brophog02

Legend
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  1. Decent episode.

    Who was it before this season started that argued they don't continually tease Rory's death, and is that still nominated for dumbest comment ever?
  2. brophog02

    Dr Who 23/04/11

    Rory is only slightly less boring, and Moffat is still playing timeline tricks.
  3. Like the new trials, hate how easy the game has become with incarnate powers.
  4. Quote:
    Originally Posted by Fritzdog View Post
    I just want to go back to pre i20 CoH......

    I like the new trials mechanically but hate, HATE the way the rewards are calculated and the ridiculous grind of it all. I also don't like that these new powers trivialize all existing lvl 50 content. The Alpha slot was great, it was something that improved my toon but was not game changing/breaking. I would happily give back the keys to these shiny new powers in order to return to the game that I've loved for 5 years now. I want to wake up and discover it was all just a dream....
    Agreed. The game's new super easy mode makes me lose interest.
  5. Quote:
    Originally Posted by Kyria_Shirako View Post
    I can point out many failings of the queue system, but minimized teams isn't one of them. Heck, I've never had a more boringly easy time than one BAF we deliberately ran with 12 people, because the escapee spawns, reinforcement spawns, and (I've heard and find plausible but have not been able to verify) the AV HP scale to the quantity of trial participants.
    I feel the opposite. For me, 24 man BAF is about the most boring thing in the game. It's almost impossible to fail.
  6. Quote:
    Originally Posted by Techbot Alpha View Post
    And, really, we have ATs sharing powersets. It's called power proliferation.
    When your scrapper gets the energy blast primary, then you'd have an argument.
  7. I'd quote the OP, but I pretty much disagreed with every trend cited. Maybe it's the server, or the weekend bringing in players that haven't played the trials yet, but everything I've seen across several servers as the week has gone on is contrary to the OP.
  8. Quote:
    Originally Posted by AkuTenshiiZero View Post
    I'm not exactly part of a big network of people, so I've relied on LFG to match me up with people. I can safely confirm that LFG is the worst system ever created. I have thus far only succeeded in BAF twice, every other attempt (And there have been MANY) at either trial has ended in broken bones and shattered dreams. Somehow I've managed to bludgeon my way through enough to unlock my T2 Judgement and T1 Interface, and I'm still trying to motivate myself enough to grind out the next two slots. Judgement has made things easier in BAF, but Lambda still gives me nightmares.

    From all other testimonials I've seen, the key to success is having allies you can rely on. Attempting to play through the Trials with randomly selected teammates is a recipe for disaster. So far I'm miserable, angry pirate and really don't want to suffer more for my slots. It's that bad.
    Keep at it. The player base, as a whole, is getting much better at both trials. BAF, in particular, is becoming the norm for the PUGs to succeed at, and in the coming weeks we'll just continue to see big jumps in the performance.
  9. Quote:
    Originally Posted by Pinny View Post

    I think it's safe to say that they're hard enough that only premades can really do them.
    Except for the fact that the LFG randoms have done it, and have done it with the minimum.

    It's harder to do Lambda with the minimum than BAF because there are more points of failure, but to say that only pre-made leagues can do it just isn't true.
  10. Quote:
    Originally Posted by TheBruteSquad View Post
    The anime art style is simple, effective, cheap *important*, and popular. A good combination if you want your show to have a chance internationally.
    You forgot to mention ugly.
  11. Quote:
    Originally Posted by Lord_Arzextus View Post

    1: These Trials seem heavily dependent on the presence of Controllers and Dominators. Last night in B.A.F. was a night of Brutes, Tankers, Scrappers, Corruptors, and Blasters with almost every group lacking controls becoming duds at the final phase. One group had a perfect no-escape, but couldn't do anything about Siege's and Nightstar's support.

    Lambda also seems to be plagued by this lack of control issue. With control, groups can breeze through the 5-minute phase and pick off a ton of containers (possibly crates as well) and make the Marauder fight become a walk in the park. Without controls it becomes a support's nightmare. Try keeping everyone alive and buffing everyone at the same time.
    I disagree. Lambda needs two people per group in the sabotage phase: something to distract and something to kill. That's it. Could be a melee to hold aggro or some form of control, it doesn't matter. It just needs to be capable of distracting the mobs.

    BAF needs control even less. Again, it just needs distraction and damage. Melee toons, specifically scraps and brutes, are often capable of handling the reinforcements so that damage toons can take out the AVs. It need not be more complicated than that. Control and melee aggro holding overlap in responsibilities, just like everywhere else in the game. The only difference here is the level of the enemies.......and that's really just temporary until more people get level shifts.

    Quote:
    How can 12 people without any form of holding power expect to smash Nightstar, Siege, and their reinforcements? So far, just from last night, I can give four instances of this very situation, all spelling out disaster.
    See above. Many of us have done hundreds of these raids and seen a lot of permutations. In general, the playerbase is becoming much better at the raids, either from LFG or pre-assembled leagues.


    Quote:
    How can 8 people without any form of holding power expect to get all the grenades and acids they need? It is just like B.A.F.: disaster. Does this mean people suck? Of course not. It means things are way out of control in ways that only a Controller or Dominator can effectively handle.
    See above. It doesn't take special sets or ATs, it just takes concentration and knowledge.

    Quote:

    Again, this is in light of the LFG tool because that consistently gives Leagues of 12-13 for B.A.F. and Leagues of 8-9 for Lambda when these are designed for Leagues of 20-24 and 14-16, respectively.
    We're not even to the point where the majority have the incarnate powers unlocked, and I completely disagree. These things are boring at the sizes you specify. A BAF at 24 is just dull AV killing. They're much more fun when there is something at stake.....when it takes teamwork to do things. It doesn't take much teamwork when you throw overwhelming numbers at these things.
  12. Quote:
    Originally Posted by Eiko-chan View Post
    As Positron explained in his blog post on the subject a few months ago, new currencies are implemented to keep the high-performing players from acquiring new things on day one and coming back on day two to say "okay, now what?" I really don't think acquiring things on day three is functionally different from this.
    And he's trying to get his money's worth out of that idea, too...........
  13. brophog02

    Overpowered?

    Quote:
    Originally Posted by Olantern View Post
    I do think there's a possibility non-Trial teams will become rare, especially level 50 teams, but at this point, it's only a possibility.
    I really don't think so. Both trials are quite basic, and the novelty runs off fairly quickly.
  14. brophog02

    Overpowered?

    Quote:
    Originally Posted by Samuel_Tow View Post
    Earning new powers for the sole reason of earning more new powers off the same content strikes me as an exercise in spinning your wheels.
    The MMO genre in a nutshell. If you're really dedicated, though, you find ways to use those powers to ignore playing the game, in order to get new powers.

    Then, brag to your buddies how you skipped more of the game than they did, making you super duper awesome!
  15. Quote:
    Originally Posted by VoodooGirl View Post
    There's no need for that since we have the Turnstile.
    They're intentionally avoiding it to overcome its shortcomings.
  16. Quote:
    Originally Posted by crayhal View Post
    Before I started, I mentioned that the ITF will be speed because I have other 50s that I need my notice on. Folks seemed ok with that so I started it.
    At least your were up front. I've seen many that *neglect* to point that out until after it's already started. Like some common con man.
  17. Quote:
    Originally Posted by Wicked_Wendy View Post
    I personally finally had a BAF run where i didn't visit HOSP once and I think I was happier over than than anything else. "HEY I DIDN'T DIE! COOL!!!!"
    My runs are getting that way in BAF too.........and it's really irritating me.
  18. The OP isn't the only player I've seen that has had issue with the redundant currencies and salvage now in the game.
  19. Quote:
    Originally Posted by Grouchybeast View Post
    Shards are Incarnate progress points that can be earned from any content in the game outside of AE.

    Threads are Incarnate progress points that can be earned from Incarnate Trial contents.

    Having them as separate drops makes it possible to have clearly different rates of Incarnate progress in the different content types. It would be possible to do the same thing with only one type of salvage, but that would require being able to set different drop rates for mobs under different circumstances. I'm not sure that's possible in the current game, and it would certainly make the differential rates less well defined that having the two different types.
    Quote:
    This doesn't seem very complicated to me, and there are good reasons for it. These reasons will only be good reasons for a while, though. Once the hoarders have exchanged most of their Shards into Threads keeping the two currencies separate becomes less necessary. Maybe even completely unnecessary.
    Why is it even necessary to have distinct rates (and for that matter, are they really distinct? For us vets, it's just another addition onto the game. Don't look at it from the viewpoint of a vet, though, look at it from the viewpoint of a new player or returning player, who looks at the system as a whole and asks these types of questions.

    Personally, I don't really care that we have shards and threads, but that doesn't mean it isn't unnecessarily complicated for the end user.
  20. Quote:
    Originally Posted by Igor_The_Mad View Post
    Judgement is amazing for the BAF trial, and once everyone is +3 and has their judgement power, things will be a cakewalk (even moreso than it is now).
    Yep.

    Not a week in yet, and even PUGs are to the point that someone has to (really) screw up to fail a BAF.
  21. I'd rather think of fixing the limitations with the LFG system. We're not a week in yet, and players are already figuring out (in mass) that there are better ways of doing the trials than using that system.
  22. Quote:
    Originally Posted by BrandX View Post
    Next, those want to obtain things while solo, while still maintaining the team option as the best choice. This does that!
    Unnecessarily. It's two names for what winds up being, in essence, the same thing. Threads only exist as a hurdle to those that built up a bunch of shards prior to i20 to gate content.

    It's unnecessarily confusing to new and more casual players. It's an example of the worst kind of over-complication in currency.

    One could eliminate the duplicity and retain the functionality, both for solo players and those that team.
  23. Quote:
    Originally Posted by Arbegla View Post
    a well built mastermind by default is a powerhouse, and these new trials may be the reality check people need to make them realize they aren't gods.
    Definitely. Some have spent so long playing an easy game that they forgot how (or never knew how) to actually use goto commands, re-summon, and in general, play as Masterminds.
  24. Quote:
    Originally Posted by Ironik View Post
    Which sucks, frankly. I wanted to solo a giant monster with my sweet, sweet Incarnatedness.
    Thankfully, you were wrong. What purpose would there be in doing anything else if that were true..........

    Coming Soon: City of GM Soloers