Thorn Casters
Thank you for this great news. I'm impressed with the humility to admit when things are not right within the game.
Cheers!
If CoT spawns had this rule "one Thorn of each of the four elements, no
duplication, up to the first four Thorns in the group, then repeat the cycle"
Then things would be fine.
I like ETCs as is, I just want them capped at 1-2 per group. 1 can be in every
single group spawn as far as I care, and yes, I have a */SR Scrapper. I can
handle 1-2 Quicksands just fine. 3+ is the nightmare.
Thank you Geko!!!
Jane Little Inv/Axe Lvl 50
Jane White Dark/Regen Lvl 50
Jane Dark BoardSword/Inv Lvl 50
Dig For Fire Fire/Axe Lvl 50
Jane Gravel Fire Melee/Stone Lvl 50
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ALL CoT Thorn Casters have been reworked. The amount of control powers these minions have will be severely reduced or outright removed. Expect other related changes with all Thorn Casters.
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Good and bad, IMO. I liked the variety that CoT had with these Casters. Hopefully, we'll see some of them promoted to Lts to keep the flavor? Well, whatever the decision, I'm sure it'll be good.
Cyclone Jack
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[size=1]Arc ID: 3155 - Project Prometheus (Seeking Feedback, now with less invalidation)[/size]
Yes! As someone who is just getting to the levels where earth thorns are starting to show up, I was seriously considering not doing any more CoT missions when I read about these guys. Especially since I'm no fan of Orenbega maps, but that's for another discussion:-)
My kheldian thanks you !
Sweet, this is GREAT NEWS! Good work Devs!
Nice. This makes my SR scrapper happy.
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Just a quick note since this is a hot topic. Regarding the issue of Earth Thorn Casters stacking multiple Quicksands (and such).
Without getting into details, ALL CoT Thorn Casters have been reworked. The amount of control powers these minions have will be severely reduced or outright removed. Expect other related changes with all Thorn Casters.
This change will come in Expansion 5.
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But will they get/keep cool debuffs to make them dangerous without being all-or-nothing?
If not that, will they get crazy elemental kung fu?
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
What are Thorn Casters. And what cartel logo?
--NT
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But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
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If not that, will they get crazy elemental kung fu?
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Actually Kali, I read a post from a guy who talked to another guy who heard his friend talk about an article that referenced an interview that Statesman gave. The upshot:
Elemental Kung-Fu is a scrapper primary in I-6! Whoot! Maybe they'll test it out with the Thorn Casters?!
And for the extremely reactionary among you... I kid, I kid.
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[ QUOTE ]
Just a quick note since this is a hot topic. Regarding the issue of Earth Thorn Casters stacking multiple Quicksands (and such).
Without getting into details, ALL CoT Thorn Casters have been reworked. The amount of control powers these minions have will be severely reduced or outright removed. Expect other related changes with all Thorn Casters.
This change will come in Expansion 5.
[/ QUOTE ]
But will they get/keep cool debuffs to make them dangerous without being all-or-nothing?
If not that, will they get crazy elemental kung fu?
[/ QUOTE ]
Their Elemental Kung Fu is more strong than yours.
"I see your words..." ~The most menacing thing a forumite could say
YAY!!!! ALL HAIL GEKO!!!!!
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OH. THANK. GAWD!!!
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I saved a bunch of debt from Earth Thorn Casters by switching to geko!
Issue 23: All your base are belong to us?
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I don't mind one quicksand patch, but when they stack 6 of them in one spot, that's brutal.
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SIX?! I should be so lucky. Want the screenie I took of me, trying to plow through 15? Painful.
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post it now!
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[ QUOTE ]
Just a quick note since this is a hot topic. Regarding the issue of Earth Thorn Casters stacking multiple Quicksands (and such).
Without getting into details, ALL CoT Thorn Casters have been reworked. The amount of control powers these minions have will be severely reduced or outright removed. Expect other related changes with all Thorn Casters.
This change will come in Expansion 5.
[/ QUOTE ]
But will they get/keep cool debuffs to make them dangerous without being all-or-nothing?
If not that, will they get crazy elemental kung fu?
[/ QUOTE ]
They'll all be issued six-demon bags, where they will be able to unleash wind, fire, and all that kind of thing.
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[ QUOTE ]
Just a quick note since this is a hot topic. Regarding the issue of Earth Thorn Casters stacking multiple Quicksands (and such).
Without getting into details, ALL CoT Thorn Casters have been reworked. The amount of control powers these minions have will be severely reduced or outright removed. Expect other related changes with all Thorn Casters.
This change will come in Expansion 5.
[/ QUOTE ]
But will they get/keep cool debuffs to make them dangerous without being all-or-nothing?
If not that, will they get crazy elemental kung fu?
[/ QUOTE ]
Their Elemental Kung Fu is more strong than yours.
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This is true, but my implausible netherworld kung fu trumps all thorn casters.
Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)
While your at it. All those enemies with attacks that do damage, they kind of hurt. Think you could remove them and give them foam bats instead?
Thanks!
(Vote NO for enemies being nerfed to the point of providing no challenge)
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I saved a bunch of debt from Earth Thorn Casters by switching to geko!
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When it comes down to choosing between fun and realistic, fun always wins -- Lord Recluse
Geko, lol, let me start with this. Thanks for listening to the complaints and taking action on it. It is much appreciated.
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The amount of control powers these minions have will be severely reduced or outright removed.
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You guys do know there is a middle ground between overpowered and not worth bothering with right? We'll have to wait and see what the changes are, but I hope the CoT Casters haven't just been neutered. Theres a difference between having 1 debuff on you and having 8 instantly slapped on you. Mix it up a little like a previous poster said, spawning a mix of Earth, Air, etc in a single group. That would be nice. Complaints arise when you get 4-5 Earths in a spawn that all lay down Quicksand the instant they are aggro'ed.
LOL, seriously, moderation. It's a good thing.
They can keep throwning boulders though. I enjoy when my tanks gets ten thrown at him. He is only four feet tall so it is quite amusing to see all these boulders smash into him and not scratch him at all.
Wow, and all the community was asking for was for no more stacking/for the things to die with their creators.
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They'll all be issued six-demon bags, where they will be able to unleash wind, fire, and all that kind of thing.
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Ah a "Big Trouble in Little China" reference if i am not mistaking.
I would much prefer animal style kung fu powers such as those in the "Five Deadly Venoms"
YESYESYESYESYESYESYESYESYESYESYESYES!
Well said.
Looks like come issue 5 I'll remove my "No CoT Missions" from my kin/psy.