Minotaur

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  1. Quote:
    Originally Posted by Arson_NA View Post
    LOL good idea, so much hate from some over a CSV file. Send me the raw copy over IRC and I'll host it.

    BTW you missed a limey.
    He missed me too, and two of the people he did finger were other ECers who weren't.
  2. Minotaur

    For teh future

    Quote:
    Originally Posted by JohnX View Post
    I'd love to see something like that materialize and be successful...but without corpoate level funding and support, how can we be assured that it will even last a couple of years?

    I think CoX will be back under a different owner eventually. Remember Asherons Call? Well, it's back now and people still play it today.

    Just as many of us left CoX for small stint, we always came back...I think the game will do the same for us at some point. There are just too many people dedicated to it. CoX is cash cow for someone out there who has the resources to make it happen.
    I should emphasize, this is a fallback, if CoX returns we'll all play CoX instead and give up on the rewrite. Also if you have ideas of what works for you and why you like CoX, what you think was good, what you think was less good, post in http://www.cohtitan.com/forum/index....ic,5057.0.html as we can still use constructive comment and ideas.
  3. Minotaur

    For teh future

    Quote:
    Originally Posted by Evil_Legacy View Post
    If the game is good I'll check it out. If not, then no worries, I'm sure it will succeed anyways.

    How deep of a spiritual successor are we talking about here? I mean, is it going to be exactly like COX except with things changed around barely enough to avoid a lawsuit? Or are we talking about an exact copy hoping that someone wont notice? Or something totally from scratch?
    Totally from scratch. The idea was to take the good bits from CoX and change the bits we like less. For example the idea is to have some free form character development as well as
    "classes", but not give a huge advantage to going freeform.

    The idea is that you can do anything you can do in CoX in some way and probably import your characters from sentinel+ for story/costumes etc but at level 1 without gear.

    The art objects will be new but eventually all the CoX bits will be covered and more.

    Have a read of the Titan forums for more details.
  4. Quote:
    Originally Posted by Arcanaville View Post
    I'm probably a 1600-1700 player on a good day.

    The titles are not arbitrary, by the way. I made the leap from Nemesis to Anderssen very early in the writing process. I believe any writer attempting to write a character like Nemesis, or any other character with presumably Batman gambit-like ability should play this game over and over and over again. And if you don't think its the most beautiful example of old school tactical chess ever played, you just aren't qualified to write chess master characters.

    (One more trope for the road)
    I was very briefly (while I was playing a lot of chess when I should have been studying) about 2050 equivalent but gave it up when I realised I could be the equivalent of about 2300 at bridge without working anything like as hard. My natural level is similar to yours.

    I agree some of the old games are the most beautiful, partly because few people play openings like king's gambit any more to generate the requisite fulminating tactics. I was 14/14 career with the Polugaevsky sicilian which should tell you all you need to know about how I used to play chess and why I like that sort of thing.
  5. Minotaur

    Scrappers

    Quote:
    Originally Posted by Hercules View Post
    Scrappers need support?
    They don't need it but SB/FS and some other buffs don't hurt.
  6. Quote:
    Originally Posted by VoodooCompany View Post
    I just always assumed that's what "French" meant
    There's a French kissing joke here I don't want to go anywhere near
  7. Btw Arcana, how good a chess player are you given that all the titles are chess related.
  8. Minotaur

    Scrappers

    Quote:
    Originally Posted by Organica View Post
    Love from all my level 50 scrappers:

    Mouse Police (Virtue)
    Mouse Police (Victory)
    Nina Ballerina
    Tiffany Blackheart
    Jalia
    Shinobu
    Trinkets
    Sparks Fly
    Valkyrie of Atlantis
    Sister Kate
    Maiden Knight
    Swift Sky

    and of course, Organica

    Maybe One Divine Hammer by next Friday who knows. But that's 13 at level 50... that's a good number I suppose. ^_^
    Melee was definitely my favourite, more because I solod it better than ranged.

    Only had 12 scrappers, but 15 tanks, 10 brutes and 4 stalkers as well so about half my 50s. Some blappers and melee Epic types too.
  9. Oh well, I got one useful piece of info off Nihilii's notes, the translation for A-hole in French which is more or less what you'd expect.
  10. Quote:
    Originally Posted by Satanic_Hamster View Post
    It can be worse then that; the game text file considers that nickname to be tied to it's original forever. So if I made the character "Turd Fergeson" and someone right clicked on it, then I delete the character forever, if someone were to make a Turd Fergeson a year down the line, anyone who had player notes (or right clicked) on my original Turd Fergeson will be told by the game that that NEW Turd Fergeson is still me / my global address.
    Hmm, I've seen a couple more "Debbie does Talos" toons after mine got generic'd, wonder if I got the notes or whether somebody had it before me
  11. Quote:
    Originally Posted by TimTheEnchanter View Post
    So, the Rikti are invading as an end-game thing... you're looking for RADAR blips, naval ships... Rihanna had better not be in this.

    And speaking of subs, isn't there a 007-style submarine dock hidden in a mountain that has a bunch of control consoles on the platforms? It wasn't a signature arc either, but it's been forever since I've seen it.
    There's also a different bond style base with subs in the psychochronometron arc from Agent G in faultline.
  12. Quote:
    Originally Posted by Satanic_Hamster View Post
    Did his wife do something stupid? :0
    Not enough for you to have put a note on her
  13. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Ctrl + F brings up search in most browsers (and most text-based applications in general).

    Not trying to be a jerk about it, just letting you know it's a handy tool.
    Thanks, I recently switched browsers, the old one had an easier search that didn't require that.
  14. Quote:
    Originally Posted by Satanic_Hamster View Post
    You're going to have to narrow it down; I have three people listed as "limey."
    All Eurocore people, in no particular order a German, a Swede and a Brit living in Austria so not a great hit rate

    TBF the guy you took against on the TF only said anything after you insulted his wife.
  15. Took me ages going through the file to find myself, listed a load of my toons (most of them no longer on Victory) and no comments, so I got off lightly.

    Not many comments on my SG mates either, one gets "Limey" which I'm not sure if that's a like or dislike, and one who you took a dislike to on a TF.

    My main memory of you is a Hess where you charged through to the trap room in the first mission and managed to lock the rest of us (who were trying to clear for XP) out of the trap room entirely for several minutes while you solod it.
  16. Quote:
    Originally Posted by I Burnt The Toast View Post
    Not everyone thinks NCSoft is evil for closing CoH. Some of us actually realize it was a simple business decision...that actually makes sense when you look at it from a non-emotional "OMG they are murdering our game" viewpoint.
    All they had to do was communicate to anywhere close to the same level as the part of NCSoft we were used to dealing with (Paragon Studios) would have done. I think much of the anger was not about what was done, but about how it was done (instadisbanding is not cool).

    A little more transparency about why they were unwilling to sell the IP even if it was "nobody offered us close to what it was worth as a tax loss" would also have earned them some credit.
  17. Quote:
    Originally Posted by TheNet View Post
    That is bad ***.
    Indeed, and it will look a lot better in 20 years time than the Diablo 3 fan who had a large tattoo done over her chest.

    http://eu.battle.net/d3/en/forum/topic/5208780867

    Edit - yes it is a guy, the other posts weren't on that thread first time I saw the picture.
  18. Quote:
    Originally Posted by Black Pebble View Post
    Fixed.
    Sorry, I was just too busy carrying orphans across flooded rivers SO I COULD EAT THEM the day of the filming. My new job, "Being way the hell better than Black Pebble," has some crazy hours!
    I thought you were going to point out that they weren't orphans when she arrived
  19. Quote:
    Originally Posted by Black Pebble View Post
    Some of you have been wondering what we've been up to for the past month, well now you'll learn to never ask such questions.....

    http://youtu.be/qMA0jb4x-yw


    Thanks go to Sean "Dr. Bat-Aeon" McCann, Matt "Positron" Miller, Tim "Black Scorpion" Sweeney, Andy "No Redname" Maurer, John "Protean" Hegner, Jeff "Arbiter Hawk" Hamilton, Eric "Clockwork01" Johnsen and Positot.



    But not Keetsie "Tunnel Rat" Some Really Long Name because she wussed out.
    Excellent work.

    Malicious rumor:

    The vid was intended to be longer, but had to stop at "Hey sexy lady" as you didn't have one. Tunnel Rat got tipped off about the "Leia at Jabba's" costume ...
  20. Quote:
    Originally Posted by Forbin_Project View Post
    Since Freedom launched there has only been two types of people playing CoH.

    1. Those that actually spent money on the game.
    2. Those that didn't spend any money on the game.

    It's as clear as day that they aren't concerned about the loss of revenue they are going to lose if group one never buys another NCSoft product.

    As for group two, if they don't care if the paying customers take their money elsewhere, they sure as heck aren't going to lose any sleep if the people that weren't spending money to play NCSoft games continue not spending any money on NCSoft products.
    Type 2s might well have spent the money to buy the "new cool F2P game" box, even if they didn't pay ongoing subs.
  21. Quote:
    Originally Posted by Johnny_Butane View Post
    Let's say this puts 75% of CoH players off of ever giving NC more money from now on.

    That's only 3/4th of a number of people NCSoft doesn't even consider significant enough to keep the game running for.

    Oh, but what about everyone else? The non-CoH players who the SaveCoH movement reaches out to? The players of other MMOs who sympathize? That's an even smaller number with an even lower percentage of people who will actually follow through.

    And don't expect to reach many more. Notice how every time a story about SaveCoH, or one that paints NCSoft in a bad light goes up on the few MMO news sites that are covering this, a few hours later like three or more GW2 or Blade and Soul "articles" boot it off the front page? We've got NCSoft's attention alright, but they're doing what they can to prevent us from getting anyone else's (but not in a way that could be proven).
    Just sayin'.

    .
    People without active CoH subs who have had them in the past however make up a meaningful number also, and some of those people will also not touch anything NCSoft has anything to do with.
  22. Quote:
    Originally Posted by EmperorSteele View Post
    Selling CoH for any amount of money, short of hundreds of millions, makes no sense for NCSoft. Imagine this: Someone buys the game, and makes it 2, 3, or even 4 times as successful as it was before (dollar-wise, anyway). That would be damned embarrassing. They'd be the laughing stock of the MMO world.
    As against the laughing stock of the Western MMO world which I think they are already.

    Trading in wholesome family entertainment (CoH) for Korean soft pr0n (Blade and Soul) and thinking it's what the US market wants /em facepalm
  23. Quote:
    Originally Posted by Moderated_IRL View Post
    How many times has a closing MMO been sold? Once? NCsoft's decision shouldn't be a surprise.
    How many times has a closing MMO been profitable and not being imminently replaced by "samegame 2".
  24. Quote:
    Originally Posted by Brillig View Post
    Go ahead. Prove that NCSoft made no effort.

    Waiting.

    Waiting.

    Yeah.

    I already told you why "one enquiry confirmed from a small studio" doesn't constitue a serious discussion. Unless your name is Gabe Newell or Bill Gates, you'd better have your financial backers and business plan lined up before you're considered serious.
    They never made any attempt to find out if he had $100M of funding behind him from investors, that is not making a reasonable effort, a couple of emails would have cost nothing.

    The problem with this sort of thing is that it's all done behind closed doors and with NDAs, so nobody can know for sure, but there are rumours of very substantial sums having been offered by a well known MMO developer.

    Quote:
    And I note that nothing you said makes CoH significantly profitable. I like how you ignored that part.
    Try actually reading. I acknowledged that we don't know how profitable, but the suggestion from the Paragon people was that it was significantly profitable.

    Quote:
    That's not an investment. Go learn what an investment is, eh? If you buy arcade tokens for your local arcade and they close, you didn't invest in them. You purchased a virtual currency. You paid for a service. You may have a case to get a refund for services not provided, but that's not an investment.
    It is an investment of sorts, I put my money into NCSoft to get back something more valuable (to me) at a later date. While this is conventionally more money, it isn't in this case, I bought the points to pump my second account up the "veteran" levels with the intention of using the points to buy stuff at sale prices later meaning I was going to get more for my money later, having the same effect as making it grow.
    This I don't fully understand as the only reverse engineering I see going on is in 2 parts, one thread which is basically "what bits can we legally take that aren't owned by NCSoft" like some of the fonts, and a possible attempt to archive the costume pieces (which can be done by screenshotting rather than PIGG diving) with the intention of making their own graphics rather than using the NCSoft ones, but trying to cover a lot of the same ground and using them as an aide-memoire. I don't know if you count their program to export the characters as reverse engineering, I can't make up my mind about that.

    Quote:
    I'm saying "TonyV is a bad standard bearer if you want to negotiate with NCSoft."

    I'm saying "If you want to negotiate with NCSoft, have a better story than: 'a few people are really upset!'"
    And you assume Titan wants to negociate with NCSoft. They don't really, and are as I said NOT looking to buy it themselves (although that may have been the case in the early days). The goal is to persuade NCSoft to sell it by a variety of creative but legal means, but preferably to some people who know what they're doing and can hit the ground running.
  25. Quote:
    Originally Posted by Brillig View Post
    There are a lot of problems with that statement.

    In no particular order:

    1. Of course "exhausted all options" means "exhausted all reasonable options." Do we really expect NCSoft to consider a leveraged buyout from Lord Xenu? And there's no indication that the Save CoH community actually understands what a reasonable option is. J.Random.Person sending an email to NCSoft saying that they want to buy CoH isn't a reasonable option for NCSoft. For it to be worth NCSoft's time to even evaluate an offer (even just an offer to talk), it needs to be credible. Aside from the talks with the former Paragoners, I haven't heard of anything that could be considered a credible offer. TonyV reaching out to NCSoft isn't a credible offer. If you're going to walk in off the street and expect to be able to sit down and talk, you're going to need a business plan and financial backing. And legal counsel in very short order.

    2. He keeps going on and on that CoH was profitable. I've yet to see any proof of that, but even conceding the point, there's no way that CoH was significantly profitable. The idea that CoH was a part of what made Aion and GW2 possible is pretty ludicrous. Saying that GW2 was made possible by CoH profits is a joke. If CoH never existed, GW2 would still have been made. On the face of the numbers, it appears that the profit from CoH was what was sustaining new products development at Paragon. New products development at Paragon didn't actually produce any new products.

    3. The community hasn't invested money in CoH. Paying for a service is not an investment. There is no "ethical onus" on NCSoft to deliver anything to us just because we paid subscription fees in the past. Paying for lunch at McDonalds doesn't make you an investor. And no matter how many McRib sandwiches you buy, there's no "ethical onus" on McDonalds to continue to provide them after the limited offer time expires.


    4. Yeah. Reverse engineering is illegal. Tell me again why NCSoft should listen to anything coming out of Save CoH? On the one hand, you're supporting an effort to steal their work, and then you're complaining they they don't want to talk with you?

    From the beginning, TonyV and Save CoH have done a great job of mobilizing the community and reaching out to the media, and a terrible job of pretty much everything else. Or to put it another way, you can be a businessman or a revolutionary, but you can't be both.
    Brillig, please stop trolling these threads with dubious facts at best.

    1. NCSoft made no effort to find out whether a number of the efforts to rescue the game were serious. Titan haven't made an effort to buy it out themselves because they wanted Paragon to have a go which occurred and some negociations did happen. Information (due to NDAs) is very scant but several other bids from consortia and studios are rumored, only one enquiry confirmed from a small studio that didn't even get a reply.

    2. CoH must have been profitable purely on the basis that in the announcement of the closure there was no mention of disappointment with its performance or unprofitability, which there was with AA and TR. It may not have been very profitable, but if it wasn't profitable, they'd have said so. Anecdotal evidence of profitability only although has been confirmed off the record by Paragon people. Do you think Paragon would have tried to take it on if it wasn't profitable ?

    3. The community has invested. It was mentioned a LONG time ago that purchasing over and above the subs = new content. People who bought costume packs pre-freedom invested, and people who bought points as I did and had 6K unused have invested in the game and not got a return.

    4. Tony has always said reverse engineering is illegal and they weren't going to do it. Certainly private servers are not on the Titan agenda.

    I don't see really what Titan has done so far other than mobilising the media and protesting against the closure to comprise the "anything else" that you think they've done badly. The only other thing going on is an attempt to make their own game which will use no NCSoft code or IP.