All Trainers will be Tailors
I like it.
There are more Trainers than there are zones with Icon/Facemaker. It's a convenient QoL feature that I'll make use of!
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Samuel_Tow: Your avatar is... I think I like it
I like it.
There are more Trainers than there are zones with Icon/Facemaker. It's a convenient QoL feature that I'll make use of! |
Even if they'll be dead zones.
Eco.
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
This got me thinking. Why have Icon in atlas if Liberty does tailors.
The only answer I can think of that makes some kind of logic is that you can only buy in game items such as the new Thorn's look in the Icon. However this seems counter to what we been told so far so I doubt it.
I go with the rest of you there is no real point in Trainers being Tailors. Yes changing looks is fun and all but not as needed as choosing new powers. With Icon and facemaker in 1-5 Zones there no Need to have such a feature. No more run to Steel or Cap for a change.
I also disagree with Trainers being Tailors. It may be convenient, but it discourages zone exploration. A far more useful, and theme fitting change, would be to able to respec at ANY trainer.
There's never been any point in trainers being trainers, seeing as I highly doubt they can teach a 174 year old demon cowboy how to shoot his magical guns or use his infernal fire.
I find it's very useful, especially as in Praetoria the Tailor is in Imperial City.
Also this lets you get into the game from the tutorial and edit your up to 5 costume slots if you have them, then get to playing.
There's never been any point in trainers being trainers, seeing as I highly doubt they can teach a 174 year old demon cowboy how to shoot his magical guns or use his infernal fire.
I find it's very useful, especially as in Praetoria the Tailor is in Imperial City. Also this lets you get into the game from the tutorial and edit your up to 5 costume slots if you have them, then get to playing. |
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Well, so would the new Icon they're also adding to Atlas Park, but wjo wants to go run all the way over to behind City Hall? You could die of old age before your lvl 1 character mamaged that immense trek.
Eco |
You still have to go to Icon for Tailor Missions, the Fashion Designer Day Job Badge, the Day Job Tailor Discount Coupons, and some of the Super Tailors. (There's Trina in the Tiki Lounge in Pocket D, and the RWZ Tailor that have Super Tailor Functionality.)
To me, trainers being tailors is the same corner-cutting as the cop-out teleporters in the Shadow Shard. We asked for the Mole Points to be extended so transportation could be easier, and instead we were given cop-out teleporters that take us to these little dots next to the Horta Vines, with ripoff merchants next to them.
This change breaks my immersion in the game. It's a meta-game change that simply makes no sense within context and, worst of all, wasn't needed. There's a Tailor in Atlas Park and the tailor in Steel Canyon is close to the train station. There's no need to add anything more than that.
I've always hated the "NPC standing around" implementation of contacts and functions. It simply looks ugly. Icon establishments are actual stores, they have interiors, they have employees and they feel like they could honestly be part of a world where super heroes are commonplace. The Facemaker is an illegal surgery, with posters advertising how they could turn monsters into human-looking creatures. It makes sense for this dirty, scary, illegal place to thrive in a den of rogues and murderers.
Miss Liberty being able to make me taller is one step BELOW the five SO contacts who used to stand in a line in Fort Darwin back in CoV Beta. They don't exist now, because all they were was a placeholder so we could buy enhancements when level-bumped. But having NPCs standing around offering everything doesn't strike me as a real, living, believable world. It strikes me as one of those Lineage II private servers where elite bosses stand around selling epic gear for lunch money.
It may be convenient, but convenience is not the holy grail of game design, and sometimes convenience can be very bad design. I feel this is one of those cases.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Really not a fan of this change. I don't mind them putting a tailor in more zones, but Ms. Liberty? Swan? War Witch? Valkyrie? Infernal? It just . . . boggles the mind.
I'd rather merit vendors could do it; they're everywhere (usually two standing right next to each other). That would at least make more sense (and make it easier for people to buy costume slots and pieces from the Paragon store--because that's what this change is about, nothing to do with the game's lore. Obviously.).
More available options to change my character's look or tweak on the fly while gaming take nothing away from the game for me. They add more. |
I don't understand the fuss. Ever since the RWZ went all bendy, You could pop right in there and get your hair done. And buy stuff AND train. AND raise/lower your threat level. Its like the wal-mart of zones for QoL stuff.
Bottom line, if you don't want Positron clashing your whites with your colors, just ignore him and give Icon the love you always have.
56 attempts later, Master of the Keyes Island Reactor. Bite Me, Anti Matter.
I don't understand the fuss. Ever since the RWZ went all bendy, You could pop right in there and get your hair done. And buy stuff AND train. AND raise/lower your threat level. Its like the wal-mart of zones for QoL stuff.
Bottom line, if you don't want Positron clashing your whites with your colors, just ignore him and give Icon the love you always have. |
This is what happens when people start thinking "capitalism uber alles." As Sam says, this is immersion-breaking and it's going to make Icons empty. I've always enjoyed Icon because you get to see people coming and going. It's one of the things that make the world feel real. Along with AE, this is just another thing to make CoH feel like a grindfest. Get in, level your toon to 50, play the Incarnate stuff, unsub and move on to TOR.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Im not big on this. I always found a certain social aspect to seeing people in the tailor. The only effect this would have is that people would be able to quick change into theme costumes at Libery before a CC...otherwise, it's just not a solid change.
"Im Miss Liberty"..."Im Statesmans Sidekick". "Ill point you in the right direction when you first get here, and train you in the use of your powers"..."But only after you fix that hidious hair-do you are sporting"?!?!!
No...just silly.
Why not just add a mission at level 20 or whatever that allows you to unlock a "portable tailor" in the vein of remote access to the AE mission creator or the market? I mean after a while shouldn't we be able to reasonably sew/repair/create our own costumes?
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
I'd rather they stuck two or three branches of Icon in every zone than made trainers into tailors... it really doesn't make sense to me; why would anyone take fashion advice from Ms Liberty? or Swan?
What's next? A button that opens the tailor window so we don't even have to walk to a trainer? One that opens a training window so you can train up while in a mission?
Lazy, lazy heroes.
Bear in mind that feednsck posted here will have less effect than feedback posted in the appropriate thread in the VIP Beta forums.
I dincerely doubt anything will stop this going live anyway, since it's patently been implented to increase exposure to the Paragon Store, but I've noticed that a lot of players seemingly dont bother viewing the Open Beta boards to see what's coming, and if you don't go voice your opinion there about anything you don't like, you've got less justification to complain after it goes live.
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Bear in mind that feednsck posted here will have less effect than feedback posted in the appropriate thread in the VIP Beta forums.
I dincerely doubt anything will stop this going live anyway, since it's patently been implented to increase exposure to the Paragon Store, but I've noticed that a lot of players seemingly dont bother viewing the Open Beta boards to see what's coming, and if you don't go voice your opinion there about anything you don't like, you've got less justification to complain after it goes live. Eco |
Congrats devs you made tailor locations obsolete and turned all the trainers into glorified tailors and seamstresses.
Paragon Unleashed Forums
Twitter: @Alpha_Ryvius
I like the change.
I'm against Trainers also being Tailors. It's going to cause traffic jams at the Trainers and going to make all the actual Tailors obsolete. This is a dumb move.
Well...I guess it's better than letting the Merit Vendors take up a second career as fashion consultants.
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This change breaks my immersion in the game. It's a meta-game change that simply makes no sense within context and, worst of all, wasn't needed. There's a Tailor in Atlas Park and the tailor in Steel Canyon is close to the train station. There's no need to add anything more than that.
It may be convenient, but convenience is not the holy grail of game design, and sometimes convenience can be very bad design. I feel this is one of those cases. |
Some of the other QoL stuff, i dont know, reminds me of the Staples commercial with the "Easy" button. Long gone are the days of threading through steel canyon at lv10 to get to the tailor, enjoying the sites of <insert zone name here> while you travel from the Yellow tram line to the Green tram line or heading to the next zone's gate, bypassing other players doing <insert activity here>. Now its trams-to-everythere, portal here, teleport power to there, do this and that fast as you can go go go!
In case anyone here isn't aware of the fact, Issue 21 will bring the tailor function to all trainers. No longer will you need to go to icon, apart from to use the super tailor and for tailor missions.
I personally think this is a terrible idea, but I may be in the minority.
The thread for discussing it is here
If you hate going to icon or think that thematically, Miss Liberty whipping out a sewing machine and running you up some new spandex is right on the miney, why not pop over to the VIP Beta forums and show your support for this convenient new way to change your costume?
Eco.
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)