An Honest Review of New Issue


brophog02

 

Posted

First off. I will never leave COH(X). I tried that before and keep coming back it has good community, good devs who listen. and i even like the mods...So that being said i decided to look at the issue unbiasely and apply how I did movie reviews.
Score is from 1 ( poor) to 10 (awesomesauce)


Heres an honest review: I give issue 20 a NINE (9)

Very hard to keep people happy for seven years and COH(X) continues to be the avante garde in Superhero MMOS. Other super MMOS arent worthy to shine its shoes.

GOOD THINGS

Very original idea. I like all the new trials and tfs. The look and what you can get out of them is awesome .

UI is amazing. I really like the new team UI
League works better than expected. and continuing monitoring,fixing,updating looks like its working less people are d/cing than before.
Never seen such a less exploitable/less bugged issue the devs did a great job.

Also im excited to see what OMEGA will be ......i love judgement ,Destiny,and lore i could do without Intesert ( sp? sorry its late my eyes are tired)

Now why lost point ( totally opinon of OP trying to be fair please dont hate me)

1- .BUT in fact it is a grind. Basically I figured at least 15 days to get to T4 ( and i read the guide in beta and now available in guides by zombie Ill link it to thread soon or someone do it it basically explains quick n easy way to get to t4 on all slots)
Right now im thinking:
# of 50/ time to get to t4 on all 4 new slots
1 50 = 15 days
2 50s= 30 days
3 50s= 45 days
4 50s= 60 days
5 50s=75 days
unless of course you have the time to do 24/7 trials then your looking at less of a grind but still a grind
IF all the 50s are trying to get to 50+4 then whos playing in the lower levels? whos helping the newbies? whos there to make teams for other tfs
My problem is: More i think of it the more grind it becomes.
and so on..so my problem is the grind i need to make before issue 21 and they open 4 more slots making it grind on top of grind. which Devs already adressed this grind issue with Alpha now can unlock doing BAF /Lambda. can be eliminated heres how :
1 put a skip on the first cut scene in BAF
2 Make the incarnate pieces exchangable not sellable( we dont want ww/Bm to explode with evil markeeters)
3 increase drops
4 lower number of threads needed to make a rare
5 lower emperyeons (sp?) to 20 instead of 30 for very rare
Knowing the devs they are aware and working on this as I type but i thought a review needs to have

Okay and thats my two cents overall great issue but i would like more with bases that too is my complaint as of when base raids were broken....OH and for the pvpers devs common balance it out or make a open pvp server


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

Posted

I think the new content is excellent. The only complaint I have is the drops of very rares. It seems to be based on some nebulous 'participation' system. Yet that system seems to be very flawed. People engaged in the trials report wildly varying drop rates on the VRs with no detectable difference in how hard they fought.

Does the system count healing and buffing as participation? What about debuffing? Do pets attacking count? The drops need to be more balanced.


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

Quote:
Originally Posted by Fedor View Post
I think the new content is excellent. The only complaint I have is the drops of very rares. It seems to be based on some nebulous 'participation' system. Yet that system seems to be very flawed. People engaged in the trials report wildly varying drop rates on the VRs with no detectable difference in how hard they fought.

Does the system count healing and buffing as participation? What about debuffing? Do pets attacking count? The drops need to be more balanced.
I think it's random which reward table you get, which is stupid. But at the same time it allows people to get commons/uncommons/rares without having to stand around doing nothing.


Characters!:
Pinny - Scrapper
Shadewing - Defender
@Pinny

 

Posted

I had heard that the devs had said there was some kind of participation score involved. But I have been as involved as possible with my tank (my primary toon through the new material so far) and have gotten him all the tier 3's without seeing a single very rare.


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

I do like the trial/raids. Fun stuff but too grindy. I am sure we will get more but the dev team is pretty slow with new issues so this could become very painful, very soon. I hope they grant these rewards in other level 50 content as well (say adding the same reward table at the end of all level 50 TFs/SFs in addition to merits etc.

The new TF and SF are a bit weak. They are very much the same old with some slight variation and a lot of Praetoria yet again. I didn't really enjoy them. I do like the effort to add content to the lower levels again. Hopefully they update some older TFs/SFs so we may want to actually play them again (well, play AND enjoy them).

I like a lot of the new issue. The new SF/TF are kinda lame and no costume pieces are the weak points.


 

Posted

Quote:
I had heard that the devs had said there was some kind of participation score involved. But I have been as involved as possible with my tank (my primary toon through the new material so far) and have gotten him all the tier 3's without seeing a single very rare.
The participation reward system is easy to understand.

You must spam as many of your powers as you can against as many different mobs as you can - you are in competition with others on your team, so you have to appear to have been doing more than the other members of your team.

That means aoe powers (amount of damage doesn't matter, just as many as you can that affect the mobs) and it means running around "tagging" as many different mobs as you can.

In a nutshell, if you have powers that aren't recharging, you're not trying hard enough.

Also, if you can, try to get on a team that's composed mostly of support toons (emps/bubblers) and ideally one's that actually want to use their powers to support their teamates and not pvp them.

Sadly, that's how you get better reward tables.


 

Posted

Yeah see that is exactly what it appears to be and that is just not well thought out. Well put.


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

I honestly wish it wasn't like this at all. On the plus side, at least it shows the devs don't hate pvp.


 

Posted

Quote:
Originally Posted by MyLexiconIsHugeSon View Post
The participation reward system is easy to understand.

You must spam as many of your powers as you can against as many different mobs as you can - you are in competition with others on your team, so you have to appear to have been doing more than the other members of your team.

That means aoe powers (amount of damage doesn't matter, just as many as you can that affect the mobs) and it means running around "tagging" as many different mobs as you can.

In a nutshell, if you have powers that aren't recharging, you're not trying hard enough.

Also, if you can, try to get on a team that's composed mostly of support toons (emps/bubblers) and ideally one's that actually want to use their powers to support their teamates and not pvp them.

Sadly, that's how you get better reward tables.
Guh. This seems accurate, which sucks.


 

Posted

I just want to go back to pre i20 CoH......

I like the new trials mechanically but hate, HATE the way the rewards are calculated and the ridiculous grind of it all. I also don't like that these new powers trivialize all existing lvl 50 content. The Alpha slot was great, it was something that improved my toon but was not game changing/breaking. I would happily give back the keys to these shiny new powers in order to return to the game that I've loved for 5 years now. I want to wake up and discover it was all just a dream....


 

Posted

Well you don't have to get the new powers. I really like the powers themselves. And I like the drop system in theory, it's infinitely preferrable to IOs for instance. I just don't like how it prioritizes them.


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

Yeah, the reward metrics aside, I actually like the system. Although as someone with over 60 lvl 50s, I'm not thrilled about the Incarnate gating, I understand it and if you only want t3, the grind is not bad at all (and in most cases, the t4 gind isn't worth it to me).


 

Posted

60! Damn


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

Quote:
Originally Posted by Cien_Fuegos View Post
First off.
I guess I should post a Review, and My 2 Cents.

Background MMOs
12 MMOs

So when I say I Still enjoy playing COH as a Casual Gamer I have been a Hard Core Raider at one point in (Big Steam Punk Fantasy MMO) I leveled my Gnome on a PVP-RP server, I was Hard Core in (Big Steam Punk Fantasy MMO) terms, But I still played COH for fun. I got to the point where I enjoyed the daily grind in (in Big Steam Punk Fantasy MMO), but at least once a week I would log into COH.

With this latest series of Updates:


I can finally quit (Big Steam Punk Fantasy MMO) for good.

That is how good the last two issues are, in my Opinion.

COH has always had the best Casual Gaming, RP, but now the End Game Content is fast and fun and works better than (Big Steam Punk Fantasy MMO) endgame.

--edit to remove names of other MMOs in case someone takes offense at me saying that COH has finally given end game which is more fun than the Big Steam Punk Fantasy MMO, and yes that Game is technically Steam Punk.


 

Posted

Uh, I don't mean to overstep or anything, but even mentioning other games is against the rules, Mariel. If I could make a suggestion, it'd be to edit your post before someone else does.

(just trying to look out for you)


 

Posted

Quote:
Originally Posted by Fritzdog View Post
I just want to go back to pre i20 CoH......

I like the new trials mechanically but hate, HATE the way the rewards are calculated and the ridiculous grind of it all. I also don't like that these new powers trivialize all existing lvl 50 content. The Alpha slot was great, it was something that improved my toon but was not game changing/breaking. I would happily give back the keys to these shiny new powers in order to return to the game that I've loved for 5 years now. I want to wake up and discover it was all just a dream....
Agreed. The game's new super easy mode makes me lose interest.


 

Posted

Quote:
Originally Posted by brophog02 View Post
Agreed. The game's new super easy mode makes me lose interest.
Since I20 came out I have yet to do a single BAF or Lambda for this exact reason. I like the challenge of fighting and seeing purples/red mobs. This as well as a few RL distractions have made me login less and less since the release of I20. I do hope that once people have finished with the grinds needed to give their characters a level boost past 51 they'll come back and join the rest of us. In time I may casually get my characters past 50+1, but it makes the game less of a challenge. I prefer having awesome characters because of the builds I put on them and the way I play them, not because they are level 52-54 fighting grays, greens and blues. I see no fun or challenge in that. It's sad when my 50 tank can still out tank a lvl 53 tank.


Space reserved for a super awesome Signature, someday...

 

Posted

The +3 IMHO is a illusion. You are still 50 just more your not a 53.I seen 50+3 try to solo tfs or avs and sadly fail too much to believe that your now 53.And other 50+3 can but they could before the +s got added or now their ego is so increase they think they can and do it.
Oh MM
I have been to those and 3 more mmos =) Im not new to this mmo stuff either...


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

Posted

Umm you guys realize that the +2 from the incarnate stuff only applies on incarnate trials right?


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

Yes but you still have the powers outside right?


as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.

 

Posted

Yes, but people were talking about out tanking lvl 53 tanks and unless you are in a trial that is not a possible scenario.


Heroes : Angrem (50 Stone tank), Exo Inferis (50 Fire blaster), Exo Proteus (50 ill/emp), IceVengance (50 cold defender)
Villains : AtomBomb (50 Rad/Kin corruptor), Aleks (50 SS/Inv brute), StoneLethal (50 EM/Stone brute), Davroz (50 Bots/Dark mastermind)

 

Posted

((I generally don't do content that can't be done solo. I rp in groups, but most of my levelling has been done solo. Can't solo Trap Door, so I have no idea what the +1, +2, +3 business actually does to your characters. From what I see though, it doesn't do anything that would help my characters be more unique, and would, in fact make them just pawns of the Well of Whatever.

I know it's part of the game lore, but it just goes against the grain of all my characters to seek out such power and follow any kind of "higher power". If it was worth my while, I would do it all "out-of-character" so to speak, and ignore the lore part of it. Kinda the way a lot of people do their Kheldians. But it just doesn't look worth the trouble. Plus, as I have complained about elsewhere -- Trap Door isn't soloable without jumping through hoops.

I have 0 interest in raids. I20 didn't add any new zones, or significantly expand on Praetoria (need more zones and higher levels there, as well as the ability to form sg's), so in my opinion, on a scale of 1 to 10, I20 rates a 2.

However, I do have to give the devs points for rolling out issue after issue of mostly awesome content. It's just that this issue didn't give me anything to get excited about.))

But that's just me.))


 

Posted

Quote:
Originally Posted by MyLexiconIsHugeSon View Post
Uh, I don't mean to overstep or anything, but even mentioning other games is against the rules, Mariel. If I could make a suggestion, it'd be to edit your post before someone else does.

(just trying to look out for you)

I may not post often, once or twice every other month, but I am well versed in the forum rules here. I have on many occasions referenced many differant Games, from table top RPG, Model Minis, CCGs, to Action/RPGs and other MMOs. Mainly because I am a Gamer 1st, even if I am almost 40. Many people here have meet me in person at least once, back in 05.

I did change my post because I felt I could add humor by using " Big Steam Punk Fantasy MMO " instead of Naming it.

Needless I will be around a bit more because COH has a fresh feel again which it lost for a while.


 

Posted

Quote:
Originally Posted by Heroid View Post
((I generally don't do content that can't be done solo.))
First I want to point out I respect Heroid a lot even if we normally do not interact I think Heroid is a genuine hero in game terms. And his opinion about the last two releases is extremely valid. However I have to point out something here. What makes these issues great is that they give content for team players.

I really can not play COH solo anymore. the solo content bores me in most games. unless it is a RPG made by that really cool RPG company that made that RPG game for that Fantasy Sci-Fi Movie... aww hell with that guy I'll use names.

I Really can only play Solo Content on games Like Mass Effect and Dragon Age. the reason for me to play MMOs is for the Social Content. one reason why I love to raid, its not for the gear but for the Social interactions.

The reason I can not stand World of Warcraft anymore is because Raiding has become impossible to do unless your guild wants to do it. But if you change guilds to raid then you can not RP, if you RP you can not Raid. ect, I did both, And I got tired of having to suck up to a raid guild just to raid.

What City did right is you get the same social raiding benefit with out the need to be in such and such a guild. you don't have to grind Random Heroics just to get gear so you can prove to a raid guild you are worthy to raid.

COH you show up get invited head out have fun and its over, wanna go again? sure, lets do it.

WOW, raids done see you next week.

So to me who loves the social dynamics of teaming I love the direction of City of Raiding.