Conversation Between Marketing Drones


2short2care

 

Posted

I am almost positive this conversation took place at some point over the past two years or so...

Marketing Drone 1: So, did you see the latest numbers from subscriptions?

Marketing Drone 2: I don’t look at anything until at least my 5th cup of coffee. Why? What’d they say?

Marketing Drone 1: New subscribers are fading fast; and some of the old subscriptions are beginning to fall off as well.

Marketing Drone 2: Crud. Well, it was good while it lasted; better submit my resume to the Evil Empire.

Drone 1: Now, now… let’s not be hasty. No need to jump ship quite yet. Anyway, I thought you still had your eye on that one over in Q&A.

Drone 2: You will not refer to the immaculate goddess as ‘that one!’

Drone 1: Yeah… sure… Aaaaanyway… There’s no reason why we can’t keep gainfully employed right here for years to come.

Drone 2: But you just said…

Drone 1: Ah, sit back upon the seat of knowledge Grasshopper, and learn from the Master.

Drone 2: I’m not a grasshopper, I’m a drone. Grasshoppers don’t have drones… at least I don’t think they do… they’re all like independent and non-droney-like.

Drone 1: Focus. Foooocus. Drink your coffee and just listen, capiche?

Drone 2: Sluuuuurp.

Drone 1: Good. Now, we make money off of subscriptions whether they’re new or old. So it doesn’t matter if we have an influx of fresh players or not. We just need to make sure a minimum number of players keep sending their money our way, right?

Drone 2: (Slurp-swallow) Right.

Drone 1: Excellent! So we could try to target new players but that costs a LOT of money in advertising, so we are losing up front with no real guarantee of return. Instead of getting in new players, we should focus on keeping the old ones. It costs less up front and has a better chance of success… provided we target the RIGHT players.

Drone 2: (Adding more sugar to his coffee) Okay, makes sense as far as it goes, but how do we tell which players are the right ones?

Drone 1: Easy, we need the most die-hard, the most easy-to-please, the players who thrive on mindless, repetitive activity and never get bored.

Drone 2: We need drones? Sorry to tell you, but I already get my subscription to the game for free.

Drone 1: No, no, no… We need grinders. We need to come up with a system that naturally attracts grind gamers.

Drone 2: Grinders? Good lord, why?

Drone 1: Because grinders never give up. Something in their mental make up triggers an endorphin surge when they do the same thing… over and over and over again. My cousin is a grinder… he played this one RPG where you could farm one room of monsters in a loop. It was a 10th level part early in the game, but by the time he left it he was 83rd level. He wanted to keep going until he maxed out at 100 but his wife told him she’d break the disk in two if she had to watch him kill the same monsters one more time.

Drone 2: That is seriously twisted. Dude needs to get a life.

Drone 1: No! Dude most certainly does NOT need to get a life… Dude needs to come play OUR game.

Drone 2: Yeah, but other than getting purple recipes or merits, there really aren’t that many grind opportunities in the game.

Drone 1: So we make one! We make some sort of content that will make you able to increase your character’s power but in order to do so you have to get a certain number of invention drops or some such thing.

Drone 2: Make it just for 50th level characters, that way it seems exclusive and will make newer players at least one want to stay with it long enough to get their character to that level and see what all the fuss is about.

Drone 1: Awesome idea!

Drone 2: Yeah, the coffee must finally be kicking in.

Drone 1: You’ll have to grind to get access to the new powers. You’ll have to grind to make them stronger. You’ll have to grind to change them if you decide you want to try a different one of those available.

Drone 2: All this talk of grinding is making me want another cup of coffee. We can come up with missions for them to do so they can earn the items of power.

Drone 1: No… not missions… Trials.

Drone 2: Trials? Why trials? I thought research showed the players don’t like having their options limited to ONLY being on teams. They want a choice of running solo as well.

Drone 1: Don’t you remember one of the cardinal lessons from Business Marketing 101?

Drone 2: I never took Business Marketing 101… I was a theater major.

Drone 1: A theater major? Really? Is that why you and Zwillinger were doing that West Side Story dance fight re-enactment in the break room?

Drone 2: That wasn’t a re-enactment. That’s how theater majors fight. That Prima Donna tried to take the last donut.

Drone 1: I think we’re getting off track here. We don’t want to cater to the solo crowd. One of the things that keeps people coming back to an MMORPG is the feeling of community. They make friends when they team. They feel more like they belong when they team. Solo players are fickle and don’t have that sense of commitment that team players do. You may feel comfortable quitting a game… but you’re a lot less likely to quit a group of people who’ve become friends and companions.

Drone 2: That’s so brilliant it’s almost evil.

Drone 1: That’s marketing.

Drone 2: Okay, so we have a pretty good idea here. How are we going to get the big-wigs to listen to it? We’re only drones after all.

Drone 1: How much extra cash do you have on you?

Drone 2: I dunno, about twenty bucks I guess. Why, are we going to bribe someone?

Drone 1: In a manner of speaking. I have twenty myself. I think that’s enough…

Drone 2: Enough for what? Forty bucks is a rather pitiful bribe.

Drone 1: Enough to take Black Pebble out to lunch. He’ll listen to just about anything if someone else is paying for the grub.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

This is great as always Steelclaw. It is also in all prolbilty true.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Quote:
Drone 2: That wasn’t a re-enactment. That’s how theater majors fight. That Prima Donna tried to take the last donut.

As a Theater Major, I find this highly offensive, even if it is true.


 

Posted

Ha to funny.


Cancel the kitchen scraps for widows and lepers, no more merciful beheadings and call off christmas!

 

Posted

Posi: Our campaign to give players what they ask for is going well! What's next on our list? Endgame, right? People keep asking about endgame. "Why is there no endgame", "I just got to 50 so what's the point", and so on.

WW: The endgame is rolling new alts. I thought we'd established this.

Posi: But some people don't like alts.

WW: Well they can replay stuff with the one character. We've even added Flashback to make it easier, remember?

Posi: Yeah, yeah, in theory, but... people keep saying they're bored with the same old levelling game. I thought we could have, you know, something to do with 50s that's different. Not necessarily "the game begins at 50", but maybe "a new game begins at 50".

WW: Okay, what do you have in mind?

Posi: Well, if the players say "endgame", they probably mean what everyone else has - high-level raiding dungeon stuff. So that's what we'll give 'em.

WW: But comics aren't based around a whole bunch of heroes all going to fight one big guy!

Posi: What about those big crossover events? Like, there's an Infinite Crisis on Blackest Worlds, or whatever, and all the heroes and villains have to team up and fight the threat, and there's terrible writing and the Flash dies.

WW: Is the terrible writing necessary?

Posi: YES.

WW: Okay, but where are we going to get terrible writers?

Posi: Oh, that won't be a problem, it's easier to make a good writer write badly than the opposite. I'll just need a couple cases of schnapps, a hefty stick and a very tall wardrobe.

WW: Fine. Well, if you say "threat to all existence that needs the combined strength of all the heroes and villains to push back", there's really one thing that immediately comes to mind from our canon.

Posi: Exactly. EMPEROR MARCUS COLE!

WW: ...who?

Posi: Emperor Cole? Tyrant? Evil goatee universe Statesman?

WW: What, the guy who showed up in a couple Portal Corps arcs all the way back in Issue 1 and has had zero impact on anything since? How is he a threat to all of existence?

Posi: Oh, he can find some source of ancient power or something.

WW: Have you gotten some schnapps and started sampling it already?

Posi: Yep! Okay, so in order to stop him, the heroes and villains will have to make surgical strikes into his war machine in Praetoria! Like, attacking his robot factories, or something. Those will be the actual raids. We could have two or three teams of people all working together at once, it'll be epic!

WW: Why does he have robot factories if he's found an ancient source of power? And why does it take three times as many people to make a surgical pre-emptive strike on a robot factory than it does to stop the entire Rikti army from invading, or anything else that happens in our top-end Task Forces?

Posi: Well it's just an example, it doesn't *have* to be a robot factory. And then we'll have lots of awesome things as rewards, so players will have fun with the new game *and* be rewarded for it! I really don't want it to be like other MMOs where only one person gets something, so, everyone will get... tokens or something that they can save up for whatever they want. Ooh! Or you can have stuff that's crafted from other stuff, like IOs, but some of it is rarer, so you could finish the awesome trial and get a rare drop and be like "double awesome!"

WW: Everyone gets something? what, even the guy who went afk?

Posi: ...well, no. We wouldn't want to give stuff to people who don't help. Uh, I'll figure something out.

WW: And what about people who don't like to team up? We do have a lot of soloers, you know.

Posi: Well they have plenty of things to do already. We're trying to branch out, here. We've given something to the PvPers, we've given something to people who wanted a base for their SG, we've given something to people who wanted to write their own stories, and we've given something to soloers. Now let's give something to people who want an endgame! "Give the players what they want", remember.

WW: None of those groups are especially happy with what they got.

Posi: What, you want to spend time polishing existing features instead of making new ones? But that doesn't make for very exciting patch notes. And then players come back and are like "so what's new since I left" and hear "not much", and how does that encourage them to stay?

WW: So you want to keep adding new stuff, and then once the shiny wears off, moving on to other new stuff.

Posi: No, I'm serious about this. I think I'll focus on this content full-time. Hey, would you take over as Lead Designer if I go into Systems Design?

WW: ...Lead Designer? Do I get your office? And your chair?

Posi: Yeah, sure. So what do you think of my endgame idea?

WW: I think it's a wonderful idea and I think you should start working on it. Right now. Excuse me, I'm off to check out my new chair.




Character index

 

Posted

I detect remarkable amounts of both truth and hilarity in this topic.


 

Posted

Quote:
Originally Posted by Steelclaw View Post
I am almost positive this conversation took place at some point over the past two years or so...

Marketing Drone 1: So, did you see the latest numbers from subscriptions?

Marketing Drone 2: I don’t look at anything until at least my 5th cup of coffee. Why? What’d they say?
Hilarious. And for some reason, this is how I picture the interlocutors.


 

Posted

This thread made me want coffee.

And a new chair.


"Bombarding the CoH/V fora with verbosity since January, 2006"

Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers

A CoH Comic: Kid Eros in "One Light"

 

Posted

Many a true word is spoken in jest.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Brilliant! Just Brilliant!!

Both in Steelclaw's post, but in Silvers as well.

And dear lord... this is the 100th Steelclaw started post I've subscribed to (Yes, I have a separate sub folder for Steelclaw's stuff...). I'm not if this is a good thing or not.

Thank you for the time...


@Travlr (Main) / @Tymers Realm (Test)

Arc 5299: Magic, Mystery, and Mayhem Updated!! 09/15/09

 

Posted

Quote:
Originally Posted by Silver Gale View Post
WW: Is the terrible writing necessary?

Posi: YES.
OhGodICan'tStopLaughingMakeItStopMakeItStop.


 

Posted

Quote:
Originally Posted by People View Post
"I detect remarkable amounts of both truth and hilarity in this topic."

"Many a true word is spoken in jest."
Agreed. All around, a very entertaining read. Totally made my lunch break.


 

Posted

Quote:
Originally Posted by Silver Gale View Post
TRUTH
Post of the year right here.


PenanceжTriage

 

Posted

Quote:
Originally Posted by Silver Gale View Post
WW: Okay, what do you have in mind?

Posi: Well, if the players say "endgame", they probably mean what everyone else has - high-level raiding dungeon stuff. So that's what we'll give 'em.

WW: But comics aren't based around a whole bunch of heroes all going to fight one big guy!

Posi: What about those big crossover events? Like, there's an Infinite Crisis on Blackest Worlds, or whatever, and all the heroes and villains have to team up and fight the threat, and there's terrible writing and the Flash dies.
OK, this made me LOL. Heck, I think The Flash has even died in a couple of Marvel crossover events.

Great stuff!


 

Posted

Quote:
Originally Posted by Silver Gale View Post
WW: Is the terrible writing necessary?

Posi: YES.
So much win.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Silver Gale View Post
WW: Is the terrible writing necessary?

Posi: YES.
I am not sure if this and Steelclaw's entry are humor or documentaries.

For crying out loud, why IS the writing so bad? The rationale behind everything seems to be having most everyone who plays just agreeing to ignore it. The sentient, insane, all-powerful Well and its schemes just keep getting weirder and weirder.

It is not as though Troy Hickman is A) not known to the Devs or B) not available to make this a pleasant experience. And it would make his probation officer SO HAPPY for him to have more work!


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

Quote:
Originally Posted by Dante View Post
Many a true word is spoken in jest.
Well said.


 

Posted

Quote:
Originally Posted by Melancton View Post
For crying out loud, why IS the writing so bad?

That was answered already.

Quote:
Originally Posted by Silver Gale View Post
Posi: Oh, that won't be a problem, it's easier to make a good writer write badly than the opposite. I'll just need a couple cases of schnapps, a hefty stick and a very tall wardrobe.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

Quote:
Originally Posted by Melancton View Post
I am not sure if this and Steelclaw's entry are humor or documentaries.
Seconded. I'd find it funny, but it all feels too close to reality... how can one write satire when reality keeps doing this to us?


 

Posted

Quote:
Originally Posted by Clave_Dark_5 View Post
Seconded. I'd find it funny, but it all feels too close to reality... how can one write satire when reality keeps doing this to us?
Truth: I wanted to make a point or at least discuss what had been lingering in my mind as a suspicion for some time now. I had to decide if I wanted to write it as a flat-out, completely serious post or hide my thoughts in amongst some humor.

I figured if I made a completely serious post people would likely not believe it was me or try to figure out if I was being ironically humorous by not being humorous at all.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

It's true, and it hurts, but it's true, so I laugh, but it hurts, cos it's true, and it...


*sob*


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Steelclaw View Post
Truth: I wanted to make a point or at least discuss what had been lingering in my mind as a suspicion for some time now. I had to decide if I wanted to write it as a flat-out, completely serious post or hide my thoughts in amongst some humor.

I figured if I made a completely serious post people would likely not believe it was me or try to figure out if I was being ironically humorous by not being humorous at all.
I found I really didn't agree with the point you were making. So I decided to make a counter-point in the same style. The fact WW got promoted when Posi went to work on the Incarnate system provided me with an easy punchline.




Character index

 

Posted

Quote:
Originally Posted by Olantern View Post
This thread made me want coffee.

And a new chair.
Same here.
As much as i enjoy Steelclaw's posts i think Silver Gale's post was actually both funnier and truthier.
Both made me laugh, so it's still win-win.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
It's true, and it hurts, but it's true, so I laugh, but it hurts, cos it's true, and it...


*sob*
This, oh so very much.

What I'd really like to know is how the incarnate system could have possibly been in development for 18 months now. It was in January of 2010 that that Posi shifted to System Designer to work on end game content. And yet the whole thing feels terribly last minute.

First ideas for the Alpha slot are available in August 2010 after eight months of design and planning. Unfortunately there is no content yet so it's pushed back.

Two and a half months later the Alpha slot is released, but only the first two tiers. Apparently the design of the Alpha is still unfinished 10.5 months after planning began.

Two months later the remainder of the Alpha is release in I19.5. So after only 13 months of design the very first level is complete. And there is much rejoicing.

Only one month later though the entire method of Alpha progress (shards) is effectively abandoned for a new method (threads and merits). So 13 months of planning down the drain and a restart with I20?

Now it looks like I20.5 will be full of gated "shinies" in an attempt to get more people to keep playing the iTrials after a minor panic that a year and a half of design and programming work will be undone due to player disinterest.

And that's only looking at the Live release dates, not the actual beta testing schedule. With the beta testing it would seem that before I19.5 and the WST system was released they knew what they were currently working on would render everything they were about to release obsolete.

I wonder what morale is like at Paragon Studios knowing that as soon as you finish a product you'll be working on invalidating it before it even reaches the end users.


"Mastermind Pets operate...differently, and aren't as easily fixed. Especially the Bruiser. I want to take him out behind the woodshed and pull an "old yeller" on him at times." - Castle