Discussion: Issue 19: Strike Pack is live!


American_Valor

 

Posted

Quote:
Originally Posted by IAmTheRad View Post
50 in a week, or 50 all together?
In total - you can take as long as you like over them.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by IAmTheRad View Post
50 in a week, or 50 all together?
Please, use a little common sense. While I'll bet there are a few "special" people out there who might be able to run 50 TF/SFs in a week do you really think the Devs think that's a common ability amongst our playerbase?

Quote:
Originally Posted by Dante View Post
Another one for me to chalk up as 'never getting'. Glad I'm not a serious badger.
Eh, there are still a number of badges I would consider harder and/or more tedious to do. I probably already normally run enough TF/SFs to manage a total of 50 runs in a few months regardless. If this means there's a new badge out there that'll take me that long to get so be it.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

So the WTF is going to continue after i20? To get Notice of the Wells?





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Posted

Quote:
Every Tuesday, we will announce a new Task Force and Strike Force, or a co-op Task Force, as the weekly Strike Target.
This is win. It's worked fairly well in other games to get the player base to concentrate on a particular portion of content, and I'm sure it'll do the same here. Thanks for noticing, devs.


 

Posted

Quote:
Originally Posted by Shadow Ravenwolf View Post
50 WSTs for the badge. Will WSTs continue after Issue 20 drops? Do you only get badge credit while the TF is under the WST Flag? If WSTs stop with the drop of Issue 20, does that mean people who couldn't spend 100+ hours grinding all get screwed?
Considering that a TF/SF is only the Weekly Target when it's designated as such, I would venture a guess that you're only accumulating credit for these badges by doing the Weekly Target, and not previous ones, or other ones entirely.

If you did the same TF 4 times a week when it's the Target, you shouldn't have a problem getting the 50 badge before I20 drops, though I would imagine they won't be turning off the feature, since it represents an alternate way of earning required components. I don't think I20 is as close as you think it is.


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Posted

Quote:
Originally Posted by twelfth View Post
The issue 19 page shows that the ITF is next week's WST... can we continue this trend of giving us future notice of what "next weeks WST" will be? Big help for coordinating SG/VG teams or other such things.
YES Please! Our SG night is Tuesdays and I don't want to have to decide that night as we meet what we are going to do.

BTW - SCORE on ITF being next week. I'll get my rare sooner than I thought. Nice!


 

Posted

Quote:
Originally Posted by Capa_Devans View Post
So the WTF is going to continue after i20? To get Notice of the Wells?
I should hope so, otherwise people only have a month or so to get the 50 TFs badge.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Lothic View Post
Please, use a little common sense. While I'll bet there are a few "special" people out there who might be able to run 50 TF/SFs in a week do you really think the Devs think that's a common ability amongst our playerbase?
51.


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Posted

Quote:
Originally Posted by Ms. Mesmer View Post
It's also an unrealistic target for anyone that wants to get the badge on a character once Issue 20 goes live and people abandon the WST en masse for the new Incarnate Trails. Please either reconsider that total now, or lower it after Issue 20.
Isn't the whole point of an "Accomplishment" overcoming or completing a long and arduous task?

Not just having something handed to you?


 

Posted

Quote:
Originally Posted by Capa_Devans View Post
So the WTF is going to continue after i20? To get Notice of the Wells?
If there's a badge attached to it, then I don't think it's going to be limited to only a few months.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by VoodooGirl View Post
Isn't the whole point of an "Accomplishment" overcoming or completing a long and arduous task?

Not just having something handed to you?
Psst. Walking into the sonic shields in Praetoria and getting fragged is an accomplishment. So is getting your first tip drop by simply killing enemies once you're at least level 20.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
Psst. Walking into the sonic shields in Praetoria and getting fragged is an accomplishment. So is getting your first tip drop by simply killing enemies once you're at least level 20.
That would be an Achievement


 

Posted

Hmm, maybe I'm not loooking in the right spot, but is there a page that lists the Rare and Very Rare abilities?


 

Posted

I'll just chime in here, and mention that I've put together a Google spreadsheet with the updated incarnate information, so you can plan what you need to do for rares and very rares. The way it's set up in-game makes it hard to get an overview of the whole process, at least for me.

http://tinyurl.com/IncarnateFlowchart

Can't wait for Judgment, etc.!



...I forgot what experience means.

 

Posted

I'm pleased with what I see. I've got characters who will benefit from the Strike Target who aren't doing the Incarnate stuff (merits! yay!). And honestly? I'm fine with the badges since it's another carrot to encourage people to participate in the WST. I likely won't get the 10-time badge anytime soon, myself, so someone has to pick up the slack

Arg... pity my internet is down at home!

edit: I was hoping a new booster pack would be made available today... darn


 

Posted

Quote:
Originally Posted by Dispari View Post
WOW! The new badge requires I do a task force FIFTY times with one character? I was thinking it'd be like 10 or something!
Ugh. I hope they make the anniversary badges account-wide soon so I can change my badge character. I'd rather afk-farm the Empath badge again than run 100 TFs (I generally don't have time for more than 2 TFs a week, if that, and the quoted text is missing that the WST has to have already been done once before in that week to get badge credit) with that character.


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Posted

Quote:
Originally Posted by VoodooGirl View Post
That would be an Achievement
No, they're definitely under Accomplishment.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
And they said they were done with grindy badges... Obviously, grindy is in the eye of the beholder.
(After writing the below I read it and for a moment thought that maybe I shouldn't actually submit it. It really seems a bit trolly even though that was not my intention. It is hard to get the tone of how something is meant when you only have text. But then I read it again and found it amusing. So please take it with a grain of salt. I'm not trying to troll, just to look at things from a different perspective.)

I do believe they removed any illusion of making the game less grindy when they introduced Alignment Merits and gave us the ability to buy purples with them. Even if you use regular reward merits and inf to by a hero merit each day you still need to grind the same 10 tip missions every two days for 10 to 12 days to get the required 30 to 35 to buy that purple, not to mention the grinding of other content that gives the 50 merits per day you need to make the trades. Just think, if you don't play the market that is a mere 60 to 72 days (about 10 weeks) of playing every day and grinding the same 10 missions to get that purple set that really, really you want.

Honestly, it does not make any sense from a marketing standpoint to make anything other than a grindy game. You see, if they make it so that you have to keep playing to get the things you want then you have to keep paying them to play. Because, you know.... None of us would ever keep playing the game because we enjoy doing so... that after all is an unfathomable concept.

You people and you me, me, me. You're looking at this from the wrong side of he fence.


 

Posted

Quote:
Originally Posted by Fiery_Redeemer View Post
The way I see, I interpret it a few ways.

1-To push the badgers that also TF (the 2 player types aren’t mutually exclusive) to have an incentive to redo a TF rather than a “do once and forget, then go back to the usual TF” type deal.

2-On the week that a popular TF comes up, say ITF, that week will be packed and people will skip the Quartermain weeks.

3-I put it on the same level as the Damage Taken badges. Even an OCD like player like myself puts some badges in the “I’ll get them when I get them” category.

Now, Damage Taken requirements were reduced, so this might be too. But, for now, I see it as a background progress thing. Not a “gotta get it THIS week" thing. But that’s just me.

I can’t see regular TF being done with, even with Incarnate Trials coming up. Blasting through a LRSF at +10 level shift will be cool, assuming they all give +1 shift, though they carefully put in “Rare and Very Rare Incarnate abilities can SOMETIMES grant Incarnate characters a Level Shift.” (caps by me) so they are giving themselves wiggle room in case the Level Shift turns out to be a Bad Idea (TM). Of course, I could be wrong, but I see “Speed MoLRSF” coming in the not so far future.

Usual practice instead of fixing what was wrong they have decided to obsolete it, while hoping the problems won't carry over.


 

Posted

Originally when it was announced that the Common and Uncommon incarnate components could be acquired via two different methods (i.e. running specific TF/SFs or collecting more individual incarnate shards), I was happy to see that this new end game system would be open to all players, not just to those who have the time to run numerous TF/SFs. With the Rare and Very Rare tiers opening up today, it would appear that that initial egalitarian approach to Common/Uncommon components has been abandoned in favor of grinding and endless TF/SFs for the Rare/Very Rare components.

For those of us who do not have the time to commit to multiple hours as required of TF/SFs, those of us who play during off-peak hours (as I usually do), and those of us who just have bad timing when it comes to getting on TF/SF teams, I'm asking for the devs to give us an alternate method--perhaps similar to the common/uncommon component acquisition--to experience the upper tiers of the incarnate system.

It's extremely disheartening to find out that after all the years of effort and energy I put into this game and my characters, I'm basically excluded from portions of the end-game system because I'm not “uber” or “1337” enough.


 

Posted

Well, I'm definitely addicted to this game right now!


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Posted

Quote:
Originally Posted by Shadow Ravenwolf View Post
50 WSTs for the badge. Will WSTs continue after Issue 20 drops? Do you only get badge credit while the TF is under the WST Flag? If WSTs stop with the drop of Issue 20, does that mean people who couldn't spend 100+ hours grinding all get screwed?
Official Announcement:
http://www.cityofheroes.com/news/gam...rike_pack.html
Quote:
Credit for successfully completing the Weekly Strike Target even after a character has already received the bonus for the week is cumulative over time, and the credit can be accrued over many weeks or months.
I expect that WSTs are a permanent addition to the game. So no worries on having to get it before Issue 20.




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Posted

Quote:
Originally Posted by jediknightcub View Post
It's extremely disheartening to find out that after all the years of effort and energy I put into this game and my characters, I'm basically excluded from portions of the end-game system because I'm not “uber” or “1337” enough.
I have not been doing it for years but I still agree, you are not alone. However, I seriously doubt that anything we say will change anything. The decision has been made that if we want to participate we need to LEARN2TEAM and spend all of our spare time playing because there is no life outside of CoX.


 

Posted

I'm sure it's been mentioned before in this thread (haven't read it yet) but...


Is there any way for you guys/gals to say which TF/SF is the "Weekly Strike Target" IN the game itself?

Again, don't know if it's been done already but....doesn't make sense why there isn't the GMOTD saying, "this weeks Strike Target is the STF or LRSF!"


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Posted

Quote:
Originally Posted by jediknightcub View Post
It's extremely disheartening to find out that after all the years of effort and energy I put into this game and my characters, I'm basically excluded from portions of the end-game system because I'm not “uber” or “1337” enough.
You don't really have to be "uber" or "l337" to spend 60-90 minutes running a TF

Quote:
Originally Posted by Hube02 View Post
if we want to participate we need to LEARN2TEAM and spend all of our spare time playing because there is no life outside of CoX.
See above


@Golden Girl

City of Heroes comics and artwork