Alpha Slot Removed from Going Rogue
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You know that it's not intentional, don't you? Like they've not used the prepurchase cash they tricked you out of to hire an assistant for Positron just to give him the four hands he needs to adjust his monocle, pet his white cat, stroke his goatee and twirl his moustache all at the same time - the delay to the alpha slot will be as disappointing for the devs as it is for the playes.
Your all marketing department is batting 1000. First you inply that "your" perpurches perk was the only one that'd be offered, then a few weeks to a month later gamestop gets there own perks.... now a feature of your product, a feature you'd advertised, is being dropped. (and it just so happens to be the ONE feature i was really excited about.)
I can't say I'm happy about this. I'm quite disappointed. But there is really little i can DO about it, but shrug my sholders and go on. You are the only MMO "crack" dealer in town i enjoy, ATM, so i have nowhere else to go for my MMO fix... Such an abusive relaniship we have eh? |
@Golden Girl
City of Heroes comics and artwork
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What!?!? It's not a nasty, Dev-ilish plot to grab our cash and short us!?!?! Zounds!
You know that it's not intentional, don't you? Like they've not used the prepurchase cash they tricked you out of to hire an assistant for Positron just to give him the four hands he needs to adjust his monocle, pet his white cat, stroke his goatee and twirl his moustache all at the same time - the delay to the alpha slot will be as disappointing for the devs as it is for the playes.
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Heck no! He only used it to get one more hand. He can stroke his goatee and twirl his moustache alternatingly.
Dec out.
I'm sure it's already been said, I just wish they'd have listened to people in cb this much for i13.
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
They haven't taken the other 9/10th out - it was never in GR in the first place.
@Golden Girl
City of Heroes comics and artwork
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That's correct - it'd would be if when they added PvP to the game, they didn't provide Arenas or PvP zones.
Based on what Posi said, the slot was working as intended but players had little to do once they unlocked it.
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From what they said at PAX East, the Incarnate system is in two parts - slots to give us more power, and content for us to use the power on - GR was going to give us one slot, but no content to use it on.
@Golden Girl
City of Heroes comics and artwork
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I haven't read the entire thread, but based on what GG has said here IF was to unlock the incarnate slot, I wouldn't be able to use it in an ITF, LGTF, KhanTF, STF?
That's correct - it'd would be if when they added PvP to the game, they didn't provide Arenas or PvP zones.
From what they said at PAX East, the Incarnate system is in two parts - slots to give us more power, and content for us to use the power on - GR was going to give us one slot, but no content to use it on. |
@Radmind - Justice Server
ClintarCOH - Twitter
ClintarCOH - Twitter
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...what?
So there's no way for us to buff our 50s and nothing but Cathedral of Pain to do?
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Sorry to backtrack but was this some kind of beta boo-boo or just plain incorrect?
Defiant 50: Blonde Justice inv/ss; Lady Aminta emp/elec; Sierra Colt merc/traps; Tess LaCoyle elec/elec (blaster); Powerstorm elec/elec (brute);
Union 50: @Steel Dancer WP/DB; Blast Pulse Fire/Rad (corr); Bitter Twilight Earth/Psi (dom); Compassionate Emp/Psi;
Freedom 50: Incandescent Blaze ElecAm/Fire;
http://www.cityofheroes.com/news/gam..._overview.html
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
Those were the only places it would work. atleast read the OP, it wouldn't exemplar, and it was not as desirable a feature as it was meant to be. This was supposed t propel our 50s to new heights of power, and it seemingly did little to that effect.
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If this is accurate then I'm embarrassed for whoever thought it would be a good idea to include the first Incarnate slot with GR.
That's correct - it'd would be if when they added PvP to the game, they didn't provide Arenas or PvP zones.
From what they said at PAX East, the Incarnate system is in two parts - slots to give us more power, and content for us to use the power on - GR was going to give us one slot, but no content to use it on. |
That is way worse than if the first level just wasn't up to snuff. It shows once again that they just don't get it.
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It depends on if the Incarnate slots work with normal level 50 content. Radios/paper missions, ITF, LRSF, STF, arcs, etc.
If this is accurate then I'm embarrassed for whoever thought it would be a good idea to include the first Incarnate slot with GR.
That is way worse than if the first level just wasn't up to snuff. It shows once again that they just don't get it. |
Positron was purposefully vague on that, refused to clarify and that troubles me deeply.
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If it works on existing 50 content then it would seem that there would be ample content to introduce the first tier. Just TF's alone for someone who put themselves into a rogue/vig status would occupy a heap of hours of play. If you include all of the arcs that are playable as a 50 there are hundreds of hours of content.
It depends on if the Incarnate slots work with normal level 50 content. Radios/paper missions, ITF, LRSF, STF, arcs, etc.
Positron was purposefully vague on that, refused to clarify and that troubles me deeply. . |
At the rate they have been producing content in the last couple years I have no faith that there will be ample content if incarnate levels are only functional in some new 50+ content.
At the same time there would be significant balance concerns (assuming they are decently strong) if you can use the incarnate stuff on existing 50 content.
These are of course the predictable problems that arise when you want to raise the power ceiling and it is why most designers choose to just raise the level cap rather than utilize a convoluted pseudo-level cap increase.
There are two scenarios as I see it.
1. You can use incarnate levels on existing 50 content and decimate the game.
2. You can only use incarnate levels on new content that is designed for them.
If it is the first then they seem to be throwing balance out the window. If it is the second then there is little functional difference between the system they are choosing and simply increasing the level cap to 60.
In all fairness if they had listened then almost all of i13 would have been scrapped and there would have been nothing to release considering AE was already delayed at that point.
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You're wrong about the stated number one reason.
The number one reason for no market merge was alwasy that there was a danger it would wipe out items and inventories, and that they didn't want to take that risk - and from the reactions by some to the postponment of a small endgame preview in GR, I think we can guess how they might have reacted to finding their inventories and biods wiped out
Plus, after over three months of beta testing, their theories on the economic effects of a market merge might have been proven incorrect by the actual in-game effects. |
Yes she is.
I chuckled when Posi talked about the forecasting he/they did. I was reminded of that scene in Family Guy:
Peter: "I'll handle this. I read a book about this sort of thing once"
Brian" "Are you sure it was a book? Are you sure it wasn't nothing?"
I chuckled when Posi talked about the forecasting he/they did. I was reminded of that scene in Family Guy:
Peter: "I'll handle this. I read a book about this sort of thing once"
Brian" "Are you sure it was a book? Are you sure it wasn't nothing?"
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What makes you think that their "100s of missions" for a paid expansion would be procedurally generated instead of individually written/created? It's not like they keep shoveling radio/paper missions at us all the time instead of well crafted story arcs. Not that we get a ton of new arcs every issue, but still, it's usually hand crafted stuff when we get it.
I hope that 100's of missions are parts of story arcs, not radio/paper type missions.
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I don't really see why they'd lower the bar for a paid expansion.
MA Arcs: Yarmouth 1509 and 58812
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I'd have to agree, this is one of the more calm threads I've read. (And yes, I do use the ignore feature.)
The replies to this post have been a grave disappointment. Everyone's so reasonable that its just not entertaining!
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Personally, I wasn't expecting any I19 content in GR in the first place. I'm not disappointed at all. Wouldn't be surprised if Incarnate becomes I20 (Sounds more "milestone" to me) if more sweetening is needed and I19 becomes a maintenance release for after-GR fixes, but I only speak for myself. When it comes is when it comes.
That number refers to the Praetorian arcs and the Tip missions.
@Golden Girl
City of Heroes comics and artwork
Just admit that you're in closed beta and breaking NDA...closed beta starts for the loyalty members tomorrow...
http://s305.photobucket.com/albums/n...stumes%202011/
The big thing here, that I believe Dec already talked about or someone else, is that this game is VERY diverse! You can make your Superman type character with SS and Invuln and powers like that, or you can go the Batman route where he's got some kick butt MA, and you could get the Bank mish temp powers for the nice "utility belt" effect or any number of crafted powers. Or you could go more the fantasy route and do an elf, werewolf, undead monster, etc... One of the biggest draws to this game for me is that it's so diverse!
I never got in to any games like WoW because it's not diverse.... Plus you make a character on there, then there is practically NO customization options to make them look hardly different than any other character of the same race. Once you get tired of the whole "Fantasy" game aspect that's it... There is nothing else.
Is every power in this game "Super"? Well it depends on how you play your character. Batman isn't as much a superhero at alll. He's a martial arts master with some awesome gadgets which ultimately make him "Super". This game is much more than a "Superhero MMO" it's more driven by different comic book characters that use, pistols, swords, energy powers, maces, body shifting(rock armor... etc.), Super strength, Bow and Arrows, etc.
I think everyone should be happy the game is this diverse, but this is just my opinion. Everyone is entitled to their own.