Avatea strike target of the week? Your kidding...
It would be nice to get them at the same time though. Since, you know, the only reason I'd even be doing a Sister Psyche would be to get my incarnate piece.
It almost seems like they're intentionally making all the targets be TFs that nobody wants to do. That's really not the best way to increase the interest in the TFs. If something isn't fun, you don't tie extra rewards to it. It sure didn't work for PvP... just made those items extremely rare since most people aren't willing to put up with unfun things just for the reward. If someone said "Hey, what should we do about these TFs that suck and are boring?" my first thought wouldn't be "Let's tie them to the new things we just released so people have to play the lame content to get their incarnate stuff." |
I think the WST is a great thing. Even if not for the incarnate rare drop salvage, the double merits/XP is very very interesting and good. I love it.
I'm very pleased with Strike Pack just as is. I've ran the current WST, the STF, on a couple non-50 toons and they both dinged 50 at the "TaskForce complete" screen. Made me a happy panda.
And as many people pointed out before, if you want shards go do other content like an iTF. It takes under an hour for a kill all iTF on a semi-competent team. It's not like the game is all about the Incarnate system now and everything else is obsolete. I still have other toons to level up and IO out and this helps with it.
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
This might come as a shock, OP, but...the Devs aren't going to bend over backwards just to make sure your fully satisfied. And, as already stated, the WST is not all about Incarnates; non-50s get double exp and inf rewards.
Also;
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Well that's you. I very much enjoy the Freedom Phalanx TFs. And I'm extremely content that the WST is including Non-50 TFs. 100 merits in an hour for WST Psyche? Gimme gimme.
I think the WST is a great thing. Even if not for the incarnate rare drop salvage, the double merits/XP is very very interesting and good. I love it. I'm very pleased with Strike Pack just as is. I've ran the current WST, the STF, on a couple non-50 toons and they both dinged 50 at the "TaskForce complete" screen. Made me a happy panda. And as many people pointed out before, if you want shards go do other content like an iTF. It takes under an hour for a kill all iTF on a semi-competent team. It's not like the game is all about the Incarnate system now and everything else is obsolete. I still have other toons to level up and IO out and this helps with it. |
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

Anger duly noted. We'll all try harder next time. Sorry. Wait... what's this perp mad about again?
Maybe the strike target will provide impetus to the devs to cover the glaring hole of a level 30-35 sf. There's nothing to pair up with Manticore.
Global = Hedgefund (or some derivation thereof)
Where did that list come from, OP?
... Oh dear my search fu just got weak! |
Not being snarky, just not finding the source info everyone seems to be bandwagoning with..

EDIT: Nevermind; just found it...
http://boards.cityofheroes.com/showthread.php?t=251519
I love how this forum is used as a dumping ground for gripes. At least some people bother to phrase the complaint as a question.
Since we're here, though, I'm kind of surprised at this. Somehow I got the impression that the WST was going to be TFs that qualified for Incarnate "progress", meaning level 45-50 ones. The increased XP still makes sense on those - you don't have to be level 50 to go on them.
Unlike some others who've posted, I'm not especially pleased to know that all the older TFs are up for grabs on this. I think the newer hero-side TFs tend to be better designed and more enjoyable than most of the legacy TFC ones. Synapse and Citadel are, IMO, obnoxiously repetitive. ("Ooh, defeat all of only the same type of foe on the same kind of map again? Neat!") Sister Psyche isn't that much better.
I'm also disappointed that the ITF was changed out. Most of my 50s need two or more Nictus Fragments to craft the Alphas I'm after, and I do enjoy that TF, so having it grant Notices was going to be very convenient for me. Sister Psyche? Not so much.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
While the OP's grammar and forum targeting leave something to be desired, I agree completely with his sentiment. Without an update to the lore, it makes no sense for non-level 50 tasks to be dropping Incarnate shards and/or components. If this is their way of giving us rares and very rares, I would have rather waited until I20.
I think the problem here is that they tacked on the higher tier Incarnate requirements to the Weekly Strike Target (WST), where most of the benefits are for sub-50 characters. Pushing lvl 50 characters to do level 20-25 content to get an Incarnate tier 3/4 recipe pieces doesn't make sense to me. The one drop per week per character limitation is already a built in grind/delay without including sub-50 level tedious content.
While the OP's grammar and forum targeting leave something to be desired, I agree completely with his sentiment. Without an update to the lore, it makes no sense for non-level 50 tasks to be dropping Incarnate shards and/or components. If this is their way of giving us rares and very rares, I would have rather waited until I20.
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I'd prefer if they went back and fixed what's absolutely TERRIBLE about the Freedom Phalanx taskforces then bribe people to play them. But that's just me. EDIT: And as was asked, where are folks getting this list from?
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People were saying how great the AE system was gonna be, but it still had to have rewards (or bribes, as you put it) for the majority to play it. The die-hards keep saying that if you reduce or eliminate the rewards, the farming will go away, but people just have to have rewards or it's not worth doing. Everything in this game has incentive attached to it. What do you think XP is? Or extra costume slots?
I've never run anything for just the reward. I run it when I feel like it, and not before, no matter how many merits they want to throw at me. When I do run it, I enjoy it. The Freedom Phalanx TFs are not excluded from this, nor are the Shard TFs.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
"My inner mind has become a reality-cracking overgod. He torments me! Help!"
I know several people who run Sister Psyche a LOT. Freaks give good XP (Only the top level ones had their rewards nerfed), it's required for TFC, it can be run fairly quickly by most teams, and it gives 50 merits. Frankly, I expect them to be thrilled with this announcement.
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Now me, on the other hand, would only be doing the WST for the incarnate stuff. Which is the point of the WST in the first place. And while I understand the point of it is to promote variety and not have me run the same TF fifteen times, they should really be focusing on promoting variety within the high end task forces. Rotating the level 50 TFs would be enough content for a month and a half, if they include the new incarnate TFs near the end.
It seems to me like they actually went out of their way to identify the least popular and most griped about task forces to make WST. Maybe they did it by accident. Maybe it was a misguided attempt at making the task forces more popular. Maybe someone wants to see if they can offset a really unpopular task force by tying a heavily desired reward onto it. All I know is it seems to me like they looked and said "Wow, ITF and LGTF are way too popular. People have way too much fun running these task forces, and do so willingly quite often. Let's try to make people not play them."
I'm just waiting for the inevitable WST Dr. Q to see how far they're willing to take it.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Now me, on the other hand, would only be doing the WST for the incarnate stuff. Which is the point of the WST in the first place. And while I understand the point of it is to promote variety and not have me run the same TF fifteen times, they should really be focusing on promoting variety within the high end task forces. Rotating the level 50 TFs would be enough content for a month and a half, if they include the new incarnate TFs near the end.
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Unlike other games, Coh isn't about just the endgame. They are always adding in content for all levels. The WST plays right into that. It gives extra bonuses to all levels, thus giving something to everyone and not just one group.
�Let there be truth, happiness, and waffles�
-Vagabond, Dark Lord & Avatar of Gnarr
The Justiciars
@Roderick
And what exactly is terrible about them, other than being old?
People were saying how great the AE system was gonna be, but it still had to have rewards (or bribes, as you put it) for the majority to play it. The die-hards keep saying that if you reduce or eliminate the rewards, the farming will go away, but people just have to have rewards or it's not worth doing. Everything in this game has incentive attached to it. What do you think XP is? Or extra costume slots? I've never run anything for just the reward. I run it when I feel like it, and not before, no matter how many merits they want to throw at me. When I do run it, I enjoy it. The Freedom Phalanx TFs are not excluded from this, nor are the Shard TFs. |
As to your first sentence, I don't see kill the same entire maps of enemies 3-5 times in a row as compelling content. The problem isn't their age, it's that they absolutely suck since they are tfs filled with mostely filler content.
Thankfully Positron was revamped so the devs are aware that those tfs need revamping. It'll just take time. Thankfully Issue 20 is on the way so I can avoid running any dreck I don't want to.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

I'm the opposite, I was looking forward to the hefty experience bonus on my lower characters. I'd personally prefer it if they alternated a level 50 TF and a lower-level TF, but that's just me.
Nobody says you can't do other level 50 content, there's plenty out there waiting to give you shards. |
That would cater to the people who want lower level task forces and the people who think the notices should only be on L50 tf that should run all the time and keep within the well's ingame lore on not noticing lowbies.
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Oh...it's not.
The WST is obviously NOT just about the Incarnate rewards or there would be no double merits or bonus XP.
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
Where is that written?
Oh...it's not. The WST is obviously NOT just about the Incarnate rewards or there would be no double merits or bonus XP. |
Really, the real reason it was put in was to keep people busy enough without getting bored. Having enough to do without grinding the same two task forces over and over to get stuff, because they can't generate gigantic amounts of incarnate content that quickly. The idea to steer people toward other task forces is a good idea, I just strongly disagree with how they actually implemented it and what they're trying to do now.
The incarnate system is akin to actually level advancement. They're pushing us toward things that don't even utilize the incarnate bonuses we're working toward getting or have already earned, and TFs that don't even drop incarnate shards or components (other than the Notice itself). To me this is on the same level as freezing your exp gain at level 25 until you log two hours in a PvP zone and kill people. But don't worry, if you don't want to PvP you can just stop playing that character until next week (that is, unless we decide to require PvP next week too).
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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The above is posted...Doing the Sister Psyche in the 20's...Give me a break. Your Alpha slot won't work...not that it needs to just "facepalm".
We should be doing CONTENT that will generate SHARDS meaning lvl 50 opponents.
Extremely disappointed.
Have you considered that offering double bonus XP doesn't make a lot of sense if the WTF is restricted to level 50 content? Even though the Alpha slot has been released the devs still have to think about levels 1-49.