshape it until it's several huge glass domes covering all of central Atlas Plaza area, and change the clickable entry doors into CoT style portals.
Then progam all the zone outside the domes to be like the underwater area in that Cimeroran cave map, and switch the cars, civilians and blimp into fish and other sea creatures, and adjust their routes so they're "walking" in the "sky".
@Golden Girl
City of Heroes comics and artwork
Admittedly, but my point was more referencing that its simply not up to BAB.
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Being Lead Animator means you (probably) have quite a bit of power to swing when it comes to your department.
*not an actual BaBs quote. But thats what I'd say, given the facts and quotes we have.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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If they're going to do underwater they should do it like BioShock. Have lots of glass windows around to see what's going on outside. Maybe a few scripted events, possibly some water leakage. They could give everyone a Temp Breathing power to swim there or even an unlockable Dive Helmet from a Mission Arc or something.
Of course, doing the MoonBase would probably be easier
**I just saw what Golden Girl posted earlier. Yeah, what she said :P**
I'm a Peripheral Visionary. I can see into the future, but way off to the side. - Steven Wright
I think it's likely they would listen to him if he said "I can do it...if you give me, say, five more years to do it in. And thats working solely on that."
Being Lead Animator means you (probably) have quite a bit of power to swing when it comes to your department. *not an actual BaBs quote. But thats what I'd say, given the facts and quotes we have. |
And I'll throw in my two cents and say I'd rather see an underwater zone like others have mentioned, more like Otoh Gunga from Episode 1, or Rapture from BioShock than one where we actually swim around everywhere in open water.
I agree with the episode 1 thingy.
I would be more than happy to see something like an underwater base that doesn't actually involve any underwater travel. If you could stand next to the window and watch fish, sharks, wales, rays etc swimming past in a nice vibrant coral reef i would be very very satisfied =)
I agree with the episode 1 thingy.
I would be more than happy to see something like an underwater base that doesn't actually involve any underwater travel. If you could stand next to the window and watch fish, sharks, wales, rays etc swimming past in a nice vibrant coral reef i would be very very satisfied =) |
So, in other words, no word on when this is going to even hit Test Center??
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Why does Atlantis have to be an under water zone? I don't think it will be.
There was a time when Atlantis WASN'T under water, right? And the whole Fifth Column thing involves TIME TRAVEL right?
I think we'll see "Pre-Sunk" Atlantis. And/or the continent/island of Mu as well.
It's all part of the CoH/V history already, isn't it?
American Dawg, Starblaze, Neanderthal Joe, Shining Dawn, Tokamak Dragon, Stinger Incarnate, Burning Tyger, Dover Tornado, Big Roach, Dark Paladin, Archmage Wylde, Kings Row Hornet, Prancing Deer
Avogadro, Science Lord
Edgar Nightcraft, Doc Cicada, Chupa Macabre, Dr Forchtenstein, Blood Shrew
American Dawg, Starblaze, Neanderthal Joe, Shining Dawn, Tokamak Dragon, Stinger Incarnate, Burning Tyger, Dover Tornado, Big Roach, Dark Paladin, Archmage Wylde, Kings Row Hornet, Prancing Deer
Avogadro, Science Lord
Edgar Nightcraft, Doc Cicada, Chupa Macabre, Dr Forchtenstein, Blood Shrew
Two-fold, I would guess:
1) The Well of the Furies is magical in nature. 2) We may not be getting an Incarnate Origin in the near future (or ever) and so they don't want to even have to deal with the "hey look, Tyrant is an Incarnate too... maybe we will get that in GR." |
American Dawg, Starblaze, Neanderthal Joe, Shining Dawn, Tokamak Dragon, Stinger Incarnate, Burning Tyger, Dover Tornado, Big Roach, Dark Paladin, Archmage Wylde, Kings Row Hornet, Prancing Deer
Avogadro, Science Lord
Edgar Nightcraft, Doc Cicada, Chupa Macabre, Dr Forchtenstein, Blood Shrew
Sadly, I can see a scenario where that happens. That would be really disappointing. With the new "Origin of Power' story arc, the whole Cimerora story, and Imperius Task Force, it seems like they've been setting up the framework for Incarnates. It would be unfortunate if they were not available to players in some way. Might be fun End Game stuff. Still hoping!
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Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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It's not going to be part of the end-game system. Just think about it. You don't become Incarnate. You are Incarnate.
Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.
Sadly, I can see a scenario where that happens. That would be really disappointing. With the new "Origin of Power' story arc, the whole Cimerora story, and Imperius Task Force, it seems like they've been setting up the framework for Incarnates. It would be unfortunate if they were not available to players in some way. Might be fun End Game stuff. Still hoping!
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Did not a player already say that Matt/positron say that going rogue will be the last time we hear about incarnates?
if that statement is true (not saying either way just that like looking for a needle in a hay stack) then does that mean
1) they sack incarnates
2) that is the end game (if so that sort of makes sense saying that it not a AT but a origin which would kind of go with the survey they did and the universal slotting)
while that might make sense we will just have to wait and see because that just dreaming for now.
sincerly yours:
Bzald of TopTen
I would love the game even more if the game lore around Atlantis would revolve around the Primordial Coralax? As for the zone design, Atlantis can be one large island with small floating islands in a spiral.
The Devs could add a Coralax AV or EB and maybe a Atlantis SF...:rool::
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It's not going to be part of the end-game system. Just think about it. You don't become Incarnate. You are Incarnate.
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Incarnate is a special origin not available to players. Incarnates are humans who have drunk from the Fountain of Zeus at the Well of the Furies, empowering them with the powers of the gods themselves. As such, they are substantially more powerful than most other superbeings. |
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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You definitely become Incarnate. Marcus was just a d00d until he drank.
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I also seem to recall that the Well was either drained completely or destroyed at that time, so it'd be kind of hard for a player to drink from it today. Note: it's been a couple years since I read the novel, so I may be mistaken about that...
As I recall, he was not even an average d00d either. He was slowly dying from lung damage caused by exposure to poison gas in World War I when he drank from the Well.
I also seem to recall that the Well was either drained completely or destroyed at that time, so it'd be kind of hard for a player to drink from it today. Note: it's been a couple years since I read the novel, so I may be mistaken about that... |
In other words, the "Fountain" was built to supply an outlet for the water that was powered by said box. Stefan Richter tried damaging the box itself but left no mark upon it.
I would guess that the box cannot be destroyed and still lays underneath the rubble on the island.
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http://boards.cityofheroes.com/showthread.php?t=254005 when I can be bothered.