Discussion: Issue 19: Strike Pack is live!
If you play solo and don't team [...] then what's the problem? Without a team, there is no one to have to keep up with[.]
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We've received no guarantee, promise, or even indication that the developers are taking seriously the idea that soloists should be able to get the level shift. Black Scorpion's "investigating" quote was followed immediately by "but you've got to expect us to create stuff to encourage and reward teaming in an MMO". The coupling of those statements is the troubling part; it creates a feeling of "yeah yeah, we'll look into it, but you don't seriously expect us to design solo content in this multiplayer game, do you?"
This isn't an issue of being patient for something we've been promised will come in the future (the developers don't make such promises anyway). It's an issue of being asked to be patient for something that very well may not ever come.
Well, I can tell you this. Our STF ran fine with a less than optimum team. Tank was a pre-50, as were a few others. But we handled it without a debuffer, and using a Kin for heals (which was fun for the Kin while missing a lot on Recluse). Everything went fine, and alpha was made after run was done and exited.
What I have noticed today though is with the tier 3 alpha slotted, I can NOT do any instanced material. I don't mean a TF/SF, but a regular contact instanced. It causes a DC once teh fighting starts. Until combat begins, I can move around, etc just fine. Just figured I'd give a heads up that this may happen to others.
The Strike Pack is epic. That is all.
I've done the STF more times today than I have in the last six months. This seems to be intended. |
78 month vet here, I've done a STF and a RSF, both for the first time in 18 months or more, SG team on the STF, PuG but with some fairly serious players on the RSF, I think 90 ish mins for the STF, 64 for the RSF (and we didn't have a mind dom, so fought 7 of the 8 at once after a single pull on numina).
They are doable, but you have to be capable of assembling a team that has enough of certain things to give you a chance unless you are very very good (and I don't claim to be in that bracket). People have done all scrapper STFs, but I wouldn't recommend them.
It's true. This game is NOT rocket surgery. - BillZBubba
I know this is a rant but I don't care. This SF/TF of the week idea is a load of garbage!! I just spent 15 minutes trying to form a Tin Mage SF and no one was interested. I figured maybe if there were badges involved I might be able to get people to join so I switched gears and tried to form a MOapex. It took me 45 minutes to get 7 people on my team and we waited an additional 30 minutes until we all decided to give up. Normally, when I form a SF/TF people are banging on the door to get in. I know that the intention was to get people to try different SF/TFs but it's having the opposite effect. Everybody is doing the SF/TF of the week and they don't want to do anything else. Spending more than an hour during midday trying to form a SF is ridiculous. I am infuriated. I quit the game for the day. I won't be back until I cool down.
Well, I can tell you this. Our STF ran fine with a less than optimum team. Tank was a pre-50, as were a few others. But we handled it without a debuffer, and using a Kin for heals (which was fun for the Kin while missing a lot on Recluse). Everything went fine, and alpha was made after run was done and exited.
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@Golden Girl
City of Heroes comics and artwork
At least they are bringing down the servers for a hotfix. Hopefully, that fixes the issues.
Maybe this should be changed from Weekly Strike Target to Monthly Strike Target?
That way after a week or two, folks would get bored with it, and/or have the badges, and go back to doing regular content until the beginning of the next month.
I personally can't see myself doing these each more than twice a week on my two badge toons (and only lvl 50s).
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
My congratulations. There hasn't been a patch this disasterous since the Arena Issue IIRC. Thank you for deciding to fix it right in the middle of prime EU time. Next time, test it.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
The patch only went on test on double-XP weekend, but WTFs were not announced and therefore went untested. Kind of an oopsy moment there.
I18 Hamidon raiding guide
My congratulations. There hasn't been a patch this disasterous since the Arena Issue IIRC. Thank you for deciding to fix it right in the middle of prime EU time. Next time, test it.
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Hint: Going back in time to test it more is not an option.
I know this is a rant but I don't care. This SF/TF of the week idea is a load of garbage!! I just spent 15 minutes trying to form a Tin Mage SF and no one was interested. I figured maybe if there were badges involved I might be able to get people to join so I switched gears and tried to form a MOapex. It took me 45 minutes to get 7 people on my team and we waited an additional 30 minutes until we all decided to give up. Normally, when I form a SF/TF people are banging on the door to get in. I know that the intention was to get people to try different SF/TFs but it's having the opposite effect. Everybody is doing the SF/TF of the week and they don't want to do anything else. Spending more than an hour during midday trying to form a SF is ridiculous. I am infuriated. I quit the game for the day. I won't be back until I cool down.
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Peronally I think it kind of sucks that after everyone cram all these and you do look for help or want to start a TF/SF people are like I already got mine get it or do it your self mentality smh!!
I know this is a rant but I don't care. This SF/TF of the week idea is a load of garbage!! I just spent 15 minutes trying to form a Tin Mage SF and no one was interested. I figured maybe if there were badges involved I might be able to get people to join so I switched gears and tried to form a MOapex. It took me 45 minutes to get 7 people on my team and we waited an additional 30 minutes until we all decided to give up. Normally, when I form a SF/TF people are banging on the door to get in. I know that the intention was to get people to try different SF/TFs but it's having the opposite effect. Everybody is doing the SF/TF of the week and they don't want to do anything else. Spending more than an hour during midday trying to form a SF is ridiculous. I am infuriated. I quit the game for the day. I won't be back until I cool down.
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This was blue side for a week or two after GR went live:
http://boards.cityofheroes.com/showp...1&postcount=47
But now, it's back to normal - and the same thing will happen with the WSTs, and also with I20.
@Golden Girl
City of Heroes comics and artwork
I understood that if a single character does the STF and then the RSF during this WST, they would get two 'notice of the well'. Is that true?
Malakim
-Playing since COH beta and still love the game!
@Golden Girl
City of Heroes comics and artwork
But now, it's back to normal - and the same thing will happen with the WSTs, and also with I20.
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I'm glad they're fixing this today, was getting sick of crashing zones whenever I tried playing my level shifted mm. :P
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
I'd be more in favor of this "enforced teaming" if they would at least remove the minimum amount of players required to actually start the WTF. They could leave the normal amount required for the regular TF version, but modify(eliminate) it for the Weekly Strike Target. Actually requiring 8 people is a bit overkill, considering that with incarnate abilities already slotted, and purpled out toons etc, we are no longer talking about difficulty of content that is usually(supposedly) designed around non-io'd characters. So if a TF is designed for 8 non-io characters...surely super io'd toons can accomplish the same feat with less players? Why not give them the option to at least try?
So if a TF is designed for 8 non-io characters...surely super io'd toons can accomplish the same feat with less players? Why not give them the option to at least try?
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And that 50 is 5 years old as a 50.
I have 21 level 50 toons, and I enjoy playing all of them, so trying to "surper io" a single toon is rather difficult.
Especially before being able to eMail yourself recipes, enhancements, inf, etc.
Sometimes, I impress my boss. Sometimes, I impress myself. The rest of the time, I scare people. I can live with that.
...they have already said that when i20 drops there are other ways to get the Tier 3 and 4 powers... Or am I missing somehing on this one?
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The thing I want to point out is that, there has never been a promise that there will be a way to get this solo. There will be the "Incarnate Trials". From what I understand, and to be honest, I don't know the whole story, while this can be done solo, as in "Not on a Team" it cannot be done alone. And for someone that wants to do something "solo" it means they want to do it alone. It has been repeatably likened to doing a mother ship raid solo. Sure, you can do it without being on a team, but you can't in any way hope to do it by yourself.
I'd be more in favor of this "enforced teaming" if they would at least remove the minimum amount of players required to actually start the WTF. They could leave the normal amount required for the regular TF version, but modify(eliminate) it for the Weekly Strike Target. Actually requiring 8 people is a bit overkill, considering that with incarnate abilities already slotted, and purpled out toons etc, we are no longer talking about difficulty of content that is usually(supposedly) designed around non-io'd characters. So if a TF is designed for 8 non-io characters...surely super io'd toons can accomplish the same feat with less players? Why not give them the option to at least try?
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Id hard code the minimum level of mobs. I dont care if you want to try the Positron TF as a L1, the mobs are 15+. Theres obviously going to be an effective floor to this, but again, why not let the players find their own floors. Any complaints for Hey, I got whipped as a L42 solo in LRSF should go straight to the trash bin, the end.
The only ones Id hardcode would be things like the Cavern of Transcendence (which Ive never been part of), hardcoded to 8 because there are 8 glowies you need to click on at once i.e. need 8 people, the end (a mechanic Ive never liked, but thats just me).
I hate to say it, but I hope the population dwindles just enough for the game to be viable, but enough to warrant removing the floors of people / levels from TF/SF. Likely, though, theyll just merge servers.
They should give everyone a Notice of the Wells, at least one for the extra time.
Well, I can tell you this. Our STF ran fine with a less than optimum team. Tank was a pre-50, as were a few others. But we handled it without a debuffer, and using a Kin for heals (which was fun for the Kin while missing a lot on Recluse). Everything went fine, and alpha was made after run was done and exited.
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At any rate, I hope tonight's patch put that ugly crash bug to bed. It shakes my faith a bit in QA that something this substantial went live.
The tank quit before the final encounter, and you cannot survive.
The devs are to blame...
You logical train has flown off the tracks somewhere.