Discussion: Announcing the City of Heroes Freedom VIP Head Start! September 13, 2011
You guys dont think they have been giving us pieces of thia for weeks with the publishes?
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Ouch, and there goes the majority of my limited bandwidth... not to mention that I only have 500MB a day without getting reduced to a crawl.
Oh joy |
theoretically.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
I hate too say this but about freaking time, I am tried of waiting.
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YES! About time! Take my money please!
I hate too say this but about freaking time, I am tried of waiting.
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Anyone hear of when we can start d/l on Tues? I won't have much time before I have to run to work in the AM.
Don't let it download or pre-download if you already have Beta or Test patched up. When FREEDOM is Live, you can copy over the piggs from Beta or Test and just do a repair....
theoretically. |
There hasn't been a pre-release download ever with NCSoft Launcher, and since the old updater is no more, I doubt we'll ever see one again.
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I was struck (involuntarily - I should add) by the chorus of this little tune: http://www.youtube.com/watch?v=M1GHYFYqeJw
City of Heroes didn't fail, City of Heroes was killed. If a 747 dropped on your house, you'd say you were killed, not you failed to find a safer dwelling.
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Okay, so NOW I have a deadline for my trailer...
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Combine in a cocktail shaker and shake with ice. Strain and pour into a sugar-rimmed martini glass
...and nickel and dime'ing wins again. oh well, have fun with it.
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It really fits to do this this month with it being called freedom. It is a month when freedom was was put to the test and came out strong.
Quote:
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The fundamental problem you're dealing with is that the Mac client users only represent a minority of the total population of players. I'm not going to pretend I know the exact percentages, but I can comfortably guesstimate it's far less than 50%. Being the minority in something like this is bad enough from a "Dev attention" point of view. Now couple that with the fact that the recent Mac client problems have probably taken up a hugely inordinate amount of the Devs' time and effort over the past few weeks. It is quite literally the "squeaky wheel" of this game which has siphoned away far more of the Devs' energies than it could ever reasonably justify from a cost/benefit point of view.
Long story short: It was taking far too much time to fix given the relatively few number of players who actually use it. From an engineering point of view it became the obvious candidate to de-prioritize in order to get the rest of the show on the road.
Now I'm fairly sure the Devs are going to continue to do their best to get this "problem child" up and working ASAP. But to be perfectly blunt despite what Zwillinger said it seems pretty straightforward to me why they couldn't afford to waste any more time on it prior to Issue 21's launch. Hopefully it won't take too long...
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I'm really, really worried about what the prices are going to be for the Paragon store. We've heard some things have changed, and some things have not. I see there are "Sales" going on for items so far, but none of which I had hoped there would be a sale on. A few things from the old prices are so amazingly expensive, that it doesn't seem worth it in the least, and I'm praying some of those went down in price to make them actually affordable and worth the cost of actual money, and not that I have to wait 14 months just to get enough, and nothing ELSE just to get them.
I love everything about Issue 21 and Freedom, just the old prices scare me greatly, and I truly hope the new ones are worth it. I'd hate to have to leave the game, on the ideal that all Paragon Studios cares about is $5 and $10-ing people, rather than nickle and dime-ing.
As far as I'm concerned any issue that doesn't fix the AE filter is "meh" at best.
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You forget network effects.
My spouse plays on a Mac, period. If something cannot be played on a Mac, without dual-booting, we cannot play it together.
So even though I happily build dedicated gaming hardware for my games, my two accounts are contingent on the Mac port existing, as are the accounts of a couple of our other friends.
I know ncsoft is, in general, stupid, but I do not think the decision to get a Mac client running was an example of that stupidity.
We have to pay for beam rifle ?
If this is for the windows client players, when will the Mac client players be able to log in. I would guess something around similar to last time 10 days later I guess, on Sept 23?
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
You forget network effects.
My spouse plays on a Mac, period. If something cannot be played on a Mac, without dual-booting, we cannot play it together. So even though I happily build dedicated gaming hardware for my games, my two accounts are contingent on the Mac port existing, as are the accounts of a couple of our other friends. I know ncsoft is, in general, stupid, but I do not think the decision to get a Mac client running was an example of that stupidity. |
It's an unfortunate situation but I suspect the Devs have taken into account the possible impacts and have determined what their "lesser evil" is, at least from their point of view.
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Well, didn't expect this for next week. Looking forward to seeing the new prices in the market.
Oh joy
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