Suggestion: add a 'Trading Fee' for using the /ah command
No.
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In a world were banks happily charge you $2 to pull $20 out of their ATM, surely the Market deserves to gouge for the unparalleled utility of the remote AH screen!
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In the state I live in the only time I ever see anyone getting nailed for an ATM transaction fee is when they stupidly go to one run by a competing bank.
So since there is no competing AH to Wentworth's/Black Market in the game, there is no reason for them to charge people for using another AH's services to buy and sell stuff.
/unsigned
Noty.
Has nothing to do with the amount of inf, I just don't like the flavor of it. I don't want to march over to wentworths for any reason when I could just use it where I was. A 5-10 inf fee wouldn't do anything to actually get people to goto wentworths, and if you made it higher than that then all it would do is make the /ah command near worthless.
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In any case it would provide another inf sink in a game with epidemic inflation.
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In the state I live in the only time I ever see anyone getting nailed for an ATM transaction fee is when they stupidly go to one run by a competing bank. |
You're not in your usual stomping grounds, you use whatever bank is at hand.
I realize this suggestion guaranteed to be unpopular, but I am genuinely curious to see if someone can come up with an counter-argument more sophisticated than NO, NOT MAH MONIEZ!!11 =P
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if it was only like 10 inf i dont think i would really care since that would do pretty much nothing to counter inflation as 1 baddy at lvl 50 could give me like 100 uses worth of inf
if it was any higher though then i would prolly just go to the auction house more, but it would greatly annoy me that using my /ah would charge me some inflated fee
People weren't "gathering" in WW/BM before the /ah command. At best, people merely were in the same place at the same time, not interacting in any way at all.
It won't accomplish anything good.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Wentworth's is not a social place, folks there are marketing and not there to socialize. So I think your argument that it is a gathering place is invalid.
No thank you. /AH is earned after so much time in the game, it's a privilege to not be forced to travel there all the time anymore.
10 inf seems pretty laughably small, especially since a large majority of players cannot use /ah at all.
I'm not violently opposed to the idea, but I can't recall ever having any social interaction at all in a Wentworth's, so I don't think it's a particularly positive thing either.
Wentworth's is not a social place, folks there are marketing and not there to socialize. So I think your argument that it is a gathering place is invalid.
No thank you. /AH is earned after so much time in the game, it's a privilege to not be forced to travel there all the time anymore. |
I really love /ah and wouldn't trade it for anything.
But I miss being able to pop in to Wentworths and find a bunch of folk hanging out doing their thing. IMHO the game needs *more* public gathering places where your character can feel like part of an actual CITY of Heroes. |
So, how to incentivize players actually using the actual market locations?
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Well, I'm glad you asked...
A convenience fee on remote transactions! In a world were banks happily charge you $2 to pull $20 out of their ATM, surely the Market deserves to gouge for the unparalleled utility of the remote AH screen! A small, flat fee would make the physical market more attractive without putting a serious dent in the utility of /ah. Also, INF SINK! Say, 5 or 10 inf per transaction? |
This has got to be one of the worst suggestions I've seen on these forums.
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10 inf seems pretty laughably small, especially since a large majority of players cannot use /ah at all.
I'm not violently opposed to the idea, but I can't recall ever having any social interaction at all in a Wentworth's, so I don't think it's a particularly positive thing either. |
And the utility of /ah really is ridiculous, especially for an inveterate marketeer like myself. The other night I was sitting at the MA window cashing tickets on bronze rolls, then pulling up the market window to see which recipes I could trashcan. It's basically printing your own money...which I'm all for, but it seems like we could 'give back' a little.
And actually, it occurs to me I'm marketing this wrong- the knee-jerk reaction of any gamer to "pay more" is an automatic "**** YOU!" Instead I should be pushing a discount for transactions made at physical markets.
That would lose the whole 'inf sink' aspect, but would be a lot easier to sell. =P
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My City Was Gone
And actually, it occurs to me I'm marketing this wrong- the knee-jerk reaction of any gamer to "pay more" is an automatic "**** YOU!" Instead I should be pushing a discount for transactions made at physical markets. That would lose the whole 'inf sink' aspect, but would be a lot easier to sell. =P |
I'm all for finding a sense of community among other players, but as those above have stated: the market houses aren't places people go to talk; they go because they have to to use the market UI pre-/ah.
Sorry but this suggestion is a no-go for me - the /ah command is a perk.
Who cares if there are 15 people in WW?? It's not like I am going to talk to them. When I use WW I run in - do what I need to do and get out. Frankly being around that one random moron who refuses to be polite and stop:
Crazy stupid toggles
Spamming Heal Aura
Has all their pets out
is why I usually do my marketing late at night when less people are around.
If you wanna social place - go to PD.
I'm going to go with no as well.
And really, /ah command is how I think it should of been done from the beginning. Really, the idea of an auction house that sells stuff to heroes like that was always a dumb to me.
Now a Black Market for Villains makes sense. But the auction house for heroes = meh!
Hmmm...that could of been a good way to go from the start! /ah for heroes and /ah and a black market for villains, then red side exclusive players could feel all warm and cuddly with having something the blueside doesn't!
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Not a huge fan of the idea, but if we are getting a trading fee added to the game, I would hope the fee is on a sliding scale based on level range.
My 50s can handle trading fees a lot easier then my lowbies.
I really love /ah and wouldn't trade it for anything.
But I miss being able to pop in to Wentworths and find a bunch of folk hanging out doing their thing. IMHO the game needs *more* public gathering places where your character can feel like part of an actual CITY of Heroes. So, how to incentivize players actually using the actual market locations? Well, I'm glad you asked... A convenience fee on remote transactions! In a world were banks happily charge you $2 to pull $20 out of their ATM, surely the Market deserves to gouge for the unparalleled utility of the remote AH screen! A small, flat fee would make the physical market more attractive without putting a serious dent in the utility of /ah. Also, INF SINK! Say, 5 or 10 inf per transaction? |
The entire deal overlooks this inherent flaw and pushes forward looking for something already determined to be incompatible. People have not and will not use the AH as a place to socialize with each other since there are several places that serve the function already.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Not a good inf sink, and contrary to why we were given /ah in the first place, and also WW is not a social space......
No all around.
Good luck on your next suggestion.
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It has nothing to do with no haz meh money etc... It has to do with the idea of what /ah is all about (not having to travel to an AH or 'interact" with people there) and what you stated you are trying to achieve(social interaction) and how those two things don't go together.
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/ah isn't about not having to rub shoulders with the hoi polloi, that's just a side effect. It's about massive convenience, and why shouldn't that convenience have a cost beyond playing the game for x years (which all of us with access would have done anyway).
If I felt passionately about this I'd re-frame the debate along the 'discount for using Wentworth's' line noted earlier, but as it's more of an impulse thing I'll just keep fishing for reasons beyond "players shouldn't have to see anyone!" or "bad idea is bad because I don't like it!"
Not a good inf sink, and contrary to why we were given /ah in the first place, and also WW is not a social space......
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And that surcharge would be a terrific inf sink, specifically because veteran players with /ah at their disposal would be the least likely to notice a small remote trading fee.
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My City Was Gone
There are already quite enough 'hermit spaces' in the game where the antisocial can gnash their teeth in blessed privacy...like, nearly the entire game world.
/ah isn't about not having to rub shoulders with the hoi polloi, that's just a side effect. It's about massive convenience, and why shouldn't that convenience have a cost beyond playing the game for x years (which all of us with access would have done anyway). If I felt passionately about this I'd re-frame the debate along the 'discount for using Wentworth's' line noted earlier, but as it's more of an impulse thing I'll just keep fishing for reasons beyond "players shouldn't have to see anyone!" or "bad idea is bad because I don't like it!" |
In terms of fishing yes you are principally because the idea itself is flawed and you are bored so you just keep it going having already recognized what little if any merit the actual idea has. Have at it mate.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
The Wentworths experience is RMT spam and that fool who doesn't unsummon his loud and obnoxious demons ever. I use /ah to avoid these people.
Make an underground area where Local is disabled and powers are suppressed, and you'll get me to go back to Wentworths. As it is, I only go there for novelty's sake anymore. The same as exiting a mission through the door rather than the Exit button.
Adding a fee to /ah doesn't solve the issues. It just makes it annoying to use the command that people have paid real money to be able to use. If /ah had been free, I'd be indifferent to it, but I already paid for it once, with real money.
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I really love /ah and wouldn't trade it for anything.
But I miss being able to pop in to Wentworths and find a bunch of folk hanging out doing their thing. IMHO the game needs *more* public gathering places where your character can feel like part of an actual CITY of Heroes.
So, how to incentivize players actually using the actual market locations?
Well, I'm glad you asked...
A convenience fee on remote transactions!
In a world were banks happily charge you $2 to pull $20 out of their ATM, surely the Market deserves to gouge for the unparalleled utility of the remote AH screen!
A small, flat fee would make the physical market more attractive without putting a serious dent in the utility of /ah. Also, INF SINK!
Say, 5 or 10 inf per transaction?
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone