Going Rogue/Issue 18 - Patch notes & Known Issues for build 1850.201007290104.20T2
I see the feedback on the lower level difficulty was listend to - even if the Destroyers are still being mean
@Golden Girl
City of Heroes comics and artwork
Ahem...
*EXPLODING HIGH5*
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
OMG, why are you guys wussifying the praetorian mobs??? Its not like they were that hard to begin with. Seriously if anything the only thing that needed to be toned down is those hellified ambushes. That part is the only insane thing at the lower levels where players would have a harder time. Now due to the change melee characters will just get ranged to death instead of being able to engage them in melee where our defenses work best. So not liking these changes.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
Syndicate never struck me as that hard, but those damn Destroyers
Hmm decent patch notes. Now make alignment visible in searches, SG, and friends lists.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Since the patch today I am having a new graphics issues that causes this giant boxing/digitalizing of the edges of objects.
I think, in some way, it is tied to Ambient Occlusion, since I noticed it decreases considerably when I turn down Ambient Occlusion, but it doesn't go away entirely. This issue popped up today, after this morning's patch.
Graphics
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Here I was thinking the blinding whiteout in tech maps was just my PC on performance setting. Can't wait to see if this changed them for me!
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Here is another example:
Without Ambient Occlusion
With Ambient Occlusion
Syndicate never struck me as that hard, but those damn Destroyers
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And why do the devs have so much hate for Stalkers? Nearly all the Praetorian critters have AoE DoT attacks, which pretty much negates any chance of going into Hide.
Am I the only one seeing typos in this or is it a wink and a nod to something? o.@
-C.A.
Critters
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I liked the challenge.
Tasks
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Mission Architect
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Suggestions:
- Snipe powers could have a (substantially?) lesser XP modifier as ranged attacks because of their interruptible nature and longer recharge; or
- the current XP modifier on snipe powers could be applied only when the critter has at least one ranged or melee attack.
The other interruptible powers (Acid Mortar?) are probably fine because their XP modifiers aren't as big as ranged attacks.
I'm rather intrigued that Syndicate minions and LTs were the Praetorian mobs to get downpowered. I can agree with the bosses due to Leadership pool + psi damage.
Prima Earth Missions in Praetoria: Some players on Primal Earth are receiving missions that are located in Praetorian zones. If this is the case, you sholist]d be able Abandon the mission and retake it to receive a more reachable mission door. |
thank you for this
now i ask two favors:
1. Fix the COP AV so he doesnt shoot through PFF
2 Bring back Base raids
and ill be 100% happy wont ask for anything rest of 2010
as Ood Sigma said....We will sing to you, Doctor. The universe will sing you to your sleep. This song is ending. But the story never ends.
PRAETORIA
Critters
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][*]Nova Praetoria The Clockwork Flower Vendor will now advise players to open their mini-map (hotkey M) in order to locate the roses they need to pick for Praetor Whites lady. Additionally, the mission objective now contains similar advice. |
Sad this has to be said.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
VoodooGirl are you running antialiasing? Try futzing with that setting a bit, see what happens. That looks exactly like what I get when I turn on AA.
For half of the levels in Praetoria (1-10), you don't even get debt. What's wrong with a little difficulty.
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This games for the Vets screw all those new blood who don't know how the game works yet.
And giving hints on how to open a map the first time a mission requires you to? I've been told int he old days you couldn't even find the glowies in missions because paniced NPCs would be screaming too loud.
Kids these days have it too easy.
This is sarcasm...I'm being sarcastic.
Oh yeah.
I'm actually suprised these aren't in yet. The map markers were in a couple of weeks before public release, so I thought they would be in soon. I'm hoping that they're in before long. Ideally I'd like an AnnahBeldam as well, but they're not as critical.
You're aware that PFF doesn't phase you or anything, right? Regular foes are capable of hitting you through it; it's just unlikely. Said AV is a tad more impressive than your average hellion.
Soul of Virtue
KNOWN ISSUES
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It says:
Total Morality Missions Completed:6 Should be 4
Hero Morality Missions Completed:2 Should be 1
Vigilante Morality Missions Completed:1
Rogue Morality Missions Completed:0
Villain Morality Missions Completed:3 Should be 2
Hero-Reinforcing Morality Missions Completed:2 Should be 1
Vigilante-Reinforcing Morality Missions Completed:0
Rogue-Reinforcing Morality Missions Completed:0
Villain-Reinforcing Morality Missions Completed:2 Should be 1
Also, Missions completed count as dismissed missions too.
I know, not game breaking bug, but since I like stats it would be cool if its fixed.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
Hmm. I was hoping to see something addressing the random crashes I'm seeing in Imperial City--especially when leaving the Trading House. I have no such issues in Nova Praetoria.
It's very frustrating to have a approx. 1 in 3 chance of the game crashing every time I leave the Trading House.
-Buxley
"Don't cry because it's over, smile because it happened." -- Dr. Seuss
Patch Notes for build 1850.201007290104.20T2
COMBINED
Mission Architect
User Interface
CITY OF HEROES
CITY OF VILLAINS
Tasks
PRAETORIA
Powers
Critters
City Zones
Tasks
Graphics
KNOWN ISSUES
When you select your Tip mission, take a close look at the text window to be sure the title matches the tip name and the mission is set to the correct alignment. If you do get the wrong mission, you can abandon it from the Mission tab and select the same tip again.
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